barrier/lib/server/CPrimaryClient.h
crs 48908242d2 Checkpoint. Conversion to event driven system complete for Unix.
Still need to convert win32 platform specific files.
2004-02-15 17:32:11 +00:00

118 lines
3.2 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CPRIMARYCLIENT_H
#define CPRIMARYCLIENT_H
#include "IClient.h"
#include "ProtocolTypes.h"
class CScreen;
//! Primary screen as pseudo-client
/*!
The primary screen does not have a client associated with it. This
class provides a pseudo-client to allow the primary screen to be
treated as if it was a client.
*/
class CPrimaryClient : public IClient {
public:
/*!
\c name is the name of the server and \p screen is primary screen.
*/
CPrimaryClient(const CString& name, CScreen* screen);
~CPrimaryClient();
//! @name manipulators
//@{
//! Update configuration
/*!
Handles reconfiguration of jump zones.
*/
void reconfigure(UInt32 activeSides);
//@}
//! @name accessors
//@{
//! Get jump zone size
/*!
Return the jump zone size, the size of the regions on the edges of
the screen that cause the cursor to jump to another screen.
*/
SInt32 getJumpZoneSize() const;
//! Get cursor center position
/*!
Return the cursor center position which is where we park the
cursor to compute cursor motion deltas and should be far from
the edges of the screen, typically the center.
*/
void getCursorCenter(SInt32& x, SInt32& y) const;
//! Get toggle key state
/*!
Returns the primary screen's current toggle modifier key state.
*/
KeyModifierMask getToggleMask() const;
//! Get screen lock state
/*!
Returns true if the user is locked to the screen.
*/
bool isLockedToScreen() const;
//@}
// FIXME -- these probably belong on IScreen
virtual void enable();
virtual void disable();
// IScreen overrides
virtual void* getEventTarget() const;
virtual bool getClipboard(ClipboardID id, IClipboard*) const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCursorPos(SInt32& x, SInt32& y) const;
// IClient overrides
virtual void enter(SInt32 xAbs, SInt32 yAbs,
UInt32 seqNum, KeyModifierMask mask,
bool forScreensaver);
virtual bool leave();
virtual void setClipboard(ClipboardID, const IClipboard*);
virtual void grabClipboard(ClipboardID);
virtual void setClipboardDirty(ClipboardID, bool);
virtual void keyDown(KeyID, KeyModifierMask, KeyButton);
virtual void keyRepeat(KeyID, KeyModifierMask,
SInt32 count, KeyButton);
virtual void keyUp(KeyID, KeyModifierMask, KeyButton);
virtual void mouseDown(ButtonID);
virtual void mouseUp(ButtonID);
virtual void mouseMove(SInt32 xAbs, SInt32 yAbs);
virtual void mouseWheel(SInt32 delta);
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual CString getName() const;
private:
CString m_name;
CScreen* m_screen;
bool m_clipboardDirty[kClipboardEnd];
};
#endif