barrier/synergy/ISecondaryScreen.h
crs 23f948d55a checkpoint. first cut of client and server apps. not tested
yet but they compile and *should* work as is.
2001-10-08 19:24:46 +00:00

74 lines
2.0 KiB
C++

#ifndef ISECONDARYSCREEN_H
#define ISECONDARYSCREEN_H
#include "IInterface.h"
#include "BasicTypes.h"
#include "KeyTypes.h"
#include "MouseTypes.h"
class CClient;
//class IClipboard;
class ISecondaryScreen : public IInterface {
public:
// manipulators
// initialize the screen, hide the cursor, and disable the screen
// saver. start reporting certain events to the client (clipboard
// stolen and screen size changed).
virtual void open(CClient*) = 0;
// close the screen. should restore the screen saver.
virtual void close() = 0;
// called when the user navigates to the secondary screen. warp
// the cursor to the given coordinates and unhide it. prepare to
// simulate input events.
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute) = 0;
// called when the user navigates off the secondary screen. clean
// up input event simulation and hide the cursor.
virtual void leave() = 0;
// warp the cursor to the given position
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute) = 0;
// keyboard input simulation
virtual void onKeyDown(KeyID, KeyModifierMask) = 0;
virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
virtual void onKeyUp(KeyID, KeyModifierMask) = 0;
// mouse input simulation
virtual void onMouseDown(ButtonID) = 0;
virtual void onMouseUp(ButtonID) = 0;
virtual void onMouseMove(SInt32 xAbsolute, SInt32 yAbsolute) = 0;
virtual void onMouseWheel(SInt32 delta) = 0;
/*
// set the screen's clipboard contents. this is usually called
// soon after an enter().
virtual void setClipboard(const IClipboard*) = 0;
// show or hide the screen saver
virtual void onScreenSaver(bool show) = 0;
// clipboard input
virtual void onClipboardChanged() = 0;
*/
// accessors
// get the size of the screen
virtual void getSize(SInt32* width, SInt32* height) const = 0;
// get the size of jump zone
virtual SInt32 getJumpZoneSize() const = 0;
/*
// get the screen's clipboard contents
virtual void getClipboard(IClipboard*) const = 0;
*/
};
#endif