barrier/lib/client/CSecondaryScreen.cpp
crs fee4095624 Reorganized source tree. Moved client.cpp into cmd/synergy as
synergy.cpp and server.cpp into cmd/synergyd as synergyd.cpp.
Moved and renamed related files.  Moved remaining source files
into lib/....  Modified and added makefiles as appropriate.
Result is that library files are under lib with each library
in its own directory and program files are under cmd with each
command in its own directory.
2002-07-30 16:52:46 +00:00

261 lines
3.7 KiB
C++

#include "CSecondaryScreen.h"
#include "IScreen.h"
#include "CLock.h"
#include "CThread.h"
#include "CLog.h"
//
// CSecondaryScreen
//
CSecondaryScreen::CSecondaryScreen()
{
// do nothing
}
CSecondaryScreen::~CSecondaryScreen()
{
// do nothing
}
void
CSecondaryScreen::mainLoop()
{
// change our priority
CThread::getCurrentThread().setPriority(-7);
// run event loop
try {
log((CLOG_DEBUG "entering event loop"));
onPreMainLoop();
getScreen()->mainLoop();
onPostMainLoop();
log((CLOG_DEBUG "exiting event loop"));
}
catch (...) {
onPostMainLoop();
log((CLOG_DEBUG "exiting event loop"));
throw;
}
}
void
CSecondaryScreen::exitMainLoop()
{
getScreen()->exitMainLoop();
}
void
CSecondaryScreen::open()
{
try {
// subclass hook
onPreOpen();
// open the screen
getScreen()->open();
// create and prepare our window
createWindow();
// assume primary has all clipboards
for (ClipboardID id = 0; id < kClipboardEnd; ++id) {
grabClipboard(id);
}
// update keyboard state
updateKeys();
// disable the screen saver
getScreen()->openScreensaver(false);
// subclass hook
onPostOpen();
}
catch (...) {
close();
throw;
}
// hide the cursor
{
CLock lock(&m_mutex);
m_active = true;
}
leave();
}
void
CSecondaryScreen::close()
{
onPreClose();
getScreen()->closeScreensaver();
destroyWindow();
getScreen()->close();
onPostClose();
}
void
CSecondaryScreen::enter(SInt32 x, SInt32 y, KeyModifierMask mask)
{
CLock lock(&m_mutex);
assert(m_active == false);
log((CLOG_INFO "entering screen at %d,%d mask=%04x", x, y, mask));
getScreen()->syncDesktop();
// now active
m_active = true;
// subclass hook
onPreEnter();
// update our keyboard state to reflect the local state
updateKeys();
// toggle modifiers that don't match the desired state
setToggleState(mask);
// warp to requested location
warpCursor(x, y);
// show mouse
hideWindow();
// subclass hook
onPostEnter();
}
void
CSecondaryScreen::leave()
{
log((CLOG_INFO "leaving screen"));
CLock lock(&m_mutex);
assert(m_active == true);
getScreen()->syncDesktop();
// subclass hook
onPreLeave();
// hide mouse
showWindow();
// subclass hook
onPostLeave();
// not active anymore
m_active = false;
// make sure our idea of clipboard ownership is correct
getScreen()->checkClipboards();
}
void
CSecondaryScreen::setClipboard(ClipboardID id,
const IClipboard* clipboard)
{
getScreen()->setClipboard(id, clipboard);
}
void
CSecondaryScreen::grabClipboard(ClipboardID id)
{
getScreen()->setClipboard(id, NULL);
}
void
CSecondaryScreen::screensaver(bool activate)
{
getScreen()->screensaver(activate);
}
bool
CSecondaryScreen::isActive() const
{
CLock lock(&m_mutex);
return m_active;
}
void
CSecondaryScreen::getClipboard(ClipboardID id,
IClipboard* clipboard) const
{
getScreen()->getClipboard(id, clipboard);
}
void
CSecondaryScreen::getShape(SInt32& x, SInt32& y, SInt32& w, SInt32& h) const
{
getScreen()->syncDesktop();
getScreen()->getShape(x, y, w, h);
}
void
CSecondaryScreen::getCursorPos(SInt32& x, SInt32& y) const
{
getScreen()->syncDesktop();
getScreen()->getCursorPos(x, y);
}
void
CSecondaryScreen::onPreMainLoop()
{
// do nothing
}
void
CSecondaryScreen::onPostMainLoop()
{
// do nothing
}
void
CSecondaryScreen::onPreOpen()
{
// do nothing
}
void
CSecondaryScreen::onPostOpen()
{
// do nothing
}
void
CSecondaryScreen::onPreClose()
{
// do nothing
}
void
CSecondaryScreen::onPostClose()
{
// do nothing
}
void
CSecondaryScreen::onPreEnter()
{
// do nothing
}
void
CSecondaryScreen::onPostEnter()
{
// do nothing
}
void
CSecondaryScreen::onPreLeave()
{
// do nothing
}
void
CSecondaryScreen::onPostLeave()
{
// do nothing
}