barrier/lib/platform/CMSWindowsSecondaryScreen.cpp
crs 1758ea6f9f Attempt to fix problems with multimon windows. The mouse position
reported by the synergy hook dll is in a space with 0,0 in the
upper-left which is not necessarily the same as the virtual desktop
space.  So the windows primary screen now accounts for that.  On
the secondary screen, mouse_event() doesn't seem to accept negative
coordinates even on the windows NT family, making monitors with
negative coordinates inaccessible via absolute moves.  So if the
move will be to negative coordinates, use the windows 95 family
fallback of absolute moving to 0,0 then relative moving to the
final position.
2003-01-11 14:01:44 +00:00

1191 lines
31 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "CMSWindowsSecondaryScreen.h"
#include "CMSWindowsScreen.h"
#include "XScreen.h"
#include "CLock.h"
#include "CLog.h"
#include "CArchMiscWindows.h"
#include <cctype>
// these are only defined when WINVER >= 0x0500
#if !defined(SPI_GETMOUSESPEED)
#define SPI_GETMOUSESPEED 112
#endif
#if !defined(SPI_SETMOUSESPEED)
#define SPI_SETMOUSESPEED 113
#endif
//
// CMSWindowsSecondaryScreen
//
CMSWindowsSecondaryScreen::CMSWindowsSecondaryScreen(
IScreenReceiver* receiver) :
m_is95Family(CArchMiscWindows::isWindows95Family()),
m_window(NULL),
m_mask(0)
{
m_screen = new CMSWindowsScreen(receiver, this);
}
CMSWindowsSecondaryScreen::~CMSWindowsSecondaryScreen()
{
assert(m_window == NULL);
delete m_screen;
}
void
CMSWindowsSecondaryScreen::keyDown(KeyID key, KeyModifierMask mask)
{
Keystrokes keys;
UINT virtualKey;
CLock lock(&m_mutex);
m_screen->syncDesktop();
// get the sequence of keys to simulate key press and the final
// modifier state.
m_mask = mapKey(keys, virtualKey, key, mask, kPress);
if (keys.empty()) {
return;
}
// generate key events
doKeystrokes(keys, 1);
// note that key is now down
m_keys[virtualKey] |= 0x80;
switch (virtualKey) {
case VK_LSHIFT:
case VK_RSHIFT:
m_keys[VK_SHIFT] |= 0x80;
break;
case VK_LCONTROL:
case VK_RCONTROL:
m_keys[VK_CONTROL] |= 0x80;
break;
case VK_LMENU:
case VK_RMENU:
m_keys[VK_MENU] |= 0x80;
break;
}
}
void
CMSWindowsSecondaryScreen::keyRepeat(KeyID key,
KeyModifierMask mask, SInt32 count)
{
Keystrokes keys;
UINT virtualKey;
CLock lock(&m_mutex);
m_screen->syncDesktop();
// get the sequence of keys to simulate key repeat and the final
// modifier state.
m_mask = mapKey(keys, virtualKey, key, mask, kRepeat);
if (keys.empty()) {
return;
}
// generate key events
doKeystrokes(keys, count);
}
void
CMSWindowsSecondaryScreen::keyUp(KeyID key, KeyModifierMask mask)
{
Keystrokes keys;
UINT virtualKey;
CLock lock(&m_mutex);
m_screen->syncDesktop();
// get the sequence of keys to simulate key release and the final
// modifier state.
