mirror of
https://github.com/debauchee/barrier.git
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b279c80608
a screen. this allows the secondary screen to set it's modifier state to match the primary screen's state. this is not strictly necessary since each keystroke should adjust the modifier state as needed to get the right result.
1212 lines
36 KiB
C++
1212 lines
36 KiB
C++
#include "CMSWindowsSecondaryScreen.h"
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#include "CMSWindowsClipboard.h"
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#include "CClient.h"
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#include "CClipboard.h"
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#include "CThread.h"
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#include "CLog.h"
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#include <assert.h>
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//
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// CMSWindowsSecondaryScreen
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//
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CMSWindowsSecondaryScreen::CMSWindowsSecondaryScreen() :
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m_client(NULL),
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m_window(NULL),
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m_nextClipboardWindow(NULL)
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{
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// do nothing
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}
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CMSWindowsSecondaryScreen::~CMSWindowsSecondaryScreen()
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{
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assert(m_window == NULL);
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}
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static CString s_log;
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static CString s_logMore;
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static HWND s_debug = NULL;
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static HWND s_debugLog = NULL;
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static DWORD s_thread = 0;
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static BOOL CALLBACK WINAPI debugProc(HWND, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg) {
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case WM_INITDIALOG:
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return TRUE;
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case WM_CLOSE:
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PostQuitMessage(0);
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return TRUE;
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case WM_APP:
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if (!s_logMore.empty()) {
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if (s_log.size() > 20000)
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s_log = s_logMore;
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else
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s_log += s_logMore;
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s_logMore = "";
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SendMessage(s_debugLog, WM_SETTEXT, FALSE, (LPARAM)(LPCTSTR)s_log.c_str());
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SendMessage(s_debugLog, EM_SETSEL, s_log.size(), s_log.size());
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SendMessage(s_debugLog, EM_SCROLLCARET, 0, 0);
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}
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return TRUE;
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}
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return FALSE;
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}
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static void debugOutput(const char* msg)
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{
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s_logMore += msg;
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PostMessage(s_debug, WM_APP, 0, 0);
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}
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void CMSWindowsSecondaryScreen::run()
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{
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CLog::setOutputter(&debugOutput);
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log((CLOG_INFO "entering event loop"));
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doRun();
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log((CLOG_INFO "exiting event loop"));
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CLog::setOutputter(NULL);
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}
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void CMSWindowsSecondaryScreen::stop()
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{
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log((CLOG_INFO "requesting event loop stop"));
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doStop();
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}
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void CMSWindowsSecondaryScreen::open(CClient* client)
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{
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assert(m_client == NULL);
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assert(client != NULL);
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log((CLOG_INFO "opening screen"));
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// set the client
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m_client = client;
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// open the display
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openDisplay();
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// update key state
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updateKeys();
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updateModifiers();
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// assume primary has all clipboards
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for (ClipboardID id = 0; id < kClipboardEnd; ++id)
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grabClipboard(id);
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}
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void CMSWindowsSecondaryScreen::close()
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{
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assert(m_client != NULL);
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log((CLOG_INFO "closing screen"));
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// close the display
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closeDisplay();
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// done with client
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m_client = NULL;
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}
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void CMSWindowsSecondaryScreen::enter(
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SInt32 x, SInt32 y, KeyModifierMask mask)
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{
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assert(m_window != NULL);
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log((CLOG_INFO "entering screen at %d,%d mask=%04x", x, y, mask));
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// warp to requested location
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SInt32 w, h;
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getScreenSize(&w, &h);
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mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
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(DWORD)((65535.99 * x) / (w - 1)),
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(DWORD)((65535.99 * y) / (h - 1)),
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0, 0);
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// show cursor
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log((CLOG_INFO "show cursor"));
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ShowWindow(m_window, SW_HIDE);
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// update our keyboard state to reflect the local state
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updateKeys();
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updateModifiers();
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// toggle modifiers that don't match the desired state
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if ((mask & KeyModifierCapsLock) != (m_mask & KeyModifierCapsLock)) {
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toggleKey(VK_CAPITAL, KeyModifierCapsLock);
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}
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if ((mask & KeyModifierNumLock) != (m_mask & KeyModifierNumLock)) {
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toggleKey(VK_NUMLOCK, KeyModifierNumLock);
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}
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if ((mask & KeyModifierScrollLock) != (m_mask & KeyModifierScrollLock)) {
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toggleKey(VK_SCROLL, KeyModifierScrollLock);
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}
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}
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void CMSWindowsSecondaryScreen::leave()
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{
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assert(m_window != NULL);
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log((CLOG_INFO "leaving screen"));
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// move hider window under the mouse (rather than moving the mouse
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// somewhere else on the screen)
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POINT point;
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GetCursorPos(&point);
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MoveWindow(m_window, point.x, point.y, 1, 1, FALSE);
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// raise and show the hider window. take activation.
