mirror of
https://github.com/debauchee/barrier.git
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f65921bc3f
lib/arch. This should make porting easier. Will probably continue to refactor a little more, moving platform dependent event handling stuff into lib/platform.
144 lines
4.6 KiB
C++
144 lines
4.6 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef CUNICODE_H
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#define CUNICODE_H
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#include "CString.h"
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#include "BasicTypes.h"
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//! Unicode utility functions
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/*!
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This class provides functions for converting between various Unicode
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encodings and the current locale encoding.
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*/
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class CUnicode {
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public:
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//! @name accessors
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//@{
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//! Test UTF-8 string for validity
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/*!
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Returns true iff the string contains a valid sequence of UTF-8
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encoded characters.
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*/
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static bool isUTF8(const CString&);
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//! Convert from UTF-8 to UCS-2 encoding
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/*!
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Convert from UTF-8 to UCS-2. If errors is not NULL then *errors
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is set to true iff any character could not be encoded in UCS-2.
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Decoding errors do not set *errors.
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*/
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static CString UTF8ToUCS2(const CString&, bool* errors = NULL);
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//! Convert from UTF-8 to UCS-4 encoding
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/*!
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Convert from UTF-8 to UCS-4. If errors is not NULL then *errors
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is set to true iff any character could not be encoded in UCS-4.
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Decoding errors do not set *errors.
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*/
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static CString UTF8ToUCS4(const CString&, bool* errors = NULL);
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//! Convert from UTF-8 to UTF-16 encoding
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/*!
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Convert from UTF-8 to UTF-16. If errors is not NULL then *errors
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is set to true iff any character could not be encoded in UTF-16.
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Decoding errors do not set *errors.
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*/
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static CString UTF8ToUTF16(const CString&, bool* errors = NULL);
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//! Convert from UTF-8 to UTF-32 encoding
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/*!
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Convert from UTF-8 to UTF-32. If errors is not NULL then *errors
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is set to true iff any character could not be encoded in UTF-32.
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Decoding errors do not set *errors.
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*/
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static CString UTF8ToUTF32(const CString&, bool* errors = NULL);
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//! Convert from UTF-8 to the current locale encoding
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/*!
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Convert from UTF-8 to the current locale encoding. If errors is not
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NULL then *errors is set to true iff any character could not be encoded.
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Decoding errors do not set *errors.
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*/
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static CString UTF8ToText(const CString&, bool* errors = NULL);
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//! Convert from UCS-2 to UTF-8
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/*!
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Convert from UCS-2 to UTF-8. If errors is not NULL then *errors is
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set to true iff any character could not be decoded.
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*/
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static CString UCS2ToUTF8(const CString&, bool* errors = NULL);
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//! Convert from UCS-4 to UTF-8
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/*!
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Convert from UCS-4 to UTF-8. If errors is not NULL then *errors is
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set to true iff any character could not be decoded.
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*/
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static CString UCS4ToUTF8(const CString&, bool* errors = NULL);
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//! Convert from UTF-16 to UTF-8
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/*!
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Convert from UTF-16 to UTF-8. If errors is not NULL then *errors is
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set to true iff any character could not be decoded.
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*/
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static CString UTF16ToUTF8(const CString&, bool* errors = NULL);
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//! Convert from UTF-32 to UTF-8
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/*!
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Convert from UTF-32 to UTF-8. If errors is not NULL then *errors is
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set to true iff any character could not be decoded.
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*/
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static CString UTF32ToUTF8(const CString&, bool* errors = NULL);
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//! Convert from the current locale encoding to UTF-8
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/*!
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Convert from the current locale encoding to UTF-8. If errors is not
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NULL then *errors is set to true iff any character could not be decoded.
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*/
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static CString textToUTF8(const CString&, bool* errors = NULL);
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//@}
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private:
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// convert UTF8 to wchar_t string (using whatever encoding is native
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// to the platform). caller must delete[] the returned string. the
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// string is *not* nul terminated; the length (in characters) is
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// returned in size.
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static wchar_t* UTF8ToWideChar(const CString&,
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UInt32& size, bool* errors);
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// convert nul terminated wchar_t string (in platform's native
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// encoding) to UTF8.
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static CString wideCharToUTF8(const wchar_t*,
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UInt32 size, bool* errors);
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// internal conversion to UTF8
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static CString doUCS2ToUTF8(const UInt8* src, UInt32 n, bool* errors);
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static CString doUCS4ToUTF8(const UInt8* src, UInt32 n, bool* errors);
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static CString doUTF16ToUTF8(const UInt8* src, UInt32 n, bool* errors);
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static CString doUTF32ToUTF8(const UInt8* src, UInt32 n, bool* errors);
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// convert characters to/from UTF8
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static UInt32 fromUTF8(const UInt8*& src, UInt32& size);
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static void toUTF8(CString& dst, UInt32 c, bool* errors);
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private:
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static UInt32 s_invalid;
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static UInt32 s_replacement;
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};
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#endif
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