m_mask = mapKey(keys, virtualKey, key, mask, kRelease);
if (keys.empty()) {
return;
}
// generate key events
doKeystrokes(keys, 1);
// note that key is now up
m_keys[virtualKey] &= ~0x80;
switch (virtualKey) {
case VK_LSHIFT:
if ((m_keys[VK_RSHIFT] & 0x80) == 0) {
m_keys[VK_SHIFT] &= ~0x80;
}
break;
case VK_RSHIFT:
if ((m_keys[VK_LSHIFT] & 0x80) == 0) {
m_keys[VK_SHIFT] &= ~0x80;
}
break;
case VK_LCONTROL:
if ((m_keys[VK_RCONTROL] & 0x80) == 0) {
m_keys[VK_CONTROL] &= ~0x80;
}
break;
case VK_RCONTROL:
if ((m_keys[VK_LCONTROL] & 0x80) == 0) {
m_keys[VK_CONTROL] &= ~0x80;
}
break;
case VK_LMENU:
if ((m_keys[VK_RMENU] & 0x80) == 0) {
m_keys[VK_MENU] &= ~0x80;
}
break;
case VK_RMENU:
if ((m_keys[VK_LMENU] & 0x80) == 0) {
m_keys[VK_MENU] &= ~0x80;
}
break;
}
}
void
CMSWindowsSecondaryScreen::mouseDown(ButtonID button)
{
CLock lock(&m_mutex);
m_screen->syncDesktop();
// map button id to button flag
DWORD flags = mapButton(button, true);
// send event
if (flags != 0) {
mouse_event(flags, 0, 0, 0, 0);
}
}
void
CMSWindowsSecondaryScreen::mouseUp(ButtonID button)
{
CLock lock(&m_mutex);
m_screen->syncDesktop();
// map button id to button flag
DWORD flags = mapButton(button, false);
// send event
if (flags != 0) {
mouse_event(flags, 0, 0, 0, 0);
}
}
void
CMSWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
{
CLock lock(&m_mutex);
m_screen->syncDesktop();
warpCursor(x, y);
}
void
CMSWindowsSecondaryScreen::mouseWheel(SInt32 delta)
{
CLock lock(&m_mutex);
m_screen->syncDesktop();
mouse_event(MOUSEEVENTF_WHEEL, 0, 0, delta, 0);
}
void
CMSWindowsSecondaryScreen::resetOptions()
{
// no options
}
void
CMSWindowsSecondaryScreen::setOptions(const COptionsList& /*options*/)
{
// no options
}
IScreen*
CMSWindowsSecondaryScreen::getScreen() const
{
return m_screen;
}
void
CMSWindowsSecondaryScreen::onScreensaver(bool)
{
// ignore
}
bool
CMSWindowsSecondaryScreen::onPreDispatch(const CEvent*)
{
return false;
}
bool
CMSWindowsSecondaryScreen::onEvent(CEvent* event)
{
assert(event != NULL);
const MSG& msg = event->m_msg;
switch (msg.message) {
case WM_ACTIVATEAPP:
if (msg.wParam == FALSE) {
// some other app activated. hide the hider window.
ShowWindow(m_window, SW_HIDE);
}
break;
}
return false;
}
SInt32
CMSWindowsSecondaryScreen::getJumpZoneSize() const
{
return 0;
}
void
CMSWindowsSecondaryScreen::postCreateWindow(HWND window)
{
m_window = window;
if (!isActive()) {
showWindow();
}
}
void
CMSWindowsSecondaryScreen::preDestroyWindow(HWND)
{
// do nothing
}
void
CMSWindowsSecondaryScreen::onPreMainLoop()
{
assert(m_window != NULL);
}
void
CMSWindowsSecondaryScreen::onPreOpen()
{
assert(m_window == NULL);
}
void
CMSWindowsSecondaryScreen::onPreEnter()
{
assert(m_window != NULL);
}
void
CMSWindowsSecondaryScreen::onPreLeave()
{
assert(m_window != NULL);
}
void
CMSWindowsSecondaryScreen::createWindow()
{
// open the desktop and the window
m_window = m_screen->openDesktop();
if (m_window == NULL) {
throw XScreenOpenFailure();
}
}
void
CMSWindowsSecondaryScreen::destroyWindow()
{
// release keys that are logically pressed
releaseKeys();
// close the desktop and the window
m_screen->closeDesktop();
m_window = NULL;
}
void
CMSWindowsSecondaryScreen::showWindow()
{
// move hider window under the mouse (rather than moving the mouse
// somewhere else on the screen)
SInt32 x, y;
getCursorPos(x, y);
MoveWindow(m_window, x, y, 1, 1, FALSE);
// raise and show the hider window. take activation.
ShowWindow(m_window, SW_SHOWNORMAL);
}
void
CMSWindowsSecondaryScreen::hideWindow()
{
ShowWindow(m_window, SW_HIDE);
}
void
CMSWindowsSecondaryScreen::warpCursor(SInt32 x, SInt32 y)
{
typedef UINT (WINAPI *SendInput_t)(UINT, LPINPUT, int);
static bool gotSendInput = false;
static SendInput_t SendInput = NULL;
// motion is simple (i.e. it's on the primary monitor) if there
// is only one monitor.
bool simple = !m_screen->isMultimon();
if (!simple) {
// also simple if motion is within the primary monitor
simple = (x >= 0 && x < GetSystemMetrics(SM_CXSCREEN) &&
y >= 0 && y < GetSystemMetrics(SM_CYSCREEN));
if (!simple && !m_is95Family) {
// also simple if not on windows 95 family since the
// NT family mouse_event() allows absolute moves to
// any monitor.
//
// note -- this is possibly untrue if the primary
// monitor isn't upper-left most so limit it to that
// situation.
