barrier/lib/platform/CXWindowsScreen.h
2011-01-17 00:41:14 +00:00

238 lines
6.6 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CXWINDOWSSCREEN_H
#define CXWINDOWSSCREEN_H
#include "CPlatformScreen.h"
#include "stdset.h"
#include "stdvector.h"
#if X_DISPLAY_MISSING
# error X11 is required to build synergy
#else
# include <X11/Xlib.h>
#endif
class CXWindowsClipboard;
class CXWindowsKeyState;
class CXWindowsScreenSaver;
//! Implementation of IPlatformScreen for X11
class CXWindowsScreen : public CPlatformScreen {
public:
CXWindowsScreen(const char* displayName, bool isPrimary, bool disableXInitThreads, int mouseScrollDelta=0);
virtual ~CXWindowsScreen();
//! @name manipulators
//@{
//@}
// IScreen overrides
virtual void* getEventTarget() const;
virtual bool getClipboard(ClipboardID id, IClipboard*) const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCursorPos(SInt32& x, SInt32& y) const;
// IPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual UInt32 registerHotKey(KeyID key, KeyModifierMask mask);
virtual void unregisterHotKey(UInt32 id);
virtual void fakeInputBegin();
virtual void fakeInputEnd();
virtual SInt32 getJumpZoneSize() const;
virtual bool isAnyMouseButtonDown() const;
virtual void getCursorCenter(SInt32& x, SInt32& y) const;
// ISecondaryScreen overrides
virtual void fakeMouseButton(ButtonID id, bool press) const;
virtual void fakeMouseMove(SInt32 x, SInt32 y) const;
virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const;
virtual void fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const;
// IPlatformScreen overrides
virtual void enable();
virtual void disable();
virtual void enter();
virtual bool leave();
virtual bool setClipboard(ClipboardID, const IClipboard*);
virtual void checkClipboards();
virtual void openScreensaver(bool notify);
virtual void closeScreensaver();
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual void setSequenceNumber(UInt32);
virtual bool isPrimary() const;
protected:
// IPlatformScreen overrides
virtual void handleSystemEvent(const CEvent&, void*);
virtual void updateButtons();
virtual IKeyState* getKeyState() const;
private:
// event sending
void sendEvent(CEvent::Type, void* = NULL);
void sendClipboardEvent(CEvent::Type, ClipboardID);
// create the transparent cursor
Cursor createBlankCursor() const;
// determine the clipboard from the X selection. returns
// kClipboardEnd if no such clipboard.
ClipboardID getClipboardID(Atom selection) const;
// continue processing a selection request
void processClipboardRequest(Window window,
Time time, Atom property);
// terminate a selection request
void destroyClipboardRequest(Window window);
// X I/O error handler
void onError();
static int ioErrorHandler(Display*);
private:
class CKeyEventFilter {
public:
int m_event;
Window m_window;
Time m_time;
KeyCode m_keycode;
};
Display* openDisplay(const char* displayName);
void saveShape();
Window openWindow() const;
void openIM();
bool grabMouseAndKeyboard();
void onKeyPress(XKeyEvent&);
void onKeyRelease(XKeyEvent&, bool isRepeat);
bool onHotKey(XKeyEvent&, bool isRepeat);
void onMousePress(const XButtonEvent&);
void onMouseRelease(const XButtonEvent&);
void onMouseMove(const XMotionEvent&);
void selectEvents(Window) const;
void doSelectEvents(Window) const;
KeyID mapKeyFromX(XKeyEvent*) const;
ButtonID mapButtonFromX(const XButtonEvent*) const;
unsigned int mapButtonToX(ButtonID id) const;
void warpCursorNoFlush(SInt32 x, SInt32 y);
void refreshKeyboard(XEvent*);
static Bool findKeyEvent(Display*, XEvent* xevent, XPointer arg);
private:
struct CHotKeyItem {
public:
CHotKeyItem(int, unsigned int);
bool operator<(const CHotKeyItem&) const;
private:
int m_keycode;
unsigned int m_mask;
};
typedef std::set<bool> CFilteredKeycodes;
typedef std::vector<std::pair<int, unsigned int> > HotKeyList;
typedef std::map<UInt32, HotKeyList> HotKeyMap;
typedef std::vector<UInt32> HotKeyIDList;
typedef std::map<CHotKeyItem, UInt32> HotKeyToIDMap;
// true if screen is being used as a primary screen, false otherwise
bool m_isPrimary;
int m_mouseScrollDelta;
Display* m_display;
Window m_root;
Window m_window;
// true if mouse has entered the screen
bool m_isOnScreen;
// screen shape stuff
SInt32 m_x, m_y;
SInt32 m_w, m_h;
SInt32 m_xCenter, m_yCenter;
// last mouse position
SInt32 m_xCursor, m_yCursor;
// keyboard stuff
CXWindowsKeyState* m_keyState;
// hot key stuff
HotKeyMap m_hotKeys;
HotKeyIDList m_oldHotKeyIDs;
HotKeyToIDMap m_hotKeyToIDMap;
// input focus stuff
Window m_lastFocus;
int m_lastFocusRevert;
// input method stuff
XIM m_im;
XIC m_ic;
KeyCode m_lastKeycode;
CFilteredKeycodes m_filtered;
// clipboards
CXWindowsClipboard* m_clipboard[kClipboardEnd];
UInt32 m_sequenceNumber;
// screen saver stuff
CXWindowsScreenSaver* m_screensaver;
bool m_screensaverNotify;
// logical to physical button mapping. m_buttons[i] gives the
// physical button for logical button i+1.
std::vector<unsigned char> m_buttons;
// true if global auto-repeat was enabled before we turned it off
bool m_autoRepeat;
// stuff to workaround xtest being xinerama unaware. attempting
// to fake a mouse motion under xinerama may behave strangely,
// especially if screen 0 is not at 0,0 or if faking a motion on
// a screen other than screen 0.
bool m_xtestIsXineramaUnaware;
bool m_xinerama;
// stuff to work around lost focus issues on certain systems
// (ie: a MythTV front-end).
bool m_preserveFocus;
// XKB extension stuff
bool m_xkb;
int m_xkbEventBase;
// pointer to (singleton) screen. this is only needed by
// ioErrorHandler().
static CXWindowsScreen* s_screen;
};
#endif