barrier/client/CClient.cpp
crs 13eee14232 server no longer asserts when a client connects with a name that's
already in use by another client.  also added reporting of errors
from the server to clients so clients can report meaningful
messages to users.
2002-05-23 14:56:03 +00:00

576 lines
13 KiB
C++

#include "CClient.h"
#include "CInputPacketStream.h"
#include "COutputPacketStream.h"
#include "CProtocolUtil.h"
#include "CClipboard.h"
#include "ISecondaryScreen.h"
#include "ProtocolTypes.h"
#include "CLock.h"
#include "CThread.h"
#include "CTimerThread.h"
#include "XSynergy.h"
#include "TMethodJob.h"
#include "CLog.h"
#include <assert.h>
#include <memory>
// hack to work around operator=() bug in STL in g++ prior to v3
#if defined(__GNUC__) && (__GNUC__ < 3)
#define assign(_dst, _src, _type) _dst.reset(_src)
#else
#define assign(_dst, _src, _type) _dst = std::auto_ptr<_type >(_src)
#endif
//
// CClient
//
CClient::CClient(const CString& clientName) :
m_name(clientName),
m_input(NULL),
m_output(NULL),
m_screen(NULL),
m_active(false),
m_seqNum(0)
{
// do nothing
}
CClient::~CClient()
{
// do nothing
}
void CClient::run(const CNetworkAddress& serverAddress)
{
CThread* thread = NULL;
try {
log((CLOG_NOTE "starting client"));
// connect to secondary screen
openSecondaryScreen();
// start server interactions
m_serverAddress = &serverAddress;
thread = new CThread(new TMethodJob<CClient>(this, &CClient::runSession));
// handle events
log((CLOG_DEBUG "starting event handling"));
m_screen->run();
// clean up
log((CLOG_NOTE "stopping client"));
thread->cancel();
thread->wait();
delete thread;
closeSecondaryScreen();
}
catch (XBase& e) {
log((CLOG_ERR "client error: %s", e.what()));
// clean up
if (thread != NULL) {
thread->cancel();
thread->wait();
delete thread;
}
closeSecondaryScreen();
}
catch (...) {
log((CLOG_DEBUG "unknown client error"));
// clean up
if (thread != NULL) {
thread->cancel();
thread->wait();
delete thread;
}
closeSecondaryScreen();
throw;
}
}
void CClient::onClipboardChanged(ClipboardID id)
{
log((CLOG_DEBUG "sending clipboard %d changed", id));
CLock lock(&m_mutex);
if (m_output != NULL) {
// m_output can be NULL if the screen calls this method
// before we've gotten around to connecting to the server.
CProtocolUtil::writef(m_output, kMsgCClipboard, id, m_seqNum);
}
// we now own the clipboard and it has not been sent to the server
m_ownClipboard[id] = true;
m_timeClipboard[id] = 0;
// if we're not the active screen then send the clipboard now,
// otherwise we'll until we leave.
if (!m_active) {
// get clipboard
CClipboard clipboard;
m_screen->getClipboard(id, &clipboard);
// save new time
m_timeClipboard[id] = clipboard.getTime();
// marshall the data
CString data = clipboard.marshall();
// send data
log((CLOG_DEBUG "sending clipboard %d seqnum=%d, size=%d", id, m_seqNum, data.size()));
if (m_output != NULL) {
// FIXME -- will we send the clipboard when we connect?
CProtocolUtil::writef(m_output, kMsgDClipboard, id, m_seqNum, &data);
}
}
}
#include "CTCPSocket.h" // FIXME
void CClient::runSession(void*)
{
log((CLOG_DEBUG "starting client \"%s\"", m_name.c_str()));
std::auto_ptr<ISocket> socket;
std::auto_ptr<IInputStream> input;
std::auto_ptr<IOutputStream> output;
try {
// allow connect this much time to succeed
CTimerThread timer(30.0); // FIXME -- timeout in member
// create socket and attempt to connect to server
log((CLOG_DEBUG1 "connecting to server"));
assign(socket, new CTCPSocket(), ISocket); // FIXME -- use factory
socket->connect(*m_serverAddress);
log((CLOG_INFO "connected to server"));
// get the input and output streams
IInputStream* srcInput = socket->getInputStream();
IOutputStream* srcOutput = socket->getOutputStream();
// attach the encryption layer
bool own = false;
/* FIXME -- implement ISecurityFactory
if (m_securityFactory != NULL) {
input.reset(m_securityFactory->createInputFilter(srcInput, own));
output.reset(m_securityFactory->createOutputFilter(srcOutput, own));
srcInput = input.get();
srcOutput = output.get();
own = true;
}
*/
// attach the packetizing filters
assign(input, new CInputPacketStream(srcInput, own), IInputStream);
assign(output, new COutputPacketStream(srcOutput, own), IOutputStream);
// wait for hello from server
log((CLOG_DEBUG1 "wait for hello"));
SInt16 major, minor;
CProtocolUtil::readf(input.get(), "Synergy%2i%2i", &major, &minor);
// check versions
log((CLOG_DEBUG1 "got hello version %d.%d", major, minor));
if (major < kMajorVersion ||