SInt32 x0, y0, w, h;
m_screen->getShape(x0, y0, w, h);
simple = (x0 == 0 && y0 == 0);
}
}
// move the mouse directly to target position on NT family or if
// not using multiple monitors.
if (simple) {
SInt32 x0, y0, w, h;
m_screen->getShape(x0, y0, w, h);
mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
(DWORD)((65535.99 * (x - x0)) / (w - 1)),
(DWORD)((65535.99 * (y - y0)) / (h - 1)),
0, 0);
}
// windows 98 (and Me?) is broken. you cannot set the absolute
// position of the mouse except on the primary monitor but you
// can do relative moves onto any monitor. this is, in microsoft's
// words, "by design." apparently the designers of windows 2000
// we're a little less lazy and did it right.
//
// we use the microsoft recommendation (Q193003): set the absolute
// position on the primary monitor, disable mouse acceleration,
// relative move the mouse to the final location, restore mouse
// acceleration. to avoid one kind of race condition (the user
// clicking the mouse or pressing a key between the absolute and
// relative move) we'll use SendInput() which guarantees that the
// events are delivered uninterrupted. we cannot prevent changes
// to the mouse acceleration at inopportune times, though. if
// SendInput() is unavailable then use mouse_event(); SendInput()
// is not available on Windows 95 and NT 4.0 prior to SP3.
//
// point-to-activate (x-mouse) doesn't seem to be bothered by the
// absolute/relative combination. a window over the absolute
// position (0,0) does *not* get activated (at least not on win2k)
// if the relative move puts the cursor elsewhere. similarly, the
// app under the final mouse position does *not* get deactivated
// by the absolute move to 0,0.
else {
// lookup SendInput() function
if (!gotSendInput) {
gotSendInput = true;
HINSTANCE user32 = LoadLibrary("user32.dll");
if (user32 != NULL) {
SendInput = reinterpret_cast<SendInput_t>(
GetProcAddress(user32, "SendInput"));
FreeLibrary(user32);
}
}
// save mouse speed & acceleration
int oldSpeed[4];
bool accelChanged =
SystemParametersInfo(SPI_GETMOUSE,0, oldSpeed,0) &&
SystemParametersInfo(SPI_GETMOUSESPEED, 0, oldSpeed + 3, 0);
// use 1:1 motion
if (accelChanged) {
int newSpeed[4] = { 0, 0, 0, 1 };
accelChanged =
SystemParametersInfo(SPI_SETMOUSE, 0, newSpeed, 0) ||
SystemParametersInfo(SPI_SETMOUSESPEED, 0, newSpeed + 3, 0);
}
// send events
INPUT events[2];
events[0].type = INPUT_MOUSE;
events[0].mi.dx = 0;
events[0].mi.dy = 0;
events[0].mi.mouseData = 0;
events[0].mi.dwFlags = MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE;
events[0].mi.time = GetTickCount();
events[0].mi.dwExtraInfo = 0;
events[1].type = INPUT_MOUSE;
events[1].mi.dx = x;
events[1].mi.dy = y;
events[1].mi.mouseData = 0;
events[1].mi.dwFlags = MOUSEEVENTF_MOVE;
events[1].mi.time = events[0].mi.time;
events[1].mi.dwExtraInfo = 0;
if (SendInput != NULL) {
SendInput(sizeof(events) / sizeof(events[0]),
events, sizeof(events[0]));
}
else {
mouse_event(events[0].mi.dwFlags,
events[0].mi.dx,
events[0].mi.dy,
events[0].mi.mouseData,
