mirror of
https://github.com/debauchee/barrier.git
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1334 lines
35 KiB
C++
1334 lines
35 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2005 Chris Schoeneman, Nick Bolton, Sorin Sbarnea
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CKeyMap.h"
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#include "KeyTypes.h"
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#include "CLog.h"
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#include <assert.h>
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#include <cctype>
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#include <cstdlib>
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CKeyMap::CNameToKeyMap* CKeyMap::s_nameToKeyMap = NULL;
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CKeyMap::CNameToModifierMap* CKeyMap::s_nameToModifierMap = NULL;
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CKeyMap::CKeyToNameMap* CKeyMap::s_keyToNameMap = NULL;
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CKeyMap::CModifierToNameMap* CKeyMap::s_modifierToNameMap = NULL;
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CKeyMap::CKeyMap() :
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m_numGroups(0),
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m_composeAcrossGroups(false)
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{
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m_modifierKeyItem.m_id = kKeyNone;
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m_modifierKeyItem.m_group = 0;
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m_modifierKeyItem.m_button = 0;
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m_modifierKeyItem.m_required = 0;
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m_modifierKeyItem.m_sensitive = 0;
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m_modifierKeyItem.m_generates = 0;
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m_modifierKeyItem.m_dead = false;
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m_modifierKeyItem.m_lock = false;
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m_modifierKeyItem.m_client = 0;
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}
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CKeyMap::~CKeyMap()
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{
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// do nothing
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}
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void
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CKeyMap::swap(CKeyMap& x)
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{
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m_keyIDMap.swap(x.m_keyIDMap);
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m_modifierKeys.swap(x.m_modifierKeys);
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m_halfDuplex.swap(x.m_halfDuplex);
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m_halfDuplexMods.swap(x.m_halfDuplexMods);
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SInt32 tmp1 = m_numGroups;
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m_numGroups = x.m_numGroups;
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x.m_numGroups = tmp1;
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bool tmp2 = m_composeAcrossGroups;
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m_composeAcrossGroups = x.m_composeAcrossGroups;
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x.m_composeAcrossGroups = tmp2;
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}
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void
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CKeyMap::addKeyEntry(const KeyItem& item)
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{
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// ignore kKeyNone
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if (item.m_id == kKeyNone) {
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return;
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}
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// resize number of groups for key
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SInt32 numGroups = item.m_group + 1;
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if (getNumGroups() > numGroups) {
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numGroups = getNumGroups();
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}
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KeyGroupTable& groupTable = m_keyIDMap[item.m_id];
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if (groupTable.size() < static_cast<size_t>(numGroups)) {
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groupTable.resize(numGroups);
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}
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// make a list from the item
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KeyItemList items;
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items.push_back(item);
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// set group and dead key flag on the item
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KeyItem& newItem = items.back();
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newItem.m_dead = isDeadKey(item.m_id);
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// mask the required bits with the sensitive bits
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newItem.m_required &= newItem.m_sensitive;
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// see if we already have this item; just return if so
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KeyEntryList& entries = groupTable[item.m_group];
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for (size_t i = 0, n = entries.size(); i < n; ++i) {
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if (entries[i].size() == 1 && newItem == entries[i][0]) {
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return;
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}
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}
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// add item list
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entries.push_back(items);
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LOG((CLOG_DEBUG3 "add key: %04x %d %03x %04x (%04x %04x %04x)%s", newItem.m_id, newItem.m_group, newItem.m_button, newItem.m_client, newItem.m_required, newItem.m_sensitive, newItem.m_generates, newItem.m_dead ? " dead" : ""));
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}
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void
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CKeyMap::addKeyAliasEntry(KeyID targetID, SInt32 group,
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KeyModifierMask targetRequired,
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KeyModifierMask targetSensitive,
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KeyID sourceID,
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KeyModifierMask sourceRequired,
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KeyModifierMask sourceSensitive)
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{
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// if we can already generate the target as desired then we're done.
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if (findCompatibleKey(targetID, group, targetRequired,
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targetSensitive) != NULL) {
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return;
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}
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// find a compatible source, preferably in the same group
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for (SInt32 gd = 0, n = getNumGroups(); gd < n; ++gd) {
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SInt32 eg = getEffectiveGroup(group, gd);
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const KeyItemList* sourceEntry =
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findCompatibleKey(sourceID, eg,
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sourceRequired, sourceSensitive);
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if (sourceEntry != NULL && sourceEntry->size() == 1) {
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CKeyMap::KeyItem targetItem = sourceEntry->back();
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targetItem.m_id = targetID;
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targetItem.m_group = eg;
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addKeyEntry(targetItem);
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break;
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}
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}
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}
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bool
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CKeyMap::addKeyCombinationEntry(KeyID id, SInt32 group,
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const KeyID* keys, UInt32 numKeys)
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{
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// disallow kKeyNone
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if (id == kKeyNone) {
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return false;
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}
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SInt32 numGroups = group + 1;
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if (getNumGroups() > numGroups) {
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numGroups = getNumGroups();
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}
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KeyGroupTable& groupTable = m_keyIDMap[id];
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if (groupTable.size() < static_cast<size_t>(numGroups)) {
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groupTable.resize(numGroups);
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}
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if (!groupTable[group].empty()) {
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// key is already in the table
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return false;
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}
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// convert to buttons
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KeyItemList items;
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for (UInt32 i = 0; i < numKeys; ++i) {
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KeyIDMap::const_iterator gtIndex = m_keyIDMap.find(keys[i]);
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if (gtIndex == m_keyIDMap.end()) {
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return false;
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}
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const KeyGroupTable& groupTable = gtIndex->second;
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// if we allow group switching during composition then search all
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// groups for keys, otherwise search just the given group.
