barrier/lib/platform/COSXScreen.h
crs 6284286d4f Fixed handling of modifier keys on OS X. Also made OS X client
ignore small mouse wheel events (which seem to get sent by some
win32 systems).  Other platforms were already ignoring them.
2004-07-29 22:11:27 +00:00

150 lines
4.4 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2004 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef COSXSCREEN_H
#define COSXSCREEN_H
#include "CPlatformScreen.h"
#include "stdvector.h"
#include <Carbon/Carbon.h>
class COSXKeyState;
class COSXScreenSaver;
//! Implementation of IPlatformScreen for OS X
class COSXScreen : public CPlatformScreen {
public:
COSXScreen(bool isPrimary);
virtual ~COSXScreen();
// IScreen overrides
virtual void* getEventTarget() const;
virtual bool getClipboard(ClipboardID id, IClipboard*) const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCursorPos(SInt32& x, SInt32& y) const;
// IPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual SInt32 getJumpZoneSize() const;
virtual bool isAnyMouseButtonDown() const;
virtual void getCursorCenter(SInt32& x, SInt32& y) const;
// ISecondaryScreen overrides
virtual void fakeMouseButton(ButtonID id, bool press) const;
virtual void fakeMouseMove(SInt32 x, SInt32 y) const;
virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const;
virtual void fakeMouseWheel(SInt32 delta) const;
// IPlatformScreen overrides
virtual void enable();
virtual void disable();
virtual void enter();
virtual bool leave();
virtual bool setClipboard(ClipboardID, const IClipboard*);
virtual void checkClipboards();
virtual void openScreensaver(bool notify);
virtual void closeScreensaver();
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const COptionsList& options);
virtual void setSequenceNumber(UInt32);
virtual bool isPrimary() const;
protected:
// IPlatformScreen overrides
virtual void handleSystemEvent(const CEvent&, void*);
virtual void updateButtons();
virtual IKeyState* getKeyState() const;
private:
void updateScreenShape();
void postMouseEvent(const CGPoint &) const;
// convenience function to send events
void sendEvent(CEvent::Type type, void* = NULL) const;
void sendClipboardEvent(CEvent::Type type, ClipboardID id) const;
// message handlers
bool onMouseMove(SInt32 x, SInt32 y);
// mouse button handler. pressed is true if this is a mousedown
// event, false if it is a mouseup event. macButton is the index
// of the button pressed using the mac button mapping.
bool onMouseButton(bool pressed, UInt16 macButton) const;
bool onMouseWheel(SInt32 delta) const;
bool onDisplayChange();
bool onKey(EventRef event) const;
// map mac mouse button to synergy buttons
ButtonID mapMacButtonToSynergy(UInt16) const;
// map mac modifier mask to synergy modifier mask
KeyModifierMask mapMacModifiersToSynergy(EventRef event) const;
/// Resolution switch callback
static pascal void displayManagerCallback(void* inUserData,
SInt16 inMessage, void* inNotifyData);
private:
// true if screen is being used as a primary screen, false otherwise
bool m_isPrimary;
// true if mouse has entered the screen
bool m_isOnScreen;
// the display
CGDirectDisplayID m_displayID;
// screen shape stuff
SInt32 m_x, m_y;
SInt32 m_w, m_h;
SInt32 m_xCenter, m_yCenter;
// mouse state
mutable SInt32 m_xCursor, m_yCursor;
mutable bool m_cursorPosValid;
mutable boolean_t m_buttons[5];
bool m_cursorHidden;
// keyboard stuff
COSXKeyState* m_keyState;
// clipboards
UInt32 m_sequenceNumber;
// screen saver stuff
COSXScreenSaver* m_screensaver;
bool m_screensaverNotify;
// clipboard stuff
bool m_ownClipboard;
// window object that gets user input events when the server
// has focus.
WindowRef m_hiddenWindow;
// window object that gets user input events when the server
// does not have focus.
WindowRef m_userInputWindow;
// display manager stuff (to get screen resolution switches).
DMExtendedNotificationUPP m_displayManagerNotificationUPP;
ProcessSerialNumber m_PSN;
};
#endif