barrier/client/CMSWindowsSecondaryScreen.cpp

920 lines
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#include "CMSWindowsSecondaryScreen.h"
#include "CMSWindowsClipboard.h"
#include "CClient.h"
#include "CClipboard.h"
#include "CThread.h"
#include "CLog.h"
#include <assert.h>
//
// CMSWindowsSecondaryScreen
//
CMSWindowsSecondaryScreen::CMSWindowsSecondaryScreen() :
m_client(NULL),
m_window(NULL),
m_nextClipboardWindow(NULL)
{
// do nothing
}
CMSWindowsSecondaryScreen::~CMSWindowsSecondaryScreen()
{
assert(m_window == NULL);
}
static CString s_log;
static CString s_logMore;
static HWND s_debug = NULL;
static HWND s_debugLog = NULL;
static DWORD s_thread = 0;
static BOOL CALLBACK WINAPI debugProc(HWND, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
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case WM_INITDIALOG:
return TRUE;
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case WM_CLOSE:
PostQuitMessage(0);
return TRUE;
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case WM_APP:
if (!s_logMore.empty()) {
if (s_log.size() > 20000)
s_log = s_logMore;
else
s_log += s_logMore;
s_logMore = "";
SendMessage(s_debugLog, WM_SETTEXT, FALSE, (LPARAM)(LPCTSTR)s_log.c_str());
SendMessage(s_debugLog, EM_SETSEL, s_log.size(), s_log.size());
SendMessage(s_debugLog, EM_SCROLLCARET, 0, 0);
}
return TRUE;
}
return FALSE;
}
static void debugOutput(const char* msg)
{
s_logMore += msg;
PostMessage(s_debug, WM_APP, 0, 0);
}
void CMSWindowsSecondaryScreen::run()
{
CLog::setOutputter(&debugOutput);
log((CLOG_INFO "entering event loop"));
doRun();
log((CLOG_INFO "exiting event loop"));
CLog::setOutputter(NULL);
}
void CMSWindowsSecondaryScreen::stop()
{
log((CLOG_INFO "requesting event loop stop"));
doStop();
}
void CMSWindowsSecondaryScreen::open(CClient* client)
{
assert(m_client == NULL);
assert(client != NULL);
log((CLOG_INFO "opening screen"));
// set the client
m_client = client;
// open the display
openDisplay();
}
void CMSWindowsSecondaryScreen::close()
{
assert(m_client != NULL);
log((CLOG_INFO "closing screen"));
// close the display
closeDisplay();
// done with client
m_client = NULL;
}
void CMSWindowsSecondaryScreen::enter(SInt32 x, SInt32 y)
{
assert(m_window != NULL);
log((CLOG_INFO "entering screen at %d,%d", x, y));
// warp to requested location
SInt32 w, h;
getScreenSize(&w, &h);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(DWORD)((65535.99 * x) / (w - 1)),
(DWORD)((65535.99 * y) / (h - 1)),
0, 0);
// show cursor
log((CLOG_INFO "show cursor"));
ShowWindow(m_window, SW_HIDE);
}
void CMSWindowsSecondaryScreen::leave()
{
assert(m_window != NULL);
log((CLOG_INFO "leaving screen"));
// move hider window under the mouse (rather than moving the mouse
// somewhere else on the screen)
POINT point;
GetCursorPos(&point);
MoveWindow(m_window, point.x, point.y, 1, 1, FALSE);
// raise and show the hider window. take activation.
log((CLOG_INFO "hide cursor"));
ShowWindow(m_window, SW_SHOWNORMAL);
// if we think we own the clipboard but we don't then somebody
// grabbed the clipboard on this screen without us knowing.
// tell the server that this screen grabbed the clipboard.
//
// this works around bugs in the clipboard viewer chain.
// sometimes NT will simply never send WM_DRAWCLIPBOARD
// messages for no apparent reason and rebooting fixes the
// problem. since we don't want a broken clipboard until the
// next reboot we do this double check. clipboard ownership
// won't be reflected on other screens until we leave but at
// least the clipboard itself will work.