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SInt32 n = 1;
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if (m_composeAcrossGroups) {
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n = (SInt32)groupTable.size();
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}
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bool found = false;
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for (SInt32 gd = 0; gd < n && !found; ++gd) {
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SInt32 eg = (group + gd) % getNumGroups();
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const KeyEntryList& entries = groupTable[eg];
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for (size_t j = 0; j < entries.size(); ++j) {
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if (entries[j].size() == 1) {
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found = true;
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items.push_back(entries[j][0]);
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break;
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}
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}
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}
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if (!found) {
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// required key is not in keyboard group
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return false;
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}
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}
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// add key
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groupTable[group].push_back(items);
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return true;
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}
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void
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CKeyMap::allowGroupSwitchDuringCompose()
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{
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m_composeAcrossGroups = true;
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}
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void
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CKeyMap::addHalfDuplexButton(KeyButton button)
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{
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m_halfDuplex.insert(button);
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}
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void
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CKeyMap::clearHalfDuplexModifiers()
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{
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m_halfDuplexMods.clear();
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}
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void
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CKeyMap::addHalfDuplexModifier(KeyID key)
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{
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m_halfDuplexMods.insert(key);
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}
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void
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CKeyMap::finish()
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{
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m_numGroups = findNumGroups();
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// make sure every key has the same number of groups
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for (KeyIDMap::iterator i = m_keyIDMap.begin();
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i != m_keyIDMap.end(); ++i) {
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i->second.resize(m_numGroups);
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}
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// compute keys that generate each modifier
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setModifierKeys();
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}
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void
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CKeyMap::foreachKey(ForeachKeyCallback cb, void* userData)
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{
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for (KeyIDMap::iterator i = m_keyIDMap.begin();
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i != m_keyIDMap.end(); ++i) {
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KeyGroupTable& groupTable = i->second;
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for (size_t group = 0; group < groupTable.size(); ++group) {
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KeyEntryList& entryList = groupTable[group];
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for (size_t j = 0; j < entryList.size(); ++j) {
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KeyItemList& itemList = entryList[j];
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for (size_t k = 0; k < itemList.size(); ++k) {
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(*cb)(i->first, static_cast<SInt32>(group),
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itemList[k], userData);
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}
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}
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}
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}
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}
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const CKeyMap::KeyItem*
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CKeyMap::mapKey(Keystrokes& keys, KeyID id, SInt32 group,
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ModifierToKeys& activeModifiers,
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KeyModifierMask& currentState,
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KeyModifierMask desiredMask,
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bool isAutoRepeat) const
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{
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LOG((CLOG_DEBUG1 "mapKey %04x (%d) with mask %04x, start state: %04x", id, id, desiredMask, currentState));
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// handle group change
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if (id == kKeyNextGroup) {
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keys.push_back(Keystroke(1, false, false));
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return NULL;
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}
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else if (id == kKeyPrevGroup) {
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keys.push_back(Keystroke(-1, false, false));
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return NULL;
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}
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const KeyItem* item;
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switch (id) {
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case kKeyShift_L:
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case kKeyShift_R:
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case kKeyControl_L:
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case kKeyControl_R:
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case kKeyAlt_L:
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case kKeyAlt_R:
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case kKeyMeta_L:
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case kKeyMeta_R:
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case kKeySuper_L:
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case kKeySuper_R:
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case kKeyAltGr:
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case kKeyCapsLock:
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case kKeyNumLock:
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case kKeyScrollLock:
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item = mapModifierKey(keys, id, group, activeModifiers,
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currentState, desiredMask, isAutoRepeat);
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break;
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case kKeySetModifiers:
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if (!keysForModifierState(0, group, activeModifiers, currentState,
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desiredMask, desiredMask, 0, keys)) {
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LOG((CLOG_DEBUG1 "unable to set modifiers %04x", desiredMask));
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return NULL;
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}
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return &m_modifierKeyItem;
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case kKeyClearModifiers:
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if (!keysForModifierState(0, group, activeModifiers, currentState,
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currentState & ~desiredMask,
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desiredMask, 0, keys)) {
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LOG((CLOG_DEBUG1 "unable to clear modifiers %04x", desiredMask));
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return NULL;
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}
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return &m_modifierKeyItem;
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default:
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if (isCommand(desiredMask)) {
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item = mapCommandKey(keys, id, group, activeModifiers,
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currentState, desiredMask, isAutoRepeat);
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}
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else {
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item = mapCharacterKey(keys, id, group, activeModifiers,
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currentState, desiredMask, isAutoRepeat);
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}
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break;
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}
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if (item != NULL) {
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LOG((CLOG_DEBUG1 "mapped to %03x, new state %04x", item->m_button, currentState));
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}
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return item;
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}
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SInt32
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CKeyMap::getNumGroups() const
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{
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return m_numGroups;
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}
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SInt32
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CKeyMap::getEffectiveGroup(SInt32 group, SInt32 offset) const
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{
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return (group + offset + getNumGroups()) % getNumGroups();
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}
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const CKeyMap::KeyItemList*
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CKeyMap::findCompatibleKey(KeyID id, SInt32 group,
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KeyModifierMask required, KeyModifierMask sensitive) const
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{
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assert(group >= 0 && group < getNumGroups());
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KeyIDMap::const_iterator i = m_keyIDMap.find(id);
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if (i == m_keyIDMap.end()) {
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return NULL;
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}
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const KeyEntryList& entries = i->second[group];
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for (size_t j = 0; j < entries.size(); ++j) {
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if ((entries[j].back().m_sensitive & sensitive) == 0 ||
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(entries[j].back().m_required & sensitive) ==
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(required & sensitive)) {
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return &entries[j];
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}
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}
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return NULL;
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}
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bool
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CKeyMap::isHalfDuplex(KeyID key, KeyButton button) const
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{
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return (m_halfDuplex.count(button) + m_halfDuplexMods.count(key) > 0);
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}
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bool
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CKeyMap::isCommand(KeyModifierMask mask) const
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{
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return ((mask & getCommandModifiers()) != 0);
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}
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KeyModifierMask
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CKeyMap::getCommandModifiers() const
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{
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// we currently treat ctrl, alt, meta and super as command modifiers.
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// some platforms may have a more limited set (OS X only needs Alt)
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// but this works anyway.