events[0].mi.dwExtraInfo);
mouse_event(events[1].mi.dwFlags,
events[1].mi.dx,
events[1].mi.dy,
events[1].mi.mouseData,
events[1].mi.dwExtraInfo);
}
// restore mouse speed & acceleration
if (accelChanged) {
SystemParametersInfo(SPI_SETMOUSE, 0, oldSpeed, 0);
SystemParametersInfo(SPI_SETMOUSESPEED, 0, oldSpeed + 3, 0);
}
}
}
void
CMSWindowsSecondaryScreen::updateKeys()
{
// clear key state
memset(m_keys, 0, sizeof(m_keys));
// we only care about the modifier key states
m_keys[VK_LSHIFT] = static_cast<BYTE>(GetKeyState(VK_LSHIFT));
m_keys[VK_RSHIFT] = static_cast<BYTE>(GetKeyState(VK_RSHIFT));
m_keys[VK_SHIFT] = static_cast<BYTE>(GetKeyState(VK_SHIFT));
m_keys[VK_LCONTROL] = static_cast<BYTE>(GetKeyState(VK_LCONTROL));
m_keys[VK_RCONTROL] = static_cast<BYTE>(GetKeyState(VK_RCONTROL));
m_keys[VK_CONTROL] = static_cast<BYTE>(GetKeyState(VK_CONTROL));
m_keys[VK_LMENU] = static_cast<BYTE>(GetKeyState(VK_LMENU));
m_keys[VK_RMENU] = static_cast<BYTE>(GetKeyState(VK_RMENU));
m_keys[VK_MENU] = static_cast<BYTE>(GetKeyState(VK_MENU));
m_keys[VK_LWIN] = static_cast<BYTE>(GetKeyState(VK_LWIN));
m_keys[VK_RWIN] = static_cast<BYTE>(GetKeyState(VK_RWIN));
m_keys[VK_APPS] = static_cast<BYTE>(GetKeyState(VK_APPS));
m_keys[VK_CAPITAL] = static_cast<BYTE>(GetKeyState(VK_CAPITAL));
m_keys[VK_NUMLOCK] = static_cast<BYTE>(GetKeyState(VK_NUMLOCK));
m_keys[VK_SCROLL] = static_cast<BYTE>(GetKeyState(VK_SCROLL));
// update active modifier mask
m_mask = 0;
if ((m_keys[VK_LSHIFT] & 0x80) != 0 || (m_keys[VK_RSHIFT] & 0x80) != 0) {
m_mask |= KeyModifierShift;
}
if ((m_keys[VK_LCONTROL] & 0x80) != 0 ||
(m_keys[VK_RCONTROL] & 0x80) != 0) {
m_mask |= KeyModifierControl;
}
if ((m_keys[VK_LMENU] & 0x80) != 0 || (m_keys[VK_RMENU] & 0x80) != 0) {
m_mask |= KeyModifierAlt;
}
// note -- no keys for KeyModifierMeta
if ((m_keys[VK_LWIN] & 0x80) != 0 || (m_keys[VK_RWIN] & 0x80) != 0) {
m_mask |= KeyModifierSuper;
}
if ((m_keys[VK_CAPITAL] & 0x01) != 0) {
m_mask |= KeyModifierCapsLock;
}
if ((m_keys[VK_NUMLOCK] & 0x01) != 0) {
m_mask |= KeyModifierNumLock;
}
if ((m_keys[VK_SCROLL] & 0x01) != 0) {
m_mask |= KeyModifierScrollLock;
}
// note -- do not save KeyModifierModeSwitch in m_mask
LOG((CLOG_DEBUG2 "modifiers on update: 0x%04x", m_mask));
}
void
CMSWindowsSecondaryScreen::setToggleState(KeyModifierMask mask)
{
// toggle modifiers that don't match the desired state
if ((mask & KeyModifierCapsLock) != (m_mask & KeyModifierCapsLock)) {
toggleKey(VK_CAPITAL, KeyModifierCapsLock);
}
if ((mask & KeyModifierNumLock) != (m_mask & KeyModifierNumLock)) {
toggleKey(VK_NUMLOCK | 0x100, KeyModifierNumLock);
}
if ((mask & KeyModifierScrollLock) != (m_mask & KeyModifierScrollLock)) {
toggleKey(VK_SCROLL, KeyModifierScrollLock);
}
}
KeyModifierMask
CMSWindowsSecondaryScreen::getToggleState() const
{
return (m_mask & (KeyModifierCapsLock |
KeyModifierNumLock |
KeyModifierScrollLock));
}
// map special KeyID keys to virtual key codes. if the key is an
// extended key then the entry is the virtual key code | 0x100.
// unmapped keys have a 0 entry.