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log((CLOG_INFO "hide cursor"));
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ShowWindow(m_window, SW_SHOWNORMAL);
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// if we think we own the clipboard but we don't then somebody
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// grabbed the clipboard on this screen without us knowing.
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// tell the server that this screen grabbed the clipboard.
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//
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// this works around bugs in the clipboard viewer chain.
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// sometimes NT will simply never send WM_DRAWCLIPBOARD
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// messages for no apparent reason and rebooting fixes the
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// problem. since we don't want a broken clipboard until the
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// next reboot we do this double check. clipboard ownership
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// won't be reflected on other screens until we leave but at
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// least the clipboard itself will work.
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HWND clipboardOwner = GetClipboardOwner();
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if (m_clipboardOwner != clipboardOwner) {
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m_clipboardOwner = clipboardOwner;
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if (m_clipboardOwner != m_window) {
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m_client->onClipboardChanged(kClipboardClipboard);
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m_client->onClipboardChanged(kClipboardSelection);
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}
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}
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}
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void CMSWindowsSecondaryScreen::keyDown(
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KeyID key, KeyModifierMask mask)
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{
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Keystrokes keys;
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UINT virtualKey;
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// get the sequence of keys to simulate key press and the final
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// modifier state.
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m_mask = mapKey(keys, virtualKey, key, mask, true);
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if (keys.empty())
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return;
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// generate key events
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for (Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ++k) {
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const UINT code = MapVirtualKey(k->first, 0);
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keybd_event(k->first, code, k->second ? 0 : KEYEVENTF_KEYUP, 0);
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}
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// note that key is now down
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m_keys[virtualKey] |= 0x80;
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}
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void CMSWindowsSecondaryScreen::keyRepeat(
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KeyID key, KeyModifierMask mask, SInt32 count)
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{
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Keystrokes keys;
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UINT virtualKey;
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// get the sequence of keys to simulate key release and the final
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// modifier state.
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m_mask = mapKey(keys, virtualKey, key, mask, true);
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if (keys.empty())
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return;
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// generate key events
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// YYY -- need to know which code in Keystrokes should be repeated;
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// then repeat only that key count times
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for (SInt32 i = 0; i < count; ++i) {
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for (Keystrokes::const_iterator k = keys.begin();
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k != keys.end(); ++k) {
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const UINT code = MapVirtualKey(k->first, 0);
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keybd_event(k->first, code, k->second ? 0 : KEYEVENTF_KEYUP, 0);
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}
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}
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}
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void CMSWindowsSecondaryScreen::keyUp(
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KeyID key, KeyModifierMask mask)
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{
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Keystrokes keys;
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UINT virtualKey;
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// get the sequence of keys to simulate key release and the final
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// modifier state.
