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b279c80608
a screen. this allows the secondary screen to set it's modifier state to match the primary screen's state. this is not strictly necessary since each keystroke should adjust the modifier state as needed to get the right result.
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
#ifndef CMSWINDOWSPRIMARYSCREEN_H
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#define CMSWINDOWSPRIMARYSCREEN_H
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#include "KeyTypes.h"
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#include "MouseTypes.h"
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#include "CMSWindowsScreen.h"
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#include "IPrimaryScreen.h"
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class CMSWindowsPrimaryScreen : public CMSWindowsScreen, public IPrimaryScreen {
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public:
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typedef bool (CMSWindowsPrimaryScreen::*HookMethod)(int, WPARAM, LPARAM);
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CMSWindowsPrimaryScreen();
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virtual ~CMSWindowsPrimaryScreen();
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// IPrimaryScreen overrides
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virtual void run();
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virtual void stop();
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virtual void open(CServer*);
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virtual void close();
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virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
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virtual void leave();
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virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);
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virtual void setClipboard(ClipboardID, const IClipboard*);
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virtual void grabClipboard(ClipboardID);
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virtual void getSize(SInt32* width, SInt32* height) const;
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virtual SInt32 getJumpZoneSize() const;
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virtual void getClipboard(ClipboardID, IClipboard*) const;
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virtual KeyModifierMask getToggleMask() const;
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protected:
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// CMSWindowsScreen overrides
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virtual bool onPreTranslate(MSG*);
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virtual LRESULT onEvent(HWND, UINT, WPARAM, LPARAM);
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virtual void onOpenDisplay();
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virtual void onCloseDisplay();
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private:
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void doEnter();
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void nextMark();
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KeyID mapKey(WPARAM keycode, LPARAM info,
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KeyModifierMask* maskOut);
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ButtonID mapButton(WPARAM button) const;
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void updateKeys();
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void updateKey(UINT vkCode, bool press);
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private:
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CServer* m_server;
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bool m_active;
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HWND m_window;
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HWND m_nextClipboardWindow;
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HWND m_clipboardOwner;
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HWND m_lastActive;
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HINSTANCE m_hookLibrary;
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UInt32 m_mark;
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UInt32 m_markReceived;
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BYTE m_keys[256];
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};
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#endif
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