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return KeyModifierControl |
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KeyModifierAlt |
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KeyModifierMeta |
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KeyModifierSuper;
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}
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void
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CKeyMap::collectButtons(const ModifierToKeys& mods, ButtonToKeyMap& keys)
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{
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keys.clear();
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for (ModifierToKeys::const_iterator i = mods.begin();
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i != mods.end(); ++i) {
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keys.insert(std::make_pair(i->second.m_button, &i->second));
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}
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}
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void
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CKeyMap::initModifierKey(KeyItem& item)
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{
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item.m_generates = 0;
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item.m_lock = false;
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switch (item.m_id) {
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case kKeyShift_L:
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case kKeyShift_R:
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item.m_generates = KeyModifierShift;
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break;
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case kKeyControl_L:
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case kKeyControl_R:
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item.m_generates = KeyModifierControl;
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break;
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case kKeyAlt_L:
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case kKeyAlt_R:
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item.m_generates = KeyModifierAlt;
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break;
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case kKeyMeta_L:
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case kKeyMeta_R:
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item.m_generates = KeyModifierMeta;
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break;
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case kKeySuper_L:
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case kKeySuper_R:
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item.m_generates = KeyModifierSuper;
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break;
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case kKeyAltGr:
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item.m_generates = KeyModifierAltGr;
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break;
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case kKeyCapsLock:
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item.m_generates = KeyModifierCapsLock;
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item.m_lock = true;
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break;
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case kKeyNumLock:
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item.m_generates = KeyModifierNumLock;
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item.m_lock = true;
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break;
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case kKeyScrollLock:
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item.m_generates = KeyModifierScrollLock;
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item.m_lock = true;
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break;
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default:
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// not a modifier
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break;
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}
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}
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SInt32
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CKeyMap::findNumGroups() const
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{
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size_t max = 0;
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for (KeyIDMap::const_iterator i = m_keyIDMap.begin();
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i != m_keyIDMap.end(); ++i) {
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if (i->second.size() > max) {
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max = i->second.size();
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}
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}
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return static_cast<SInt32>(max);
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}
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void
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CKeyMap::setModifierKeys()
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{
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m_modifierKeys.clear();
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m_modifierKeys.resize(kKeyModifierNumBits * getNumGroups());
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for (KeyIDMap::const_iterator i = m_keyIDMap.begin();
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i != m_keyIDMap.end(); ++i) {
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const KeyGroupTable& groupTable = i->second;
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for (size_t g = 0; g < groupTable.size(); ++g) {
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const KeyEntryList& entries = groupTable[g];
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for (size_t j = 0; j < entries.size(); ++j) {
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// skip multi-key sequences
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if (entries[j].size() != 1) {
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continue;
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}
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// skip keys that don't generate a modifier
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const KeyItem& item = entries[j].back();
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if (item.m_generates == 0) {
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continue;
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}
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// add key to each indicated modifier in this group
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for (SInt32 b = 0; b < kKeyModifierNumBits; ++b) {
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// skip if item doesn't generate bit b
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if (((1u << b) & item.m_generates) != 0) {
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SInt32 mIndex = (SInt32)g * kKeyModifierNumBits + b;
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m_modifierKeys[mIndex].push_back(&item);
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}
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}
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}
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}
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}
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}
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const CKeyMap::KeyItem*
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CKeyMap::mapCommandKey(Keystrokes& keys, KeyID id, SInt32 group,
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ModifierToKeys& activeModifiers,
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KeyModifierMask& currentState,
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KeyModifierMask desiredMask,
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bool isAutoRepeat) const
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{
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static const KeyModifierMask s_overrideModifiers = 0xffffu;
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// find KeySym in table
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KeyIDMap::const_iterator i = m_keyIDMap.find(id);
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if (i == m_keyIDMap.end()) {
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// unknown key
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LOG((CLOG_DEBUG1 "key %04x is not on keyboard", id));
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return NULL;
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}
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const KeyGroupTable& keyGroupTable = i->second;
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// find the first key that generates this KeyID
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const KeyItem* keyItem = NULL;
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SInt32 numGroups = getNumGroups();
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for (SInt32 groupOffset = 0; groupOffset < numGroups; ++groupOffset) {
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SInt32 effectiveGroup = getEffectiveGroup(group, groupOffset);
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const KeyEntryList& entryList = keyGroupTable[effectiveGroup];
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for (size_t i = 0; i < entryList.size(); ++i) {
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|
if (entryList[i].size() != 1) {
|
|
// ignore multikey entries
|
|
continue;
|
|
}
|
|
|
|
// only match based on shift; we're after the right button
|
|
// not the right character. we'll use desiredMask as-is,
|
|
// overriding the key's required modifiers, when synthesizing
|
|
// this button.
