barrier/lib/synergy/CPrimaryScreen.cpp
crs 8d9134f93a Boosted priority of main synergy threads to be very high (highest
realtime priority).  After some testing it appears that anything
less than this can starve synergy in some circumstances, preventing
it from forwarding messages to clients.  This is a rather risky
change since synergy can now virtually take over a system if it
behaves badly.  This change only affects windows systems since
lib/arch of other platforms don't yet attempt to boost priority.
2003-05-03 12:37:03 +00:00

282 lines
4.3 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "CPrimaryScreen.h"
#include "IScreen.h"
#include "IScreenReceiver.h"
#include "ProtocolTypes.h"
#include "CLock.h"
#include "CThread.h"
#include "CLog.h"
//
// CPrimaryScreen
//
CPrimaryScreen::CPrimaryScreen(IScreenReceiver* receiver) :
m_receiver(receiver),
m_active(false)
{
// do nothing
}
CPrimaryScreen::~CPrimaryScreen()
{
// do nothing
}
void
CPrimaryScreen::mainLoop()
{
// change our priority
CThread::getCurrentThread().setPriority(-13);
// run event loop
try {
LOG((CLOG_DEBUG "entering event loop"));
onPreMainLoop();
getScreen()->mainLoop();
onPostMainLoop();
LOG((CLOG_DEBUG "exiting event loop"));
}
catch (...) {
onPostMainLoop();
LOG((CLOG_DEBUG "exiting event loop"));
throw;
}
}
void
CPrimaryScreen::exitMainLoop()
{
getScreen()->exitMainLoop();
}
void
CPrimaryScreen::open()
{
CClientInfo info;
try {
// subclass hook
onPreOpen();
// open the screen
getScreen()->open();
// create and prepare our window
createWindow();
// collect screen info
getScreen()->getShape(info.m_x, info.m_y, info.m_w, info.m_h);
getScreen()->getCursorPos(info.m_mx, info.m_my);
info.m_zoneSize = getJumpZoneSize();
// update keyboard state
updateKeys();
// get notified of screen saver activation/deactivation
getScreen()->openScreensaver(true);
// subclass hook
onPostOpen();
// reset options
resetOptions();
}
catch (...) {
close();
throw;
}
// enter the screen
{
CLock lock(&m_mutex);
enterNoWarp();
}
// send screen info
m_receiver->onInfoChanged(info);
}
void
CPrimaryScreen::close()
{
onPreClose();
getScreen()->closeScreensaver();
destroyWindow();
getScreen()->close();
onPostClose();
}
void
CPrimaryScreen::enter(SInt32 x, SInt32 y, bool forScreensaver)
{
LOG((CLOG_INFO "entering primary at %d,%d%s", x, y, forScreensaver ? " for screen saver" : ""));
CLock lock(&m_mutex);
assert(m_active == true);
if (!forScreensaver) {
warpCursor(x, y);
}
else {
onEnterScreensaver();
}
enterNoWarp();
}
void
CPrimaryScreen::enterNoWarp()
{
// note -- must be locked on entry
// not active anymore
m_active = false;
// subclass hook
onPreEnter();
// restore active window and hide our window
hideWindow();
// subclass hook
onPostEnter();
}
bool
CPrimaryScreen::leave()
{
LOG((CLOG_INFO "leaving primary"));
CLock lock(&m_mutex);
assert(m_active == false);
// subclass hook
onPreLeave();
// show our window
if (!showWindow()) {
onPostLeave(false);
return false;
}
// get keyboard state as we leave
updateKeys();
// subclass hook
onPostLeave(true);
// warp mouse to center
warpCursorToCenter();
// local client now active
m_active = true;
// make sure our idea of clipboard ownership is correct
getScreen()->checkClipboards();
return true;
}
void
CPrimaryScreen::setClipboard(ClipboardID id,
const IClipboard* clipboard)
{
getScreen()->setClipboard(id, clipboard);
}
void
CPrimaryScreen::grabClipboard(ClipboardID id)
{
getScreen()->setClipboard(id, NULL);
}
bool
CPrimaryScreen::isActive() const
{
CLock lock(&m_mutex);
return m_active;
}
void
CPrimaryScreen::getClipboard(ClipboardID id,
IClipboard* clipboard) const
{
getScreen()->getClipboard(id, clipboard);
}
void
CPrimaryScreen::onPreMainLoop()
{
// do nothing
}
void
CPrimaryScreen::onPostMainLoop()
{
// do nothing
}
void
CPrimaryScreen::onPreOpen()
{
// do nothing
}
void
CPrimaryScreen::onPostOpen()
{
// do nothing
}
void
CPrimaryScreen::onPreClose()
{
// do nothing
}
void
CPrimaryScreen::onPostClose()
{
// do nothing
}
void
CPrimaryScreen::onPreEnter()
{
// do nothing
}
void
CPrimaryScreen::onPostEnter()
{
// do nothing
}
void
CPrimaryScreen::onEnterScreensaver()
{
// do nothing
}
void
CPrimaryScreen::onPreLeave()
{
// do nothing
}
void
CPrimaryScreen::onPostLeave(bool)
{
// do nothing
}