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m_mask = mapKey(keys, virtualKey, key, mask, false);
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if (keys.empty())
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return;
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// generate key events
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for (Keystrokes::const_iterator k = keys.begin(); k != keys.end(); ++k) {
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const UINT code = MapVirtualKey(k->first, 0);
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keybd_event(k->first, code, k->second ? 0 : KEYEVENTF_KEYUP, 0);
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}
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// note that key is now up
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m_keys[virtualKey] &= ~0x80;
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}
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void CMSWindowsSecondaryScreen::mouseDown(ButtonID button)
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{
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// map button id to button flag
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DWORD flags = mapButton(button);
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// send event
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if (flags != 0)
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mouse_event(flags, 0, 0, 0, 0);
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}
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void CMSWindowsSecondaryScreen::mouseUp(ButtonID button)
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{
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// map button id to button flag
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DWORD flags = mapButton(button);
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// send event
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if (flags != 0)
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mouse_event(flags, 0, 0, 0, 0);
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}
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void CMSWindowsSecondaryScreen::mouseMove(SInt32 x, SInt32 y)
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{
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SInt32 w, h;
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getScreenSize(&w, &h);
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mouse_event(MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
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(SInt32)(65535.99 * x / (w - 1)),
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(SInt32)(65535.99 * y / (h - 1)),
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0, 0);
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}
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void CMSWindowsSecondaryScreen::mouseWheel(SInt32 delta)
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{
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mouse_event(MOUSEEVENTF_WHEEL, 0, 0, delta, 0);
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}
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void CMSWindowsSecondaryScreen::setClipboard(
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ClipboardID id, const IClipboard* src)
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{
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assert(m_window != NULL);
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CMSWindowsClipboard dst(m_window);
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CClipboard::copy(&dst, src);
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}
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void CMSWindowsSecondaryScreen::grabClipboard(ClipboardID id)
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{
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assert(m_window != NULL);
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CMSWindowsClipboard clipboard(m_window);
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if (clipboard.open(0)) {
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clipboard.close();
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}
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}
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void CMSWindowsSecondaryScreen::getSize(
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SInt32* width, SInt32* height) const
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{
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getScreenSize(width, height);
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}
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SInt32 CMSWindowsSecondaryScreen::getJumpZoneSize() const
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{
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return 0;
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}
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void CMSWindowsSecondaryScreen::getClipboard(
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ClipboardID id, IClipboard* dst) const
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{
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assert(m_window != NULL);
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CMSWindowsClipboard src(m_window);
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CClipboard::copy(dst, &src);
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}
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#include "resource.h" // FIXME
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void CMSWindowsSecondaryScreen::onOpenDisplay()
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{
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assert(m_window == NULL);
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// create debug dialog
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s_thread = GetCurrentThreadId();;
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s_debug = CreateDialog(getInstance(), MAKEINTRESOURCE(IDD_SYNERGY), NULL, &debugProc);
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s_debugLog = ::GetDlgItem(s_debug, IDC_LOG);
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CLog::setOutputter(&debugOutput);
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ShowWindow(s_debug, SW_SHOWNORMAL);
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// initialize clipboard owner to current owner. we don't want
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// to take ownership of the clipboard just by starting up.
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m_clipboardOwner = GetClipboardOwner();
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// create the cursor hiding window. this window is used to hide the
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// cursor when it's not on the screen. the window is hidden as soon
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// as the cursor enters the screen or the display's real cursor is
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// moved.
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m_window = CreateWindowEx(WS_EX_TOPMOST |
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WS_EX_TRANSPARENT | WS_EX_TOOLWINDOW,
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(LPCTSTR)getClass(), "Synergy",
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WS_POPUP,
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0, 0, 1, 1, NULL, NULL,
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getInstance(),
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NULL);
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// hide the cursor
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leave();
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// install our clipboard snooper
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m_nextClipboardWindow = SetClipboardViewer(m_window);
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}
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void CMSWindowsSecondaryScreen::onCloseDisplay()
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{
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assert(m_window != NULL);
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// remove clipboard snooper
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ChangeClipboardChain(m_window, m_nextClipboardWindow);
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m_nextClipboardWindow = NULL;
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// destroy window
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DestroyWindow(m_window);
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m_window = NULL;
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CLog::setOutputter(NULL);
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DestroyWindow(s_debug);
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s_debug = NULL;
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s_thread = 0;
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}
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bool CMSWindowsSecondaryScreen::onPreTranslate(MSG* msg)
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{
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if (IsDialogMessage(s_debug, msg)) {
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return true;
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}
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return false;
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}
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LRESULT CMSWindowsSecondaryScreen::onEvent(
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HWND hwnd, UINT msg,
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WPARAM wParam, LPARAM lParam)
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{
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switch (msg) {
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// FIXME -- handle display changes
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case WM_PAINT:
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ValidateRect(hwnd, NULL);
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return 0;
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case WM_ACTIVATEAPP:
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if (wParam == FALSE) {
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// some other app activated. hide the hider window.