static const UINT g_mapEE00[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x20 */ VK_TAB, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
};
static const UINT g_mapEF00[] =
{
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x08 */ VK_BACK, VK_TAB, 0, VK_CLEAR, 0, VK_RETURN, 0, 0,
/* 0x10 */ 0, 0, 0, VK_PAUSE, VK_SCROLL, 0/*sys-req*/, 0, 0,
/* 0x18 */ 0, 0, 0, VK_ESCAPE, 0, 0, 0, 0,
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x50 */ VK_HOME|0x100, VK_LEFT|0x100, VK_UP|0x100, VK_RIGHT|0x100,
/* 0x54 */ VK_DOWN|0x100, VK_PRIOR|0x100, VK_NEXT|0x100, VK_END|0x100,
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x60 */ VK_SELECT|0x100, VK_SNAPSHOT|0x100, VK_EXECUTE|0x100, VK_INSERT|0x100,
/* 0x64 */ 0, 0, 0, VK_APPS|0x100,
/* 0x68 */ 0, 0, VK_HELP|0x100, VK_CANCEL|0x100, 0, 0, 0, 0,
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0x78 */ 0, 0, 0, 0, 0, 0, VK_MODECHANGE|0x100, VK_NUMLOCK|0x100,
/* 0x80 */ VK_SPACE, 0, 0, 0, 0, 0, 0, 0,
/* 0x88 */ 0, VK_TAB, 0, 0, 0, VK_RETURN|0x100, 0, 0,
/* 0x90 */ 0, 0, 0, 0, 0, VK_HOME, VK_LEFT, VK_UP,
/* 0x98 */ VK_RIGHT, VK_DOWN, VK_PRIOR, VK_NEXT,
/* 0x9c */ VK_END, 0, VK_INSERT, VK_DELETE,
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xa8 */ 0, 0, VK_MULTIPLY, VK_ADD,
/* 0xac */ VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE|0x100,
/* 0xb0 */ VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
/* 0xb4 */ VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
/* 0xb8 */ VK_NUMPAD8, VK_NUMPAD9, 0, 0, 0, 0, VK_F1, VK_F2,
/* 0xc0 */ VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10,
/* 0xc8 */ VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
/* 0xd0 */ VK_F19, VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, 0, 0,
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xe0 */ 0, VK_LSHIFT, VK_RSHIFT, VK_LCONTROL,
/* 0xe4 */ VK_RCONTROL|0x100, VK_CAPITAL, 0, 0,
/* 0xe8 */ 0, VK_LMENU, VK_RMENU|0x100, VK_LWIN|0x100,
/* 0xec */ VK_RWIN|0x100, 0, 0, 0,
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, VK_DELETE|0x100
};
DWORD
CMSWindowsSecondaryScreen::mapButton(ButtonID button, bool press) const
{
// map button id to button flag
switch (button) {
case kButtonLeft:
return press ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP;
case kButtonMiddle:
return press ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP;
case kButtonRight:
return press ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP;
default:
return 0;
}
}
KeyModifierMask
CMSWindowsSecondaryScreen::mapKey(Keystrokes& keys, UINT& virtualKey,
KeyID id, KeyModifierMask mask, EKeyAction action) const
{
virtualKey = 0;
// check for special keys
if ((id & 0xfffff000) == 0xe000) {
if ((id & 0xff00) == 0xee00) {
virtualKey = g_mapEE00[id & 0xff];
}
else if ((id & 0xff00) == 0xef00) {
virtualKey = g_mapEF00[id & 0xff];
}
if (virtualKey == 0) {
LOG((CLOG_DEBUG2 "unknown special key"));
return m_mask;
}
}
// special handling of VK_SNAPSHOT
if ((virtualKey & 0xff) == VK_SNAPSHOT) {
// ignore key repeats on print screen
if (action != kRepeat) {
// get event flags
DWORD flags = 0;
if (isExtendedKey(virtualKey)) {
flags |= KEYEVENTF_EXTENDEDKEY;
}
if (action != kPress) {
flags |= KEYEVENTF_KEYUP;
}
// active window or fullscreen?
BYTE scan = 0;
if ((mask & KeyModifierAlt) == 0) {
scan = 1;
}
// send event
keybd_event(static_cast<BYTE>(virtualKey & 0xff), scan, flags, 0);
}
return m_mask;
}
// get output mask. default output mask carries over the current
// toggle modifier states and includes desired shift, control, alt,
// meta, and super states.
KeyModifierMask outMask = (m_mask &
(KeyModifierCapsLock |
KeyModifierNumLock |
KeyModifierScrollLock));
outMask |= (mask &
(KeyModifierShift |
KeyModifierControl |
KeyModifierAlt |
KeyModifierMeta |
KeyModifierSuper));
// set control and alt if mode shift (AltGr) is requested
if ((mask & KeyModifierModeSwitch) != 0) {
outMask |= KeyModifierControl | KeyModifierAlt;
}
// extract extended key flag
const bool isExtended = ((virtualKey & 0x100) != 0);
virtualKey &= ~0x100;
// if not in map then ask system to convert character
if (virtualKey == 0) {
// translate. return no keys if unknown key.
// FIXME -- handle unicode
TCHAR ascii = static_cast<TCHAR>(id & 0x000000ff);
SHORT vk = VkKeyScan(ascii);
if (vk == 0xffff) {
LOG((CLOG_DEBUG2 "no virtual key for character %d", id));
return m_mask;
}
// use whatever shift state VkKeyScan says
// FIXME -- also for control and alt, but it's more difficult
// to determine if control and alt must be off or if it just
// doesn't matter.
outMask &= ~KeyModifierShift;
// convert system modifier mask to our mask
if (HIBYTE(vk) & 1) {
outMask |= KeyModifierShift;
}
if (HIBYTE(vk) & 2) {
outMask |= KeyModifierControl;
}
if (HIBYTE(vk) & 4) {
outMask |= KeyModifierAlt;
}
// handle combination of caps-lock and shift. if caps-lock is
// off locally then use shift as necessary. if caps-lock is on
// locally then it reverses the meaning of shift for keys that
// are subject to case conversion.
if ((outMask & KeyModifierCapsLock) != 0) {
if (tolower(ascii) != toupper(ascii)) {
LOG((CLOG_DEBUG2 "flip shift"));
outMask ^= KeyModifierShift;
}
}
// get virtual key
virtualKey = LOBYTE(vk);
}
// if in map then figure out correct modifier state
else {
// check numeric keypad. note that while KeyID distinguishes
// between the keypad movement keys (e.g. Home, left arrow),
// the virtual keys do not. however, the virtual keys do
// distinguish between keypad numbers and operators (e.g.
