Added toggleScreen function, using hot key to loop through all screens.

Comparing to switchToScreen, it is more handy since the user only need
to hit one hotkey.
This commit is contained in:
zhexiwang 2020-06-02 21:49:06 +08:00
parent dbd10820c3
commit b477efa706
11 changed files with 112 additions and 5 deletions

View File

@ -24,7 +24,8 @@
const char* Action::m_ActionTypeNames[] = const char* Action::m_ActionTypeNames[] =
{ {
"keyDown", "keyUp", "keystroke", "keyDown", "keyUp", "keystroke",
"switchToScreen", "switchInDirection", "lockCursorToScreen", "switchToScreen", "toggleScreen",
"switchInDirection", "lockCursorToScreen",
"mouseDown", "mouseUp", "mousebutton" "mouseDown", "mouseUp", "mousebutton"
}; };
@ -45,7 +46,13 @@ Action::Action() :
QString Action::text() const QString Action::text() const
{ {
QString text = QString(m_ActionTypeNames[keySequence().isMouseButton() ? type() + 6 : type() ]) + "("; /* This function is used to save to config file which is for barriers to
* read. However the server config parse does not support functions with ()
* in the end but now argument inside. If you need a function with no
* argument, it can not have () in the end.
*/
QString text = QString(m_ActionTypeNames[keySequence().isMouseButton() ?
type() + int(mouseDown) : type()]);
switch (type()) switch (type())
{ {
@ -53,6 +60,7 @@ QString Action::text() const
case keyUp: case keyUp:
case keystroke: case keystroke:
{ {
text += "(";
text += keySequence().toString(); text += keySequence().toString();
if (!keySequence().isMouseButton()) if (!keySequence().isMouseButton())
@ -72,19 +80,29 @@ QString Action::text() const
else else
text += ",*"; text += ",*";
} }
text += ")";
} }
break; break;
case switchToScreen: case switchToScreen:
text += "(";
text += switchScreenName(); text += switchScreenName();
text += ")";
break;
case toggleScreen:
break; break;
case switchInDirection: case switchInDirection:
text += "(";
text += m_SwitchDirectionNames[m_SwitchDirection]; text += m_SwitchDirectionNames[m_SwitchDirection];
text += ")";
break; break;
case lockCursorToScreen: case lockCursorToScreen:
text += "(";
text += m_LockCursorModeNames[m_LockCursorMode]; text += m_LockCursorModeNames[m_LockCursorMode];
text += ")";
break; break;
default: default:
@ -92,7 +110,6 @@ QString Action::text() const
break; break;
} }
text += ")";
return text; return text;
} }

View File

@ -36,7 +36,9 @@ class Action
friend QTextStream& operator<<(QTextStream& outStream, const Action& action); friend QTextStream& operator<<(QTextStream& outStream, const Action& action);
public: public:
enum ActionType { keyDown, keyUp, keystroke, switchToScreen, switchInDirection, lockCursorToScreen, mouseDown, mouseUp, mousebutton }; enum ActionType { keyDown, keyUp, keystroke,
switchToScreen, toggleScreen, switchInDirection,
lockCursorToScreen, mouseDown, mouseUp, mousebutton };
enum SwitchDirection { switchLeft, switchRight, switchUp, switchDown }; enum SwitchDirection { switchLeft, switchRight, switchUp, switchDown };
enum LockCursorMode { lockCursorToggle, lockCursonOn, lockCursorOff }; enum LockCursorMode { lockCursorToggle, lockCursonOn, lockCursorOff };