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log((CLOG_INFO "show cursor"));
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ShowWindow(m_window, SW_HIDE);
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}
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break;
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case WM_DRAWCLIPBOARD:
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log((CLOG_DEBUG "clipboard was taken"));
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// first pass it on
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SendMessage(m_nextClipboardWindow, msg, wParam, lParam);
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// now notify client that somebody changed the clipboard (unless
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// we're now the owner, in which case it's because we took
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// ownership).
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m_clipboardOwner = GetClipboardOwner();
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if (m_clipboardOwner != m_window) {
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m_client->onClipboardChanged(kClipboardClipboard);
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m_client->onClipboardChanged(kClipboardSelection);
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}
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return 0;
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case WM_CHANGECBCHAIN:
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if (m_nextClipboardWindow == (HWND)wParam)
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m_nextClipboardWindow = (HWND)lParam;
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else
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SendMessage(m_nextClipboardWindow, msg, wParam, lParam);
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return 0;
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}
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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static const UINT g_latin1[] =
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{
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/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
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};
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static const UINT g_latin2[] =
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{
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/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
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/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin3[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin4[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin5[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin6[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin7[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin8[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_latin9[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_terminal[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
static const UINT g_function[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x68 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x80 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x98 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xb8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xc8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xe8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
// FIXME -- will this work?
|
|
// 0x100 + = shift
|
|
// 0x200 + = ctrl
|
|
// 0x400 + = alt
|
|
/* XK_KP_Space to XK_KP_Equal */
|
|
static const UINT g_miscellany[] =
|
|
{
|
|
/* 0x00 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x08 */ VK_BACK, VK_TAB, /*0x100 +*/ VK_RETURN, VK_CLEAR, 0, VK_RETURN, 0, 0,
|
|
/* 0x10 */ 0, 0, 0, VK_PAUSE, VK_SCROLL, 0/*sys-req*/, 0, 0,
|
|
/* 0x18 */ 0, 0, 0, VK_ESCAPE, 0, 0, 0, 0,
|
|
/* 0x20 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x28 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x30 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x50 */ VK_HOME, VK_LEFT, VK_UP, VK_RIGHT,
|
|
/* 0x54 */ VK_DOWN, VK_PRIOR, VK_NEXT, VK_END,
|
|
/* 0x58 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x60 */ VK_SELECT, VK_SNAPSHOT, VK_EXECUTE, VK_INSERT, 0, 0, 0, VK_APPS,
|
|
/* 0x68 */ 0, 0, VK_HELP, VK_CANCEL, 0, 0, 0, 0,
|
|
/* 0x70 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x78 */ 0, 0, 0, 0, 0, 0, VK_MODECHANGE, VK_NUMLOCK,
|
|
/* 0x80 */ VK_SPACE, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0x88 */ 0, VK_TAB, 0, 0, 0, VK_RETURN, 0, 0,
|
|
/* 0x90 */ 0, 0, 0, 0, 0, VK_HOME, VK_LEFT, VK_UP,
