mirror of
https://github.com/debauchee/barrier.git
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537 lines
15 KiB
C++
537 lines
15 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#ifndef CCONFIG_H
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#define CCONFIG_H
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#include "OptionTypes.h"
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#include "ProtocolTypes.h"
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#include "CNetworkAddress.h"
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#include "CStringUtil.h"
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#include "CInputFilter.h"
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#include "XBase.h"
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#include "stdmap.h"
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#include "stdset.h"
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#include "IPlatformScreen.h"
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#include <iosfwd>
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class CConfig;
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class CConfigReadContext;
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namespace std {
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template <>
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struct iterator_traits<CConfig> {
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typedef CString value_type;
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typedef ptrdiff_t difference_type;
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typedef bidirectional_iterator_tag iterator_category;
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typedef CString* pointer;
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typedef CString& reference;
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};
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};
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//! Server configuration
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/*!
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This class holds server configuration information. That includes
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the names of screens and their aliases, the links between them,
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and network addresses.
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Note that case is preserved in screen names but is ignored when
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comparing names. Screen names and their aliases share a
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namespace and must be unique.
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*/
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class CConfig {
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public:
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typedef std::map<OptionID, OptionValue> CScreenOptions;
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typedef std::pair<float, float> CInterval;
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class CCellEdge {
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public:
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CCellEdge(EDirection side, float position);
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CCellEdge(EDirection side, const CInterval&);
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CCellEdge(const CString& name, EDirection side, const CInterval&);
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~CCellEdge();
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CInterval getInterval() const;
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void setName(const CString& newName);
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CString getName() const;
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EDirection getSide() const;
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bool overlaps(const CCellEdge&) const;
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bool isInside(float x) const;
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// transform position to [0,1]
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float transform(float x) const;
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// transform [0,1] to position
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float inverseTransform(float x) const;
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// compares side and start of interval
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bool operator<(const CCellEdge&) const;
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// compares side and interval
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bool operator==(const CCellEdge&) const;
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bool operator!=(const CCellEdge&) const;
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private:
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void init(const CString& name, EDirection side,
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const CInterval&);
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private:
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CString m_name;
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EDirection m_side;
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CInterval m_interval;
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};
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private:
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class CName {
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public:
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CName(CConfig*, const CString& name);
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bool operator==(const CString& name) const;
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private:
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CConfig* m_config;
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CString m_name;
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};
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class CCell {
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private:
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typedef std::map<CCellEdge, CCellEdge> CEdgeLinks;
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public:
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typedef CEdgeLinks::const_iterator const_iterator;
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bool add(const CCellEdge& src, const CCellEdge& dst);
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void remove(EDirection side);
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void remove(EDirection side, float position);
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void remove(const CName& destinationName);
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void rename(const CName& oldName, const CString& newName);
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bool hasEdge(const CCellEdge&) const;
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bool overlaps(const CCellEdge&) const;
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bool getLink(EDirection side, float position,
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const CCellEdge*& src, const CCellEdge*& dst) const;
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bool operator==(const CCell&) const;
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bool operator!=(const CCell&) const;
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const_iterator begin() const;
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const_iterator end() const;
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private:
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CEdgeLinks m_neighbors;
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public:
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CScreenOptions m_options;
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};
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typedef std::map<CString, CCell, CStringUtil::CaselessCmp> CCellMap;
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typedef std::map<CString, CString, CStringUtil::CaselessCmp> CNameMap;
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public:
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typedef CCell::const_iterator link_const_iterator;
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typedef CCellMap::const_iterator internal_const_iterator;
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typedef CNameMap::const_iterator all_const_iterator;
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class const_iterator : std::iterator_traits<CConfig> {
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public:
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explicit const_iterator() : m_i() { }
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explicit const_iterator(const internal_const_iterator& i) : m_i(i) { }
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const_iterator& operator=(const const_iterator& i) {
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m_i = i.m_i;
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return *this;
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}
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CString operator*() { return m_i->first; }
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const CString* operator->() { return &(m_i->first); }
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const_iterator& operator++() { ++m_i; return *this; }
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const_iterator operator++(int) { return const_iterator(m_i++); }
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const_iterator& operator--() { --m_i; return *this; }
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const_iterator operator--(int) { return const_iterator(m_i--); }
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bool operator==(const const_iterator& i) const {
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return (m_i == i.m_i);
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}
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bool operator!=(const const_iterator& i) const {
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return (m_i != i.m_i);
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}
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private:
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internal_const_iterator m_i;
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};
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CConfig();
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virtual ~CConfig();
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//! @name manipulators
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//@{
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//! Add screen
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/*!
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Adds a screen, returning true iff successful. If a screen or
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alias with the given name exists then it fails.
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*/
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bool addScreen(const CString& name);
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//! Rename screen
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/*!
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Renames a screen. All references to the name are updated.
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Returns true iff successful.
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*/
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bool renameScreen(const CString& oldName,
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const CString& newName);
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//! Remove screen
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/*!
