mirror of
https://github.com/debauchee/barrier.git
synced 2024-12-20 01:11:37 +03:00
1d17f865ea
tray icon to the client and server that gives status feedback to the user and allows the user to kill the app.
226 lines
7.0 KiB
C++
226 lines
7.0 KiB
C++
/*
|
|
* synergy -- mouse and keyboard sharing utility
|
|
* Copyright (C) 2002 Chris Schoeneman
|
|
*
|
|
* This package is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* found in the file COPYING that should have accompanied this file.
|
|
*
|
|
* This package is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*/
|
|
|
|
#ifndef CTHREAD_H
|
|
#define CTHREAD_H
|
|
|
|
#include "IArchMultithread.h"
|
|
|
|
class IJob;
|
|
|
|
//! Thread handle
|
|
/*!
|
|
Creating a CThread creates a new context of execution (i.e. thread) that
|
|
runs simulatenously with the calling thread. A CThread is only a handle
|
|
to a thread; deleting a CThread does not cancel or destroy the thread it
|
|
refers to and multiple CThread objects can refer to the same thread.
|
|
|
|
Threads can terminate themselves but cannot be forced to terminate by
|
|
other threads. However, other threads can signal a thread to terminate
|
|
itself by cancelling it. And a thread can wait (block) on another thread
|
|
to terminate.
|
|
|
|
Most functions that can block for an arbitrary time are cancellation
|
|
points. A cancellation point is a function that can be interrupted by
|
|
a request to cancel the thread. Cancellation points are noted in the
|
|
documentation.
|
|
*/
|
|
// note -- do not derive from this class
|
|
class CThread {
|
|
public:
|
|
//! Result of waitForEvent()
|
|
enum EWaitResult {
|
|
kEvent, //!< An event is pending
|
|
kExit, //!< Thread exited
|
|
kTimeout //!< Wait timed out
|
|
};
|
|
|
|
//! Run \c adoptedJob in a new thread
|
|
/*!
|
|
Create and start a new thread executing the \c adoptedJob. The
|
|
new thread takes ownership of \c adoptedJob and will delete it.
|
|
*/
|
|
CThread(IJob* adoptedJob);
|
|
|
|
//! Duplicate a thread handle
|
|
/*!
|
|
Make a new thread object that refers to an existing thread.
|
|
This does \b not start a new thread.
|
|
*/
|
|
CThread(const CThread&);
|
|
|
|
//! Release a thread handle
|
|
/*!
|
|
Release a thread handle. This does not terminate the thread. A thread
|
|
will keep running until the job completes or calls exit() or allows
|
|
itself to be cancelled.
|
|
*/
|
|
~CThread();
|
|
|
|
//! @name manipulators
|
|
//@{
|
|
|
|
//! Assign thread handle
|
|
/*!
|
|
Assign a thread handle. This has no effect on the threads, it simply
|
|
makes this thread object refer to another thread. It does \b not
|
|
start a new thread.
|
|
*/
|
|
CThread& operator=(const CThread&);
|
|
|
|
//! Terminate the calling thread
|
|
/*!
|
|
Terminate the calling thread. This function does not return but
|
|
the stack is unwound and automatic objects are destroyed, as if
|
|
exit() threw an exception (which is, in fact, what it does). The
|
|
argument is saved as the result returned by getResult(). If you
|
|
have \c catch(...) blocks then you should add the following before
|
|
each to avoid catching the exit:
|
|
\code
|
|
catch(CThreadExit&) { throw; }
|
|
\endcode
|
|
or add the \c RETHROW_XTHREAD macro to the \c catch(...) block.
|
|
*/
|
|
static void exit(void*);
|
|
|
|
//! Cancel thread
|
|
/*!
|
|
Cancel the thread. cancel() never waits for the thread to
|
|
terminate; it just posts the cancel and returns. A thread will
|
|
terminate when it enters a cancellation point with cancellation
|
|
enabled. If cancellation is disabled then the cancel is
|
|
remembered but not acted on until the first call to a
|
|
cancellation point after cancellation is enabled.
|
|
|
|
A cancellation point is a function that can act on cancellation.
|
|
A cancellation point does not return if there's a cancel pending.
|
|
Instead, it unwinds the stack and destroys automatic objects, as
|
|
if cancel() threw an exception (which is, in fact, what it does).
