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24c0b3fd32
code in a conditional for moving left that blew an assert verifying that the mouse position was really on the screen if the neighbor screen wasn't connected. After that was fixed there was another problem when one screen linked to another which then linked (in the same direction) to itself. If the latter screen wasn't connected then it'd get into an infinite loop. |
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.. | ||
CClientProxy1_0.cpp | ||
CClientProxy1_0.h | ||
CClientProxy.cpp | ||
CClientProxy.h | ||
CConfig.cpp | ||
CConfig.h | ||
CHTTPServer.cpp | ||
CHTTPServer.h | ||
CPrimaryClient.cpp | ||
CPrimaryClient.h | ||
CServer.cpp | ||
CServer.h | ||
Makefile.am | ||
server.dsp |