|
|
/* 0x98 */ VK_RIGHT, VK_DOWN, VK_PRIOR, VK_NEXT,
|
|
/* 0x9c */ VK_END, 0, VK_INSERT, VK_DELETE,
|
|
/* 0xa0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xa8 */ 0, 0, VK_MULTIPLY, VK_ADD,
|
|
/* 0xac */ VK_SEPARATOR, VK_SUBTRACT, VK_DECIMAL, VK_DIVIDE,
|
|
/* 0xb0 */ VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
|
|
/* 0xb4 */ VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
|
|
/* 0xb8 */ VK_NUMPAD8, VK_NUMPAD9, 0, 0, 0, 0, VK_F1, VK_F2,
|
|
/* 0xc0 */ VK_F3, VK_F4, VK_F5, VK_F6, VK_F7, VK_F8, VK_F9, VK_F10,
|
|
/* 0xc8 */ VK_F11, VK_F12, VK_F13, VK_F14, VK_F15, VK_F16, VK_F17, VK_F18,
|
|
/* 0xd0 */ VK_F19, VK_F20, VK_F21, VK_F22, VK_F23, VK_F24, 0, 0,
|
|
/* 0xd8 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* FIXME -- want to use LSHIFT, LCONTROL, and LMENU but those don't seem
|
|
* to affect the shift state for VkKeyScan. */
|
|
/* 0xe0 */ 0, VK_SHIFT, VK_RSHIFT, VK_CONTROL,
|
|
/* 0xe4 */ VK_RCONTROL, VK_CAPITAL, 0, VK_LWIN,
|
|
/* 0xe8 */ VK_RWIN, VK_MENU, VK_RMENU, 0, 0, 0, 0, 0,
|
|
/* 0xf0 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
/* 0xf8 */ 0, 0, 0, 0, 0, 0, 0, VK_DELETE
|
|
};
|
|
static const UINT* g_katakana = NULL;
|
|
static const UINT* g_arabic = NULL;
|
|
static const UINT* g_cyrillic = NULL;
|
|
static const UINT* g_greek = NULL;
|
|
static const UINT* g_technical = NULL;
|
|
static const UINT* g_special = NULL;
|
|
static const UINT* g_publishing = NULL;
|
|
static const UINT* g_apl = NULL;
|
|
static const UINT* g_hebrew = NULL;
|
|
static const UINT* g_thai = NULL;
|
|
static const UINT* g_korean = NULL;
|
|
static const UINT* g_armenian = NULL;
|
|
static const UINT* g_georgian = NULL;
|
|
static const UINT* g_azeri = NULL;
|
|
static const UINT* g_vietnamese = NULL;
|
|
static const UINT* g_currency = NULL;
|
|
static const UINT* g_mapTable[] =
|
|
{
|
|
/* 0x00 */ g_latin1, g_latin2, g_latin3, g_latin4,
|
|
/* 0x04 */ g_katakana, g_arabic, g_cyrillic, g_greek,
|
|
/* 0x08 */ g_technical, g_special, g_publishing, g_apl,
|
|
/* 0x0c */ g_hebrew, g_thai, g_korean, NULL,
|
|
/* 0x10 */ NULL, NULL, g_latin8, g_latin9,
|
|
/* 0x14 */ g_armenian, g_georgian, g_azeri, NULL,
|
|
/* 0x18 */ NULL, NULL, NULL, NULL, NULL, NULL, g_vietnamese, NULL,
|
|
/* 0x20 */ g_currency, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x28 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x30 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x38 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x40 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x48 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x50 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x58 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x60 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x68 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x70 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x78 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x80 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x88 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x90 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0x98 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xa0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xa8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xb0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xb8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xc0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xc8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xd0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xd8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xe0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xe8 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xf0 */ NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
/* 0xf8 */ NULL, NULL, NULL, NULL,
|
|
/* 0xfc */ NULL, g_terminal, g_function, g_miscellany
|
|
};
|
|
|
|
DWORD CMSWindowsSecondaryScreen::mapButton(
|
|
ButtonID button) const
|
|
{
|
|
// map button id to button flag
|
|
switch (button) {
|
|
case kButtonLeft:
|
|
return MOUSEEVENTF_LEFTDOWN;
|
|
|
|
case kButtonMiddle:
|
|
return MOUSEEVENTF_MIDDLEDOWN;
|
|
|
|
case kButtonRight:
|
|
return MOUSEEVENTF_RIGHTDOWN;
|
|
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
KeyModifierMask CMSWindowsSecondaryScreen::mapKey(
|
|
Keystrokes& keys,
|
|
UINT& virtualKey,
|
|
KeyID id, KeyModifierMask mask,
|
|
bool press) const
|
|
{
|
|
// lookup the key table
|
|
const UInt32 mapID = ((id >> 8) & 0xff);
|
|
const UINT* map = g_mapTable[mapID];
|
|
if (map == NULL) {
|
|
// unknown key
|
|
return m_mask;
|
|
}
|
|
|
|
// look up virtual key for id. default output mask carries over
|
|
// the current toggle modifier states.
