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212 lines
3.4 KiB
C++
212 lines
3.4 KiB
C++
#include "CStopwatch.h"
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//
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// CStopwatch
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//
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CStopwatch::CStopwatch(bool triggered) :
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m_mark(0.0),
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m_triggered(triggered),
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m_stopped(triggered)
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{
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if (!triggered) {
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m_mark = getClock();
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}
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}
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CStopwatch::~CStopwatch()
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{
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// do nothing
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}
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double
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CStopwatch::reset()
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{
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if (m_stopped) {
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const double dt = m_mark;
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m_mark = 0.0;
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return dt;
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}
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else {
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const double t = getClock();
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const double dt = t - m_mark;
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m_mark = t;
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return dt;
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}
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}
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void
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CStopwatch::stop()
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{
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if (m_stopped) {
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return;
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}
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// save the elapsed time
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m_mark = getClock() - m_mark;
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m_stopped = true;
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}
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void
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CStopwatch::start()
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{
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m_triggered = false;
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if (!m_stopped) {
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return;
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}
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// set the mark such that it reports the time elapsed at stop()
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m_mark = getClock() - m_mark;
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m_stopped = false;
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}
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void
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CStopwatch::setTrigger()
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{
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stop();
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m_triggered = true;
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}
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double
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CStopwatch::getTime()
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{
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if (m_triggered) {
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const double dt = m_mark;
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start();
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return dt;
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}
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else if (m_stopped) {
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return m_mark;
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}
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else {
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return getClock() - m_mark;
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}
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}
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CStopwatch::operator double()
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{
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return getTime();
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}
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bool
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CStopwatch::isStopped() const
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{
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return m_stopped;
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}
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double
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CStopwatch::getTime() const
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{
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if (m_stopped) {
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return m_mark;
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}
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else {
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return getClock() - m_mark;
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}
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}
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CStopwatch::operator double() const
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{
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return getTime();
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}
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#if WINDOWS_LIKE
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// avoid getting a lot a crap from mmsystem.h that we don't need
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#define MMNODRV // Installable driver support
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#define MMNOSOUND // Sound support
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#define MMNOWAVE // Waveform support
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#define MMNOMIDI // MIDI support
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#define MMNOAUX // Auxiliary audio support
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#define MMNOMIXER // Mixer support
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#define MMNOJOY // Joystick support
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#define MMNOMCI // MCI support
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#define MMNOMMIO // Multimedia file I/O support
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#define MMNOMMSYSTEM // General MMSYSTEM functions
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <mmsystem.h>
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typedef WINMMAPI DWORD (WINAPI *PTimeGetTime)(void);
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static double s_freq = 0.0;
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static HINSTANCE s_mmInstance = NULL;
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static PTimeGetTime s_tgt = NULL;
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//
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// initialize local variables
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//
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class CStopwatchInit {
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public:
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CStopwatchInit();
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~CStopwatchInit();
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};
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static CStopwatchInit s_init;
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CStopwatchInit::CStopwatchInit()
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{
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LARGE_INTEGER freq;
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if (QueryPerformanceFrequency(&freq) && freq.QuadPart != 0) {
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s_freq = 1.0 / static_cast<double>(freq.QuadPart);
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}
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else {
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// load winmm.dll and get timeGetTime
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s_mmInstance = LoadLibrary("winmm");
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if (s_mmInstance) {
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s_tgt = (PTimeGetTime)GetProcAddress(s_mmInstance, "timeGetTime");
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}
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}
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}
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CStopwatchInit::~CStopwatchInit()
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{
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if (s_mmInstance) {
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FreeLibrary(reinterpret_cast<HMODULE>(s_mmInstance));
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}
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}
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double
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CStopwatch::getClock() const
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{
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// get time. we try three ways, in order of descending precision
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if (s_freq != 0.0) {
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LARGE_INTEGER c;
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QueryPerformanceCounter(&c);
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return s_freq * static_cast<double>(c.QuadPart);
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}
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else if (s_tgt) {
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return 0.001 * static_cast<double>(s_tgt());
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}
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else {
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return 0.001 * static_cast<double>(GetTickCount());
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}
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}
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#elif UNIX_LIKE
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#if TIME_WITH_SYS_TIME
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# include <sys/time.h>
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# include <time.h>
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#else
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# if HAVE_SYS_TIME_H
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# include <sys/time.h>
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# else
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# include <time.h>
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# endif
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#endif
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#if HAVE_UNISTD_H
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# include <unistd.h>
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#endif
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double
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CStopwatch::getClock() const
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{
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struct timeval t;
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gettimeofday(&t, NULL);
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return (double)t.tv_sec + 1.0e-6 * (double)t.tv_usec;
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}
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#endif // UNIX_LIKE
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