barrier/server/CPrimaryClient.h
crs 64232c7854 updated to new automake and refactored server stuff. the server
now speaks to the primary screen and secondary screens almost
everywhere the same way through an IClient interface;  only
special primary screen calls are accessed through a different
interface, the CPrimaryClient interface.  this simplifies the
server since it no longer needs to test whether the active screen
is the primary or a secondary in most cases.

the server no longer speaks directly to the primary screen;  all
that goes through the CPrimaryClient, which often just forwards
the call.  the primary screen no longer speaks directly to the
server either, again going through the CPrimaryClient via a
IPrimaryReceiver interface.

CServerProtocol classes have been replaced by CClientProxy
classes which are very similar.  the name makes more sense
though.
2002-07-09 21:22:31 +00:00

92 lines
2.7 KiB
C++

#ifndef CPRIMARYCLIENT_H
#define CPRIMARYCLIENT_H
#include "IPrimaryReceiver.h"
#include "IClient.h"
class IClipboard;
class IPrimaryScreen;
class IServer;
class CPrimaryClient : public IPrimaryReceiver, public IClient {
public:
CPrimaryClient(IServer*, const CString& name);
~CPrimaryClient();
// manipulators
// cause run() to return
void stop();
// called by server when the configuration changes
void reconfigure();
// accessors
// return the contents of the given clipboard.
void getClipboard(ClipboardID, CString&) const;
// returns true iff the user is locked to the primary screen
bool isLockedToScreen() const;
// returns the state of the toggle keys on the primary screen
KeyModifierMask getToggleMask() const;
// IPrimaryReceiver overrides
virtual void onError();
virtual void onInfoChanged(SInt32 xScreen, SInt32 yScreen,
SInt32 wScreen, SInt32 hScreen,
SInt32 zoneSize,
SInt32 xMouse, SInt32 yMouse);
virtual bool onGrabClipboard(ClipboardID);
virtual bool onClipboardChanged(ClipboardID, const CString& data);
virtual void onKeyDown(KeyID, KeyModifierMask);
virtual void onKeyUp(KeyID, KeyModifierMask);
virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count);
virtual void onMouseDown(ButtonID);
virtual void onMouseUp(ButtonID);
virtual bool onMouseMovePrimary(SInt32 x, SInt32 y);
virtual void onMouseMoveSecondary(SInt32 dx, SInt32 dy);
virtual void onMouseWheel(SInt32 delta);
virtual void onScreenSaver(bool activated);
// IClient overrides
virtual void open();
virtual void run();
virtual void close();
virtual void enter(SInt32 xAbs, SInt32 yAbs,
UInt32 seqNum, KeyModifierMask mask,
bool screenSaver);
virtual bool leave();
virtual void setClipboard(ClipboardID, const CString&);
virtual void grabClipboard(ClipboardID);
virtual void setClipboardDirty(ClipboardID, bool);
virtual void keyDown(KeyID, KeyModifierMask);
virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count);
virtual void keyUp(KeyID, KeyModifierMask);
virtual void mouseDown(ButtonID);
virtual void mouseUp(ButtonID);
virtual void mouseMove(SInt32 xAbs, SInt32 yAbs);
virtual void mouseWheel(SInt32 delta);
virtual void screenSaver(bool activate);
virtual CString getName() const;
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCenter(SInt32& x, SInt32& y) const;
virtual SInt32 getJumpZoneSize() const;
private:
IServer* m_server;
IPrimaryScreen* m_screen;
CString m_name;
UInt32 m_seqNum;
SInt16 m_x, m_y;
SInt16 m_w, m_h;
SInt16 m_zoneSize;
SInt16 m_cx, m_cy;
bool m_clipboardOwner[kClipboardEnd];
bool m_clipboardDirty[kClipboardEnd];
};
#endif