View File

@ -39,7 +39,7 @@ ActionDialog::ActionDialog(QWidget* parent, ServerConfig& config, Hotkey& hotkey
// work around Qt Designer's lack of a QButtonGroup; we need it to get // work around Qt Designer's lack of a QButtonGroup; we need it to get
// at the button id of the checked radio button // at the button id of the checked radio button
QRadioButton* const typeButtons[] = { m_pRadioPress, m_pRadioRelease, m_pRadioPressAndRelease, m_pRadioSwitchToScreen, m_pRadioSwitchInDirection, m_pRadioLockCursorToScreen }; QRadioButton* const typeButtons[] = { m_pRadioPress, m_pRadioRelease, m_pRadioPressAndRelease, m_pRadioSwitchToScreen, m_pRadioToggleScreen, m_pRadioSwitchInDirection, m_pRadioLockCursorToScreen };
for (unsigned int i = 0; i < sizeof(typeButtons) / sizeof(typeButtons[0]); i++) for (unsigned int i = 0; i < sizeof(typeButtons) / sizeof(typeButtons[0]); i++)
m_pButtonGroupType->addButton(typeButtons[i], i); m_pButtonGroupType->addButton(typeButtons[i], i);

View File

@ -142,6 +142,17 @@
</item> </item>
</layout> </layout>
</item> </item>
<item>
<layout class="QHBoxLayout">
<item>
<widget class="QRadioButton" name="m_pRadioToggleScreen">
<property name="text">
<string>Toggle screen</string>
</property>
</widget>
</item>
</layout>
</item>
<item> <item>
<layout class="QHBoxLayout"> <layout class="QHBoxLayout">
<item> <item>

View File

@ -133,6 +133,7 @@ REGISTER_EVENT(Server, error)
REGISTER_EVENT(Server, connected) REGISTER_EVENT(Server, connected)
REGISTER_EVENT(Server, disconnected) REGISTER_EVENT(Server, disconnected)
REGISTER_EVENT(Server, switchToScreen) REGISTER_EVENT(Server, switchToScreen)
REGISTER_EVENT(Server, toggleScreen)
REGISTER_EVENT(Server, switchInDirection) REGISTER_EVENT(Server, switchInDirection)
REGISTER_EVENT(Server, keyboardBroadcast) REGISTER_EVENT(Server, keyboardBroadcast)
REGISTER_EVENT(Server, lockCursorToScreen) REGISTER_EVENT(Server, lockCursorToScreen)

View File

@ -432,6 +432,7 @@ public:
m_connected(Event::kUnknown), m_connected(Event::kUnknown),
m_disconnected(Event::kUnknown), m_disconnected(Event::kUnknown),
m_switchToScreen(Event::kUnknown), m_switchToScreen(Event::kUnknown),
m_toggleScreen(Event::kUnknown),
m_switchInDirection(Event::kUnknown), m_switchInDirection(Event::kUnknown),
m_keyboardBroadcast(Event::kUnknown), m_keyboardBroadcast(Event::kUnknown),
m_lockCursorToScreen(Event::kUnknown), m_lockCursorToScreen(Event::kUnknown),
@ -470,6 +471,13 @@ public:
*/ */
Event::Type switchToScreen(); Event::Type switchToScreen();
//! Get toggle screen event type
/*!
Returns the toggle screen event type. The server responds to this
by toggling screens. These is no event data.
*/
Event::Type toggleScreen();
//! Get switch in direction event type //! Get switch in direction event type
/*! /*!
Returns the switch in direction event type. The server responds to this Returns the switch in direction event type. The server responds to this
@ -508,6 +516,7 @@ private:
Event::Type m_connected; Event::Type m_connected;
Event::Type m_disconnected; Event::Type m_disconnected;
Event::Type m_switchToScreen; Event::Type m_switchToScreen;
Event::Type m_toggleScreen;
Event::Type m_switchInDirection; Event::Type m_switchInDirection;
Event::Type m_keyboardBroadcast; Event::Type m_keyboardBroadcast;
Event::Type m_lockCursorToScreen; Event::Type m_lockCursorToScreen;

View File

@ -1182,6 +1182,10 @@ Config::parseAction(ConfigReadContext& s,
action = new InputFilter::SwitchToScreenAction(m_events, screen); action = new InputFilter::SwitchToScreenAction(m_events, screen);
} }
else if (name == "toggleScreen") {
action = new InputFilter::ToggleScreenAction(m_events);
}
else if (name == "switchInDirection") { else if (name == "switchInDirection") {
if (args.size() != 1) { if (args.size() != 1) {
throw XConfigRead(s, "syntax for action: switchInDirection(<left|right|up|down>)"); throw XConfigRead(s, "syntax for action: switchInDirection(<left|right|up|down>)");