(major == kMajorVersion && minor < kMinorVersion)) {
throw XIncompatibleClient(major, minor);
}
// say hello back
log((CLOG_DEBUG1 "say hello version %d.%d", kMajorVersion, kMinorVersion));
CProtocolUtil::writef(output.get(), "Synergy%2i%2i%s",
kMajorVersion, kMinorVersion, &m_name);
// record streams in a more useful place
CLock lock(&m_mutex);
m_input = input.get();
m_output = output.get();
}
catch (XIncompatibleClient& e) {
log((CLOG_ERR "server has incompatible version %d.%d", e.getMajor(), e.getMinor()));
m_screen->stop();
return;
}
catch (XThread&) {
log((CLOG_ERR "connection timed out"));
m_screen->stop();
throw;
}
catch (XBase& e) {
log((CLOG_ERR "connection failed: %s", e.what()));
m_screen->stop();
return;
}
try {
// handle messages from server
for (;;) {
// wait for reply
log((CLOG_DEBUG2 "waiting for message"));
UInt8 code[4];
UInt32 n = input->read(code, 4);
// verify we got an entire code
if (n == 0) {
log((CLOG_NOTE "server disconnected"));
// server hungup
break;
}
if (n != 4) {
// client sent an incomplete message
log((CLOG_ERR "incomplete message from server"));
break;
}
// parse message
log((CLOG_DEBUG2 "msg from server: %c%c%c%c", code[0], code[1], code[2], code[3]));
if (memcmp(code, kMsgDMouseMove, 4) == 0) {
onMouseMove();
}
else if (memcmp(code, kMsgDMouseWheel, 4) == 0) {
onMouseWheel();
}
else if (memcmp(code, kMsgDKeyDown, 4) == 0) {
onKeyDown();
}
else if (memcmp(code, kMsgDKeyUp, 4) == 0) {
onKeyUp();
}
else if (memcmp(code, kMsgDMouseDown, 4) == 0) {
onMouseDown();
}
else if (memcmp(code, kMsgDMouseUp, 4) == 0) {
onMouseUp();
}
else if (memcmp(code, kMsgDKeyRepeat, 4) == 0) {
onKeyRepeat();
}
else if (memcmp(code, kMsgCEnter, 4) == 0) {
onEnter();
}
else if (memcmp(code, kMsgCLeave, 4) == 0) {
onLeave();
}
else if (memcmp(code, kMsgCClipboard, 4) == 0) {
onGrabClipboard();
}
else if (memcmp(code, kMsgCScreenSaver, 4) == 0) {
onScreenSaver();
}
else if (memcmp(code, kMsgQInfo, 4) == 0) {
onQueryInfo();
}
else if (memcmp(code, kMsgDClipboard, 4) == 0) {
onSetClipboard();
}
else if (memcmp(code, kMsgCClose, 4) == 0) {
// server wants us to hangup
log((CLOG_DEBUG1 "recv close"));
break;
}
else if (memcmp(code, kMsgEIncompatible, 4) == 0) {
onErrorIncompatible();
break;
}
else if (memcmp(code, kMsgEBusy, 4) == 0) {
onErrorBusy();
break;
}
else if (memcmp(code, kMsgEBad, 4) == 0) {
onErrorBad();
break;
}
else {
// unknown message
log((CLOG_ERR "unknown message from server"));
break;
}
}
}
catch (XBase& e) {
log((CLOG_ERR "error: %s", e.what()));
m_screen->stop();
return;
}
// done with socket
log((CLOG_DEBUG "disconnecting from server"));
socket->close();
// exit event loop
m_screen->stop();
}
// FIXME -- use factory to create screen
#if defined(CONFIG_PLATFORM_WIN32)
#include "CMSWindowsSecondaryScreen.h"
#elif defined(CONFIG_PLATFORM_UNIX)
#include "CXWindowsSecondaryScreen.h"
#endif
void CClient::openSecondaryScreen()
{
assert(m_screen == NULL);
// not active
m_active = false;
// reset last sequence number
m_seqNum = 0;
// reset clipboard state
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
m_ownClipboard[id] = false;
m_timeClipboard[id] = 0;
}
// open screen
log((CLOG_DEBUG1 "creating secondary screen"));
#if defined(CONFIG_PLATFORM_WIN32)
m_screen = new CMSWindowsSecondaryScreen;
#elif defined(CONFIG_PLATFORM_UNIX)
m_screen = new CXWindowsSecondaryScreen;
#endif
log((CLOG_DEBUG1 "opening secondary screen"));
m_screen->open(this);
}
void CClient::closeSecondaryScreen()
{
assert(m_screen != NULL);
// close the secondary screen
try {
log((CLOG_DEBUG1 "closing secondary screen"));
m_screen->close();
}
catch (...) {
// ignore
}
// clean up
log((CLOG_DEBUG1 "destroying secondary screen"));
delete m_screen;
m_screen = NULL;
}
void CClient::onEnter()
{
SInt16 x, y;
UInt16 mask;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgCEnter + 4, &x, &y, &m_seqNum, &mask);
m_active = true;
}
log((CLOG_DEBUG1 "recv enter, %d,%d %d %04x", x, y, m_seqNum, mask));
m_screen->enter(x, y, static_cast<KeyModifierMask>(mask));
}
void CClient::onLeave()
{
log((CLOG_DEBUG1 "recv leave"));
// tell screen we're leaving
m_screen->leave();
// no longer the active screen
CLock lock(&m_mutex);
m_active = false;
// send clipboards that we own and that have changed
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
if (m_ownClipboard[id]) {
// get clipboard data. set the clipboard time to the last
// clipboard time before getting the data from the screen
// as the screen may detect an unchanged clipboard and
// avoid copying the data.