|
|
const KeyItem& item = entryList[i].back();
|
|
if ((item.m_required & KeyModifierShift & desiredMask) ==
|
|
(item.m_sensitive & KeyModifierShift & desiredMask)) {
|
|
LOG((CLOG_DEBUG1 "found key in group %d", effectiveGroup));
|
|
keyItem = &item;
|
|
break;
|
|
}
|
|
}
|
|
if (keyItem != NULL) {
|
|
break;
|
|
}
|
|
}
|
|
if (keyItem == NULL) {
|
|
// no mapping for this keysym
|
|
LOG((CLOG_DEBUG1 "no mapping for key %04x", id));
|
|
return NULL;
|
|
}
|
|
|
|
// make working copy of modifiers
|
|
ModifierToKeys newModifiers = activeModifiers;
|
|
KeyModifierMask newState = currentState;
|
|
SInt32 newGroup = group;
|
|
|
|
// don't try to change CapsLock
|
|
desiredMask = (desiredMask & ~KeyModifierCapsLock) |
|
|
(currentState & KeyModifierCapsLock);
|
|
|
|
// add the key
|
|
if (!keysForKeyItem(*keyItem, newGroup, newModifiers,
|
|
newState, desiredMask,
|
|
s_overrideModifiers, isAutoRepeat, keys)) {
|
|
LOG((CLOG_DEBUG1 "can't map key"));
|
|
keys.clear();
|
|
return NULL;
|
|
}
|
|
|
|
// add keystrokes to restore modifier keys
|
|
if (!keysToRestoreModifiers(*keyItem, group, newModifiers, newState,
|
|
activeModifiers, keys)) {
|
|
LOG((CLOG_DEBUG1 "failed to restore modifiers"));
|
|
keys.clear();
|
|
return NULL;
|
|
}
|
|
|
|
// add keystrokes to restore group
|
|
if (newGroup != group) {
|
|
keys.push_back(Keystroke(group, true, true));
|
|
}
|
|
|
|
// save new modifiers
|
|
activeModifiers = newModifiers;
|
|
currentState = newState;
|
|
|
|
return keyItem;
|
|
}
|
|
|
|
const CKeyMap::KeyItem*
|
|
CKeyMap::mapCharacterKey(Keystrokes& keys, KeyID id, SInt32 group,
|
|
ModifierToKeys& activeModifiers,
|
|
KeyModifierMask& currentState,
|
|
KeyModifierMask desiredMask,
|
|
bool isAutoRepeat) const
|
|
{
|
|
// find KeySym in table
|
|
KeyIDMap::const_iterator i = m_keyIDMap.find(id);
|
|
if (i == m_keyIDMap.end()) {
|
|
// unknown key
|
|
LOG((CLOG_DEBUG1 "key %04x is not on keyboard", id));
|
|
return NULL;
|
|
}
|
|
const KeyGroupTable& keyGroupTable = i->second;
|
|
|
|
// find best key in any group, starting with the active group
|
|
SInt32 keyIndex = -1;
|
|
SInt32 numGroups = getNumGroups();
|
|
SInt32 groupOffset;
|
|
LOG((CLOG_DEBUG1 "find best: %04x %04x", currentState, desiredMask));
|
|
for (groupOffset = 0; groupOffset < numGroups; ++groupOffset) {
|
|
SInt32 effectiveGroup = getEffectiveGroup(group, groupOffset);
|
|
keyIndex = findBestKey(keyGroupTable[effectiveGroup],
|
|
currentState, desiredMask);
|
|
if (keyIndex != -1) {
|
|
LOG((CLOG_DEBUG1 "found key in group %d", effectiveGroup));
|
|
break;
|
|
}
|
|
}
|
|
if (keyIndex == -1) {
|
|
// no mapping for this keysym
|
|
LOG((CLOG_DEBUG1 "no mapping for key %04x", id));
|
|
return NULL;
|
|
}
|
|
|
|
// get keys to press for key
|
|
SInt32 effectiveGroup = getEffectiveGroup(group, groupOffset);
|
|
const KeyItemList& itemList = keyGroupTable[effectiveGroup][keyIndex];
|
|
if (itemList.empty()) {
|
|
return NULL;
|
|
}
|
|
const KeyItem& keyItem = itemList.back();
|
|
|
|
// make working copy of modifiers
|
|
ModifierToKeys newModifiers = activeModifiers;
|
|
KeyModifierMask newState = currentState;
|
|
SInt32 newGroup = group;
|
|
|
|
// add each key
|
|
for (size_t j = 0; j < itemList.size(); ++j) {
|
|
if (!keysForKeyItem(itemList[j], newGroup, newModifiers,
|
|
newState, desiredMask,
|
|
0, isAutoRepeat, keys)) {
|
|
LOG((CLOG_DEBUG1 "can't map key"));
|
|
keys.clear();
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// add keystrokes to restore modifier keys
|
|
if (!keysToRestoreModifiers(keyItem, group, newModifiers, newState,
|
|
activeModifiers, keys)) {
|
|
LOG((CLOG_DEBUG1 "failed to restore modifiers"));
|
|
keys.clear();
|
|
return NULL;
|
|
}
|
|
|
|
// add keystrokes to restore group
|
|
if (newGroup != group) {
|
|
keys.push_back(Keystroke(group, true, true));
|
|
}
|
|
|
|
// save new modifiers
|
|
activeModifiers = newModifiers;
|
|
currentState = newState;
|
|
|
|
return &keyItem;
|
|
}
|
|
|
|
const CKeyMap::KeyItem*
|
|
CKeyMap::mapModifierKey(Keystrokes& keys, KeyID id, SInt32 group,
|
|
ModifierToKeys& activeModifiers,
|
|
KeyModifierMask& currentState,
|
|
KeyModifierMask desiredMask,
|
|
bool isAutoRepeat) const
|
|
{
|
|
return mapCharacterKey(keys, id, group, activeModifiers,
|
|
currentState, desiredMask, isAutoRepeat);
|
|
}
|
|
|
|
SInt32
|
|
CKeyMap::findBestKey(const KeyEntryList& entryList,
|
|
KeyModifierMask /*currentState*/,
|
|
KeyModifierMask desiredState) const
|
|
{
|
|
// check for an item that can accommodate the desiredState exactly
|
|
for (SInt32 i = 0; i < (SInt32)entryList.size(); ++i) {
|
|
const KeyItem& item = entryList[i].back();
|
|
if ((item.m_required & desiredState) ==
|
|
(item.m_sensitive & desiredState)) {
|
|
LOG((CLOG_DEBUG1 "best key index %d of %d (exact)", i, entryList.size()));
|
|
return i;
|
|
}
|
|
}
|
|
|
|
// choose the item that requires the fewest modifier changes
|
|
SInt32 bestCount = 32;
|
|
SInt32 bestIndex = -1;
|
|
for (SInt32 i = 0; i < (SInt32)entryList.size(); ++i) {
|
|
const KeyItem& item = entryList[i].back();
|
|
KeyModifierMask change =
|
|
((item.m_required ^ desiredState) & item.m_sensitive);
|
|
SInt32 n = getNumModifiers(change);
|
|
if (n < bestCount) {
|
|
bestCount = n;
|
|
bestIndex = i;
|
|
}
|
|
}
|
|
if (bestIndex != -1) {
|
|
LOG((CLOG_DEBUG1 "best key index %d of %d (%d modifiers)", bestIndex, entryList.size(), bestCount));
|
|
}
|
|
|
|
return bestIndex;
|
|
}
|
|
|
|
|
|
const CKeyMap::KeyItem*
|
|
CKeyMap::keyForModifier(KeyButton button, SInt32 group,
|
|
SInt32 modifierBit) const
|
|
{
|
|
assert(modifierBit >= 0 && modifierBit < kKeyModifierNumBits);
|
|
assert(group >= 0 && group < getNumGroups());
|
|
|
|
// find a key that generates the given modifier in the given group
|
|
// but doesn't use the given button, presumably because we're trying
|
|
// to generate a KeyID that's only bound the the given button.