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Removes a screen. This also removes aliases for the screen and
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disconnects any connections to the screen. \c name may be an
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alias.
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*/
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void removeScreen(const CString& name);
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//! Remove all screens
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/*!
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Removes all screens, aliases, and connections.
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*/
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void removeAllScreens();
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//! Add alias
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/*!
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Adds an alias for a screen name. An alias can be used
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any place the canonical screen name can (except addScreen()).
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Returns false if the alias name already exists or the canonical
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name is unknown, otherwise returns true.
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*/
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bool addAlias(const CString& canonical,
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const CString& alias);
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//! Remove alias
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/*!
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Removes an alias for a screen name. It returns false if the
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alias is unknown or a canonical name, otherwise returns true.
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*/
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bool removeAlias(const CString& alias);
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//! Remove aliases
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/*!
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Removes all aliases for a canonical screen name. It returns false
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if the canonical name is unknown, otherwise returns true.
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*/
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bool removeAliases(const CString& canonical);
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//! Remove all aliases
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/*!
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This removes all aliases but not the screens.
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*/
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void removeAllAliases();
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//! Connect screens
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/*!
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Establishes a one-way connection between portions of opposite edges
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of two screens. Each portion is described by an interval defined
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by two numbers, the start and end of the interval half-open on the
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end. The numbers range from 0 to 1, inclusive, for the left/top
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to the right/bottom. The user will be able to jump from the
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\c srcStart to \c srcSend interval of \c srcSide of screen
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\c srcName to the opposite side of screen \c dstName in the interval
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\c dstStart and \c dstEnd when both screens are connected to the
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server and the user isn't locked to a screen. Returns false if
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\c srcName is unknown. \c srcStart must be less than or equal to
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\c srcEnd and \c dstStart must be less then or equal to \c dstEnd
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and all of \c srcStart, \c srcEnd, \c dstStart, or \c dstEnd must
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be inside the range [0,1].
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*/
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bool connect(const CString& srcName,
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EDirection srcSide,
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float srcStart, float srcEnd,
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const CString& dstName,
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float dstStart, float dstEnd);
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//! Disconnect screens
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/*!
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Removes all connections created by connect() on side \c srcSide.
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Returns false if \c srcName is unknown.
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*/
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bool disconnect(const CString& srcName,
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EDirection srcSide);
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//! Disconnect screens
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/*!
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Removes the connections created by connect() on side \c srcSide
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covering position \c position. Returns false if \c srcName is
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unknown.
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*/
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bool disconnect(const CString& srcName,
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EDirection srcSide, float position);
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//! Set server address
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/*!
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Set the synergy listen addresses. There is no default address so
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this must be called to run a server using this configuration.
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*/
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void setSynergyAddress(const CNetworkAddress&);
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//! Add a screen option
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/*!
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Adds an option and its value to the named screen. Replaces the
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existing option's value if there is one. Returns true iff \c name
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is a known screen.
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*/
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bool addOption(const CString& name,
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OptionID option, OptionValue value);
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//! Remove a screen option
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/*!
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Removes an option and its value from the named screen. Does
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nothing if the option doesn't exist on the screen. Returns true
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iff \c name is a known screen.
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*/
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bool removeOption(const CString& name, OptionID option);
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//! Remove a screen options
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/*!
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Removes all options and values from the named screen. Returns true
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iff \c name is a known screen.
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*/
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bool removeOptions(const CString& name);
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//! Get the hot key input filter
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/*!
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Returns the hot key input filter. Clients can modify hotkeys using
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that object.
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*/
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CInputFilter* getInputFilter();
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//@}
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//! @name accessors
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//@{
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//! Test screen name validity
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/*!
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Returns true iff \c name is a valid screen name.
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*/
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bool isValidScreenName(const CString& name) const;
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//! Get beginning (canonical) screen name iterator
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const_iterator begin() const;
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//! Get ending (canonical) screen name iterator
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const_iterator end() const;
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//! Get beginning screen name iterator
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all_const_iterator beginAll() const;
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//! Get ending screen name iterator
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all_const_iterator endAll() const;
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//! Test for screen name
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/*!
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Returns true iff \c name names a screen.
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*/
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bool isScreen(const CString& name) const;
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//! Test for canonical screen name
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/*!
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Returns true iff \c name is the canonical name of a screen.
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*/
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bool isCanonicalName(const CString& name) const;
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//! Get canonical name
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/*!
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Returns the canonical name of a screen or the empty string if
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the name is unknown. Returns the canonical name if one is given.
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*/
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CString getCanonicalName(const CString& name) const;
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//! Get neighbor
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/*!
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Returns the canonical screen name of the neighbor in the given
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direction (set through connect()) at position \c position. Returns
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the empty string if there is no neighbor in that direction, otherwise
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saves the position on the neighbor in \c positionOut if it's not
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\c NULL.
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*/
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CString getNeighbor(const CString&, EDirection,
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float position, float* positionOut) const;
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//! Check for neighbor
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/*!
