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Documentation updates.
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28
FAQ
28
FAQ
@ -16,7 +16,8 @@ Questions
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11. Why isn't synergy ported to platform XYZ?
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11. Why isn't synergy ported to platform XYZ?
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12. My client can't connect. What's wrong?
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12. My client can't connect. What's wrong?
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13. Linking fails on Solaris. What's wrong?
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13. Linking fails on Solaris. What's wrong?
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14. The screen saver never starts. Why not?
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15. I can't switch screens anymore for no apparent reason. Why?
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Answers
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Answers
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-------
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-------
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@ -163,3 +164,28 @@ Answers
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`configure' command line? Solaris puts the X11 includes and
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`configure' command line? Solaris puts the X11 includes and
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libraries in an unusual place and the above lets synergy find
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libraries in an unusual place and the above lets synergy find
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them.
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them.
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14. The screen saver never starts. Why not?
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If the synergy server is on X Windows then the screen saver will
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not start while the mouse is on a client screen. This is a
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consequence of how X Windows, synergy and xscreensaver work.
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15. I can't switch screens anymore for no apparent reason. Why?
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This sometimes happens but all the causes aren't yet known. One
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known cause is if the synergy server in running on Windows
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95/98/Me and a 16-bit application is in the foreground when the
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screen saver starts. Windows fails to notify synergy that the
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screen saver has started in this situation (which is a bug in
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Windows, not synergy) and synergy may intercept some keyboard
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input and divert it to a client when the screen saver is running.
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As a result, it's possible for the server system to believe a key
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is pressed when it really isn't. Typically, it's the return key
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and simply tapping it will allow synergy to switch screens again.
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If this problem happens to you, try tapping the enter key to see
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if that solves the problem. If not, you can try running with
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debug logging (--debug DEBUG) and synergy will report exactly why
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it refuses to switch screens. If it claims a key is down then
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try tapping that key and see if that solves the problem.
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118
INSTALL
118
INSTALL
@ -94,14 +94,18 @@ First configure the server. Click the `Server' radio button
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* Enter other names the server is known by
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* Enter other names the server is known by
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* Click OK
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* Click OK
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* Use `Add' to add your other computers
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* Use `Add' to add your other computers
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* Using a computer's name as its screen name is recommended
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* Use the controls under `Layout' to link screens together
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* Use the controls under `Layout' to link screens together
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* Click (once) on the server's name in the `Screens' list
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* Click (once) on the server's name in the `Screens' list
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* Choose the screen to the left of the server
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* Choose the screen to the left of the server
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* Use `---' if there is no screen to the left of the server
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* Use `---' if there is no screen to the left of the server
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* Choose the screens to the right, above and below the server
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* Choose the screens to the right, above and below the server
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* Repeat the above steps for all the other screens
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* Repeat the above steps for all the other screens
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* Use `Options...' to set desired options.
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* If the server's screen name is not the server's computer name:
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* Click `Advanced...'
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* Enter the server's screen name next to `Screen Name'
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* Enter the server's screen name next to `Screen Name'
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* This defaults to the computer's name (recommended)
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* Click `OK'
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* Click `Test'
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* Click `Test'
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The server will start and you'll see a console window with log messages
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The server will start and you'll see a console window with log messages
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@ -118,9 +122,10 @@ client computer. Then configure the client:
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* Enter the server's computer name in `Server Host Name'
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* Enter the server's computer name in `Server Host Name'
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* Do not use any of the server's screen names, unless one of those
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* Do not use any of the server's screen names, unless one of those
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is also the computer name
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is also the computer name
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* If the client's screen name is not the client's computer name:
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* Click `Advanced...'
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* Enter the client's screen name next to `Screen Name'
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* Enter the client's screen name next to `Screen Name'
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* This defaults to the computer's name (recommended)
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* Click `OK'
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* This must be one of the names in the server's `Screens' list
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* Click `Test'
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* Click `Test'
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If all goes well, the client connects to the server successfully and
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If all goes well, the client connects to the server successfully and
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@ -131,6 +136,13 @@ everything is working correctly, install the software on the other
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client computers (if any) and repeat the steps for configuring the
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client computers (if any) and repeat the steps for configuring the
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client on each.
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client on each.