// add, multiply) and their main keyboard counterparts.
// therefore, we can ignore the num-lock state for movement
// virtual keys but not for numeric keys.
if (virtualKey >= VK_NUMPAD0 && virtualKey <= VK_DIVIDE) {
// set required shift state based on current numlock state
if ((outMask & KeyModifierNumLock) == 0) {
if ((m_mask & KeyModifierNumLock) == 0) {
LOG((CLOG_DEBUG2 "turn on num lock for keypad key"));
outMask |= KeyModifierNumLock;
}
else {
LOG((CLOG_DEBUG2 "turn on shift for keypad key"));
outMask |= KeyModifierShift;
}
}
}
// check for left tab
else if (id == kKeyLeftTab) {
outMask |= KeyModifierShift;
}
}
LOG((CLOG_DEBUG2 "KeyID %d to virtual key %d mask 0x%04x", id, virtualKey, outMask));
// a list of modifier key info
class CModifierInfo {
public:
KeyModifierMask m_mask;
UINT m_virtualKey;
UINT m_virtualKey2;
bool m_isToggle;
};
static const CModifierInfo s_modifier[] = {
{ KeyModifierShift, VK_LSHIFT, VK_RSHIFT, false },
{ KeyModifierControl, VK_LCONTROL, VK_RCONTROL | 0x100,false },
{ KeyModifierAlt, VK_LMENU, VK_RMENU | 0x100, false },
// note -- no keys for KeyModifierMeta
{ KeyModifierSuper, VK_LWIN | 0x100, VK_RWIN | 0x100, false },
{ KeyModifierCapsLock, VK_CAPITAL, 0, true },
{ KeyModifierNumLock, VK_NUMLOCK | 0x100, 0, true },
{ KeyModifierScrollLock,VK_SCROLL, 0, true }
};
static const unsigned int s_numModifiers =
sizeof(s_modifier) / sizeof(s_modifier[0]);
// note if the key is a modifier
unsigned int modifierIndex;
switch (virtualKey) {
case VK_SHIFT:
case VK_LSHIFT:
case VK_RSHIFT:
modifierIndex = 0;
break;
case VK_CONTROL:
case VK_LCONTROL:
case VK_RCONTROL:
modifierIndex = 1;
break;
case VK_MENU:
case VK_LMENU:
case VK_RMENU:
modifierIndex = 2;
break;
case VK_LWIN:
case VK_RWIN:
modifierIndex = 3;
break;
case VK_CAPITAL:
modifierIndex = 4;
break;
case VK_NUMLOCK:
modifierIndex = 5;
break;
case VK_SCROLL:
modifierIndex = 6;
break;
default:
modifierIndex = s_numModifiers;
break;
}
const bool isModifier = (modifierIndex != s_numModifiers);
// add the key events required to get to the modifier state
// necessary to generate an event yielding id. also save the
// key events required to restore the state. if the key is
// a modifier key then skip this because modifiers should not
// modify modifiers.
Keystrokes undo;
Keystroke keystroke;
if (outMask != m_mask && !isModifier) {
for (unsigned int i = 0; i < s_numModifiers; ++i) {
KeyModifierMask bit = s_modifier[i].m_mask;
if ((outMask & bit) != (m_mask & bit)) {
if ((outMask & bit) != 0) {
// modifier is not active but should be. if the
// modifier is a toggle then toggle it on with a
// press/release, otherwise activate it with a
// press.
keystroke.m_virtualKey = s_modifier[i].m_virtualKey;
keystroke.m_press = true;
keystroke.m_repeat = false;
keys.push_back(keystroke);
if (s_modifier[i].m_isToggle) {
keystroke.m_press = false;
keys.push_back(keystroke);
undo.push_back(keystroke);
keystroke.m_press = true;
undo.push_back(keystroke);
}
else {
keystroke.m_press = false;
undo.push_back(keystroke);
}
}
else {
// modifier is active but should not be. if the
// modifier is a toggle then toggle it off with a
// press/release, otherwise deactivate it with a
// release. we must check each keycode for the
// modifier if not a toggle.