CClipboard clipboard;
if (clipboard.open(m_timeClipboard[id]))
clipboard.close();
m_screen->getClipboard(id, &clipboard);
// check time
if (m_timeClipboard[id] == 0 ||
clipboard.getTime() != m_timeClipboard[id]) {
// save new time
m_timeClipboard[id] = clipboard.getTime();
// marshall the data
CString data = clipboard.marshall();
// send data
log((CLOG_DEBUG "sending clipboard %d seqnum=%d, size=%d", id, m_seqNum, data.size()));
CProtocolUtil::writef(m_output,
kMsgDClipboard, id, m_seqNum, &data);
}
}
}
}
void CClient::onGrabClipboard()
{
ClipboardID id;
UInt32 seqNum;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgCClipboard + 4, &id, &seqNum);
log((CLOG_DEBUG "recv grab clipboard %d", id));
// validate
if (id >= kClipboardEnd) {
return;
}
// we no longer own the clipboard
m_ownClipboard[id] = false;
}
m_screen->grabClipboard(id);
}
void CClient::onScreenSaver()
{
SInt8 on;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgCScreenSaver + 4, &on);
}
log((CLOG_DEBUG1 "recv screen saver on=%d", on));
// FIXME
}
void CClient::onQueryInfo()
{
SInt32 w, h;
m_screen->getSize(&w, &h);
SInt32 zoneSize = m_screen->getJumpZoneSize();
log((CLOG_DEBUG1 "sending info size=%d,%d zone=%d", w, h, zoneSize));
CLock lock(&m_mutex);
CProtocolUtil::writef(m_output, kMsgDInfo, w, h, zoneSize);
}
void CClient::onSetClipboard()
{
ClipboardID id;
CString data;
{
// parse message
UInt32 seqNum;
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDClipboard + 4, &id, &seqNum, &data);
}
log((CLOG_DEBUG "recv clipboard %d size=%d", id, data.size()));
// validate
if (id >= kClipboardEnd) {
return;
}
// unmarshall
CClipboard clipboard;
clipboard.unmarshall(data, 0);
// set screen's clipboard
m_screen->setClipboard(id, &clipboard);
}
void CClient::onKeyDown()
{
UInt16 id, mask;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDKeyDown + 4, &id, &mask);
}
log((CLOG_DEBUG1 "recv key down id=%d, mask=0x%04x", id, mask));
m_screen->keyDown(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask));
}
void CClient::onKeyRepeat()
{
UInt16 id, mask, count;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDKeyRepeat + 4, &id, &mask, &count);
}
log((CLOG_DEBUG1 "recv key repeat id=%d, mask=0x%04x, count=%d", id, mask, count));
m_screen->keyRepeat(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask),
count);
}
void CClient::onKeyUp()
{
UInt16 id, mask;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDKeyUp + 4, &id, &mask);
}
log((CLOG_DEBUG1 "recv key up id=%d, mask=0x%04x", id, mask));
m_screen->keyUp(static_cast<KeyID>(id),
static_cast<KeyModifierMask>(mask));
}
void CClient::onMouseDown()
{
SInt8 id;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDMouseDown + 4, &id);
}
log((CLOG_DEBUG1 "recv mouse down id=%d", id));
m_screen->mouseDown(static_cast<ButtonID>(id));
}
void CClient::onMouseUp()
{
SInt8 id;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDMouseUp + 4, &id);
}
log((CLOG_DEBUG1 "recv mouse up id=%d", id));
m_screen->mouseUp(static_cast<ButtonID>(id));
}
void CClient::onMouseMove()
{
SInt16 x, y;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDMouseMove + 4, &x, &y);
}
log((CLOG_DEBUG2 "recv mouse move %d,%d", x, y));
m_screen->mouseMove(x, y);
}
void CClient::onMouseWheel()
{
SInt16 delta;
{
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgDMouseWheel + 4, &delta);
}
log((CLOG_DEBUG2 "recv mouse wheel %+d", delta));
m_screen->mouseWheel(delta);
}
void CClient::onErrorIncompatible()
{
SInt32 major, minor;
CLock lock(&m_mutex);
CProtocolUtil::readf(m_input, kMsgEIncompatible + 4, &major, &minor);
log((CLOG_ERR "server has incompatible version %d.%d", major, minor));
}
void CClient::onErrorBusy()
{
log((CLOG_ERR "server already has a connected client with name \"%s\"", m_name.c_str()));
}
void CClient::onErrorBad()
{
log((CLOG_ERR "server disconnected due to a protocol error"));
}