mirror of
https://github.com/debauchee/barrier.git
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536eb52337
setting the priority filter, and added code for thread safety. added code to apps to enable thread safety in CLog.
283 lines
6.2 KiB
C++
283 lines
6.2 KiB
C++
#include "CLog.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#if defined(CONFIG_PLATFORM_WIN32)
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#include <windows.h>
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#define vsnprintf _vsnprintf
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#endif
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static const char* g_priority[] = {
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"FATAL",
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"ERROR",
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"WARNING",
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"NOTE",
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"INFO",
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"DEBUG",
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"DEBUG1",
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"DEBUG2"
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};
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static const int g_numPriority = (int)(sizeof(g_priority) /
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sizeof(g_priority[0]));
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static const int g_maxPriorityLength = 7; // length of longest string
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static const int g_prioritySuffixLength = 2;
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static const int g_priorityPad = g_maxPriorityLength +
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g_prioritySuffixLength;
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static const int g_newlineLength = 2;
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//
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// CLog
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//
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CLog::Outputter CLog::s_outputter = NULL;
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CLog::Lock CLog::s_lock = &CLog::dummyLock;
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int CLog::s_maxPriority = -1;
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void CLog::print(const char* fmt, ...)
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{
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// check if fmt begins with a priority argument
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int priority = 4;
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if (fmt[0] == '%' && fmt[1] == 'z') {
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priority = fmt[2] - '\060';
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fmt += 3;
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}
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// compute prefix padding length
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int pad = g_priorityPad;
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// print to buffer
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char stack[1024];
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va_list args;
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va_start(args, fmt);
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char* buffer = vsprint(pad, stack,
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sizeof(stack) / sizeof(stack[0]), fmt, args);
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va_end(args);
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// output buffer
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output(priority, buffer);
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// clean up
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if (buffer != stack)
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delete[] buffer;
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}
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void CLog::printt(const char* file, int line,
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const char* fmt, ...)
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{
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// check if fmt begins with a priority argument
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int priority = 4;
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if (fmt[0] == '%' && fmt[1] == 'z') {
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priority = fmt[2] - '\060';
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fmt += 3;
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}
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// compute prefix padding length
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char stack[1024];
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sprintf(stack, "%d", line);
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int pad = strlen(file) + 1 /* comma */ +
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strlen(stack) + 1 /* colon */ + 1 /* space */ +
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g_priorityPad;
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// print to buffer, leaving space for a newline at the end
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va_list args;
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va_start(args, fmt);
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char* buffer = vsprint(pad, stack,
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sizeof(stack) / sizeof(stack[0]), fmt, args);
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va_end(args);
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// print the prefix to the buffer. leave space for priority label.
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sprintf(buffer + g_priorityPad, "%s,%d:", file, line);
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buffer[pad - 1] = ' ';
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// output buffer
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output(priority, buffer);
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// clean up
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if (buffer != stack)
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delete[] buffer;
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}
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void CLog::setOutputter(Outputter outputter)
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{
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CHoldLock lock(s_lock);
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s_outputter = outputter;
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}
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CLog::Outputter CLog::getOutputter()
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{
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CHoldLock lock(s_lock);
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return s_outputter;
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}
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void CLog::setLock(Lock newLock)
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{
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CHoldLock lock(s_lock);
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s_lock = (newLock == NULL) ? dummyLock : newLock;
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}
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CLog::Lock CLog::getLock()
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{
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CHoldLock lock(s_lock);
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return (s_lock == dummyLock) ? NULL : s_lock;
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}
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void CLog::setFilter(int maxPriority)
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{
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CHoldLock lock(s_lock);
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s_maxPriority = maxPriority;
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}
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int CLog::getFilter()
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{
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CHoldLock lock(s_lock);
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return getMaxPriority();
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}
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void CLog::dummyLock(bool)
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{
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// do nothing
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}
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int CLog::getMaxPriority()
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{
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CHoldLock lock(s_lock);
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if (s_maxPriority == -1) {
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#if defined(NDEBUG)
