mirror of
https://github.com/debauchee/barrier.git
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360 lines
8.1 KiB
C++
360 lines
8.1 KiB
C++
/*
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* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2004 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file COPYING that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#include "CSocketMultiplexer.h"
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#include "ISocketMultiplexerJob.h"
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#include "CCondVar.h"
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#include "CLock.h"
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#include "CMutex.h"
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#include "CThread.h"
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#include "CLog.h"
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#include "TMethodJob.h"
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#include "CArch.h"
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#include "XArch.h"
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#include "stdvector.h"
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//
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// CSocketMultiplexer
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//
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CSocketMultiplexer* CSocketMultiplexer::s_instance = NULL;
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CSocketMultiplexer::CSocketMultiplexer() :
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m_mutex(new CMutex),
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m_thread(NULL),
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m_update(false),
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m_jobsReady(new CCondVar<bool>(m_mutex, false)),
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m_jobListLock(new CCondVar<bool>(m_mutex, false)),
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m_jobListLockLocked(new CCondVar<bool>(m_mutex, false)),
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m_jobListLocker(NULL),
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m_jobListLockLocker(NULL)
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{
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assert(s_instance == NULL);
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// this pointer just has to be unique and not NULL. it will
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// never be dereferenced. it's used to identify cursor nodes
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// in the jobs list.
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m_cursorMark = reinterpret_cast<ISocketMultiplexerJob*>(this);
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// start thread
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m_thread = new CThread(new TMethodJob<CSocketMultiplexer>(
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this, &CSocketMultiplexer::serviceThread));
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s_instance = this;
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}
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CSocketMultiplexer::~CSocketMultiplexer()
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{
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m_thread->cancel();
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m_thread->unblockPollSocket();
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m_thread->wait();
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delete m_thread;
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delete m_jobsReady;
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delete m_jobListLock;
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delete m_jobListLockLocked;
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delete m_jobListLocker;
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delete m_jobListLockLocker;
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delete m_mutex;
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// clean up jobs
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for (CSocketJobMap::iterator i = m_socketJobMap.begin();
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i != m_socketJobMap.end(); ++i) {
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delete *(i->second);
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}
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s_instance = NULL;
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}
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CSocketMultiplexer*
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CSocketMultiplexer::getInstance()
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{
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return s_instance;
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}
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void
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CSocketMultiplexer::addSocket(ISocket* socket, ISocketMultiplexerJob* job)
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{
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assert(socket != NULL);
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assert(job != NULL);
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// prevent other threads from locking the job list
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lockJobListLock();
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// break thread out of poll
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m_thread->unblockPollSocket();
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// lock the job list
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lockJobList();
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// insert/replace job
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CSocketJobMap::iterator i = m_socketJobMap.find(socket);
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if (i == m_socketJobMap.end()) {
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// we *must* put the job at the end so the order of jobs in
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// the list continue to match the order of jobs in pfds in
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// serviceThread().
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CJobCursor j = m_socketJobs.insert(m_socketJobs.end(), job);
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m_update = true;
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m_socketJobMap.insert(std::make_pair(socket, j));
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}
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else {
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CJobCursor j = i->second;
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if (*j != job) {
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delete *j;
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*j = job;
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}
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m_update = true;
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}
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// unlock the job list
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unlockJobList();
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}
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void
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CSocketMultiplexer::removeSocket(ISocket* socket)
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{
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assert(socket != NULL);
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// prevent other threads from locking the job list
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lockJobListLock();
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// break thread out of poll
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m_thread->unblockPollSocket();
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// lock the job list
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lockJobList();
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// remove job. rather than removing it from the map we put NULL
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// in the list instead so the order of jobs in the list continues
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// to match the order of jobs in pfds in serviceThread().
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CSocketJobMap::iterator i = m_socketJobMap.find(socket);
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if (i != m_socketJobMap.end()) {
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if (*(i->second) != NULL) {
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delete *(i->second);
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*(i->second) = NULL;
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m_update = true;
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}
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}
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// unlock the job list
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unlockJobList();
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}
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void
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CSocketMultiplexer::serviceThread(void*)
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{
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std::vector<IArchNetwork::CPollEntry> pfds;
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IArchNetwork::CPollEntry pfd;
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// service the connections
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for (;;) {
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CThread::testCancel();
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// wait until there are jobs to handle
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{
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CLock lock(m_mutex);
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while (!(bool)*m_jobsReady) {
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m_jobsReady->wait();
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}
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}
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// lock the job list
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lockJobListLock();
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lockJobList();
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// collect poll entries
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if (m_update) {
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m_update = false;
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pfds.clear();
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pfds.reserve(m_socketJobMap.size());
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CJobCursor cursor = newCursor();
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CJobCursor jobCursor = nextCursor(cursor);
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while (jobCursor != m_socketJobs.end()) {
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ISocketMultiplexerJob* job = *jobCursor;
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if (job != NULL) {
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pfd.m_socket = job->getSocket();
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pfd.m_events = 0;
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if (job->isReadable()) {
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pfd.m_events |= IArchNetwork::kPOLLIN;
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}
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if (job->isWritable()) {
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pfd.m_events |= IArchNetwork::kPOLLOUT;
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}
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pfds.push_back(pfd);
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}
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jobCursor = nextCursor(cursor);
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}
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deleteCursor(cursor);
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}
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int status;
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try {
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// check for status
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if (!pfds.empty()) {
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status = ARCH->pollSocket(&pfds[0], (int)pfds.size(), -1);
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}
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else {
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status = 0;
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}
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}
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catch (XArchNetwork& e) {
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LOG((CLOG_WARN "error in socket multiplexer: %s", e.what().c_str()));
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status = 0;
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}
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if (status != 0) {
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// iterate over socket jobs, invoking each and saving the
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// new job.
