barrier/client/CServerProxy.cpp

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#include "CServerProxy.h"
#include "CProtocolUtil.h"
#include "IClient.h"
#include "ProtocolTypes.h"
#include "IInputStream.h"
#include "IOutputStream.h"
#include "CLock.h"
#include "CLog.h"
#include "CStopwatch.h"
#include "XBase.h"
#include <memory>
//
// CServerProxy
//
CServerProxy::CServerProxy(IClient* client,
IInputStream* input, IOutputStream* output) :
m_client(client),
m_input(input),
m_output(output)
{
assert(m_client != NULL);
assert(m_input != NULL);
assert(m_output != NULL);
}
CServerProxy::~CServerProxy()
{
delete m_input;
delete m_output;
}
bool
CServerProxy::run()
{
bool failedToConnect = false;
try {
// no compressed mouse motion yet
m_compressMouse = false;
// not ignoring mouse motions
m_ignoreMouse = false;
// handle messages from server
CStopwatch heartbeat;
for (;;) {
// if no input is pending then flush compressed mouse motion
if (getInputStream()->getSize() == 0) {
flushCompressedMouse();
}
// wait for a message
log((CLOG_DEBUG2 "waiting for message"));
UInt8 code[4];
UInt32 n = getInputStream()->read(code, 4, kHeartRate);
// check if server hungup
if (n == 0) {
log((CLOG_NOTE "server disconnected"));
break;
}
// check for time out
if (n == (UInt32)-1 || heartbeat.getTime() > kHeartRate) {
// send heartbeat
CLock lock(&m_mutex);
CProtocolUtil::writef(getOutputStream(), kMsgCNoop);
heartbeat.reset();
if (n == (UInt32)-1) {
// no message to process
continue;
}
}
// verify we got an entire code
if (n != 4) {
// client sent an incomplete message
log((CLOG_ERR "incomplete message from server"));
break;
}
// parse message
log((CLOG_DEBUG2 "msg from server: %c%c%c%c", code[0], code[1], code[2], code[3]));
if (memcmp(code, kMsgDMouseMove, 4) == 0) {
mouseMove();
}
else if (memcmp(code, kMsgDMouseWheel, 4) == 0) {
mouseWheel();
}
else if (memcmp(code, kMsgDKeyDown, 4) == 0) {
keyDown();
}
else if (memcmp(code, kMsgDKeyUp, 4) == 0) {
keyUp();
}
else if (memcmp(code, kMsgDMouseDown, 4) == 0) {
mouseDown();
}
else if (memcmp(code, kMsgDMouseUp, 4) == 0) {
mouseUp();
}
else if (memcmp(code, kMsgDKeyRepeat, 4) == 0) {
keyRepeat();
}
else if (memcmp(code, kMsgCNoop, 4) == 0) {
// accept and discard no-op
}
else if (memcmp(code, kMsgCEnter, 4) == 0) {
enter();
}
else if (memcmp(code, kMsgCLeave, 4) == 0) {
leave();
}
else if (memcmp(code, kMsgCClipboard, 4) == 0) {
grabClipboard();
}
else if (memcmp(code, kMsgCScreenSaver, 4) == 0) {
screenSaver();
}
else if (memcmp(code, kMsgQInfo, 4) == 0) {
queryInfo();
}
else if (memcmp(code, kMsgCInfoAck, 4) == 0) {
infoAcknowledgment();
}
else if (memcmp(code, kMsgDClipboard, 4) == 0) {
setClipboard();
}
else if (memcmp(code, kMsgCClose, 4) == 0) {
// server wants us to hangup
log((CLOG_DEBUG1 "recv close"));
break;
}
else if (memcmp(code, kMsgEIncompatible, 4) == 0) {
SInt32 major, minor;
CProtocolUtil::readf(getInputStream(),
kMsgEIncompatible + 4, &major, &minor);
log((CLOG_ERR "server has incompatible version %d.%d", major, minor));
failedToConnect = true;
break;
}
else if (memcmp(code, kMsgEBusy, 4) == 0) {
log((CLOG_ERR "server already has a connected client with name \"%s\"", getName().c_str()));
failedToConnect = true;
break;
}
else if (memcmp(code, kMsgEUnknown, 4) == 0) {
log((CLOG_ERR "server refused client with name \"%s\"", getName().c_str()));
failedToConnect = true;
break;
}
else if (memcmp(code, kMsgEBad, 4) == 0) {
log((CLOG_ERR "server disconnected due to a protocol error"));
failedToConnect = true;
break;
}
else {
// unknown message
log((CLOG_ERR "unknown message from server"));
failedToConnect = true;
break;
}
}
}
catch (XBase& e) {
log((CLOG_ERR "error: %s", e.what()));
}
catch (...) {
throw;
}
return !failedToConnect;
}
IClient*
CServerProxy::getClient() const
{
return m_client;
}
CString
CServerProxy::getName() const
{
return m_client->getName();
}
IInputStream*
CServerProxy::getInputStream() const
{
return m_input;
}
IOutputStream*
CServerProxy::getOutputStream() const
{
return m_output;
}
void
CServerProxy::onError()
{
// ignore
}
void
CServerProxy::onInfoChanged(const CString&, const CClientInfo& info)
{
// ignore mouse motion until we receive acknowledgment of our info
// change message.
