barrier/lib/server/CConfig.h
crs 435bb738e6 added win32 launcher program. also changed VC++ dsp and dsw
files to binary form so \r\n aren't converted.  added icons
to client and server apps on win32.
2002-08-11 11:49:36 +00:00

288 lines
7.5 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CCONFIG_H
#define CCONFIG_H
#include "ProtocolTypes.h"
#include "CNetworkAddress.h"
#include "XBase.h"
#include "stdmap.h"
#include "stdset.h"
#include <iosfwd>
class CConfig;
namespace std {
struct iterator_traits<CConfig> {
typedef CString value_type;
typedef ptrdiff_t difference_type;
typedef bidirectional_iterator_tag iterator_category;
typedef CString* pointer;
typedef CString& reference;
};
};
//! Server configuration
/*!
This class holds server configuration information. That includes
the names of screens and their aliases, the links between them,
and network addresses.
Note that case is preserved in screen names but is ignored when
comparing names. Screen names and their aliases share a
namespace and must be unique.
*/
class CConfig {
private:
class CCell {
public:
CString m_neighbor[kLastDirection - kFirstDirection + 1];
};
typedef std::map<CString, CCell, CStringUtil::CaselessCmp> CCellMap;
typedef std::map<CString, CString, CStringUtil::CaselessCmp> CNameMap;
public:
typedef CCellMap::const_iterator internal_const_iterator;
typedef CNameMap::const_iterator all_const_iterator;
class const_iterator : std::iterator_traits<CConfig> {
public:
explicit const_iterator() : m_i() { }
explicit const_iterator(const internal_const_iterator& i) : m_i(i) { }
const_iterator& operator=(const const_iterator& i) {
m_i = i.m_i;
return *this;
}
CString operator*() { return m_i->first; }
const CString* operator->() { return &(m_i->first); }
const_iterator& operator++() { ++m_i; return *this; }
const_iterator operator++(int) { return const_iterator(m_i++); }
const_iterator& operator--() { --m_i; return *this; }
const_iterator operator--(int) { return const_iterator(m_i--); }
bool operator==(const const_iterator& i) const {
return (m_i == i.m_i);
}
bool operator!=(const const_iterator& i) const {
return (m_i != i.m_i);
}
private:
internal_const_iterator m_i;
};
CConfig();
virtual ~CConfig();
//! @name manipulators
//@{
//! Add screen
/*!
Adds a screen, returning true iff successful. If a screen or
alias with the given name exists then it fails.
*/
bool addScreen(const CString& name);
//! Rename screen
/*!
Renames a screen. All references to the name are updated.
Returns true iff successful.
*/
bool renameScreen(const CString& oldName,
const CString& newName);
//! Remove screen
/*!
Removes a screen. This also removes aliases for the screen and
disconnects any connections to the screen. \c name may be an
alias.
*/
void removeScreen(const CString& name);
//! Remove all screens
/*!
Removes all screens, aliases, and connections.
*/
void removeAllScreens();
//! Add alias
/*!
Adds an alias for a screen name. An alias can be used
any place the canonical screen name can (except addScreen()).
Returns false if the alias name already exists or the canonical
name is unknown, otherwise returns true.
*/
bool addAlias(const CString& canonical,
const CString& alias);
//! Remove alias
/*!
Removes an alias for a screen name. It returns false if the
alias is unknown or a canonical name, otherwise returns true.
*/
bool removeAlias(const CString& alias);
//! Remove all aliases
/*!
This removes all aliases but not the screens.
*/
void removeAllAliases();
//! Connect screens
/*!
Establishes a one-way connection between opposite edges of two
screens. The user will be able to jump from the \c srcSide of
screen \c srcName to the opposite side of screen \c dstName
when both screens are connected to the server and the user
isn't locked to a screen. Returns false if \c srcName is
unknown.
*/
bool connect(const CString& srcName,
EDirection srcSide,
const CString& dstName);
//! Disconnect screens
/*!
Removes a connection created by connect(). Returns false if
\c srcName is unknown.
*/
bool disconnect(const CString& srcName,
EDirection srcSide);
//! Set server address
/*!
Set the synergy listen addresses. There is no default address so
this must be called to run a server using this configuration.
*/
void setSynergyAddress(const CNetworkAddress&);
//! Set HTTP server address
/*!
Set the HTTP listen addresses. There is no default address so
this must be called to run an HTTP server using this configuration.
*/
void setHTTPAddress(const CNetworkAddress&);
//@}
//! @name accessors
//@{
//! Test screen name validity
/*!
Returns true iff \c name is a valid screen name.
*/
bool isValidScreenName(const CString& name) const;
//! Get beginning (canonical) screen name iterator
const_iterator begin() const;
//! Get ending (canonical) screen name iterator
const_iterator end() const;
//! Get beginning screen name iterator
all_const_iterator beginAll() const;
//! Get ending screen name iterator
all_const_iterator endAll() const;
//! Test for screen name
/*!
Returns true iff \c name names a screen.
*/
bool isScreen(const CString& name) const;
//! Test for canonical screen name
/*!
Returns true iff \c name is the canonical name of a screen.
*/
bool isCanonicalName(const CString& name) const;
//! Get canonical name
/*!
Returns the canonical name of a screen or the empty string if
the name is unknown. Returns the canonical name if one is given.
*/
CString getCanonicalName(const CString& name) const;
//! Get neighbor
/*!
Returns the canonical screen name of the neighbor in the given
direction (set through connect()). Returns the empty string
if there is no neighbor in that direction.
*/
CString getNeighbor(const CString&, EDirection) const;
//! Get the server address
const CNetworkAddress& getSynergyAddress() const;
//! Get the HTTP server address
const CNetworkAddress& getHTTPAddress() const;
//! Compare configurations
bool operator==(const CConfig&) const;
//! Compare configurations
bool operator!=(const CConfig&) const;
//! Read configuration
/*!
Reads a configuration from a stream. Throws XConfigRead on error.
*/
friend std::istream& operator>>(std::istream&, CConfig&);
//! Write configuration
/*!
Writes a configuration to a stream.
*/
friend std::ostream& operator<<(std::ostream&, const CConfig&);
//! Get direction name
/*!
Returns the name of a direction (for debugging).
*/
static const char* dirName(EDirection);
//@}
private:
static bool readLine(std::istream&, CString&);
void readSection(std::istream&);
void readSectionNetwork(std::istream&);
void readSectionScreens(std::istream&);
void readSectionLinks(std::istream&);
void readSectionAliases(std::istream&);
private:
CCellMap m_map;
CNameMap m_nameToCanonicalName;
CNetworkAddress m_synergyAddress;
CNetworkAddress m_httpAddress;
};
//! Configuration stream read exception
/*!
Thrown when a configuration stream cannot be parsed.
*/
class XConfigRead : public XBase {
public:
XConfigRead(const CString&);
~XConfigRead();
protected:
// XBase overrides
virtual CString getWhat() const throw();
private:
CString m_error;
};
#endif