|
|
// this is important when a shift button is modified by shift; we
|
|
// must use the other shift button to do the shifting.
|
|
const ModifierKeyItemList& items =
|
|
m_modifierKeys[group * kKeyModifierNumBits + modifierBit];
|
|
for (ModifierKeyItemList::const_iterator i = items.begin();
|
|
i != items.end(); ++i) {
|
|
if ((*i)->m_button != button) {
|
|
return (*i);
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool
|
|
CKeyMap::keysForKeyItem(const KeyItem& keyItem, SInt32& group,
|
|
ModifierToKeys& activeModifiers,
|
|
KeyModifierMask& currentState, KeyModifierMask desiredState,
|
|
KeyModifierMask overrideModifiers,
|
|
bool isAutoRepeat,
|
|
Keystrokes& keystrokes) const
|
|
{
|
|
static const KeyModifierMask s_notRequiredMask =
|
|
KeyModifierAltGr | KeyModifierNumLock | KeyModifierScrollLock;
|
|
|
|
// add keystrokes to adjust the group
|
|
if (group != keyItem.m_group) {
|
|
group = keyItem.m_group;
|
|
keystrokes.push_back(Keystroke(group, true, false));
|
|
}
|
|
|
|
EKeystroke type;
|
|
if (keyItem.m_dead) {
|
|
// adjust modifiers for dead key
|
|
if (!keysForModifierState(keyItem.m_button, group,
|
|
activeModifiers, currentState,
|
|
keyItem.m_required, keyItem.m_sensitive,
|
|
0, keystrokes)) {
|
|
LOG((CLOG_DEBUG1 "unable to match modifier state for dead key %d", keyItem.m_button));
|
|
return false;
|
|
}
|
|
|
|
// press and release the dead key
|
|
type = kKeystrokeClick;
|
|
}
|
|
else {
|
|
// if this a command key then we don't have to match some of the
|
|
// key's required modifiers.
|
|
KeyModifierMask sensitive = keyItem.m_sensitive & ~overrideModifiers;
|
|
|
|
// XXX -- must handle pressing a modifier. in particular, if we want
|
|
// to synthesize a KeyID on level 1 of a KeyButton that has Shift_L
|
|
// mapped to level 0 then we must release that button if it's down
|
|
// (in order to satisfy a shift modifier) then press a different
|
|
// button (any other button) mapped to the shift modifier and then
|
|
// the Shift_L button.
|
|
// match key's required state
|
|
LOG((CLOG_DEBUG1 "state: %04x,%04x,%04x", currentState, keyItem.m_required, sensitive));
|
|
if (!keysForModifierState(keyItem.m_button, group,
|
|
activeModifiers, currentState,
|
|
keyItem.m_required, sensitive,
|
|
0, keystrokes)) {
|
|
LOG((CLOG_DEBUG1 "unable to match modifier state (%04x,%04x) for key %d", keyItem.m_required, keyItem.m_sensitive, keyItem.m_button));
|
|
return false;
|
|
}
|
|
|
|
// match desiredState as closely as possible. we must not
|
|
// change any modifiers in keyItem.m_sensitive. and if the key
|
|
// is a modifier, we don't want to change that modifier.
|
|
LOG((CLOG_DEBUG1 "desired state: %04x %04x,%04x,%04x", desiredState, currentState, keyItem.m_required, keyItem.m_sensitive));
|
|
if (!keysForModifierState(keyItem.m_button, group,
|
|
activeModifiers, currentState,
|
|
desiredState,
|
|
~(sensitive | keyItem.m_generates),
|
|
s_notRequiredMask, keystrokes)) {
|
|
LOG((CLOG_DEBUG1 "unable to match desired modifier state (%04x,%04x) for key %d", desiredState, ~keyItem.m_sensitive & 0xffffu, keyItem.m_button));
|
|
return false;
|
|
}
|
|
|
|
// repeat or press of key
|
|
type = isAutoRepeat ? kKeystrokeRepeat : kKeystrokePress;
|
|
}
|
|
addKeystrokes(type, keyItem, activeModifiers, currentState, keystrokes);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CKeyMap::keysToRestoreModifiers(const KeyItem& keyItem, SInt32,
|
|
ModifierToKeys& activeModifiers,
|
|
KeyModifierMask& currentState,
|
|
const ModifierToKeys& desiredModifiers,
|
|
Keystrokes& keystrokes) const
|
|
{
|
|
// XXX -- we're not considering modified modifiers here
|
|
|
|
ModifierToKeys oldModifiers = activeModifiers;
|
|
|
|
// get the pressed modifier buttons before and after
|
|
ButtonToKeyMap oldKeys, newKeys;
|
|
collectButtons(oldModifiers, oldKeys);
|
|
collectButtons(desiredModifiers, newKeys);
|
|
|
|
// release unwanted keys
|
|
for (ModifierToKeys::const_iterator i = oldModifiers.begin();
|
|
i != oldModifiers.end(); ++i) {
|
|
KeyButton button = i->second.m_button;
|
|
if (button != keyItem.m_button && newKeys.count(button) == 0) {
|
|
EKeystroke type = kKeystrokeRelease;
|
|
if (i->second.m_lock) {
|
|
type = kKeystrokeUnmodify;
|
|
}
|
|
addKeystrokes(type, i->second,
|
|
activeModifiers, currentState, keystrokes);
|
|
}
|
|
}
|
|
|
|
// press wanted keys
|
|
for (ModifierToKeys::const_iterator i = desiredModifiers.begin();
|
|
i != desiredModifiers.end(); ++i) {
|
|
KeyButton button = i->second.m_button;
|
|
if (button != keyItem.m_button && oldKeys.count(button) == 0) {
|
|
EKeystroke type = kKeystrokePress;
|
|
if (i->second.m_lock) {
|
|
type = kKeystrokeModify;
|
|
}
|
|
addKeystrokes(type, i->second,
|
|
activeModifiers, currentState, keystrokes);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CKeyMap::keysForModifierState(KeyButton button, SInt32 group,
|
|
ModifierToKeys& activeModifiers,
|
|
KeyModifierMask& currentState,
|
|
KeyModifierMask requiredState, KeyModifierMask sensitiveMask,
|
|
KeyModifierMask notRequiredMask,
|
|
Keystrokes& keystrokes) const
|
|
{
|
|
// compute which modifiers need changing
|
|
KeyModifierMask flipMask = ((currentState ^ requiredState) & sensitiveMask);
|
|
// if a modifier is not required then don't even try to match it. if
|
|
// we don't mask out notRequiredMask then we'll try to match those
|
|
// modifiers but succeed if we can't. however, this is known not
|
|
// to work if the key itself is a modifier (the numlock toggle can
|
|
// interfere) so we don't try to match at all.