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Once the clients and server are working you can stop the clients and
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server by clicking the `Stop' button on each computer or by right
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clicking on the tray icon (by the clock in the task bar) and choosing
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`Quit'. Then click `Start' on the server computer then on each of
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the clients. Synergy will start and the dialog window will close.
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You can stop synergy or check on its status using the tray icon.
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See `Starting Automatically on Windows' below for configuring synergy
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See `Starting Automatically on Windows' below for configuring synergy
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to start automatically when the computer starts.
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to start automatically when the computer starts.
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@ -146,30 +158,75 @@ plain text file broken into sections. Each section has the form:
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end
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end
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Comments are introduced by `#' and continue to the end of the line.
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Comments are introduced by `#' and continue to the end of the line.
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The file can have the following sections.
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The file can have the following sections. The `screens' section must
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appear before the `links' and `aliases' sections.
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* screens
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* screens
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<args> is a list of screen names, one name per line, each
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<args> is a list of screen names, one name per line, each
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followed by a colon. Names are arbitrary strings but they
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followed by a colon. Names are arbitrary strings but they
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must be unique. The hostname of each computer is recommended.
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must be unique. The hostname of each computer is recommended.
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There must be a screen name for the server and each client.
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There must be a screen name for the server and each client.
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Each screen can specify a number of options. Options have the
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form `name = value' and a listed one per line after the screen
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name.
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Example:
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Example:
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section: screens
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section: screens
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moe:
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moe:
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larry:
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larry:
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halfDuplexCapsLock = true
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halfDuplexNumLock = true
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curly:
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curly:
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meta = alt
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end
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end
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This declares three screens named: moe, larry, and curly.
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This declares three screens named: moe, larry, and curly.
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Screen `larry' has half-duplex caps lock and num lock keys
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(see below) and screen `curly' converts the meta modifier key
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to the alt key.
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Screen can have the following options:
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halfDuplexCapsLock = {true|false}
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This computer has a caps lock key that doesn't report a
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press and a release event when the user presses it but
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instead reports a press event when it's turned on and a
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release event when it's turned off. If caps lock acts
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strangely on all screens then you may need this option
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on the server screen. If it acts strangely on one
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screen then that screen may need the option.
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halfDuplexNumLock = {true|false}
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This is identical to halfDuplexCapsLock except it
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applies to the num lock key.
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shift = {shift|ctrl|alt|meta|super|none}
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ctrl = {shift|ctrl|alt|meta|super|none}
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alt = {shift|ctrl|alt|meta|super|none}
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meta = {shift|ctrl|alt|meta|super|none}
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super = {shift|ctrl|alt|meta|super|none}
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Map a modifier key pressed on the server's keyboard to
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a different modifier on this client. This option only
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has an effect on a client screen; it's accepted and
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ignored on the server screen.
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You can map, say, the shift key to shift (the default),
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ctrl, alt, meta, super or nothing. Normally, you
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wouldn't remap shift or ctrl. You might, however, have
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an X11 server with meta bound to the Alt keys. To use
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this server effectively with a windows client, which
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doesn't use meta but uses alt extensively, you'll want
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the windows client to map meta to alt (using `meta =
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alt').
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* links
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* links
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<args> is a list of screen names just like in the `screens'
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<args> is a list of screen names just like in the `screens'
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section except each screen is followed by a list of links.
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section except each screen is followed by a list of links,
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Each link has the form `<left|right|up|down> = <name>'.
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one per line. Each link has the form `<left|right|up|down> =
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A link indicates which screen is adjacent in the given
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<name>'. A link indicates which screen is adjacent in the
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direction.
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given direction.
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Example:
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Example:
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@ -214,6 +271,47 @@ The file can have the following sections.
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connect as either name. Screen `curly' is also known as
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connect as either name. Screen `curly' is also known as
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`shemp'. (Hey, it's just an example.)
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`shemp'. (Hey, it's just an example.)
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* options
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<args> is a list of lines of the form `name = value'. These
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set the global options.
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Example:
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section: options
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heatbeat = 5000
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switchDelay = 500
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end
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You can use the following options:
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heartbeat = N
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The server will expect each client to send a message no
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less than every N milliseconds. If no message arrives
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from a client within 3N seconds the server forces that
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client to disconnect.