CLock lock(&m_mutex);
m_ignoreMouse = true;
// send info update
sendInfo(info);
}
bool
CServerProxy::onGrabClipboard(const CString&, ClipboardID id, UInt32 seqNum)
{
log((CLOG_DEBUG1 "sending clipboard %d changed", id));
CLock lock(&m_mutex);
CProtocolUtil::writef(getOutputStream(), kMsgCClipboard, id, seqNum);
}
void
CServerProxy::onClipboardChanged(ClipboardID id,
UInt32 seqNum, const CString& data)
{
log((CLOG_DEBUG1 "sending clipboard %d seqnum=%d, size=%d", id, seqNum, data.size()));
CLock lock(&m_mutex);
CProtocolUtil::writef(getOutputStream(), kMsgDClipboard, id, seqNum, &data);
}
void
CServerProxy::onKeyDown(KeyID, KeyModifierMask)
{
// ignore
}
void
CServerProxy::onKeyUp(KeyID, KeyModifierMask)
{
// ignore
}
void
CServerProxy::onKeyRepeat(KeyID, KeyModifierMask, SInt32)
{
// ignore
}
void
CServerProxy::onMouseDown(ButtonID)
{
// ignore
}
void
CServerProxy::onMouseUp(ButtonID)
{
// ignore
}
bool
CServerProxy::onMouseMovePrimary(SInt32, SInt32)
{
return false;
}
void
CServerProxy::onMouseMoveSecondary(SInt32, SInt32)
{
// ignore
}
void
CServerProxy::onMouseWheel(SInt32)
{
// ignore
}
void
CServerProxy::onScreenSaver(bool)
{
// ignore
}
void
CServerProxy::flushCompressedMouse()
{
bool send = false;
SInt32 x, y;
{
CLock lock(&m_mutex);
if (m_compressMouse) {
m_compressMouse = false;
x = m_xMouse;
y = m_yMouse;
send = true;
}
}
if (send) {
getClient()->mouseMove(x, y);
}
}
void
CServerProxy::sendInfo(const CClientInfo& info)
{
// note -- m_mutex should be locked on entry
log((CLOG_DEBUG1 "sending info shape=%d,%d %dx%d zone=%d pos=%d,%d", info.m_x, info.m_y, info.m_w, info.m_h, info.m_zoneSize, info.m_mx, info.m_my));
CProtocolUtil::writef(getOutputStream(), kMsgDInfo,
info.m_x, info.m_y,
info.m_w, info.m_h,
info.m_zoneSize,
info.m_mx, info.m_my);
}
void
CServerProxy::enter()
{
// parse
SInt16 x, y;
UInt16 mask;
UInt32 seqNum;
CProtocolUtil::readf(getInputStream(),
kMsgCEnter + 4, &x, &y, &seqNum, &mask);
log((CLOG_DEBUG1 "recv enter, %d,%d %d %04x", x, y, seqNum, mask));
// discard old compressed mouse motion, if any
{
CLock lock(&m_mutex);
m_compressMouse = false;
}
// forward
getClient()->enter(x, y, seqNum, static_cast<KeyModifierMask>(mask), false);
}
void
CServerProxy::leave()
{
// parse
log((CLOG_DEBUG1 "recv leave"));
// send last mouse motion
flushCompressedMouse();
// forward
getClient()->leave();
}
void
CServerProxy::setClipboard()
{
// parse
ClipboardID id;
UInt32 seqNum;
CString data;
CProtocolUtil::readf(getInputStream(),
kMsgDClipboard + 4, &id, &seqNum, &data);
log((CLOG_DEBUG "recv clipboard %d size=%d", id, data.size()));
// validate
if (id >= kClipboardEnd) {
return;
}
// forward
getClient()->setClipboard(id, data);
}
void
CServerProxy::grabClipboard()
{
// parse
ClipboardID id;
UInt32 seqNum;
CProtocolUtil::readf(getInputStream(), kMsgCClipboard + 4, &id, &seqNum);
log((CLOG_DEBUG "recv grab clipboard %d", id));
// validate
if (id >= kClipboardEnd) {
return;
}
// forward
getClient()->grabClipboard(id);
}
void
CServerProxy::keyDown()
{
// get mouse up to date
flushCompressedMouse();