|
|
flipMask &= ~notRequiredMask;
|
|
LOG((CLOG_DEBUG1 "flip: %04x (%04x vs %04x in %04x - %04x)", flipMask, currentState, requiredState, sensitiveMask & 0xffffu, notRequiredMask & 0xffffu));
|
|
if (flipMask == 0) {
|
|
return true;
|
|
}
|
|
|
|
// fix modifiers. this is complicated by the fact that a modifier may
|
|
// be sensitive to other modifiers! (who thought that up?)
|
|
//
|
|
// we'll assume that modifiers with higher bits are affected by modifiers
|
|
// with lower bits. there's not much basis for that assumption except
|
|
// that we're pretty sure shift isn't changed by other modifiers.
|
|
for (SInt32 bit = kKeyModifierNumBits; bit-- > 0; ) {
|
|
KeyModifierMask mask = (1u << bit);
|
|
if ((flipMask & mask) == 0) {
|
|
// modifier is already correct
|
|
continue;
|
|
}
|
|
|
|
// do we want the modifier active or inactive?
|
|
bool active = ((requiredState & mask) != 0);
|
|
|
|
// get the KeyItem for the modifier in the group
|
|
const KeyItem* keyItem = keyForModifier(button, group, bit);
|
|
if (keyItem == NULL) {
|
|
if ((mask & notRequiredMask) == 0) {
|
|
LOG((CLOG_DEBUG1 "no key for modifier %04x", mask));
|
|
return false;
|
|
}
|
|
else {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// if this modifier is sensitive to modifiers then adjust those
|
|
// modifiers. also check if our assumption was correct. note
|
|
// that we only need to adjust the modifiers on key down.
|
|
KeyModifierMask sensitive = keyItem->m_sensitive;
|
|
if ((sensitive & mask) != 0) {
|
|
// modifier is sensitive to itself. that makes no sense
|
|
// so ignore it.
|
|
LOG((CLOG_DEBUG1 "modifier %04x modified by itself", mask));
|
|
sensitive &= ~mask;
|
|
}
|
|
if (sensitive != 0) {
|
|
if (sensitive > mask) {
|
|
// our assumption is incorrect
|
|
LOG((CLOG_DEBUG1 "modifier %04x modified by %04x", mask, sensitive));
|
|
return false;
|
|
}
|
|
if (active && !keysForModifierState(button, group,
|
|
activeModifiers, currentState,
|
|
keyItem->m_required, sensitive,
|
|
notRequiredMask, keystrokes)) {
|
|
return false;
|
|
}
|
|
else if (!active) {
|
|
// release the modifier
|
|
// XXX -- this doesn't work! if Alt and Meta are mapped
|
|
// to one key and we want to release Meta we can't do
|
|
// that without also releasing Alt.
|
|
// need to think about support for modified modifiers.
