barrier/lib/client/client.dsp
2002-07-30 19:03:40 +00:00

135 lines
3.5 KiB
Plaintext

# Microsoft Developer Studio Project File - Name="client" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=client - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "client.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "client.mak" CFG="client - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "client - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "client - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "client - Win32 Release"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W4 /GX /O2 /I "..\base" /I "..\io" /I "..\mt" /I "..\net" /I "..\synergy" /I "..\platform" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
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# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
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# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "client - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /I "..\base" /I "..\io" /I "..\mt" /I "..\net" /I "..\synergy" /I "..\platform" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "client - Win32 Release"
# Name "client - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\CClient.cpp
# End Source File
# Begin Source File
SOURCE=.\CMSWindowsSecondaryScreen.cpp
# End Source File
# Begin Source File
SOURCE=.\CSecondaryScreen.cpp
# End Source File
# Begin Source File
SOURCE=.\CServerProxy.cpp
# End Source File
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# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
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SOURCE=.\CClient.h
# End Source File
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SOURCE=.\CMSWindowsSecondaryScreen.h
# End Source File
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SOURCE=.\CSecondaryScreen.h
# End Source File
# Begin Source File
SOURCE=.\CServerProxy.h
# End Source File
# Begin Source File
SOURCE=.\ISecondaryScreenFactory.h
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# End Project