mistakenly removed mouse button checks when on secondary screens

from isLockedToScreen() in earlier checkin.
This commit is contained in:
crs 2002-07-01 15:05:49 +00:00
parent 350cd7e2ca
commit d813329c0c

View File

@ -506,6 +506,13 @@ CMSWindowsPrimaryScreen::onPreTranslate(MSG* msg)
case SYNERGY_MSG_MOUSE_BUTTON:
// ignore message if posted prior to last mark change
if (m_markReceived == m_mark) {
static const int s_vkButton[] = {
0, // kButtonNone
VK_LBUTTON, // kButtonLeft, etc.
VK_MBUTTON,
VK_RBUTTON
};
const ButtonID button = mapButton(msg->wParam);
switch (msg->wParam) {
case WM_LBUTTONDOWN:
@ -514,6 +521,7 @@ CMSWindowsPrimaryScreen::onPreTranslate(MSG* msg)
log((CLOG_DEBUG1 "event: button press button=%d", button));
if (button != kButtonNone) {
m_server->onMouseDown(button);
m_keys[s_vkButton[button]] |= 0x80;
}
break;
@ -523,6 +531,7 @@ CMSWindowsPrimaryScreen::onPreTranslate(MSG* msg)
log((CLOG_DEBUG1 "event: button release button=%d", button));
if (button != kButtonNone) {
m_server->onMouseUp(button);
m_keys[s_vkButton[button]] &= ~0x80;
}
break;
}
@ -1432,7 +1441,8 @@ CMSWindowsPrimaryScreen::updateKeys()
// clear key state
memset(m_keys, 0, sizeof(m_keys));
// we only care about the modifier key states
// we only care about the modifier key states. other keys and the
// mouse buttons should be up.
m_keys[VK_LSHIFT] = static_cast<BYTE>(GetKeyState(VK_LSHIFT));
m_keys[VK_RSHIFT] = static_cast<BYTE>(GetKeyState(VK_RSHIFT));
m_keys[VK_SHIFT] = static_cast<BYTE>(GetKeyState(VK_SHIFT));