// parse
UInt16 id, mask;
CProtocolUtil::readf(getInputStream(), kMsgDKeyDown + 4, &id, &mask);
log((CLOG_DEBUG1 "recv key down id=%d, mask=0x%04x", id, mask));
// forward
getClient()->keyDown(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask));
}
void
CServerProxy::keyRepeat()
{
// get mouse up to date
flushCompressedMouse();
// parse
UInt16 id, mask, count;
CProtocolUtil::readf(getInputStream(),
kMsgDKeyRepeat + 4, &id, &mask, &count);
log((CLOG_DEBUG1 "recv key repeat id=%d, mask=0x%04x, count=%d", id, mask, count));
// forward
getClient()->keyRepeat(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask),
count);
}
void
CServerProxy::keyUp()
{
// get mouse up to date
flushCompressedMouse();
// parse
UInt16 id, mask;
CProtocolUtil::readf(getInputStream(), kMsgDKeyUp + 4, &id, &mask);
log((CLOG_DEBUG1 "recv key up id=%d, mask=0x%04x", id, mask));
// forward
getClient()->keyUp(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask));
}
void
CServerProxy::mouseDown()
{
// get mouse up to date
flushCompressedMouse();
// parse
SInt8 id;
CProtocolUtil::readf(getInputStream(), kMsgDMouseDown + 4, &id);
log((CLOG_DEBUG1 "recv mouse down id=%d", id));
// forward
getClient()->mouseDown(static_cast<ButtonID>(id));
}
void
CServerProxy::mouseUp()
{
// get mouse up to date
flushCompressedMouse();
// parse
SInt8 id;
CProtocolUtil::readf(getInputStream(), kMsgDMouseUp + 4, &id);
log((CLOG_DEBUG1 "recv mouse up id=%d", id));
// forward
getClient()->mouseUp(static_cast<ButtonID>(id));
}
void
CServerProxy::mouseMove()
{
// parse
bool ignore;
SInt16 x, y;
CProtocolUtil::readf(getInputStream(), kMsgDMouseMove + 4, &x, &y);
{
// note if we should ignore the move
CLock lock(&m_mutex);
ignore = m_ignoreMouse;
// compress mouse motion events if more input follows
if (!ignore && !m_compressMouse && getInputStream()->getSize() > 0) {
m_compressMouse = true;
}
// if compressing then ignore the motion but record it
if (m_compressMouse) {
ignore = true;
m_xMouse = x;
m_yMouse = y;
}
}
log((CLOG_DEBUG2 "recv mouse move %d,%d", x, y));
// forward
if (!ignore) {
getClient()->mouseMove(x, y);
}
}
void
CServerProxy::mouseWheel()
{
// get mouse up to date
flushCompressedMouse();
// parse
SInt16 delta;
CProtocolUtil::readf(getInputStream(), kMsgDMouseWheel + 4, &delta);
log((CLOG_DEBUG2 "recv mouse wheel %+d", delta));
// forward
getClient()->mouseWheel(delta);
}
void
CServerProxy::screenSaver()
{
// parse
SInt8 on;
CProtocolUtil::readf(getInputStream(), kMsgCScreenSaver + 4, &on);
log((CLOG_DEBUG1 "recv screen saver on=%d", on));
// forward
getClient()->screenSaver(on != 0);
}
void
CServerProxy::queryInfo()
{
// get current info
CClientInfo info;
getClient()->getShape(info.m_x, info.m_y, info.m_w, info.m_h);
getClient()->getMousePos(info.m_mx, info.m_my);
info.m_zoneSize = getClient()->getJumpZoneSize();
// send it
CLock lock(&m_mutex);
sendInfo(info);
}
void
CServerProxy::infoAcknowledgment()
{
// parse
log((CLOG_DEBUG1 "recv info acknowledgment"));
// now allow mouse motion
CLock lock(&m_mutex);
m_ignoreMouse = false;
}