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Returns \c true if the screen has a neighbor anywhere along the edge
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given by the direction.
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*/
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bool hasNeighbor(const CString&, EDirection) const;
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//! Check for neighbor
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/*!
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Returns \c true if the screen has a neighbor in the given range along
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the edge given by the direction.
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*/
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bool hasNeighbor(const CString&, EDirection,
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float start, float end) const;
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//! Get beginning neighbor iterator
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link_const_iterator beginNeighbor(const CString&) const;
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//! Get ending neighbor iterator
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link_const_iterator endNeighbor(const CString&) const;
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//! Get the server address
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const CNetworkAddress& getSynergyAddress() const;
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//! Get the screen options
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/*!
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Returns all the added options for the named screen. Returns NULL
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if the screen is unknown and an empty collection if there are no
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options.
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*/
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const CScreenOptions* getOptions(const CString& name) const;
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//! Check for lock to screen action
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/*!
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Returns \c true if this configuration has a lock to screen action.
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This is for backwards compatible support of ScrollLock locking.
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*/
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bool hasLockToScreenAction() const;
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//! Compare configurations
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bool operator==(const CConfig&) const;
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//! Compare configurations
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bool operator!=(const CConfig&) const;
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//! Read configuration
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/*!
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Reads a configuration from a context. Throws XConfigRead on error
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and context is unchanged.
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*/
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void read(CConfigReadContext& context);
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//! Read configuration
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/*!
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Reads a configuration from a stream. Throws XConfigRead on error.
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*/
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friend std::istream& operator>>(std::istream&, CConfig&);
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//! Write configuration
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/*!
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Writes a configuration to a stream.
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*/
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friend std::ostream& operator<<(std::ostream&, const CConfig&);
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//! Get direction name
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/*!
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Returns the name of a direction (for debugging).
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*/
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static const char* dirName(EDirection);
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//! Get interval as string
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/*!
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Returns an interval as a parseable string.
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*/
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static CString formatInterval(const CInterval&);
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//@}
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private:
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void readSection(CConfigReadContext&);
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void readSectionOptions(CConfigReadContext&);
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void readSectionScreens(CConfigReadContext&);
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void readSectionLinks(CConfigReadContext&);
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void readSectionAliases(CConfigReadContext&);
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CInputFilter::CCondition*
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parseCondition(CConfigReadContext&,
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const CString& condition,
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const std::vector<CString>& args);
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void parseAction(CConfigReadContext&,
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const CString& action,
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const std::vector<CString>& args,
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CInputFilter::CRule&, bool activate);
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void parseScreens(CConfigReadContext&, const CString&,
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std::set<CString>& screens) const;
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static const char* getOptionName(OptionID);
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static CString getOptionValue(OptionID, OptionValue);
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private:
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CCellMap m_map;
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CNameMap m_nameToCanonicalName;
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CNetworkAddress m_synergyAddress;
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CScreenOptions m_globalOptions;
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CInputFilter m_inputFilter;
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bool m_hasLockToScreenAction;
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};
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//! Configuration read context
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/*!
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Maintains a context when reading a configuration from a stream.
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*/
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class CConfigReadContext {
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public:
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typedef std::vector<CString> ArgList;
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CConfigReadContext(std::istream&, SInt32 firstLine = 1);
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~CConfigReadContext();
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bool readLine(CString&);
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UInt32 getLineNumber() const;
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operator void*() const;
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bool operator!() const;
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OptionValue parseBoolean(const CString&) const;
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OptionValue parseInt(const CString&) const;
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OptionValue parseModifierKey(const CString&) const;
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OptionValue parseCorner(const CString&) const;
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OptionValue parseCorners(const CString&) const;
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CConfig::CInterval
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parseInterval(const ArgList& args) const;
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void parseNameWithArgs(
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const CString& type, const CString& line,
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const CString& delim, CString::size_type& index,
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CString& name, ArgList& args) const;
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IPlatformScreen::CKeyInfo*
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parseKeystroke(const CString& keystroke) const;
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IPlatformScreen::CKeyInfo*
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parseKeystroke(const CString& keystroke,
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const std::set<CString>& screens) const;
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IPlatformScreen::CButtonInfo*
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parseMouse(const CString& mouse) const;
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KeyModifierMask parseModifier(const CString& modifiers) const;
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private:
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// not implemented
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CConfigReadContext& operator=(const CConfigReadContext&);
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static CString concatArgs(const ArgList& args);
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private:
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std::istream& m_stream;
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SInt32 m_line;
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};
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//! Configuration stream read exception
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/*!
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Thrown when a configuration stream cannot be parsed.
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*/
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class XConfigRead : public XBase {
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public:
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XConfigRead(const CConfigReadContext& context, const CString&);
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XConfigRead(const CConfigReadContext& context,
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const char* errorFmt, const CString& arg);
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~XConfigRead();
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protected:
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// XBase overrides
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virtual CString getWhat() const throw();
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private:
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CString m_error;
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};
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#endif
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