if (s_modifier[i].m_isToggle) {
keystroke.m_virtualKey = s_modifier[i].m_virtualKey;
keystroke.m_press = true;
keystroke.m_repeat = false;
keys.push_back(keystroke);
keystroke.m_press = false;
keys.push_back(keystroke);
undo.push_back(keystroke);
keystroke.m_press = true;
undo.push_back(keystroke);
}
else {
UINT key = s_modifier[i].m_virtualKey;
if ((m_keys[key & 0xff] & 0x80) != 0) {
keystroke.m_virtualKey = key;
keystroke.m_press = false;
keystroke.m_repeat = false;
keys.push_back(keystroke);
keystroke.m_press = true;
undo.push_back(keystroke);
}
key = s_modifier[i].m_virtualKey2;
if (key != 0 && (m_keys[key & 0xff] & 0x80) != 0) {
keystroke.m_virtualKey = key;
keystroke.m_press = false;
keystroke.m_repeat = false;
keys.push_back(keystroke);
keystroke.m_press = true;
undo.push_back(keystroke);
}
}
}
}
}
}
// add the key event
keystroke.m_virtualKey = virtualKey;
if (isExtended) {
keystroke.m_virtualKey |= 0x100;
}
switch (action) {
case kPress:
keystroke.m_press = true;
keystroke.m_repeat = false;
keys.push_back(keystroke);
break;
case kRelease:
keystroke.m_press = false;
keystroke.m_repeat = false;
keys.push_back(keystroke);
break;
case kRepeat:
keystroke.m_press = true;
keystroke.m_repeat = true;
keys.push_back(keystroke);
break;
}
// add key events to restore the modifier state. apply events in
// the reverse order that they're stored in undo.
while (!undo.empty()) {
keys.push_back(undo.back());
undo.pop_back();
}
// if the key is a modifier key then compute the modifier mask after
// this key is pressed.
mask = m_mask;
if (isModifier && action != kRepeat) {
// toggle keys modify the state on release. other keys set
// the bit on press and clear the bit on release.
const CModifierInfo& modifier = s_modifier[modifierIndex];
if (modifier.m_isToggle) {
if (action == kRelease) {
mask ^= modifier.m_mask;
}
}
else if (action == kPress) {
mask |= modifier.m_mask;
}
else {
// can't reset bit until all keys that set it are released.
// scan those keys to see if any are pressed.
bool down = false;
if (virtualKey != (modifier.m_virtualKey & 0xff) &&
(m_keys[modifier.m_virtualKey & 0xff] & 0x80) != 0) {
down = true;
}
if (modifier.m_virtualKey2 != 0 &&
virtualKey != (modifier.m_virtualKey2 & 0xff) &&
(m_keys[modifier.m_virtualKey2 & 0xff] & 0x80) != 0) {
down = true;
}
if (!down)
mask &= ~modifier.m_mask;
}
}
LOG((CLOG_DEBUG2 "previous modifiers 0x%04x, final modifiers 0x%04x", m_mask, mask));
return mask;
}
void
CMSWindowsSecondaryScreen::doKeystrokes(const Keystrokes& keys, SInt32 count)
{
// do nothing if no keys or no repeats
if (count < 1 || keys.empty()) {
return;
}
// generate key events
for (Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ) {
if (k->m_repeat) {
// repeat from here up to but not including the next key
// with m_repeat == false count times.
Keystrokes::const_iterator start = k;
for (; count > 0; --count) {
// send repeating events
for (k = start; k != keys.end() && k->m_repeat; ++k) {
sendKeyEvent(k->m_virtualKey, k->m_press);
}
}
// note -- k is now on the first non-repeat key after the
// repeat keys, exactly where we'd like to continue from.
}
else {
// send event
sendKeyEvent(k->m_virtualKey, k->m_press);
// next key
++k;
}
}
}
void
CMSWindowsSecondaryScreen::releaseKeys()
{
CLock lock(&m_mutex);
m_screen->syncDesktop();
// release left/right modifier keys first. if the platform doesn't
// support them then they won't be set and the non-side-distinuishing
// key will retain its state. if the platform does support them then
// the non-side-distinguishing will be reset.
