mirror of
https://github.com/debauchee/barrier.git
synced 2024-12-18 16:31:44 +03:00
749 lines
14 KiB
C++
749 lines
14 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CThreadRep.h"
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#include "CLock.h"
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#include "CMutex.h"
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#include "CThread.h"
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#include "XThread.h"
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#include "CLog.h"
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#include "IJob.h"
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#if HAVE_PTHREAD
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# include <signal.h>
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# define SIGWAKEUP SIGUSR1
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#elif WINDOWS_LIKE
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# if !defined(_MT)
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# error multithreading compile option is required
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# endif
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# include <process.h>
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#else
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#error unsupported platform for multithreading
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#endif
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//
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// CThreadRep
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//
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CMutex* CThreadRep::s_mutex = NULL;
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CThreadRep* CThreadRep::s_head = NULL;
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#if HAVE_PTHREAD
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pthread_t CThreadRep::s_signalThread;
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#endif
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CThreadRep::CThreadRep() :
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m_prev(NULL),
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m_next(NULL),
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m_refCount(1),
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m_job(NULL),
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m_userData(NULL)
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{
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// note -- s_mutex must be locked on entry
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assert(s_mutex != NULL);
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// initialize stuff
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init();
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#if HAVE_PTHREAD
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// get main thread id
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m_thread = pthread_self();
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#elif WINDOWS_LIKE
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// get main thread id
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m_thread = NULL;
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m_id = GetCurrentThreadId();
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#endif
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// insert ourself into linked list
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if (s_head != NULL) {
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s_head->m_prev = this;
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m_next = s_head;
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}
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s_head = this;
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}
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CThreadRep::CThreadRep(IJob* job, void* userData) :
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m_prev(NULL),
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m_next(NULL),
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m_refCount(2), // 1 for us, 1 for thread
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m_job(job),
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m_userData(userData)
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{
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assert(m_job != NULL);
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assert(s_mutex != NULL);
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// create a thread rep for the main thread if the current thread
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// is unknown. note that this might cause multiple "main" threads
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// if threads are created external to this library.
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getCurrentThreadRep()->unref();
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// initialize
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init();
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// hold mutex while we create the thread
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CLock lock(s_mutex);
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// start the thread. throw if it doesn't start.
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#if HAVE_PTHREAD
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// mask some signals in all threads except the main thread
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sigset_t sigset, oldsigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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pthread_sigmask(SIG_BLOCK, &sigset, &oldsigset);
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int status = pthread_create(&m_thread, NULL, threadFunc, (void*)this);
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pthread_sigmask(SIG_SETMASK, &oldsigset, NULL);
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if (status != 0) {
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throw XThreadUnavailable();
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}
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#elif WINDOWS_LIKE
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unsigned int id;
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m_thread = reinterpret_cast<HANDLE>(_beginthreadex(NULL, 0,
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threadFunc, (void*)this, 0, &id));
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m_id = static_cast<DWORD>(id);
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if (m_thread == 0) {
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throw XThreadUnavailable();
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}
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#endif
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// insert ourself into linked list
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if (s_head != NULL) {
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s_head->m_prev = this;
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m_next = s_head;
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}
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s_head = this;
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// returning releases the locks, allowing the child thread to run
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}
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CThreadRep::~CThreadRep()
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{
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// note -- s_mutex must be locked on entry
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// remove ourself from linked list
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if (m_prev != NULL) {
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m_prev->m_next = m_next;
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}
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if (m_next != NULL) {
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m_next->m_prev = m_prev;
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}
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if (s_head == this) {
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s_head = m_next;
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}
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// clean up
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fini();
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}
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void
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CThreadRep::initThreads()
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{
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if (s_mutex == NULL) {
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s_mutex = new CMutex;
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#if HAVE_PTHREAD
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// install SIGWAKEUP handler
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struct sigaction act;
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sigemptyset(&act.sa_mask);
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# if defined(SA_INTERRUPT)
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act.sa_flags = SA_INTERRUPT;
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# else
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act.sa_flags = 0;
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# endif
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act.sa_handler = &threadCancel;
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sigaction(SIGWAKEUP, &act, NULL);
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// set signal mask
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sigset_t sigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGWAKEUP);
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pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGPIPE);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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pthread_sigmask(SIG_BLOCK, &sigset, NULL);
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// fire up the INT and TERM signal handler thread. we could
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// instead arrange to catch and handle these signals but
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// we'd be unable to cancel the main thread since no pthread
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// calls are allowed in a signal handler.
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int status = pthread_create(&s_signalThread, NULL,
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&CThreadRep::threadSignalHandler,
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getCurrentThreadRep());
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if (status != 0) {
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// can't create thread to wait for signal so don't block
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// the signals.
