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be07a171cc
necessary.
137 lines
3.1 KiB
C++
137 lines
3.1 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef CSERVERPROXY_H
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#define CSERVERPROXY_H
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#include "IScreenReceiver.h"
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#include "KeyTypes.h"
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#include "CMutex.h"
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class IClient;
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class IInputStream;
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class IOutputStream;
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//! Proxy for server
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/*!
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This class acts a proxy for the server, converting calls into messages
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to the server and messages from the server to calls on the client.
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*/
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class CServerProxy : public IScreenReceiver {
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public:
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/*! \c adoptedInput is the stream from the server and
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\c adoptedOutput is the stream to the server. This object
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takes ownership of both and destroys them in the d'tor.
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Messages from the server are converted to calls on \c client.
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*/
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CServerProxy(IClient* client,
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IInputStream* adoptedInput,
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IOutputStream* adoptedOutput);
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~CServerProxy();
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//! @name manipulators
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//@{
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//! Run event loop
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/*!
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Run the event loop and return when the server disconnects or
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requests the client to disconnect. Return true iff the server
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didn't reject our connection.
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(cancellation point)
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*/
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bool mainLoop();
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//@}
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//! @name accessors
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//@{
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//! Get client
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/*!
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Returns the client passed to the c'tor.
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*/
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IClient* getClient() const;
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//! Get input stream
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/*!
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Return the input stream passed to the c'tor.
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*/
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IInputStream* getInputStream() const;
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//! Get output stream
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/*!
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Return the output stream passed to the c'tor.
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*/
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IOutputStream* getOutputStream() const;
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//@}
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// IScreenReceiver overrides
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virtual void onError();
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virtual void onInfoChanged(const CClientInfo&);
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virtual bool onGrabClipboard(ClipboardID);
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virtual void onClipboardChanged(ClipboardID, const CString& data);
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private:
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// get the client name (from the client)
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CString getName() const;
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// if compressing mouse motion then send the last motion now
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void flushCompressedMouse();
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void sendInfo(const CClientInfo&);
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// modifier key translation
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KeyID translateKey(KeyID) const;
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KeyModifierMask translateModifierMask(KeyModifierMask) const;
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// message handlers
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void enter();
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void leave();
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void setClipboard();
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void grabClipboard();
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void keyDown();
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void keyRepeat();
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void keyUp();
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void mouseDown();
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void mouseUp();
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void mouseMove();
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void mouseWheel();
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void screensaver();
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void resetOptions();
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void setOptions();
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void queryInfo();
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void infoAcknowledgment();
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private:
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CMutex m_mutex;
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IClient* m_client;
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IInputStream* m_input;
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IOutputStream* m_output;
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UInt32 m_seqNum;
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bool m_compressMouse;
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SInt32 m_xMouse, m_yMouse;
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bool m_ignoreMouse;
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KeyModifierID m_modifierTranslationTable[kKeyModifierIDLast];
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double m_heartRate;
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};
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#endif
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