mirror of
https://github.com/debauchee/barrier.git
synced 2024-12-19 08:51:41 +03:00
a5ae8011e2
window. now attaching thread input queues as necessary. shifted code around so toggling toggle keys is immediately reflected by secondary screen's keyboard. now setting extended key flag for keys that need it. fixed handling of shift + caps-lock. added handling of keys that should distinguish between left and right but don't. fixed get/set of active window on leave/enter of primary screen. replaced 1x1 primary window with a full screen window to work around a problem with losing key events. changed calculation of mouse move deltas.
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
#ifndef CMSWINDOWSSECONDARYSCREEN_H
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#define CMSWINDOWSSECONDARYSCREEN_H
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#include "CMSWindowsScreen.h"
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#include "ISecondaryScreen.h"
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#include <map>
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#include <vector>
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class CMSWindowsSecondaryScreen : public CMSWindowsScreen, public ISecondaryScreen {
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public:
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CMSWindowsSecondaryScreen();
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virtual ~CMSWindowsSecondaryScreen();
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// ISecondaryScreen overrides
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virtual void run();
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virtual void stop();
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virtual void open(CClient*);
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virtual void close();
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virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute,
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KeyModifierMask mask);
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virtual void leave();
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virtual void keyDown(KeyID, KeyModifierMask);
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virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count);
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virtual void keyUp(KeyID, KeyModifierMask);
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virtual void mouseDown(ButtonID);
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virtual void mouseUp(ButtonID);
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virtual void mouseMove(SInt32 xAbsolute, SInt32 yAbsolute);
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virtual void mouseWheel(SInt32 delta);
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virtual void setClipboard(ClipboardID, const IClipboard*);
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virtual void grabClipboard(ClipboardID);
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virtual void getSize(SInt32* width, SInt32* height) const;
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virtual SInt32 getJumpZoneSize() const;
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virtual void getClipboard(ClipboardID, IClipboard*) const;
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protected:
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// CMSWindowsScreen overrides
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virtual bool onPreTranslate(MSG*);
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virtual LRESULT onEvent(HWND, UINT, WPARAM, LPARAM);
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virtual void onOpenDisplay();
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virtual void onCloseDisplay();
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private:
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enum EKeyAction { kPress, kRelease, kRepeat };
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class Keystroke {
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public:
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UINT m_virtualKey;
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bool m_press;
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bool m_repeat;
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};
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typedef std::vector<Keystroke> Keystrokes;
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DWORD mapButton(ButtonID button, bool press) const;
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KeyModifierMask mapKey(Keystrokes&, UINT& virtualKey, KeyID,
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KeyModifierMask, EKeyAction) const;
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void doKeystrokes(const Keystrokes&, SInt32 count);
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void updateKeys();
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void updateModifiers();
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void toggleKey(UINT virtualKey, KeyModifierMask mask);
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UINT virtualKeyToScanCode(UINT& virtualKey);
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bool isExtendedKey(UINT virtualKey);
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void sendKeyEvent(UINT virtualKey, bool press);
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private:
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CClient* m_client;
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HWND m_window;
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HWND m_nextClipboardWindow;
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HWND m_clipboardOwner;
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// thread id of the event loop thread
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DWORD m_threadID;
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// virtual key states
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BYTE m_keys[256];
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// current active modifiers
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KeyModifierMask m_mask;
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};
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#endif
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