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
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}
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#endif // HAVE_PTHREAD
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}
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}
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void
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CThreadRep::ref()
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{
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CLock lock(s_mutex);
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++m_refCount;
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}
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void
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CThreadRep::unref()
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{
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CLock lock(s_mutex);
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if (--m_refCount == 0) {
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delete this;
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}
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}
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bool
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CThreadRep::enableCancel(bool enable)
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{
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CLock lock(s_mutex);
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const bool old = m_cancellable;
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m_cancellable = enable;
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return old;
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}
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bool
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CThreadRep::isCancellable() const
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{
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CLock lock(s_mutex);
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return (m_cancellable && !m_cancelling);
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}
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void*
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CThreadRep::getResult() const
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{
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// no lock necessary since thread isn't running
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return m_result;
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}
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void*
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CThreadRep::getUserData() const
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{
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// no lock necessary because the value never changes
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return m_userData;
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}
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CThreadRep*
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CThreadRep::getCurrentThreadRep()
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{
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assert(s_mutex != NULL);
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#if HAVE_PTHREAD
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const pthread_t thread = pthread_self();
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#elif WINDOWS_LIKE
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const DWORD id = GetCurrentThreadId();
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#endif
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// lock list while we search
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CLock lock(s_mutex);
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// search
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CThreadRep* scan = s_head;
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while (scan != NULL) {
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#if HAVE_PTHREAD
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if (scan->m_thread == thread) {
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break;
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}
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#elif WINDOWS_LIKE
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if (scan->m_id == id) {
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break;
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}
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#endif
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scan = scan->m_next;
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}
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// create and use main thread rep if thread not found
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if (scan == NULL) {
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scan = new CThreadRep();
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}
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// ref for caller
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++scan->m_refCount;
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return scan;
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}
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void
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CThreadRep::doThreadFunc()
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{
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// default priority is slightly below normal
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setPriority(1);
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// wait for parent to initialize this object
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{ CLock lock(s_mutex); }
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void* result = NULL;
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try {
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// go
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log((CLOG_DEBUG1 "thread %p entry", this));
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m_job->run();
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log((CLOG_DEBUG1 "thread %p exit", this));
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}
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catch (XThreadCancel&) {
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// client called cancel()
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log((CLOG_DEBUG1 "caught cancel on thread %p", this));
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}
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catch (XThreadExit& e) {
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// client called exit()
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result = e.m_result;
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log((CLOG_DEBUG1 "caught exit on thread %p", this));
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}
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catch (...) {
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log((CLOG_DEBUG1 "exception on thread %p", this));
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// note -- don't catch (...) to avoid masking bugs
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delete m_job;
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throw;
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}
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// done with job
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delete m_job;
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// store exit result (no lock necessary because the result will
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// not be accessed until m_exit is set)
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m_result = result;
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}
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#if HAVE_PTHREAD
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#include "CStopwatch.h"
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#if TIME_WITH_SYS_TIME
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# include <sys/time.h>
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# include <time.h>
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#else
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# if HAVE_SYS_TIME_H
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# include <sys/time.h>
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# else
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# include <time.h>
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# endif
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#endif
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void
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CThreadRep::init()
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{
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m_result = NULL;
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m_cancellable = true;
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m_cancelling = false;
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m_cancel = false;
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m_exit = false;
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}
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void
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CThreadRep::fini()
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{
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// main thread has NULL job
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if (m_job != NULL) {
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pthread_detach(m_thread);
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}
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}
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void
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CThreadRep::sleep(
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double timeout)
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{
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if (timeout < 0.0) {
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return;
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}
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struct timespec t;
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t.tv_sec = (long)timeout;
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t.tv_nsec = (long)(1000000000.0 * (timeout - (double)t.tv_sec));
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while (nanosleep(&t, &t) < 0)
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testCancel();
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}
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void
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CThreadRep::cancel()
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{
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CLock lock(s_mutex);
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if (m_cancellable && !m_cancelling) {
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m_cancel = true;
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}
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else {
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return;
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}
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// break out of system calls
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log((CLOG_DEBUG1 "cancel thread %p", this));
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pthread_kill(m_thread, SIGWAKEUP);
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}
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void
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CThreadRep::testCancel()
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{
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{
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CLock lock(s_mutex);
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// done if not cancelled, not cancellable, or already cancelling
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if (!m_cancel || !m_cancellable || m_cancelling) {
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return;
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}
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// update state for cancel
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m_cancel = false;