|
|
const UInt32 code = (id & 0xff);
|
|
virtualKey = map[code];
|
|
KeyModifierMask outMask = (m_mask &
|
|
(KeyModifierCapsLock |
|
|
KeyModifierNumLock |
|
|
KeyModifierScrollLock));
|
|
|
|
// if not in map then ask system to convert ascii character
|
|
if (virtualKey == 0) {
|
|
if (mapID != 0) {
|
|
// not ascii
|
|
return m_mask;
|
|
}
|
|
|
|
// translate. return no keys if unknown key.
|
|
SHORT vk = VkKeyScan(code);
|
|
if (vk == 0xffff) {
|
|
return m_mask;
|
|
}
|
|
|
|
// convert system modifier mask to our mask
|
|
if (HIBYTE(vk) & 1)
|
|
outMask |= KeyModifierShift;
|
|
if (HIBYTE(vk) & 2)
|
|
outMask |= KeyModifierControl;
|
|
if (HIBYTE(vk) & 4)
|
|
outMask |= KeyModifierAlt;
|
|
|
|
// if caps-lock is on and so is shift then turn off caps-lock
|
|
if (outMask & (KeyModifierShift | KeyModifierCapsLock) ==
|
|
(KeyModifierShift | KeyModifierCapsLock))
|
|
outMask &= ~KeyModifierCapsLock;
|
|
|
|
// get virtual key
|
|
virtualKey = LOBYTE(vk);
|
|
}
|
|
|
|
// if in map then figure out correct modifier state
|
|
else {
|
|
// check numeric keypad. note that while KeyID distinguishes
|
|
// between the keypad movement keys (e.g. Home, left arrow),
|
|
// the virtual keys do not. however, the virtual keys do
|
|
// distinguish between keypad numbers and operators (e.g.
|
|
// add, multiply) and their main keyboard counterparts.
|
|
// therefore, we can ignore the num-lock state for movement
|
|
// virtual keys but not for numeric keys.
