barrier/server/CMSWindowsPrimaryScreen.h
crs 1377882a9f fixed handling of jumping to primary when screen saver starts
and back to secondary when it stops.  also now redirecting
keyboard input to root window when screen saver starts;  this
allows the user to type in the lock dialog and also effectively
discards any input used to deactivate the screen saver.
2002-06-23 23:24:22 +00:00

126 lines
3.2 KiB
C++

#ifndef CMSWINDOWSPRIMARYSCREEN_H
#define CMSWINDOWSPRIMARYSCREEN_H
#include "CMSWindowsScreen.h"
#include "CSynergyHook.h"
#include "MouseTypes.h"
#include "IPrimaryScreen.h"
#include "CString.h"
class CMSWindowsPrimaryScreen : public CMSWindowsScreen, public IPrimaryScreen {
public:
typedef bool (CMSWindowsPrimaryScreen::*HookMethod)(int, WPARAM, LPARAM);
CMSWindowsPrimaryScreen();
virtual ~CMSWindowsPrimaryScreen();
// IPrimaryScreen overrides
virtual void run();
virtual void stop();
virtual void open(CServer*);
virtual void close();
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute, bool);
virtual bool leave();
virtual void onConfigure();
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void setClipboard(ClipboardID, const IClipboard*);
virtual void grabClipboard(ClipboardID);
virtual void getShape(SInt32&, SInt32&, SInt32&, SInt32&) const;
virtual SInt32 getJumpZoneSize() const;
virtual void getClipboard(ClipboardID, IClipboard*) const;
virtual KeyModifierMask getToggleMask() const;
virtual bool isLockedToScreen() const;
virtual bool isScreenSaverActive() const;
protected:
// CMSWindowsScreen overrides
virtual bool onPreTranslate(MSG*);
virtual LRESULT onEvent(HWND, UINT, WPARAM, LPARAM);
virtual void onOpenDisplay();
virtual void onCloseDisplay();
virtual CString getCurrentDesktopName() const;
private:
void enterNoWarp();
void onEnter();
bool onLeave();
// warp mouse to center of primary display (used when computing
// motion deltas while mouse is on secondary screen).
void warpCursorToCenter();
// discard posted messages
void nextMark();
// open/close desktop (for windows 95/98/me)
bool openDesktop();
void closeDesktop();
// make desk the thread desktop (for windows NT/2000/XP)
bool switchDesktop(HDESK desk);
// key and button queries
KeyID mapKey(WPARAM keycode, LPARAM info,
KeyModifierMask* maskOut);
ButtonID mapButton(WPARAM button) const;
void updateKeys();
void updateKey(UINT vkCode, bool press);
private:
CServer* m_server;
// true if windows 95/98/me
bool m_is95Family;
// the main loop's thread id
DWORD m_threadID;
// the current desk and it's name
HDESK m_desk;
CString m_deskName;
// our window (for getting clipboard changes)
HWND m_window;
// m_active is true the hooks are relaying events
bool m_active;
// used to discard queued messages that are no longer needed
UInt32 m_mark;
UInt32 m_markReceived;
// clipboard stuff
HWND m_nextClipboardWindow;
HWND m_clipboardOwner;
// map of key state
BYTE m_keys[256];
// last mouse position
SInt32 m_x, m_y;
// position of center pixel of screen
SInt32 m_xCenter, m_yCenter;
// used to ignore mouse motion
SInt32 m_mouseMoveIgnore;
// hook library stuff
HINSTANCE m_hookLibrary;
InitFunc m_init;
CleanupFunc m_cleanup;
InstallFunc m_install;
UninstallFunc m_uninstall;
SetZoneFunc m_setZone;
SetRelayFunc m_setRelay;
InstallScreenSaverFunc m_installScreenSaver;
UninstallScreenSaverFunc m_uninstallScreenSaver;
// stuff for restoring active window
HWND m_lastForegroundWindow;
HWND m_lastActiveWindow;
DWORD m_lastActiveThread;
};
#endif