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m_cancelling = true;
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}
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// start cancel
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log((CLOG_DEBUG1 "throw cancel on thread %p", this));
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throw XThreadCancel();
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}
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bool
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CThreadRep::wait(CThreadRep* target, double timeout)
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{
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if (target == this) {
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return false;
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}
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testCancel();
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if (target->isExited()) {
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return true;
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}
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if (timeout != 0.0) {
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CStopwatch timer;
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do {
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sleep(0.05);
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testCancel();
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if (target->isExited()) {
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return true;
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}
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} while (timeout < 0.0 || timer.getTime() <= timeout);
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}
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return false;
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}
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void
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CThreadRep::setPriority(int)
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{
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// FIXME
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}
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bool
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CThreadRep::isExited() const
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{
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CLock lock(s_mutex);
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return m_exit;
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}
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void*
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CThreadRep::threadFunc(void* arg)
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{
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CThreadRep* rep = (CThreadRep*)arg;
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pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL);
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pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
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// run thread
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rep->doThreadFunc();
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{
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// mark as terminated
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CLock lock(s_mutex);
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rep->m_exit = true;
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}
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// unref thread
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rep->unref();
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// terminate the thread
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return NULL;
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}
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void
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CThreadRep::threadCancel(int)
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{
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// do nothing
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}
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void*
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CThreadRep::threadSignalHandler(void* vrep)
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{
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CThreadRep* mainThreadRep = reinterpret_cast<CThreadRep*>(vrep);
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// detach
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pthread_detach(pthread_self());
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// add signal to mask
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sigset_t sigset;
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sigemptyset(&sigset);
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sigaddset(&sigset, SIGINT);
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sigaddset(&sigset, SIGTERM);
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// also wait on SIGABRT. on linux (others?) this thread (process)
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// will persist after all the other threads evaporate due to an
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// assert unless we wait on SIGABRT. that means our resources (like
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// the socket we're listening on) are not released and never will be
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// until the lingering thread is killed. i don't know why sigwait()
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// should protect the thread from being killed. note that sigwait()
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// doesn't actually return if we receive SIGABRT and, for some
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// reason, we don't have to block SIGABRT.
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sigaddset(&sigset, SIGABRT);
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// we exit the loop via thread cancellation in sigwait()
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for (;;) {
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// wait
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int signal;
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sigwait(&sigset, &signal);
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// if we get here then the signal was raised. cancel the thread.
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mainThreadRep->cancel();
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}
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}
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#endif // HAVE_PTHREAD
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#if WINDOWS_LIKE
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void
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CThreadRep::init()
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{
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m_result = NULL;
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m_cancellable = true;
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m_cancelling = false;
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m_exit = CreateEvent(NULL, TRUE, FALSE, NULL);
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m_cancel = CreateEvent(NULL, TRUE, FALSE, NULL);
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}
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void
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CThreadRep::fini()
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{
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// destroy the events
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CloseHandle(m_cancel);
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CloseHandle(m_exit);
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// close the handle (main thread has a NULL handle)
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if (m_thread != NULL) {
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CloseHandle(m_thread);
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}
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}
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void
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CThreadRep::sleep(
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double timeout)
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{
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if (isCancellable()) {
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WaitForSingleObject(m_cancel, (DWORD)(1000.0 * timeout));
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}
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else {
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Sleep((DWORD)(1000.0 * timeout));
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}
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}
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void
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CThreadRep::cancel()
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{
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log((CLOG_DEBUG1 "cancel thread %p", this));
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SetEvent(m_cancel);
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}
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void
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CThreadRep::testCancel()
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{
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// poll cancel event. return if not set.
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const DWORD result = WaitForSingleObject(getCancelEvent(), 0);
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if (result != WAIT_OBJECT_0) {
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return;
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}
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{
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// ignore if disabled or already cancelling
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CLock lock(s_mutex);
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if (!m_cancellable || m_cancelling)
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return;
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// update state for cancel
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m_cancelling = true;
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ResetEvent(m_cancel);
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}
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// start cancel
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log((CLOG_DEBUG1 "throw cancel on thread %p", this));
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throw XThreadCancel();
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}
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bool
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CThreadRep::wait(CThreadRep* target, double timeout)
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{
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// get the current thread. if it's the same as the target thread
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// then the thread is waiting on itself.
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CThreadPtr currentRep(CThreadRep::getCurrentThreadRep());
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if (target == this) {
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return false;
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}
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// is cancellation enabled?
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const DWORD n = (isCancellable() ? 2 : 1);
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// convert timeout
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DWORD t;
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if (timeout < 0.0) {
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t = INFINITE;
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}
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else {
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t = (DWORD)(1000.0 * timeout);
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}
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// wait for this thread to be cancelled or for the target thread to
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// terminate.
