barrier/lib/synergy/ISecondaryScreen.h
crs 16110acaa2 Added support for a global relative mouse motion option. When true
and on a secondary screen and locked to the screen (via scroll lock)
mouse motion is sent as motion deltas.  When true and scroll lock
is toggled off the mouse is warped to the secondary screen's center
so the server knows where it is.  This option is intended to support
games and other programs that repeatedly warp the mouse to the center
of the screen.  This change adds general and X11 support but not
win32.  The option name is "relativeMouseMoves".
2004-05-01 15:18:59 +00:00

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/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2003 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef ISECONDARYSCREEN_H
#define ISECONDARYSCREEN_H
#include "IInterface.h"
#include "MouseTypes.h"
//! Secondary screen interface
/*!
This interface defines the methods common to all platform dependent
secondary screen implementations.
*/
class ISecondaryScreen : public IInterface {
public:
//! @name accessors
//@{
//! Fake mouse press/release
/*!
Synthesize a press or release of mouse button \c id.
*/
virtual void fakeMouseButton(ButtonID id, bool press) const = 0;
//! Fake mouse move
/*!
Synthesize a mouse move to the absolute coordinates \c x,y.
*/
virtual void fakeMouseMove(SInt32 x, SInt32 y) const = 0;
//! Fake mouse move
/*!
Synthesize a mouse move to the relative coordinates \c dx,dy.
*/
virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const = 0;
//! Fake mouse wheel
/*!
Synthesize a mouse wheel event of amount \c delta.
*/
virtual void fakeMouseWheel(SInt32 delta) const = 0;
//@}
};
#endif