mirror of
https://github.com/debauchee/barrier.git
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4c7e524896
an event queue and events, TCP sockets converted to use events, unix multithreading and network stuff converted, and an X Windows event queue subclass.
69 lines
1.5 KiB
C++
69 lines
1.5 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef ISOCKET_H
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#define ISOCKET_H
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#include "IInterface.h"
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#include "CEvent.h"
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class CNetworkAddress;
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//! Generic socket interface
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/*!
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This interface defines the methods common to all network sockets.
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*/
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class ISocket : public IInterface {
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public:
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//! @name manipulators
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//@{
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//! Bind socket to address
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/*!
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Binds the socket to a particular address.
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*/
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virtual void bind(const CNetworkAddress&) = 0;
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//! Close socket
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/*!
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Closes the socket. This should flush the output stream.
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*/
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virtual void close() = 0;
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//! Set the socket's event target
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/*!
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Sets the target of any events sent by the socket. The default is NULL.
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*/
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virtual void setEventTarget(void*) = 0;
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//@}
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//! @name accessors
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//@{
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//! Get disconnected event type
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/*!
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Returns the socket disconnected event type. A socket sends this
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event when the remote side of the socket has disconnected or
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shutdown.
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*/
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static CEvent::Type getDisconnectedEvent();
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//@}
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private:
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static CEvent::Type s_disconnectedEvent;
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};
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#endif
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