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If synergy fails to detect clients disconnecting while
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the server is sleeping or vice versa, try using this
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option.
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switchDelay = N
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Synergy won't switch screens when the mouse reaches the
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edge of a screen unless it stays on the edge for N
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milliseconds. This helps prevent unintentional
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switching when working near the edge of a screen.
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switchDoubleTap = N
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Synergy won't switch screens when the mouse reaches the
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edge of a screen unless it's moved away from the edge
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and then back to the edge within N milliseconds. With
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the option you have to quickly tap the edge twice to
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switch. This helps prevent unintentional switching
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when working near the edge of a screen.
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You can use both the switchDelay and switchDoubleTap options at
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the same time. Synergy will switch when either requirement is
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satisfied.
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The synergy server will try certain pathnames to load the configuration
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The synergy server will try certain pathnames to load the configuration
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file if the user doesn't specify a path using the `--config' command
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file if the user doesn't specify a path using the `--config' command
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line option. `synergys --help' reports those pathnames.
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line option. `synergys --help' reports those pathnames.
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@ -298,8 +396,8 @@ Starting Automatically on Windows
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When all the clients work you're ready to have synergy start
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When all the clients work you're ready to have synergy start
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automatically each time the system (re)starts. Click `Stop' on all
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automatically each time the system (re)starts. Click `Stop' on all
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the clients then on the server'. Now click the `Configure' button by
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the clients then on the server'. Now click the `Configure...' button
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the text `Automatic Startup'. The `Auto Start' dialog will pop up.
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by the text `Automatic Startup'. The `Auto Start' dialog will pop up.
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If an error occurs then correct the problem and click `Configure'
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If an error occurs then correct the problem and click `Configure'
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again.
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again.
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14
PORTING
14
PORTING
@ -169,15 +169,16 @@ following these guidelines.
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is a macro for `for' in lib/base/common.h when building under
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is a macro for `for' in lib/base/common.h when building under
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Microsoft Visual C++ that works around the fact that that compiler
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Microsoft Visual C++ that works around the fact that that compiler
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doesn't follow the new scoping rules. Use the macro if your
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doesn't follow the new scoping rules. Use the macro if your
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compiler using the old scoping rules.
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compiler uses the old scoping rules.
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* Standard C++ library
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* Standard C++ library
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The standard C++ library containers should always be used in favor
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The standard C++ library containers should always be used in favor
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of custom containers wherever reasonable. std::string is used
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of custom containers wherever reasonable. std::string is used
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throughout synergy but only as the CString typedef; always use
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throughout synergy but only as the CString typedef; always use
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CString, never std::string. Synergy avoids using auto_ptr due to
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CString, never std::string except in the arch library. Synergy
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some portability problems. Synergy makes limited use of standard
|
avoids using auto_ptr due to some portability problems. Synergy
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algorithms and streams but they can be freely used in new code.
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makes limited use of standard algorithms and streams but they can
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be freely used in new code.
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* Limited multiple inheritance
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* Limited multiple inheritance
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Classes should inherit implementation from at most one superclass.
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Classes should inherit implementation from at most one superclass.
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@ -207,7 +208,7 @@ following these guidelines.
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should be private, not public or protected. This makes it much
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should be private, not public or protected. This makes it much
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easier to track the use of a member when reading code. Protected
|
easier to track the use of a member when reading code. Protected
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data is not allowed because `protected' is a synonym for `public
|
data is not allowed because `protected' is a synonym for `public
|
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to my subclasses' and public data is Bad Thing. While it might
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to my subclasses' and public data is a Bad Thing. While it might
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seem okay in this limited situation, the situation is not at all
|
seem okay in this limited situation, the situation is not at all
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limited since an arbitrary number of classes can be derived,
|
limited since an arbitrary number of classes can be derived,
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directly or indirectly, from the class and any of those classes
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directly or indirectly, from the class and any of those classes
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@ -219,6 +220,9 @@ following these guidelines.
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POD should have only public data members and non-copy constructors.
|
POD should have only public data members and non-copy constructors.