HWND clipboardOwner = GetClipboardOwner();
if (m_clipboardOwner != clipboardOwner) {
m_clipboardOwner = clipboardOwner;
if (m_clipboardOwner != m_window) {
m_client->onClipboardChanged();
}
}
}
void CMSWindowsSecondaryScreen::keyDown(
KeyID key, KeyModifierMask mask)
{
const UINT vkey = mapKey(key, mask);
if (vkey != 0) {
const UINT code = MapVirtualKey(vkey, 0);
keybd_event(vkey, code, 0, 0);
}
}
void CMSWindowsSecondaryScreen::keyRepeat(
KeyID key, KeyModifierMask mask, SInt32 count)
{
const UINT vkey = mapKey(key, mask);
if (vkey != 0) {
const UINT code = MapVirtualKey(vkey, 0);
for (SInt32 i = 0; i < count; ++i) {
keybd_event(vkey, code, KEYEVENTF_KEYUP, 0);
keybd_event(vkey, code, 0, 0);
}
}
}
void CMSWindowsSecondaryScreen::keyUp(
KeyID key, KeyModifierMask mask)
{
const UINT vkey = mapKey(key, mask);
if (vkey != 0) {
const UINT code = MapVirtualKey(vkey, 0);
keybd_event(vkey, code, KEYEVENTF_KEYUP, 0);
}
}
void CMSWindowsSecondaryScreen::mouseDown(ButtonID button)
{
// map button id to button flag
DWORD flags;
switch (button) {
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case kButtonLeft:
flags = MOUSEEVENTF_LEFTDOWN;
break;
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case kButtonMiddle:
flags = MOUSEEVENTF_MIDDLEDOWN;
break;
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case kButtonRight:
flags = MOUSEEVENTF_RIGHTDOWN;
break;
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default:
return;
}
// send event
mouse_event(flags, 0, 0, 0, 0);
}
void CMSWindowsSecondaryScreen::mouseUp(ButtonID button)
{
// map button id to button flag
DWORD flags;
switch (button) {
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case kButtonLeft:
flags = MOUSEEVENTF_LEFTUP;
break;
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case kButtonMiddle:
flags = MOUSEEVENTF_MIDDLEUP;
break;
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case kButtonRight:
flags = MOUSEEVENTF_RIGHTUP;
break;
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default:
return;
}
// send event
mouse_event(flags, 0, 0, 0, 0);
}
void CMSWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
{
SInt32 w, h;
getScreenSize(&w, &h);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(SInt32)(65535.99 * x / (w - 1)),
(SInt32)(65535.99 * y / (h - 1)),
0, 0);
}
void CMSWindowsSecondaryScreen::mouseWheel(SInt32 delta)
{
mouse_event(MOUSEEVENTF_WHEEL, 0, 0, delta, 0);
}
void CMSWindowsSecondaryScreen::setClipboard(
const IClipboard* src)
{
assert(m_window != NULL);
CMSWindowsClipboard dst(m_window);
CClipboard::copy(&dst, src);
}
void CMSWindowsSecondaryScreen::grabClipboard()
{
assert(m_window != NULL);
CMSWindowsClipboard clipboard(m_window);
if (clipboard.open()) {
clipboard.close();
}
}
void CMSWindowsSecondaryScreen::getSize(
SInt32* width, SInt32* height) const
{
getScreenSize(width, height);
}
SInt32 CMSWindowsSecondaryScreen::getJumpZoneSize() const
{
return 0;
}
void CMSWindowsSecondaryScreen::getClipboard(
IClipboard* dst) const
{
assert(m_window != NULL);
CMSWindowsClipboard src(m_window);
CClipboard::copy(dst, &src);
}
#include "resource.h" // FIXME
void CMSWindowsSecondaryScreen::onOpenDisplay()
{
assert(m_window == NULL);
// create debug dialog
s_thread = GetCurrentThreadId();;
s_debug = CreateDialog(getInstance(), MAKEINTRESOURCE(IDD_SYNERGY), NULL, &debugProc);
s_debugLog = ::GetDlgItem(s_debug, IDC_LOG);
CLog::setOutputter(&debugOutput);
ShowWindow(s_debug, SW_SHOWNORMAL);
// initialize clipboard owner to current owner. we don't want
// to take ownership of the clipboard just by starting up.
