barrier/mt/CMutex.cpp

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#include "CMutex.h"
#include "CLog.h"
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#include <assert.h>
//
// CMutex
//
CMutex::CMutex()
{
init();
}
CMutex::CMutex(const CMutex&)
{
init();
}
CMutex::~CMutex()
{
fini();
}
CMutex& CMutex::operator=(const CMutex&)
{
return *this;
}
#if defined(CONFIG_PTHREADS)
#include <pthread.h>
#include <errno.h>
void CMutex::init()
{
pthread_mutex_t* mutex = new pthread_mutex_t;
int status = pthread_mutex_init(mutex, NULL);
assert(status == 0);
// status = pthread_mutexattr_settype(mutex, PTHREAD_MUTEX_RECURSIVE);
// assert(status == 0);
m_mutex = reinterpret_cast<void*>(mutex);
}
#include <stdlib.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/wait.h>
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void CMutex::fini()
{
pthread_mutex_t* mutex = reinterpret_cast<pthread_mutex_t*>(m_mutex);
int status = pthread_mutex_destroy(mutex);
logc(status != 0, (CLOG_ERR "pthread_mutex_destroy status %d", status));
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assert(status == 0);
delete mutex;
}
void CMutex::lock() const
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{
pthread_mutex_t* mutex = reinterpret_cast<pthread_mutex_t*>(m_mutex);
int status = pthread_mutex_lock(mutex);
switch (status) {
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case 0:
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// success
return;
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case EDEADLK:
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assert(0 && "lock already owned");
break;
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case EAGAIN:
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assert(0 && "too many recursive locks");
break;
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default:
log((CLOG_ERR "pthread_mutex_lock status %d", status));
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assert(0 && "unexpected error");
}
}
void CMutex::unlock() const
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{
pthread_mutex_t* mutex = reinterpret_cast<pthread_mutex_t*>(m_mutex);
int status = pthread_mutex_unlock(mutex);
switch (status) {
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case 0:
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// success
return;
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case EPERM:
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assert(0 && "thread doesn't own a lock");
break;
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default:
log((CLOG_ERR "pthread_mutex_unlock status %d", status));
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assert(0 && "unexpected error");
}
}
#endif // CONFIG_PTHREADS
#if defined(CONFIG_PLATFORM_WIN32)
#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
void CMutex::init()
{
CRITICAL_SECTION* mutex = new CRITICAL_SECTION;
InitializeCriticalSection(mutex);
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m_mutex = reinterpret_cast<void*>(mutex);
}
void CMutex::fini()
{
CRITICAL_SECTION* mutex = reinterpret_cast<CRITICAL_SECTION*>(m_mutex);
DeleteCriticalSection(mutex);
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delete mutex;
}
void CMutex::lock() const
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{
EnterCriticalSection(reinterpret_cast<CRITICAL_SECTION*>(m_mutex));
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}
void CMutex::unlock() const
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{
LeaveCriticalSection(reinterpret_cast<CRITICAL_SECTION*>(m_mutex));
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}
#endif // CONFIG_PLATFORM_WIN32