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It must not have any methods other than constructors, not even a
|
It must not have any methods other than constructors, not even a
|
||||||
destructor or assignment operators, nor protected or private data.
|
destructor or assignment operators, nor protected or private data.
|
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|
Note that this definition of POD is not the definition used in the
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|
C++ standard, which limits the contained data types to types that
|
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|
have no constructors, destructors, or methods.
|
||||||
|
|
||||||
* Avoid using friend
|
* Avoid using friend
|
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Avoid declaring friend functions or classes. They're sometimes
|
Avoid declaring friend functions or classes. They're sometimes
|
||||||
|
14
README
14
README
@ -63,7 +63,8 @@ Irix.
|
|||||||
Installation
|
Installation
|
||||||
------------
|
------------
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||||||
|
|
||||||
See INSTALL for detailed build and installation instructions.
|
See INSTALL for detailed build and installation instructions and for
|
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|
more information on configuring synergy.
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|
|
||||||
|
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Quick Start
|
Quick Start
|
||||||
@ -99,14 +100,18 @@ Third, you configure and start the server.
|
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* Enter other names the server is known by
|
* Enter other names the server is known by
|
||||||
* Click OK
|
* Click OK
|
||||||
* Use `Add' to add your other computers
|
* Use `Add' to add your other computers
|
||||||
|
* Using a computer's name as its screen name is recommended
|
||||||
* Use the controls under `Layout' to link screens together
|
* Use the controls under `Layout' to link screens together
|
||||||
* Click (once) on the server's name in the `Screens' list
|
* Click (once) on the server's name in the `Screens' list
|
||||||
* Choose the screen to the left of the server
|
* Choose the screen to the left of the server
|
||||||
* Use `---' if there is no screen to the left of the server
|
* Use `---' if there is no screen to the left of the server
|
||||||
* Choose the screens to the right, above and below the server
|
* Choose the screens to the right, above and below the server
|
||||||
* Repeat the above steps for all the other screens
|
* Repeat the above steps for all the other screens
|
||||||
|
* Use `Options...' to set desired options.
|
||||||
|
* If the server's screen name is not the server's computer name:
|
||||||
|
* Click `Advanced...'
|
||||||
* Enter the server's screen name next to `Screen Name'
|
* Enter the server's screen name next to `Screen Name'
|
||||||
* This defaults to the computer's name (recommended)
|
* Click `OK'
|
||||||
|
|
||||||
Now click `Test'. The server will start and you'll see a console window
|
Now click `Test'. The server will start and you'll see a console window
|
||||||
with log messages telling you about synergy's progress. If an error
|
with log messages telling you about synergy's progress. If an error
|
||||||
@ -159,9 +164,10 @@ Finally, start the clients.
|
|||||||
* Enter the server's computer name in `Server Host Name'
|
* Enter the server's computer name in `Server Host Name'
|
||||||
* Do not use any of the server's screen names, unless one of those
|
* Do not use any of the server's screen names, unless one of those
|
||||||
is also the computer name
|
is also the computer name
|
||||||
|
* If the client's screen name is not the client's computer name:
|
||||||
|
* Click `Advanced...'
|
||||||
* Enter the client's screen name next to `Screen Name'
|
* Enter the client's screen name next to `Screen Name'
|
||||||
* This defaults to the computer's name (recommended)
|
* Click `OK'
|
||||||
* This must be one of the names in the server's `Screens' list
|
|
||||||
* Click `Test'
|
* Click `Test'
|
||||||
|
|
||||||
If an error occurs you'll get a dialog box telling you synergy is
|
If an error occurs you'll get a dialog box telling you synergy is
|
||||||
|
6
TODO
6
TODO
@ -12,9 +12,9 @@ Things to do to synergy, in no particular order:
|
|||||||
|
|
||||||
* Provide taskbar feedback
|
* Provide taskbar feedback
|
||||||
|
|
||||||
An icon indicating synergy's state in the taskbar would be nice.
|
There's a tray icon on win32 for checking synergy's current status
|
||||||
It could also provide a means for viewing recent log messages,
|
and to quit synergy. It'd be nice to have something similar on
|
||||||
stopping synergy, and forcing disconnection.
|
X11.
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||||||
|
|
||||||
* Support non-ASCII keyboards
|
* Support non-ASCII keyboards
|
||||||
|
|
||||||
|
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Reference in New Issue
Block a user