barrier/synergy/CInputPacketStream.h
crs ed8ed72f26 synergy hook DLL will now restart itself if a client tries to
init() it while it's already running.  fixed an uninitialized
pointer bug in CServer and some cleanup-on-error code in
CMSWindowsPrimaryScreen.  also added timeout to read() on
IInputStream and a heartbeat sent by clients so the server
can disconnect clients that are dead but never reset the TCP
connection.  previously the server would keep these dead
clients around forever and if the user was locked on the
client screen for some reason then the server would have to
be rebooted (or the server would have to be killed via a
remote login).
2002-06-26 16:31:48 +00:00

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C++

#ifndef CINPUTPACKETSTREAM_H
#define CINPUTPACKETSTREAM_H
#include "CInputStreamFilter.h"
#include "CBufferedInputStream.h"
#include "CMutex.h"
class CInputPacketStream : public CInputStreamFilter {
public:
CInputPacketStream(IInputStream*, bool adoptStream = true);
~CInputPacketStream();
// manipulators
// accessors
// IInputStream overrides
virtual void close();
virtual UInt32 read(void*, UInt32 maxCount, double timeout);
virtual UInt32 getSize() const;
private:
enum EResult { kData, kHungup, kTimedout };
UInt32 getSizeNoLock() const;
EResult waitForFullMessage(double timeout) const;
EResult getMoreMessage(double timeout) const;
bool hasFullMessage() const;
private:
CMutex m_mutex;
mutable UInt32 m_size;
mutable CBufferedInputStream m_buffer;
};
#endif