mirror of
https://github.com/debauchee/barrier.git
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848aee7a3a
event loop model. Streams, stream filters, and sockets are converted. Client proxies are almost converted. CServer is in progress. Removed all HTTP code. Haven't converted the necessary win32 arch stuff.
63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef ILISTENSOCKET_H
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#define ILISTENSOCKET_H
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#include "ISocket.h"
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class IDataSocket;
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//! Listen socket interface
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/*!
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This interface defines the methods common to all network sockets that
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listen for incoming connections.
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*/
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class IListenSocket : public ISocket {
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public:
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//! @name manipulators
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//@{
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//! Accept connection
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/*!
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Accept a connection, returning a socket representing the full-duplex
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data stream. Returns NULL if no socket is waiting to be accepted.
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This is only valid after a call to \c bind().
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*/
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virtual IDataSocket* accept() = 0;
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//@}
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//! @name accessors
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//@{
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//! Get connecting event type
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/*!
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Returns the socket connecting event type. A socket sends this
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event when a remote connection is waiting to be accepted.
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*/
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static CEvent::Type getConnectingEvent();
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//@}
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// ISocket overrides
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virtual void bind(const CNetworkAddress&) = 0;
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virtual void close() = 0;
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virtual void* getEventTarget() const = 0;
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private:
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static CEvent::Type s_connectingEvent;
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};
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#endif
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