|
|
if (virtualKey >= VK_NUMPAD0 && virtualKey <= VK_DIVIDE) {
|
|
// set required shift state based on current numlock state
|
|
if ((outMask & KeyModifierNumLock) == 0)
|
|
outMask |= KeyModifierShift;
|
|
}
|
|
|
|
// FIXME -- should check for LeftTab KeySym
|
|
}
|
|
|
|
// a list of modifier key info
|
|
class CModifierInfo {
|
|
public:
|
|
KeyModifierMask mask;
|
|
UINT virtualKey;
|
|
UINT virtualKey2;
|
|
bool isToggle;
|
|
};
|
|
static const CModifierInfo s_modifier[] = {
|
|
{ KeyModifierShift, VK_LSHIFT, VK_RSHIFT, false },
|
|
{ KeyModifierControl, VK_LCONTROL, VK_RCONTROL, false },
|
|
{ KeyModifierAlt, VK_LMENU, VK_RMENU, false },
|
|
{ KeyModifierMeta, VK_LWIN, VK_RWIN, false },
|
|
{ KeyModifierCapsLock, VK_CAPITAL, 0, true },
|
|
{ KeyModifierNumLock, VK_NUMLOCK, 0, true },
|
|
{ KeyModifierScrollLock, VK_SCROLL, 0, true }
|
|
};
|
|
static const unsigned int s_numModifiers =
|
|
sizeof(s_modifier) / sizeof(s_modifier[0]);
|
|
|
|
// note if the key is a modifier
|
|
unsigned int modifierIndex;
|
|
switch (virtualKey) {
|
|
case VK_SHIFT:
|
|
case VK_LSHIFT:
|
|
case VK_RSHIFT:
|
|
modifierIndex = 0;
|
|
break;
|
|
|
|
case VK_CONTROL:
|
|
case VK_LCONTROL:
|
|
case VK_RCONTROL:
|
|
modifierIndex = 1;
|
|
break;
|
|
|
|
case VK_MENU:
|
|
case VK_LMENU:
|
|
case VK_RMENU:
|
|
modifierIndex = 2;
|
|
break;
|
|
|
|
case VK_LWIN:
|
|
case VK_RWIN:
|
|
modifierIndex = 3;
|
|
break;
|
|
|
|
case VK_CAPITAL:
|
|
modifierIndex = 4;
|
|
break;
|
|
|
|
case VK_NUMLOCK:
|
|
modifierIndex = 5;
|
|
break;
|
|
|
|
case VK_SCROLL:
|
|
modifierIndex = 6;
|
|
break;
|
|
|
|
default:
|
|
modifierIndex = s_numModifiers;
|
|
break;
|
|
}
|
|
const bool isModifier = (modifierIndex != s_numModifiers);
|
|
|
|
// add the key events required to get to the modifier state
|
|
// necessary to generate an event yielding id. also save the
|
|
// key events required to restore the state. if the key is
|
|
// a modifier key then skip this because modifiers should not
|
|
// modify modifiers.
|
|
Keystrokes undo;
|
|
if (outMask != m_mask && !isModifier) {
|
|
for (unsigned int i = 0; i < s_numModifiers; ++i) {
|
|
KeyModifierMask bit = s_modifier[i].mask;
|
|
if ((outMask & bit) != (m_mask & bit)) {
|
|
if ((outMask & bit) != 0) {
|
|
// modifier is not active but should be. if the
|
|
// modifier is a toggle then toggle it on with a
|
|
// press/release, otherwise activate it with a
|
|
// press.
|
|
const UINT modifierKey = s_modifier[i].virtualKey;
|
|
keys.push_back(std::make_pair(modifierKey, true));
|
|
if (s_modifier[i].isToggle) {
|
|
keys.push_back(std::make_pair(modifierKey, false));
|
|
undo.push_back(std::make_pair(modifierKey, false));
|
|
undo.push_back(std::make_pair(modifierKey, true));
|
|
}
|
|
else {
|
|
undo.push_back(std::make_pair(modifierKey, false));
|
|
}
|
|
}
|
|
|
|
else {
|
|
// modifier is active but should not be. if the
|
|
// modifier is a toggle then toggle it off with a
|
|
// press/release, otherwise deactivate it with a
|
|
// release. we must check each keycode for the
|
|
// modifier if not a toggle.
|
|
if (s_modifier[i].isToggle) {
|
|
const UINT modifierKey = s_modifier[i].virtualKey;
|
|
keys.push_back(std::make_pair(modifierKey, true));
|
|
keys.push_back(std::make_pair(modifierKey, false));
|
|
undo.push_back(std::make_pair(modifierKey, false));
|
|
undo.push_back(std::make_pair(modifierKey, true));
|
|
}
|
|
else {
|
|
UINT key = s_modifier[i].virtualKey;
|
|
if ((m_keys[key] & 0x80) != 0) {
|
|
keys.push_back(std::make_pair(key, false));
|
|
undo.push_back(std::make_pair(key, true));
|
|
}
|
|
key = s_modifier[i].virtualKey2;
|
|
if ((m_keys[key] & 0x80) != 0) {
|
|
keys.push_back(std::make_pair(key, false));
|
|
undo.push_back(std::make_pair(key, true));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// add the key event
|
|
keys.push_back(std::make_pair(virtualKey, press));
|
|
|
|
// add key events to restore the modifier state. apply events in
|
|
// the reverse order that they're stored in undo.
