barrier/notes
2001-11-19 00:33:36 +00:00

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CServer
* must have connection thread in screen info map
allows disconnect if screen map changes and screen is removed
* put mutex locks wherever necessary (like accessing m_active)
* must handle disconnect of screen by warping cursor off of it
CClient
* need methods for screen event handler to call as appropriate
server client
------ ------
[accept] <-- connect
challenge --> [encrypt]
[verify] <-- response (encrypted challenge, client name)
hangup if invalid
query info -->
<-- info (size)
...
enter (x,y) -->
clipboard data --> optional
mouse/key events --> optional
query clipboard --> optional
<-- clipboard data (cont.)
leave -->
...
grab clipboard -->
... (on clipboard ownership stolen)
<-- clipboard lost
... (on screen resize)
<-- info (size)
... (on screen saver, primary screen)
saver (on/off) -->
...
quit -->
<-- close
---
primary screen
open
close
enter
leave
warp
clipboard (get/set)
screen saver (show/hide)
queue events with server (including screen saver activation)
secondary screen
open
close
enter
leave
warp
synth mouse
synth key
clipboard (get/set)
screen saver (show/hide)
queue events with client (clipboard lost/changed, size change)
---
client:
open
close
wait: server messages, clipboard taken, screen resize, quit
server:
accept
asynchronously accept new clients
config
asynchronously accept and handle config message (via HTTP)
primary
asynchronously handle primary screen events
comm
send/recv messages to/from clients
---
win32:
double click support
need to support window stations
login screen on NT is a separate window station
handle display changes
---
win32 key translation (client)
get character for key (with appropriate shift)
keypad enter -> VK_???
sys req -> VK_???
compose -> VK_???
X11 key translation (server)
handle compose key?
* don't send compose, don't send dead keys, send composed key?
* send all keys, let client do compose