View File

@ -369,6 +369,32 @@ InputFilter::SwitchToScreenAction::perform(const Event& event)
Event::kDeliverImmediately)); Event::kDeliverImmediately));
} }
InputFilter::ToggleScreenAction::ToggleScreenAction(IEventQueue* events) :
m_events(events)
{
// do nothing
}
InputFilter::Action*
InputFilter::ToggleScreenAction::clone() const
{
return new ToggleScreenAction(*this);
}
String
InputFilter::ToggleScreenAction::format() const
{
return barrier::string::sprintf("toggleScreen");
}
void
InputFilter::ToggleScreenAction::perform(const Event& event)
{
m_events->addEvent(Event(m_events->forServer().toggleScreen(),
event.getTarget(), NULL,
Event::kDeliverImmediately));
}
InputFilter::SwitchInDirectionAction::SwitchInDirectionAction( InputFilter::SwitchInDirectionAction::SwitchInDirectionAction(
IEventQueue* events, EDirection direction) : IEventQueue* events, EDirection direction) :
m_direction(direction), m_direction(direction),

View File

@ -167,6 +167,20 @@ public:
IEventQueue* m_events; IEventQueue* m_events;
}; };
// ToggleScreenAction
class ToggleScreenAction : public Action {
public:
ToggleScreenAction(IEventQueue* events);
// Action overrides
virtual Action* clone() const;
virtual String format() const;
virtual void perform(const Event&);
private:
IEventQueue* m_events;
};
// SwitchInDirectionAction // SwitchInDirectionAction
class SwitchInDirectionAction : public Action { class SwitchInDirectionAction : public Action {
public: public:

View File

@ -163,6 +163,10 @@ Server::Server(
m_inputFilter, m_inputFilter,
new TMethodEventJob<Server>(this, new TMethodEventJob<Server>(this,
&Server::handleSwitchToScreenEvent)); &Server::handleSwitchToScreenEvent));
m_events->adoptHandler(m_events->forServer().toggleScreen(),
m_inputFilter,
new TMethodEventJob<Server>(this,
&Server::handleToggleScreenEvent));
m_events->adoptHandler(m_events->forServer().switchInDirection(), m_events->adoptHandler(m_events->forServer().switchInDirection(),
m_inputFilter, m_inputFilter,
new TMethodEventJob<Server>(this, new TMethodEventJob<Server>(this,
@ -1407,6 +1411,24 @@ Server::handleSwitchToScreenEvent(const Event& event, void*)
} }
} }
void
Server::handleToggleScreenEvent(const Event& event, void*)
{
std::string current = getName(m_active);
ClientList::const_iterator index = m_clients.find(current);
if (index == m_clients.end()) {
LOG((CLOG_DEBUG1 "screen \"%s\" not active", current.c_str()));
}
else {
++index;
if (index == m_clients.end()) {
index = m_clients.begin();
}
jumpToScreen(index->second);
}
}
void void
Server::handleSwitchInDirectionEvent(const Event& event, void*) Server::handleSwitchInDirectionEvent(const Event& event, void*)
{ {

View File

@ -308,6 +308,7 @@ private:
void handleClientDisconnected(const Event&, void*); void handleClientDisconnected(const Event&, void*);
void handleClientCloseTimeout(const Event&, void*); void handleClientCloseTimeout(const Event&, void*);
void handleSwitchToScreenEvent(const Event&, void*); void handleSwitchToScreenEvent(const Event&, void*);
void handleToggleScreenEvent(const Event&, void*);
void handleSwitchInDirectionEvent(const Event&, void*); void handleSwitchInDirectionEvent(const Event&, void*);
void handleKeyboardBroadcastEvent(const Event&,void*); void handleKeyboardBroadcastEvent(const Event&,void*);
void handleLockCursorToScreenEvent(const Event&, void*); void handleLockCursorToScreenEvent(const Event&, void*);