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HANDLE handles[2];
|
|
handles[0] = target->getExitEvent();
|
|
handles[1] = m_cancel;
|
|
DWORD result = WaitForMultipleObjects(n, handles, FALSE, t);
|
|
|
|
// cancel takes priority
|
|
if (n == 2 && result != WAIT_OBJECT_0 + 1 &&
|
|
WaitForSingleObject(handles[1], 0) == WAIT_OBJECT_0) {
|
|
result = WAIT_OBJECT_0 + 1;
|
|
}
|
|
|
|
// handle result
|
|
switch (result) {
|
|
case WAIT_OBJECT_0 + 0:
|
|
// target thread terminated
|
|
return true;
|
|
|
|
case WAIT_OBJECT_0 + 1:
|
|
// this thread was cancelled. does not return.
|
|
testCancel();
|
|
|
|
default:
|
|
// timeout or error
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool
|
|
CThreadRep::waitForEvent(double timeout)
|
|
{
|
|
// check if messages are available first. if we don't do this then
|
|
// MsgWaitForMultipleObjects() will block even if the queue isn't
|
|
// empty if the messages in the queue were there before the last
|
|
// call to GetMessage()/PeekMessage().
|
|
if (HIWORD(GetQueueStatus(QS_ALLINPUT)) != 0) {
|
|
return true;
|
|
}
|
|
|
|
// is cancellation enabled?
|
|
const DWORD n = (isCancellable() ? 1 : 0);
|
|
|
|
// convert timeout
|
|
DWORD t;
|
|
if (timeout < 0.0) {
|
|
t = INFINITE;
|
|
}
|
|
else {
|
|
t = (DWORD)(1000.0 * timeout);
|
|
}
|
|
|
|
// wait for this thread to be cancelled or for the target thread to
|
|
// terminate.
|
|
HANDLE handles[1];
|
|
handles[0] = m_cancel;
|
|
DWORD result = MsgWaitForMultipleObjects(n, handles, FALSE, t, QS_ALLINPUT);
|
|
|
|
// handle result
|
|
switch (result) {
|
|
case WAIT_OBJECT_0 + 1:
|
|
// message is available
|
|
return true;
|
|
|
|
case WAIT_OBJECT_0 + 0:
|
|
// this thread was cancelled. does not return.
|
|
testCancel();
|
|
|
|
default:
|
|
// timeout or error
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void
|
|
CThreadRep::setPriority(int n)
|
|
{
|
|
DWORD pClass = NORMAL_PRIORITY_CLASS;
|
|
if (n < 0) {
|
|
switch (-n) {
|
|
case 1: n = THREAD_PRIORITY_ABOVE_NORMAL; break;
|
|
case 2: n = THREAD_PRIORITY_HIGHEST; break;
|
|
default:
|
|
pClass = HIGH_PRIORITY_CLASS;
|
|
switch (-n - 3) {
|
|
case 0: n = THREAD_PRIORITY_LOWEST; break;
|
|
case 1: n = THREAD_PRIORITY_BELOW_NORMAL; break;
|
|
case 2: n = THREAD_PRIORITY_NORMAL; break;
|
|
case 3: n = THREAD_PRIORITY_ABOVE_NORMAL; break;
|
|
default: n = THREAD_PRIORITY_HIGHEST; break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
switch (n) {
|
|
case 0: n = THREAD_PRIORITY_NORMAL; break;
|
|
case 1: n = THREAD_PRIORITY_BELOW_NORMAL; break;
|
|
case 2: n = THREAD_PRIORITY_LOWEST; break;
|
|
default: n = THREAD_PRIORITY_IDLE; break;
|
|
}
|
|
}
|
|
SetPriorityClass(m_thread, pClass);
|
|
SetThreadPriority(m_thread, n);
|
|
}
|
|
|
|
HANDLE
|
|
CThreadRep::getExitEvent() const
|
|
{
|
|
// no lock necessary because the value never changes
|
|
return m_exit;
|
|
}
|
|
|
|
HANDLE
|
|
CThreadRep::getCancelEvent() const
|
|
{
|
|
// no lock necessary because the value never changes
|
|
return m_cancel;
|
|
}
|
|
|
|
unsigned int __stdcall
|
|
CThreadRep::threadFunc(void* arg)
|
|
{
|
|
CThreadRep* rep = (CThreadRep*)arg;
|
|
|
|
// run thread
|
|
rep->doThreadFunc();
|
|
|
|
// signal termination
|
|
SetEvent(rep->m_exit);
|
|
|
|
// unref thread
|
|
rep->unref();
|
|
|
|
// terminate the thread
|
|
return 0;
|
|
}
|
|
|
|
#endif // WINDOWS_LIKE
|