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fixed incorrect for-loop over directions conditional.
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@ -36,7 +36,7 @@ void CScreenMap::removeScreen(const CString& name)
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// disconnect
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// disconnect
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for (index = m_map.begin(); index != m_map.end(); ++index) {
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for (index = m_map.begin(); index != m_map.end(); ++index) {
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CCell& cell = index->second;
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CCell& cell = index->second;
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for (SInt32 i = 0; kLastDirection - kFirstDirection; ++i)
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for (SInt32 i = 0; i <= kLastDirection - kFirstDirection; ++i)
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if (cell.m_neighbor[i] == name) {
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if (cell.m_neighbor[i] == name) {
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cell.m_neighbor[i].erase();
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cell.m_neighbor[i].erase();
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}
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}
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