|
|
while (!undo.empty()) {
|
|
keys.push_back(undo.back());
|
|
undo.pop_back();
|
|
}
|
|
|
|
// if the key is a modifier key then compute the modifier mask after
|
|
// this key is pressed.
|
|
mask = m_mask;
|
|
if (isModifier) {
|
|
// toggle keys modify the state on press if toggling on and on
|
|
// release if toggling off. other keys set the bit on press
|
|
// and clear the bit on release.
|
|
// FIXME -- verify if that's true on win32
|
|
if (s_modifier[modifierIndex].isToggle) {
|
|
if (((mask & s_modifier[modifierIndex].mask) == 0) == press)
|
|
mask ^= s_modifier[modifierIndex].mask;
|
|
}
|
|
else if (press) {
|
|
mask |= s_modifier[modifierIndex].mask;
|
|
}
|
|
else {
|
|
// can't reset bit until all keys that set it are released.
|
|
// scan those keys to see if any are pressed.
|
|
bool down = false;
|
|
if ((m_keys[s_modifier[modifierIndex].virtualKey] & 0x80) != 0) {
|
|
down = true;
|
|
}
|
|
if ((m_keys[s_modifier[modifierIndex].virtualKey2] & 0x80) != 0) {
|
|
down = true;
|
|
}
|
|
if (!down)
|
|
mask &= ~s_modifier[modifierIndex].mask;
|
|
}
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
void CMSWindowsSecondaryScreen::updateKeys()
|
|
{
|
|
GetKeyboardState(m_keys);
|
|
}
|
|
|
|
void CMSWindowsSecondaryScreen::updateModifiers()
|
|
{
|
|
// update active modifier mask
|
|
m_mask = 0;
|
|
if ((m_keys[VK_LSHIFT] & 0x80) != 0 || (m_keys[VK_RSHIFT] & 0x80) != 0)
|
|
m_mask |= KeyModifierShift;
|
|
if ((m_keys[VK_LCONTROL] & 0x80) != 0 || (m_keys[VK_RCONTROL] & 0x80) != 0)
|
|
m_mask |= KeyModifierControl;
|
|
if ((m_keys[VK_LMENU] & 0x80) != 0 || (m_keys[VK_RMENU] & 0x80) != 0)
|
|
m_mask |= KeyModifierAlt;
|
|
if ((m_keys[VK_LWIN] & 0x80) != 0 || (m_keys[VK_RWIN] & 0x80) != 0)
|
|
m_mask |= KeyModifierMeta;
|
|
if ((m_keys[VK_CAPITAL] & 0x01) != 0)
|
|
m_mask |= KeyModifierCapsLock;
|
|
if ((m_keys[VK_NUMLOCK] & 0x01) != 0)
|
|
m_mask |= KeyModifierNumLock;
|
|
if ((m_keys[VK_SCROLL] & 0x01) != 0)
|
|
m_mask |= KeyModifierScrollLock;
|
|
}
|
|
|
|
void CMSWindowsSecondaryScreen::toggleKey(
|
|
UINT virtualKey, KeyModifierMask mask)
|
|
{
|
|
// send key events to simulate a press and release
|
|
const UINT code = MapVirtualKey(virtualKey, 0);
|
|
keybd_event(virtualKey, code, 0, 0);
|
|
keybd_event(virtualKey, code, KEYEVENTF_KEYUP, 0);
|
|
|
|
// toggle shadow state
|
|
m_mask ^= mask;
|
|
m_keys[virtualKey] ^= 0x01;
|
|
}
|