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s_maxPriority = 4;
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#else
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s_maxPriority = 5;
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#endif
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const char* priEnv = getenv("SYN_LOG_PRI");
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if (priEnv != NULL) {
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for (int i = 0; i < g_numPriority; ++i) {
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if (strcmp(priEnv, g_priority[i]) == 0) {
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s_maxPriority = i;
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break;
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}
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}
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}
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}
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return s_maxPriority;
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}
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void CLog::output(int priority, char* msg)
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{
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assert(priority >= 0 && priority < g_numPriority);
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assert(msg != 0);
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if (priority <= getMaxPriority()) {
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// insert priority label
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int n = strlen(g_priority[priority]);
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sprintf(msg + g_maxPriorityLength - n, "%s:", g_priority[priority]);
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msg[g_maxPriorityLength + 1] = ' ';
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// put a newline at the end
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#if defined(CONFIG_PLATFORM_WIN32)
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strcat(msg + g_priorityPad, "\r\n");
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#else
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strcat(msg + g_priorityPad, "\n");
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#endif
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// print it
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CHoldLock lock(s_lock);
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if (s_outputter) {
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s_outputter(msg + g_maxPriorityLength - n);
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}
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else {
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#if defined(CONFIG_PLATFORM_WIN32)
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openConsole();
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#endif
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fprintf(stderr, "%s", msg + g_maxPriorityLength - n);
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}
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}
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}
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char* CLog::vsprint(int pad, char* buffer, int len,
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const char* fmt, va_list args)
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{
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assert(len > 0);
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// try writing to input buffer
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int n;
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if (len >= pad) {
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n = vsnprintf(buffer + pad, len - pad, fmt, args);
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if (n != -1 && n <= len - pad + g_newlineLength)
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return buffer;
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}
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// start allocating buffers until we write the whole string
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buffer = 0;
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do {
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delete[] buffer;
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len *= 2;
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buffer = new char[len + pad];
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n = vsnprintf(buffer + pad, len - pad, fmt, args);
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} while (n == -1 || n > len - pad + g_newlineLength);
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return buffer;
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}
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#if defined(CONFIG_PLATFORM_WIN32)
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static DWORD s_thread = 0;
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static BOOL WINAPI CLogSignalHandler(DWORD)
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{
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// terminate cleanly and skip remaining handlers
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PostThreadMessage(s_thread, WM_QUIT, 0, 0);
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return TRUE;
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}
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void CLog::openConsole()
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{
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static bool s_hasConsole = false;
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// ignore if already created
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if (s_hasConsole)
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return;
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// remember the current thread. when we get a ctrl+break or the
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// console is closed we'll post WM_QUIT to this thread to shutdown
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// cleanly.
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// note -- win95/98/me are broken and will not receive a signal
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// when the console is closed nor during logoff or shutdown,
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// see microsoft articles Q130717 and Q134284. we could work
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// around this in a painful way using hooks and hidden windows
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// (as apache does) but it's not worth it. the app will still
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// quit, just not cleanly. users in-the-know can use ctrl+c.
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s_thread = GetCurrentThreadId();
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// open a console
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if (!AllocConsole())
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return;
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// get the handle for error output
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HANDLE herr = GetStdHandle(STD_ERROR_HANDLE);
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// prep console. windows 95 and its ilk have braindead
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// consoles that can't even resize independently of the
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// buffer size. use a 25 line buffer for those systems.
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OSVERSIONINFO osInfo;
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COORD size = { 80, 1000 };
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osInfo.dwOSVersionInfoSize = sizeof(osInfo);
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if (GetVersionEx(&osInfo) &&
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osInfo.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)
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size.Y = 25;
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SetConsoleScreenBufferSize(herr, size);
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SetConsoleTextAttribute(herr,
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FOREGROUND_RED |
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FOREGROUND_GREEN |
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FOREGROUND_BLUE);
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SetConsoleCtrlHandler(CLogSignalHandler, TRUE);
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// reopen stderr to point at console
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freopen("con", "w", stderr);
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s_hasConsole = true;
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}
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#endif
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