|
|
Threads must take care to unlock and clean up any resources they
|
|
may have, especially mutexes. They can \c catch(XThreadCancel) to
|
|
do that then rethrow the exception or they can let it happen
|
|
automatically by doing clean up in the d'tors of automatic
|
|
objects (like CLock). Clients are strongly encouraged to do the latter.
|
|
During cancellation, further cancel() calls are ignored (i.e.
|
|
a thread cannot be interrupted by a cancel during cancellation).
|
|
|
|
Clients that \c catch(XThreadCancel) must always rethrow the
|
|
exception. Clients that \c catch(...) must either rethrow the
|
|
exception or include a \c catch(XThreadCancel) handler that
|
|
rethrows. The \c RETHROW_XTHREAD macro may be useful for that.
|
|
*/
|
|
void cancel();
|
|
|
|
//! Change thread priority
|
|
/*!
|
|
Change the priority of the thread. Normal priority is 0, 1 is
|
|
the next lower, etc. -1 is the next higher, etc. but boosting
|
|
the priority may not be permitted and will be silenty ignored.
|
|
*/
|
|
void setPriority(int n);
|
|
|
|
//@}
|
|
//! @name accessors
|
|
//@{
|
|
|
|
//! Get current thread's handle
|
|
/*!
|
|
Return a CThread object representing the calling thread.
|
|
*/
|
|
static CThread getCurrentThread();
|
|
|
|
//! Test for cancellation
|
|
/*!
|
|
testCancel() does nothing but is a cancellation point. Call
|
|
this to make a function itself a cancellation point. If the
|
|
thread was cancelled and cancellation is enabled this will
|
|
cause the thread to unwind the stack and terminate.
|
|
|
|
(cancellation point)
|
|
*/
|
|
static void testCancel();
|
|
|
|
//! Wait for thread to terminate
|
|
/*!
|
|
Waits for the thread to terminate (by exit() or cancel() or
|
|
by returning from the thread job) for up to \c timeout seconds,
|
|
returning true if the thread terminated and false otherwise.
|
|
This returns immediately with false if called by a thread on
|
|
itself and immediately with true if the thread has already
|
|
terminated. This will wait forever if \c timeout < 0.0.
|
|
|
|
(cancellation point)
|
|
*/
|
|
bool wait(double timeout = -1.0) const;
|
|
|
|
//! Wait for an event (win32)
|
|
/*!
|
|
Wait for the message queue to contain a message or for the thread
|
|
to exit for up to \c timeout seconds. This returns immediately if
|
|
any message is available (including messages that were already in
|
|
the queue during the last call to \c GetMessage() or
|
|
\c PeekMessage() or waitForEvent(). Returns kEvent if a message
|
|
is available, kExit if the thread exited, and kTimeout otherwise.
|
|
This will wait forever if \c timeout < 0.0.
|
|
|
|
This method is available under win32 only.
|
|
|
|
(cancellation point)
|
|
*/
|
|
EWaitResult waitForEvent(double timeout = -1.0) const;
|
|
|
|
//! Get the exit result
|
|
/*!
|
|
Returns the exit result. This does an implicit wait(). It returns
|
|
NULL immediately if called by a thread on itself or on a thread that
|
|
was cancelled.
|
|
|
|
(cancellation point)
|
|
*/
|
|
void* getResult() const;
|
|
|
|
//! Get the thread id
|
|
/*!
|
|
Returns an integer id for this thread. This id must not be used to
|
|
check if two CThread objects refer to the same thread. Use
|
|
operator==() for that.
|
|
*/
|
|
IArchMultithread::ThreadID
|
|
getID() const;
|
|
|
|
//! Compare thread handles
|
|
/*!
|
|
Returns true if two CThread objects refer to the same thread.
|
|
*/
|
|
bool operator==(const CThread&) const;
|
|
|
|
//! Compare thread handles
|
|
/*!
|
|
Returns true if two CThread objects do not refer to the same thread.
|
|
*/
|
|
bool operator!=(const CThread&) const;
|
|
|
|
//@}
|
|
|
|
private:
|
|
CThread(CArchThread);
|
|
|
|
static void* threadFunc(void*);
|
|
|
|
private:
|
|
CArchThread m_thread;
|
|
};
|
|
|
|
#endif
|