barrier/lib/server/CPrimaryClient.h
crs 11f90022e0 Checkpointing improved key handling. This change adds non-ASCII
key handling to win32 on both client and server.  It also changes
the protocol and adds code to ensure every key pressed also gets
released and that that doesn't get confused when the KeyID for
the press is different from the KeyID of the release (or repeat).
2003-04-27 17:01:14 +00:00

138 lines
3.9 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CPRIMARYCLIENT_H
#define CPRIMARYCLIENT_H
#include "IClient.h"
#include "IScreenReceiver.h"
#include "ProtocolTypes.h"
class IClipboard;
class CPrimaryScreen;
class IPrimaryScreenFactory;
class IPrimaryScreenReceiver;
class IServer;
//! Primary screen as pseudo-client
/*!
The primary screen does not have a client associated with it. This
class provides a pseudo-client to allow the primary screen to be
treated as if it was on a client.
*/
class CPrimaryClient : public IScreenReceiver, public IClient {
public:
/*!
\c name is the name of the server. The caller retains ownership of
\c factory. Throws XScreenOpenFailure or whatever the factory can
throw if the screen cannot be created.
*/
CPrimaryClient(IPrimaryScreenFactory* factory, IServer*,
IPrimaryScreenReceiver*, const CString& name);
~CPrimaryClient();
//! @name manipulators
//@{
//! Exit event loop
/*!
Force mainLoop() to return. This call can return before
mainLoop() does (i.e. asynchronously). This may only be
called between a successful open() and close().
*/
void exitMainLoop();
//! Update configuration
/*!
Handles reconfiguration of jump zones.
*/
void reconfigure(UInt32 activeSides);
//! Install a one-shot timer
/*!
Installs a one-shot timer for \c timeout seconds and returns the
id of the timer (which will be passed to \c onTimerExpired()).
*/
UInt32 addOneShotTimer(double timeout);
//@}
//! @name accessors
//@{
//! Get clipboard
/*!
Save the marshalled contents of the clipboard indicated by \c id.
*/
void getClipboard(ClipboardID, CString&) const;
//! Get toggle key state
/*!
Returns the primary screen's current toggle modifier key state.
*/
KeyModifierMask getToggleMask() const;
//! Get screen lock state
/*!
Returns true if the user is locked to the screen.
*/
bool isLockedToScreen() const;
//@}
// IScreenReceiver overrides
virtual void onError();
virtual void onInfoChanged(const CClientInfo&);
virtual bool onGrabClipboard(ClipboardID);
virtual void onClipboardChanged(ClipboardID, const CString&);
// IClient overrides
virtual void open();
virtual void mainLoop();
virtual void close();
virtual void enter(SInt32 xAbs, SInt32 yAbs,
UInt32 seqNum, KeyModifierMask mask,
bool forScreensaver);
virtual bool leave();
virtual void setClipboard(ClipboardID, const CString&);
virtual void grabClipboard(ClipboardID);
virtual void setClipboardDirty(ClipboardID, bool);
virtual void keyDown(KeyID, KeyModifierMask, KeyButton);
virtual void keyRepeat(KeyID, KeyModifierMask,
SInt32 count, KeyButton);
virtual void keyUp(KeyID, KeyModifierMask, KeyButton);
virtual void mouseDown(ButtonID);
virtual void mouseUp(ButtonID);
virtual void mouseMove(SInt32 xAbs, SInt32 yAbs);
virtual void mouseWheel(SInt32 delta);
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual CString getName() const;
virtual SInt32 getJumpZoneSize() const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCursorPos(SInt32& x, SInt32& y) const;
virtual void getCursorCenter(SInt32& x, SInt32& y) const;
private:
IServer* m_server;
CPrimaryScreen* m_screen;
CString m_name;
UInt32 m_seqNum;
CClientInfo m_info;
bool m_clipboardDirty[kClipboardEnd];
};
#endif