mirror of
https://github.com/debauchee/barrier.git
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fee4095624
synergy.cpp and server.cpp into cmd/synergyd as synergyd.cpp. Moved and renamed related files. Moved remaining source files into lib/.... Modified and added makefiles as appropriate. Result is that library files are under lib with each library in its own directory and program files are under cmd with each command in its own directory.
176 lines
4.3 KiB
Plaintext
176 lines
4.3 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="platform" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=platform - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "platform.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "platform.mak" CFG="platform - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "platform - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "platform - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "platform - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MT /W4 /GX /O2 /I "..\base" /I "..\mt" /I "..\synergy" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "platform - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /I "..\base" /I "..\mt" /I "..\synergy" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "platform - Win32 Release"
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# Name "platform - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\CMSWindowsClipboard.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsClipboardAnyTextConverter.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsClipboardTextConverter.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsClipboardUTF16Converter.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsScreen.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsScreenSaver.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\CPlatform.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\CMSWindowsClipboard.h
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsClipboardAnyTextConverter.h
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsClipboardTextConverter.h
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsClipboardUTF16Converter.h
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsScreen.h
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# End Source File
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# Begin Source File
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SOURCE=.\CMSWindowsScreenSaver.h
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# End Source File
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# Begin Source File
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SOURCE=.\CPlatform.h
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# End Source File
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# Begin Source File
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SOURCE=.\CWin32Platform.h
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# End Source File
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# Begin Source File
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SOURCE=.\IMSWindowsScreenEventHandler.h
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# End Source File
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# Begin Source File
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SOURCE=.\IPlatform.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Group "Included Files"
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# PROP Default_Filter "inc"
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# Begin Source File
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SOURCE=.\CWin32Platform.cpp
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# PROP Exclude_From_Build 1
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# End Source File
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# End Group
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# End Target
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# End Project
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