|
|
}
|
|
}
|
|
|
|
// current state should match required state
|
|
if ((currentState & sensitive) != (keyItem->m_required & sensitive)) {
|
|
LOG((CLOG_DEBUG1 "unable to match modifier state for modifier %04x (%04x vs %04x in %04x)", mask, currentState, keyItem->m_required, sensitive));
|
|
return false;
|
|
}
|
|
|
|
// add keystrokes
|
|
EKeystroke type = active ? kKeystrokeModify : kKeystrokeUnmodify;
|
|
addKeystrokes(type, *keyItem, activeModifiers, currentState,
|
|
keystrokes);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CKeyMap::addKeystrokes(EKeystroke type, const KeyItem& keyItem,
|
|
ModifierToKeys& activeModifiers,
|
|
KeyModifierMask& currentState,
|
|
Keystrokes& keystrokes) const
|
|
{
|
|
KeyButton button = keyItem.m_button;
|
|
UInt32 data = keyItem.m_client;
|
|
switch (type) {
|
|
case kKeystrokePress:
|
|
keystrokes.push_back(Keystroke(button, true, false, data));
|
|
if (keyItem.m_generates != 0) {
|
|
if (!keyItem.m_lock || (currentState & keyItem.m_generates) == 0) {
|
|
// add modifier key and activate modifier
|
|
activeModifiers.insert(std::make_pair(
|
|
keyItem.m_generates, keyItem));
|
|
currentState |= keyItem.m_generates;
|
|
}
|
|
else {
|
|
// deactivate locking modifier
|
|
activeModifiers.erase(keyItem.m_generates);
|
|
currentState &= ~keyItem.m_generates;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case kKeystrokeRelease:
|
|
keystrokes.push_back(Keystroke(button, false, false, data));
|
|
if (keyItem.m_generates != 0 && !keyItem.m_lock) {
|
|
// remove key from active modifiers
|
|
std::pair<ModifierToKeys::iterator,
|
|
ModifierToKeys::iterator> range =
|
|
activeModifiers.equal_range(keyItem.m_generates);
|
|
for (ModifierToKeys::iterator i = range.first;
|
|
i != range.second; ++i) {
|
|
if (i->second.m_button == button) {
|
|
activeModifiers.erase(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if no more keys for this modifier then deactivate modifier
|
|
if (activeModifiers.count(keyItem.m_generates) == 0) {
|
|
currentState &= ~keyItem.m_generates;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case kKeystrokeRepeat:
|
|
keystrokes.push_back(Keystroke(button, false, true, data));
|
|
keystrokes.push_back(Keystroke(button, true, true, data));
|
|
// no modifier changes on key repeat
|
|
break;
|
|
|
|
case kKeystrokeClick:
|
|
keystrokes.push_back(Keystroke(button, true, false, data));
|
|
keystrokes.push_back(Keystroke(button, false, false, data));
|
|
// no modifier changes on key click
|
|
break;
|
|
|
|
case kKeystrokeModify:
|
|
case kKeystrokeUnmodify:
|
|
if (keyItem.m_lock) {
|
|
// we assume there's just one button for this modifier
|
|
if (m_halfDuplex.count(button) > 0) {
|
|
if (type == kKeystrokeModify) {
|
|
// turn half-duplex toggle on (press)
|
|
keystrokes.push_back(Keystroke(button, true, false, data));
|
|
}
|
|
else {
|
|
// turn half-duplex toggle off (release)
|
|
keystrokes.push_back(Keystroke(button, false, false, data));
|
|
}
|
|
}
|
|
else {
|
|
// toggle (click)
|
|
keystrokes.push_back(Keystroke(button, true, false, data));
|
|
keystrokes.push_back(Keystroke(button, false, false, data));
|
|
}
|
|
}
|
|
else if (type == kKeystrokeModify) {
|
|
// press modifier
|
|
keystrokes.push_back(Keystroke(button, true, false, data));
|
|
}
|
|
else {
|
|
// release all the keys that generate the modifier that are
|
|
// currently down
|
|
std::pair<ModifierToKeys::const_iterator,
|
|
ModifierToKeys::const_iterator> range =
|
|
activeModifiers.equal_range(keyItem.m_generates);
|
|
for (ModifierToKeys::const_iterator i = range.first;
|
|
i != range.second; ++i) {
|
|
keystrokes.push_back(Keystroke(i->second.m_button,
|
|
false, false, i->second.m_client));
|
|
}
|
|
}
|
|
|
|
if (type == kKeystrokeModify) {
|
|
activeModifiers.insert(std::make_pair(
|
|
keyItem.m_generates, keyItem));
|
|
currentState |= keyItem.m_generates;
|
|
}
|
|
else {
|
|
activeModifiers.erase(keyItem.m_generates);
|
|
currentState &= ~keyItem.m_generates;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
SInt32
|
|
CKeyMap::getNumModifiers(KeyModifierMask state)
|
|
{
|
|
SInt32 n = 0;
|
|
for (; state != 0; state >>= 1) {
|
|
if ((state & 1) != 0) {
|
|
++n;
|
|
}
|
|
}
|
|
return n;
|
|
}
|
|
|
|
bool
|
|
CKeyMap::isDeadKey(KeyID key)
|
|
{
|
|
return (key == kKeyCompose || (key >= 0x0300 && key <= 0x036f));
|
|
}
|
|
|
|
KeyID
|
|
CKeyMap::getDeadKey(KeyID key)
|
|
{
|
|
if (isDeadKey(key)) {
|
|
// already dead
|
|
return key;
|
|
}
|
|
|
|
switch (key) {
|
|
case '`':
|
|
return kKeyDeadGrave;
|
|
|
|
case 0xb4u:
|
|
return kKeyDeadAcute;
|
|
|
|
case '^':
|
|
case 0x2c6:
|
|
return kKeyDeadCircumflex;
|
|
|
|
case '~':
|
|
case 0x2dcu:
|
|
return kKeyDeadTilde;
|
|
|
|
case 0xafu:
|
|
return kKeyDeadMacron;
|
|
|
|
case 0x2d8u:
|
|
return kKeyDeadBreve;
|
|
|
|
case 0x2d9u:
|
|
return kKeyDeadAbovedot;
|
|
|
|
case 0xa8u:
|
|
return kKeyDeadDiaeresis;