if ((m_keys[VK_LSHIFT] & 0x80) != 0) {
sendKeyEvent(VK_LSHIFT, false);
m_keys[VK_SHIFT] = 0;
m_keys[VK_LSHIFT] = 0;
}
if ((m_keys[VK_RSHIFT] & 0x80) != 0) {
sendKeyEvent(VK_RSHIFT, false);
m_keys[VK_SHIFT] = 0;
m_keys[VK_RSHIFT] = 0;
}
if ((m_keys[VK_LCONTROL] & 0x80) != 0) {
sendKeyEvent(VK_LCONTROL, false);
m_keys[VK_CONTROL] = 0;
m_keys[VK_LCONTROL] = 0;
}
if ((m_keys[VK_RCONTROL] & 0x80) != 0) {
sendKeyEvent(VK_RCONTROL, false);
m_keys[VK_CONTROL] = 0;
m_keys[VK_RCONTROL] = 0;
}
if ((m_keys[VK_LMENU] & 0x80) != 0) {
sendKeyEvent(VK_LMENU, false);
m_keys[VK_MENU] = 0;
m_keys[VK_LMENU] = 0;
}
if ((m_keys[VK_RMENU] & 0x80) != 0) {
sendKeyEvent(VK_RMENU, false);
m_keys[VK_MENU] = 0;
m_keys[VK_RMENU] = 0;
}
// now check all the other keys
for (UInt32 i = 0; i < sizeof(m_keys) / sizeof(m_keys[0]); ++i) {
if ((m_keys[i] & 0x80) != 0) {
sendKeyEvent(i, false);
m_keys[i] = 0;
}
}
}
void
CMSWindowsSecondaryScreen::toggleKey(UINT virtualKey, KeyModifierMask mask)
{
// send key events to simulate a press and release
sendKeyEvent(virtualKey, true);
sendKeyEvent(virtualKey, false);
// toggle shadow state
m_mask ^= mask;
m_keys[virtualKey & 0xff] ^= 0x01;
}
UINT
CMSWindowsSecondaryScreen::virtualKeyToScanCode(UINT& virtualKey) const
{
// try mapping given virtual key
UINT code = MapVirtualKey(virtualKey & 0xff, 0);
if (code != 0) {
return code;
}
// no dice. if the virtual key distinguishes between left/right
// then try the one that doesn't distinguish sides. windows (or
// keyboard drivers) are inconsistent in their treatment of these
// virtual keys. the following behaviors have been observed:
//
// win2k (gateway desktop):
// MapVirtualKey(vk, 0):
// VK_SHIFT == VK_LSHIFT != VK_RSHIFT
// VK_CONTROL == VK_LCONTROL == VK_RCONTROL
// VK_MENU == VK_LMENU == VK_RMENU
// MapVirtualKey(sc, 3):
// VK_LSHIFT and VK_RSHIFT mapped independently
// VK_LCONTROL is mapped but not VK_RCONTROL
// VK_LMENU is mapped but not VK_RMENU
//
// win me (sony vaio laptop):
// MapVirtualKey(vk, 0):
// VK_SHIFT mapped; VK_LSHIFT, VK_RSHIFT not mapped
// VK_CONTROL mapped; VK_LCONTROL, VK_RCONTROL not mapped
// VK_MENU mapped; VK_LMENU, VK_RMENU not mapped
// MapVirtualKey(sc, 3):
// all scan codes unmapped (function apparently unimplemented)
switch (virtualKey & 0xff) {
case VK_LSHIFT:
case VK_RSHIFT:
virtualKey = VK_SHIFT;
return MapVirtualKey(VK_SHIFT, 0);
case VK_LCONTROL:
case VK_RCONTROL:
virtualKey = VK_CONTROL;
return MapVirtualKey(VK_CONTROL, 0);
case VK_LMENU:
case VK_RMENU:
virtualKey = VK_MENU;
return MapVirtualKey(VK_MENU, 0);
default:
return 0;
}
}
bool
CMSWindowsSecondaryScreen::isExtendedKey(UINT virtualKey) const
{
// see if we've already encoded the extended flag
if ((virtualKey & 0x100) != 0) {
return true;
}
// check known virtual keys
switch (virtualKey & 0xff) {
case VK_NUMLOCK:
case VK_RCONTROL:
case VK_RMENU:
case VK_LWIN:
case VK_RWIN:
case VK_APPS:
return true;
default:
return false;
}
}
void
CMSWindowsSecondaryScreen::sendKeyEvent(UINT virtualKey, bool press)
{
DWORD flags = 0;
if (isExtendedKey(virtualKey)) {
flags |= KEYEVENTF_EXTENDEDKEY;
}
if (!press) {
flags |= KEYEVENTF_KEYUP;
}
const UINT code = virtualKeyToScanCode(virtualKey);
keybd_event(static_cast<BYTE>(virtualKey & 0xff),
static_cast<BYTE>(code), flags, 0);
LOG((CLOG_DEBUG1 "send key %d, 0x%04x, %s%s", virtualKey & 0xff, code, ((flags & KEYEVENTF_KEYUP) ? "release" : "press"), ((flags & KEYEVENTF_EXTENDEDKEY) ? " extended" : "")));
}