barrier/mt/CThreadRep.h
crs 1d3807cb0e added SIGINT and SIGTERM handling to unix client and server.
either signal causes the main thread to be cancelled.  added
necessary code to make main thread cancellation clean up
nicely.
2002-06-02 18:49:35 +00:00

149 lines
2.9 KiB
C++

#ifndef CTHREADREP_H
#define CTHREADREP_H
#include "BasicTypes.h"
#if defined(CONFIG_PTHREADS)
#include <pthread.h>
#elif defined(CONFIG_PLATFORM_WIN32)
#include <windows.h>
#endif
class CMutex;
class IJob;
class CThreadRep {
public:
CThreadRep(IJob*, void* userData);
// manipulators
// initialize the thread library
static void initThreads();
// change ref count
void ref();
void unref();
// the calling thread sleeps for t seconds. if t == 0.0 then
// the thread yields the CPU.
void sleep(double timeout);
// cancel the thread
void cancel();
// set cancellation state
bool enableCancel(bool enable);
// permanently disable further cancellation and start cancel cleanup
// if cancel has been called and cancellation hasn't been started yet.
void testCancel();
// wait for thread to exit or for current thread to cancel
bool wait(CThreadRep*, double timeout);
// set the priority
void setPriority(int n);
// accessors
// get the exit result for this thread. thread must be terminated.
void* getResult() const;
// get the user data passed to the constructor
void* getUserData() const;
// get the current cancellable state
bool isCancellable() const;
#if defined(CONFIG_PTHREADS)
bool isExited() const;
#elif defined(CONFIG_PLATFORM_WIN32)
HANDLE getExitEvent() const;
HANDLE getCancelEvent() const;
#endif
// return the thread rep for the calling thread. the returned
// rep has been ref()'d.
static CThreadRep* getCurrentThreadRep();
protected:
virtual ~CThreadRep();
private:
// internal constructor
CThreadRep();
// initialization/cleanup
void init();
void fini();
// thread rep lookup
static CThreadRep* find();
// thread functions
#if defined(CONFIG_PTHREADS)
static void* threadFunc(void* arg);
static void threadCancel(int);
static void* threadSignalHandler(void*);
#elif defined(CONFIG_PLATFORM_WIN32)
static unsigned int __stdcall threadFunc(void* arg);
#endif
void doThreadFunc();
// not implemented
CThreadRep(const CThreadRep&);
CThreadRep& operator=(const CThreadRep&);
private:
static CMutex* s_mutex;
static CThreadRep* s_head;
CThreadRep* m_prev;
CThreadRep* m_next;
SInt32 m_refCount;
IJob* m_job;
void* m_userData;
void* m_result;
bool m_cancellable;
bool m_cancelling;
UInt32 m_signals;
#if defined(CONFIG_PTHREADS)
pthread_t m_thread;
bool m_exit;
bool m_cancel;
static pthread_t s_signalThread;
#endif
#if defined(CONFIG_PLATFORM_WIN32)
HANDLE m_thread;
DWORD m_id;
HANDLE m_exit;
HANDLE m_cancel;
#endif
};
//
// CThreadPtr -- auto unref'ing pointer to thread rep
//
class CThreadPtr {
public:
CThreadPtr(CThreadRep* rep) : m_rep(rep) { }
~CThreadPtr() { m_rep->unref(); }
CThreadRep* operator->() const { return m_rep; }
private:
// not implemented
CThreadPtr(const CThreadPtr&);
CThreadPtr& operator=(const CThreadPtr&);
private:
CThreadRep* m_rep;
};
#endif