barrier/lib/arch/CArchMultithreadWindows.h
crs e9cc0b434e Moved CPrimaryScreen and CSecondaryScreen to the lib/synergy
and the platform specific implementations to lib/platform.
Added an lib/arch method to query the platform's native wide
character encoding and changed CUnicode to use it.  All
platform dependent code is now in lib/arch, lib/platform,
and the programs under cmd.  Also added more documentation.
2003-01-05 21:48:54 +00:00

101 lines
2.7 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CARCHMULTITHREADWINDOWS_H
#define CARCHMULTITHREADWINDOWS_H
#define WIN32_LEAN_AND_MEAN
#include "IArchMultithread.h"
#include "stdlist.h"
#include <windows.h>
#define ARCH_MULTITHREAD CArchMultithreadWindows
class CArchCondImpl {
public:
enum { kSignal = 0, kBroadcast };
HANDLE m_events[2];
mutable int m_waitCount;
CArchMutex m_waitCountMutex;
};
class CArchMutexImpl {
public:
CRITICAL_SECTION m_mutex;
};
//! Win32 implementation of IArchMultithread
class CArchMultithreadWindows : public IArchMultithread {
public:
CArchMultithreadWindows();
virtual ~CArchMultithreadWindows();
//
// accessors
//
HANDLE getCancelEventForCurrentThread();
static CArchMultithreadWindows* getInstance();
// IArchMultithread overrides
virtual CArchCond newCondVar();
virtual void closeCondVar(CArchCond);
virtual void signalCondVar(CArchCond);
virtual void broadcastCondVar(CArchCond);
virtual bool waitCondVar(CArchCond, CArchMutex, double timeout);
virtual CArchMutex newMutex();
virtual void closeMutex(CArchMutex);
virtual void lockMutex(CArchMutex);
virtual void unlockMutex(CArchMutex);
virtual CArchThread newThread(ThreadFunc, void*);
virtual CArchThread newCurrentThread();
virtual CArchThread copyThread(CArchThread);
virtual void closeThread(CArchThread);
virtual void cancelThread(CArchThread);
virtual void setPriorityOfThread(CArchThread, int n);
virtual void testCancelThread();
virtual bool wait(CArchThread, double timeout);
virtual bool waitForEvent(double timeout);
virtual bool isSameThread(CArchThread, CArchThread);
virtual bool isExitedThread(CArchThread);
virtual void* getResultOfThread(CArchThread);
virtual ThreadID getIDOfThread(CArchThread);
private:
CArchThreadImpl* find(DWORD id);
CArchThreadImpl* findNoRef(DWORD id);
void insert(CArchThreadImpl* thread);
void erase(CArchThreadImpl* thread);
void refThread(CArchThreadImpl* rep);
void testCancelThreadImpl(CArchThreadImpl* rep);
void doThreadFunc(CArchThread thread);
static unsigned int __stdcall threadFunc(void* vrep);
private:
typedef std::list<CArchThread> CThreadList;
static CArchMultithreadWindows* s_instance;
CArchMutex m_threadMutex;
CThreadList m_threadList;
};
#endif