|
|
|
|
case 0xb0u:
|
|
case 0x2dau:
|
|
return kKeyDeadAbovering;
|
|
|
|
case '\"':
|
|
case 0x2ddu:
|
|
return kKeyDeadDoubleacute;
|
|
|
|
case 0x2c7u:
|
|
return kKeyDeadCaron;
|
|
|
|
case 0xb8u:
|
|
return kKeyDeadCedilla;
|
|
|
|
case 0x2dbu:
|
|
return kKeyDeadOgonek;
|
|
|
|
default:
|
|
// unknown
|
|
return kKeyNone;
|
|
}
|
|
}
|
|
|
|
CString
|
|
CKeyMap::formatKey(KeyID key, KeyModifierMask mask)
|
|
{
|
|
// initialize tables
|
|
initKeyNameMaps();
|
|
|
|
CString x;
|
|
for (SInt32 i = 0; i < kKeyModifierNumBits; ++i) {
|
|
KeyModifierMask mod = (1u << i);
|
|
if ((mask & mod) != 0 && s_modifierToNameMap->count(mod) > 0) {
|
|
x += s_modifierToNameMap->find(mod)->second;
|
|
x += "+";
|
|
}
|
|
}
|
|
if (key != kKeyNone) {
|
|
if (s_keyToNameMap->count(key) > 0) {
|
|
x += s_keyToNameMap->find(key)->second;
|
|
}
|
|
// XXX -- we're assuming ASCII here
|
|
else if (key >= 33 && key < 127) {
|
|
x += (char)key;
|
|
}
|
|
else {
|
|
x += CStringUtil::print("\\u%04x", key);
|
|
}
|
|
}
|
|
else if (!x.empty()) {
|
|
// remove trailing '+'
|
|
x.erase(x.size() - 1);
|
|
}
|
|
return x;
|
|
}
|
|
|
|
bool
|
|
CKeyMap::parseKey(const CString& x, KeyID& key)
|
|
{
|
|
// initialize tables
|
|
initKeyNameMaps();
|
|
|
|
// parse the key
|
|
key = kKeyNone;
|
|
if (s_nameToKeyMap->count(x) > 0) {
|
|
key = s_nameToKeyMap->find(x)->second;
|
|
}
|
|
// XXX -- we're assuming ASCII encoding here
|
|
else if (x.size() == 1) {
|
|
if (!isgraph(x[0])) {
|
|
// unknown key
|
|
return false;
|
|
}
|
|
key = (KeyID)x[0];
|
|
}
|
|
else if (x.size() == 6 && x[0] == '\\' && x[1] == 'u') {
|
|
// escaped unicode (\uXXXX where XXXX is a hex number)
|
|
char* end;
|
|
key = (KeyID)strtol(x.c_str() + 2, &end, 16);
|
|
if (*end != '\0') {
|
|
return false;
|
|
}
|
|
}
|
|
else if (!x.empty()) {
|
|
// unknown key
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
CKeyMap::parseModifiers(CString& x, KeyModifierMask& mask)
|
|
{
|
|
// initialize tables
|
|
initKeyNameMaps();
|
|
|
|
mask = 0;
|
|
CString::size_type tb = x.find_first_not_of(" \t", 0);
|
|
while (tb != CString::npos) {
|
|
// get next component
|
|
CString::size_type te = x.find_first_of(" \t+)", tb);
|
|
if (te == CString::npos) {
|
|
te = x.size();
|
|
}
|
|
CString c = x.substr(tb, te - tb);
|
|
if (c.empty()) {
|
|
// missing component
|
|
return false;
|
|
}
|
|
|
|
if (s_nameToModifierMap->count(c) > 0) {
|
|
KeyModifierMask mod = s_nameToModifierMap->find(c)->second;
|
|
if ((mask & mod) != 0) {
|
|
// modifier appears twice
|
|
return false;
|
|
}
|
|
mask |= mod;
|
|
}
|
|
else {
|
|
// unknown string
|
|
x.erase(0, tb);
|
|
CString::size_type tb = x.find_first_not_of(" \t");
|
|
CString::size_type te = x.find_last_not_of(" \t");
|
|
if (tb == CString::npos) {
|
|
x = "";
|
|
}
|
|
else {
|
|
x = x.substr(tb, te - tb + 1);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// check for '+' or end of string
|
|
tb = x.find_first_not_of(" \t", te);
|
|
if (tb != CString::npos) {
|
|
if (x[tb] != '+') {
|
|
// expected '+'
|
|
return false;
|
|
}
|
|
tb = x.find_first_not_of(" \t", tb + 1);
|
|
}
|
|
}
|
|
|
|
// parsed the whole thing
|
|
x = "";
|
|
return true;
|
|
}
|
|
|
|
void
|
|
CKeyMap::initKeyNameMaps()
|
|
{
|
|
// initialize tables
|
|
if (s_nameToKeyMap == NULL) {
|
|
s_nameToKeyMap = new CNameToKeyMap;
|
|
s_keyToNameMap = new CKeyToNameMap;
|
|
for (const KeyNameMapEntry* i = kKeyNameMap; i->m_name != NULL; ++i) {
|
|
(*s_nameToKeyMap)[i->m_name] = i->m_id;
|
|
(*s_keyToNameMap)[i->m_id] = i->m_name;
|
|
}
|
|
}
|
|
if (s_nameToModifierMap == NULL) {
|
|
s_nameToModifierMap = new CNameToModifierMap;
|
|
s_modifierToNameMap = new CModifierToNameMap;
|
|
for (const KeyModifierNameMapEntry* i = kModifierNameMap;
|
|
i->m_name != NULL; ++i) {
|
|
(*s_nameToModifierMap)[i->m_name] = i->m_mask;
|
|
(*s_modifierToNameMap)[i->m_mask] = i->m_name;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// CKeyMap::KeyItem
|
|
//
|
|
|
|
bool
|
|
CKeyMap::KeyItem::operator==(const KeyItem& x) const
|
|
{
|
|
return (m_id == x.m_id &&
|
|
m_group == x.m_group &&
|
|
m_button == x.m_button &&
|
|
m_required == x.m_required &&
|
|
m_sensitive == x.m_sensitive &&
|
|
m_generates == x.m_generates &&
|
|
m_dead == x.m_dead &&
|
|
m_lock == x.m_lock &&
|
|
m_client == x.m_client);
|
|
}
|
|
|
|
|
|
//
|
|
// CKeyMap::Keystroke
|
|
//
|
|
|
|
CKeyMap::Keystroke::Keystroke(KeyButton button,
|
|
bool press, bool repeat, UInt32 data) :
|
|
m_type(kButton)
|
|
{
|
|
m_data.m_button.m_button = button;
|
|
m_data.m_button.m_press = press;
|
|
m_data.m_button.m_repeat = repeat;
|
|
m_data.m_button.m_client = data;
|
|
}
|
|
|
|
CKeyMap::Keystroke::Keystroke(SInt32 group, bool absolute, bool restore) :
|
|
m_type(kGroup)
|
|
{
|
|
m_data.m_group.m_group = group;
|
|
m_data.m_group.m_absolute = absolute;
|
|
m_data.m_group.m_restore = restore;
|
|
}
|