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f65921bc3f
lib/arch. This should make porting easier. Will probably continue to refactor a little more, moving platform dependent event handling stuff into lib/platform.
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef CTCPSOCKET_H
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#define CTCPSOCKET_H
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#include "IDataSocket.h"
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#include "BasicTypes.h"
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#include "IArchNetwork.h"
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class CMutex;
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class CThread;
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class CBufferedInputStream;
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class CBufferedOutputStream;
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//! TCP data socket
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/*!
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A data socket using TCP.
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*/
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class CTCPSocket : public IDataSocket {
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public:
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CTCPSocket();
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CTCPSocket(CArchSocket);
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~CTCPSocket();
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// ISocket overrides
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virtual void bind(const CNetworkAddress&);
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virtual void close();
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// IDataSocket overrides
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virtual void connect(const CNetworkAddress&);
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virtual IInputStream* getInputStream();
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virtual IOutputStream* getOutputStream();
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private:
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void init();
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void ioThread(void*);
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void ioCleanup();
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void ioService();
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void closeInput(void*);
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void closeOutput(void*);
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private:
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enum { kClosed = 0, kRead = 1, kWrite = 2, kReadWrite = 3 };
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CArchSocket m_socket;
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CBufferedInputStream* m_input;
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CBufferedOutputStream* m_output;
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CMutex* m_mutex;
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CThread* m_thread;
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UInt32 m_connected;
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};
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#endif
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