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UInt32 i = 0;
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CJobCursor cursor = newCursor();
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CJobCursor jobCursor = nextCursor(cursor);
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while (i < pfds.size() && jobCursor != m_socketJobs.end()) {
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if (*jobCursor != NULL) {
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// get poll state
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unsigned short revents = pfds[i].m_revents;
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bool read = ((revents & IArchNetwork::kPOLLIN) != 0);
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bool write = ((revents & IArchNetwork::kPOLLOUT) != 0);
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bool error = ((revents & (IArchNetwork::kPOLLERR |
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IArchNetwork::kPOLLNVAL)) != 0);
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// run job
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ISocketMultiplexerJob* job = *jobCursor;
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ISocketMultiplexerJob* newJob = job->run(read, write, error);
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// save job, if different
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if (newJob != job) {
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CLock lock(m_mutex);
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delete job;
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*jobCursor = newJob;
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m_update = true;
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}
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++i;
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}
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// next job
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jobCursor = nextCursor(cursor);
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}
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deleteCursor(cursor);
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}
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// delete any removed socket jobs
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for (CSocketJobMap::iterator i = m_socketJobMap.begin();
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i != m_socketJobMap.end();) {
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if (*(i->second) == NULL) {
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m_socketJobMap.erase(i++);
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m_update = true;
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}
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else {
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++i;
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}
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}
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// unlock the job list
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unlockJobList();
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}
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}
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CSocketMultiplexer::CJobCursor
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CSocketMultiplexer::newCursor()
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{
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CLock lock(m_mutex);
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return m_socketJobs.insert(m_socketJobs.begin(), m_cursorMark);
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}
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CSocketMultiplexer::CJobCursor
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CSocketMultiplexer::nextCursor(CJobCursor cursor)
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{
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CLock lock(m_mutex);
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CJobCursor j = m_socketJobs.end();
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CJobCursor i = cursor;
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while (++i != m_socketJobs.end()) {
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if (*i != m_cursorMark) {
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// found a real job (as opposed to a cursor)
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j = i;
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// move our cursor just past the job
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m_socketJobs.splice(++i, m_socketJobs, cursor);
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break;
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}
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}
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return j;
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}
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void
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CSocketMultiplexer::deleteCursor(CJobCursor cursor)
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{
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CLock lock(m_mutex);
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m_socketJobs.erase(cursor);
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}
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void
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CSocketMultiplexer::lockJobListLock()
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{
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CLock lock(m_mutex);
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// wait for the lock on the lock
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while (*m_jobListLockLocked) {
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m_jobListLockLocked->wait();
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}
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// take ownership of the lock on the lock
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*m_jobListLockLocked = true;
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m_jobListLockLocker = new CThread(CThread::getCurrentThread());
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}
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void
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CSocketMultiplexer::lockJobList()
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{
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CLock lock(m_mutex);
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// make sure we're the one that called lockJobListLock()
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assert(*m_jobListLockLocker == CThread::getCurrentThread());
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// wait for the job list lock
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while (*m_jobListLock) {
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m_jobListLock->wait();
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}
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// take ownership of the lock
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*m_jobListLock = true;
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m_jobListLocker = m_jobListLockLocker;
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m_jobListLockLocker = NULL;
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// release the lock on the lock
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*m_jobListLockLocked = false;
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m_jobListLockLocked->broadcast();
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}
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void
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CSocketMultiplexer::unlockJobList()
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{
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CLock lock(m_mutex);
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// make sure we're the one that called lockJobList()
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assert(*m_jobListLocker == CThread::getCurrentThread());
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// release the lock
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delete m_jobListLocker;
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m_jobListLocker = NULL;
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*m_jobListLock = false;
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m_jobListLock->signal();
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// set new jobs ready state
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bool isReady = !m_socketJobMap.empty();
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if (*m_jobsReady != isReady) {
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*m_jobsReady = isReady;
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m_jobsReady->signal();
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}
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}
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