m_clipboardOwner = GetClipboardOwner();
// create the cursor hiding window. this window is used to hide the
// cursor when it's not on the screen. the window is hidden as soon
// as the cursor enters the screen or the display's real cursor is
// moved.
m_window = CreateWindowEx(WS_EX_TOPMOST |
WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW,
(LPCTSTR)getClass(), "Synergy",
WS_POPUP,
0, 0, 1, 1, NULL, NULL,
getInstance(),
NULL);
// hide the cursor
leave();
// install our clipboard snooper
m_nextClipboardWindow = SetClipboardViewer(m_window);
}
void CMSWindowsSecondaryScreen::onCloseDisplay()
{
assert(m_window != NULL);
// remove clipboard snooper
ChangeClipboardChain(m_window, m_nextClipboardWindow);
m_nextClipboardWindow = NULL;
// destroy window
DestroyWindow(m_window);
m_window = NULL;
CLog::setOutputter(NULL);
DestroyWindow(s_debug);
s_debug = NULL;
s_thread = 0;
}
bool CMSWindowsSecondaryScreen::onPreTranslate(MSG* msg)
{
if (IsDialogMessage(s_debug, msg)) {
return true;
}
return false;
}
LRESULT CMSWindowsSecondaryScreen::onEvent(
HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam)
{
switch (msg) {
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// FIXME -- handle display changes
case WM_PAINT:
ValidateRect(hwnd, NULL);
return 0;
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case WM_ACTIVATEAPP:
if (wParam == FALSE) {
// some other app activated. hide the hider window.
log((CLOG_INFO "show cursor"));
ShowWindow(m_window, SW_HIDE);
}
break;
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case WM_DRAWCLIPBOARD:
log((CLOG_DEBUG "clipboard was taken"));
// first pass it on
SendMessage(m_nextClipboardWindow, msg, wParam, lParam);
// now notify client that somebody changed the clipboard (unless
// we're now the owner, in which case it's because we took
// ownership).
m_clipboardOwner = GetClipboardOwner();
if (m_clipboardOwner != m_window) {
m_client->onClipboardChanged();
}
return 0;
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case WM_CHANGECBCHAIN:
if (m_nextClipboardWindow == (HWND)wParam)
m_nextClipboardWindow = (HWND)lParam;
else
SendMessage(m_nextClipboardWindow, msg, wParam, lParam);
return 0;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
static const UINT g_latin1[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin2[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin3[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin4[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin5[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin6[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin7[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin8[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_latin9[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_terminal[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_function[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
// FIXME -- will this work?
