barrier/lib/platform/CXWindowsPrimaryScreen.h

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/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
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#ifndef CXWINDOWSPRIMARYSCREEN_H
#define CXWINDOWSPRIMARYSCREEN_H
#include "CPrimaryScreen.h"
#include "IScreenEventHandler.h"
#include "MouseTypes.h"
#if defined(X_DISPLAY_MISSING)
# error X11 is required to build synergy
#else
# include <X11/Xlib.h>
#endif
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class CXWindowsScreen;
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class IScreenReceiver;
class IPrimaryScreenReceiver;
//! X11 primary screen implementation
class CXWindowsPrimaryScreen :
public CPrimaryScreen, public IScreenEventHandler {
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public:
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CXWindowsPrimaryScreen(IScreenReceiver*, IPrimaryScreenReceiver*);
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virtual ~CXWindowsPrimaryScreen();
// CPrimaryScreen overrides
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virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual UInt32 addOneShotTimer(double timeout);
virtual KeyModifierMask getToggleMask() const;
virtual bool isLockedToScreen() const;
virtual IScreen* getScreen() const;
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// IScreenEventHandler overrides
virtual void onScreensaver(bool activated);
virtual bool onPreDispatch(const CEvent* event);
virtual bool onEvent(CEvent* event);
virtual void onOneShotTimerExpired(UInt32 id);
virtual SInt32 getJumpZoneSize() const;
protected:
// CPrimaryScreen overrides
virtual void onPreMainLoop();
virtual void onPreOpen();
virtual void onPostOpen();
virtual void onPreEnter();
virtual void onPreLeave();
virtual void onEnterScreenSaver();
virtual void createWindow();
virtual void destroyWindow();
virtual bool showWindow();
virtual void hideWindow();
virtual void warpCursorToCenter();
virtual void updateKeys();
private:
void warpCursorNoFlush(Display*,
SInt32 xAbsolute, SInt32 yAbsolute);
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void selectEvents(Display*, Window) const;
void doSelectEvents(Display*, Window) const;
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KeyModifierMask mapModifier(unsigned int state) const;
KeyID mapKey(XKeyEvent*) const;
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ButtonID mapButton(unsigned int button) const;
class CKeyEventInfo {
public:
int m_event;
Window m_window;
Time m_time;
KeyCode m_keycode;
};
static Bool findKeyEvent(Display*, XEvent* xevent, XPointer arg);
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private:
CXWindowsScreen* m_screen;
IPrimaryScreenReceiver* m_receiver;
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// our window
Window m_window;
// note toggle keys that toggle on up/down (false) or on
// transition (true)
bool m_numLockHalfDuplex;
bool m_capsLockHalfDuplex;
// modifier masks
unsigned int m_altMask;
unsigned int m_metaMask;
unsigned int m_superMask;
unsigned int m_modeSwitchMask;
unsigned int m_numLockMask;
unsigned int m_capsLockMask;
unsigned int m_scrollLockMask;
// last mouse position
SInt32 m_x, m_y;
// position of center pixel of screen
SInt32 m_xCenter, m_yCenter;
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};
#endif