mirror of
https://github.com/debauchee/barrier.git
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f65921bc3f
lib/arch. This should make porting easier. Will probably continue to refactor a little more, moving platform dependent event handling stuff into lib/platform.
380 lines
7.4 KiB
C++
380 lines
7.4 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CTCPSocket.h"
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#include "CBufferedInputStream.h"
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#include "CBufferedOutputStream.h"
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#include "CNetworkAddress.h"
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#include "XIO.h"
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#include "XSocket.h"
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#include "CLock.h"
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#include "CMutex.h"
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#include "CThread.h"
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#include "TMethodJob.h"
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#include "CArch.h"
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#include "XArch.h"
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//
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// CTCPSocket
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//
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CTCPSocket::CTCPSocket()
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{
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try {
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m_socket = ARCH->newSocket(IArchNetwork::kINET, IArchNetwork::kSTREAM);
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}
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catch (XArchNetwork& e) {
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throw XSocketCreate(e.what());
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}
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init();
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}
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CTCPSocket::CTCPSocket(CArchSocket socket) :
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m_socket(socket)
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{
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assert(m_socket != NULL);
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init();
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// socket starts in connected state
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m_connected = kReadWrite;
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// start handling socket
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m_thread = new CThread(new TMethodJob<CTCPSocket>(
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this, &CTCPSocket::ioThread));
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}
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CTCPSocket::~CTCPSocket()
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{
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try {
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close();
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}
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catch (...) {
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// ignore
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}
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// clean up
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delete m_input;
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delete m_output;
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delete m_mutex;
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}
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void
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CTCPSocket::bind(const CNetworkAddress& addr)
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{
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try {
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ARCH->bindSocket(m_socket, addr.getAddress());
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}
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catch (XArchNetworkAddressInUse& e) {
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throw XSocketAddressInUse(e.what());
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}
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catch (XArchNetwork& e) {
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throw XSocketBind(e.what());
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}
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}
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void
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CTCPSocket::close()
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{
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// see if buffers should be flushed
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bool doFlush = false;
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{
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CLock lock(m_mutex);
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doFlush = (m_thread != NULL && (m_connected & kWrite) != 0);
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}
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// flush buffers
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if (doFlush) {
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m_output->flush();
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}
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// cause ioThread to exit
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if (m_socket != NULL) {
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CLock lock(m_mutex);
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try {
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ARCH->closeSocketForRead(m_socket);
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}
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catch (XArchNetwork&) {
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// ignore
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}
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try {
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ARCH->closeSocketForWrite(m_socket);
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}
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catch (XArchNetwork&) {
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// ignore
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}
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m_connected = kClosed;
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}
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// wait for thread
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if (m_thread != NULL) {
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m_thread->wait();
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delete m_thread;
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m_thread = NULL;
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}
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// close socket
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if (m_socket != NULL) {
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try {
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ARCH->closeSocket(m_socket);
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m_socket = NULL;
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}
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catch (XArchNetwork& e) {
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throw XSocketIOClose(e.what());
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}
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}
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}
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void
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CTCPSocket::connect(const CNetworkAddress& addr)
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{
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do {
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// connect asynchronously so we can check for cancellation.
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// we can't wrap setting and resetting the blocking flag in
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// the c'tor/d'tor of a class (to make resetting automatic)
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// because setBlockingOnSocket() can throw and it might be
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// called while unwinding the stack due to a throw.
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try {
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ARCH->setBlockingOnSocket(m_socket, false);
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ARCH->connectSocket(m_socket, addr.getAddress());
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ARCH->setBlockingOnSocket(m_socket, true);
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// connected
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break;
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}
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catch (XArchNetworkConnecting&) {
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// connection is in progress
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ARCH->setBlockingOnSocket(m_socket, true);
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}
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catch (XArchNetwork& e) {
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ARCH->setBlockingOnSocket(m_socket, true);
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throw XSocketConnect(e.what());
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}
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// wait for connection or failure
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IArchNetwork::CPollEntry pfds[1];
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pfds[0].m_socket = m_socket;
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pfds[0].m_events = IArchNetwork::kPOLLOUT;
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for (;;) {
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ARCH->testCancelThread();
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try {
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const int status = ARCH->pollSocket(pfds, 1, 0.01);
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if (status > 0) {
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if ((pfds[0].m_revents & (IArchNetwork::kPOLLERR |
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IArchNetwork::kPOLLNVAL)) != 0) {
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// connection failed
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ARCH->throwErrorOnSocket(m_socket);
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}
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if ((pfds[0].m_revents & IArchNetwork::kPOLLOUT) != 0) {
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// connection may have failed or succeeded
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ARCH->throwErrorOnSocket(m_socket);
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// connected!