// 0x100 + = shift
// 0x200 + = ctrl
// 0x400 + = alt
/* XK_KP_Space to XK_KP_Equal */
static const UINT g_miscellany[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ VK_BACK, VK_TAB, /*0x100 +*/ VK_RETURN, VK_CLEAR, 0, VK_RETURN, 0, 0,
/* 0x10 */ 0, 0, 0, VK_PAUSE, VK_SCROLL, 0/*sys-req*/, 0, 0,
/* 0x18 */ 0, 0, 0, VK_ESCAPE, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ VK_HOME, VK_LEFT, VK_UP, VK_RIGHT,
/* 0x54 */ VK_DOWN, VK_PRIOR, VK_NEXT, VK_END,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ VK_SELECT, VK_SNAPSHOT, VK_EXECUTE, VK_INSERT, 0, 0, 0, VK_APPS,
/* 0x68 */ 0, 0, VK_HELP, VK_CANCEL, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, VK_MODECHANGE, VK_NUMLOCK,
/* 0x80 */ VK_SPACE, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, VK_TAB, 0, 0, 0, VK_RETURN, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, VK_HOME, VK_LEFT, VK_UP,
/* 0x98 */ VK_RIGHT, VK_DOWN, VK_PRIOR, VK_NEXT,
/* 0x9c */ VK_END, 0, VK_INSERT, VK_DELETE,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, VK_MULTIPLY, VK_ADD,
/* 0xac */ VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
/* 0xb0 */ VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
/* 0xb4 */ VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
/* 0xb8 */ VK_NUMPAD8, VK_NUMPAD9, 0, 0, 0, 0, VK_F1, VK_F2,
/* 0xc0 */ VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10,
/* 0xc8 */ VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
/* 0xd0 */ VK_F19, VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* FIXME -- want to use LSHIFT, LCONTROL, and LMENU but those don't seem
* to affect the shift state for VkKeyScan. */
/* 0xe0 */ 0, VK_SHIFT, VK_RSHIFT, VK_CONTROL,
/* 0xe4 */ VK_RCONTROL, VK_CAPITAL, 0, VK_LWIN,
/* 0xe8 */ VK_RWIN, VK_MENU, VK_RMENU, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, VK_DELETE
};
static const UINT* g_katakana = NULL;
static const UINT* g_arabic = NULL;
static const UINT* g_cyrillic = NULL;
static const UINT* g_greek = NULL;
static const UINT* g_technical = NULL;
static const UINT* g_special = NULL;
static const UINT* g_publishing = NULL;
static const UINT* g_apl = NULL;
static const UINT* g_hebrew = NULL;
static const UINT* g_thai = NULL;
static const UINT* g_korean = NULL;
static const UINT* g_armenian = NULL;
static const UINT* g_georgian = NULL;
static const UINT* g_azeri = NULL;
static const UINT* g_vietnamese = NULL;
static const UINT* g_currency = NULL;
static const UINT* g_mapTable[] =
{
/* 0x00 */ g_latin1, g_latin2, g_latin3, g_latin4,
/* 0x04 */ g_katakana, g_arabic, g_cyrillic, g_greek,
/* 0x08 */ g_technical, g_special, g_publishing, g_apl,
/* 0x0c */ g_hebrew, g_thai, g_korean, NULL,
/* 0x10 */ NULL, NULL, g_latin8, g_latin9,
/* 0x14 */ g_armenian, g_georgian, g_azeri, NULL,
/* 0x18 */ NULL, NULL, NULL, NULL, NULL, NULL, g_vietnamese, NULL,
/* 0x20 */ g_currency, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x28 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x30 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x38 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x40 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x48 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x50 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x58 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x60 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x68 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x70 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x78 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x80 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x88 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x90 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0x98 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xa0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xa8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xb0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xb8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xc0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xc8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xd0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xd8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xe0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xe8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xf0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* 0xf8 */ NULL, NULL, NULL, NULL,
/* 0xfc */ NULL, g_terminal, g_function, g_miscellany
};
UINT CMSWindowsSecondaryScreen::mapKey(
KeyID id, KeyModifierMask /*mask*/) const
{
const UInt32 mapID = ((id >> 8) & 0xff);
const UInt32 code = (id & 0xff);
// lookup the key table
const UINT* map = g_mapTable[mapID];
if (map == NULL) {
return 0;
}
if (mapID == 0) {
SHORT scan = VkKeyScan(code);
if (scan != 0xffff) {
// FIXME -- must ensure shift state is correct. that means
// tracking the shift state from the moment we enter until
// the moment we leave (and probably disallowing leave if
// any shift keys are down). if current shift state is
// correct then do nothing extra, otherwise must surround
// injected key event with injected shift key events to
// get shift key in correct state then back to the previous
// state.
return (UINT)LOBYTE(scan);
}
}
// lookup the key in the table
return map[code];
}