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break;
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}
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}
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}
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catch (XArchNetwork& e) {
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throw XSocketConnect(e.what());
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}
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}
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} while (false);
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// start servicing the socket
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m_connected = kReadWrite;
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m_thread = new CThread(new TMethodJob<CTCPSocket>(
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this, &CTCPSocket::ioThread));
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}
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IInputStream*
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CTCPSocket::getInputStream()
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{
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return m_input;
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}
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IOutputStream*
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CTCPSocket::getOutputStream()
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{
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return m_output;
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}
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void
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CTCPSocket::init()
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{
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m_mutex = new CMutex;
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m_thread = NULL;
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m_connected = kClosed;
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m_input = new CBufferedInputStream(m_mutex,
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new TMethodJob<CTCPSocket>(
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this, &CTCPSocket::closeInput));
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m_output = new CBufferedOutputStream(m_mutex,
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new TMethodJob<CTCPSocket>(
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this, &CTCPSocket::closeOutput));
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// turn off Nagle algorithm. we send lots of very short messages
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// that should be sent without (much) delay. for example, the
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// mouse motion messages are much less useful if they're delayed.
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// FIXME -- the client should do this
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try {
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ARCH->setNoDelayOnSocket(m_socket, true);
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}
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catch (XArchNetwork& e) {
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try {
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ARCH->closeSocket(m_socket);
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m_socket = NULL;
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}
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catch (XArchNetwork&) {
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// ignore
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}
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throw XSocketCreate(e.what());
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}
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}
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void
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CTCPSocket::ioThread(void*)
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{
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try {
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ioService();
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ioCleanup();
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}
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catch (...) {
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ioCleanup();
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throw;
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}
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}
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void
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CTCPSocket::ioCleanup()
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{
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try {
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m_input->close();
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}
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catch (...) {
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// ignore
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}
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try {
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m_output->close();
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}
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catch (...) {
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// ignore
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}
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}
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void
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CTCPSocket::ioService()
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{
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assert(m_socket != NULL);
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// now service the connection
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IArchNetwork::CPollEntry pfds[1];
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pfds[0].m_socket = m_socket;
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for (;;) {
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{
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// choose events to poll for
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CLock lock(m_mutex);
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pfds[0].m_events = 0;
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if (m_connected == 0) {
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return;
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}
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if ((m_connected & kRead) != 0) {
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// still open for reading
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pfds[0].m_events |= IArchNetwork::kPOLLIN;
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}
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if ((m_connected & kWrite) != 0 && m_output->getSize() > 0) {
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// data queued for writing
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pfds[0].m_events |= IArchNetwork::kPOLLOUT;
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}
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}
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try {
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// check for status
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const int status = ARCH->pollSocket(pfds, 1, 0.01);
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// transfer data and handle errors
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if (status == 1) {
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if ((pfds[0].m_revents & (IArchNetwork::kPOLLERR |
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IArchNetwork::kPOLLNVAL)) != 0) {
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// stream is no good anymore so bail
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CLock lock(m_mutex);
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m_input->hangup();
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return;
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}
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// read some data
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if (pfds[0].m_revents & IArchNetwork::kPOLLIN) {
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UInt8 buffer[4096];
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size_t n = ARCH->readSocket(m_socket,
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buffer, sizeof(buffer));
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CLock lock(m_mutex);
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if (n > 0) {
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m_input->write(buffer, n);
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}
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else {
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// stream hungup
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m_input->hangup();
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m_connected &= ~kRead;
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}
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}
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// write some data
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if (pfds[0].m_revents & IArchNetwork::kPOLLOUT) {
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CLock lock(m_mutex);
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// get amount of data to write
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UInt32 n = m_output->getSize();
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// write data
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const void* buffer = m_output->peek(n);
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size_t n2 = ARCH->writeSocket(m_socket, buffer, n);
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// discard written data
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if (n2 > 0) {
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m_output->pop(n2);
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}
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}
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}
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}
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catch (XArchNetwork&) {
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// socket has failed
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return;
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}
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}
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}
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void
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CTCPSocket::closeInput(void*)
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{
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// note -- m_mutex should already be locked
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try {
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ARCH->closeSocketForRead(m_socket);
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m_connected &= ~kRead;
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}
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catch (XArchNetwork&) {
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// ignore
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}
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}
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void
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CTCPSocket::closeOutput(void*)
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{
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// note -- m_mutex should already be locked
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try {
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ARCH->closeSocketForWrite(m_socket);
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m_connected &= ~kWrite;
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}
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catch (XArchNetwork&) {
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// ignore
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}
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}
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