barrier/lib/arch/CArchConsoleWindows.h
crs f65921bc3f Refactored some platform dependent code into a new library,
lib/arch.  This should make porting easier.  Will probably
continue to refactor a little more, moving platform dependent
event handling stuff into lib/platform.
2003-01-04 22:01:32 +00:00

48 lines
1.2 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file COPYING that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef CARCHCONSOLEWINDOWS_H
#define CARCHCONSOLEWINDOWS_H
#define WIN32_LEAN_AND_MEAN
#include "IArchConsole.h"
#include "IArchMultithread.h"
#include <windows.h>
#define ARCH_CONSOLE CArchConsoleWindows
class CArchConsoleWindows : public IArchConsole {
public:
CArchConsoleWindows();
virtual ~CArchConsoleWindows();
// IArchConsole overrides
virtual void openConsole(const char* title);
virtual void closeConsole();
virtual void writeConsole(const char*);
virtual const char* getNewlineForConsole();
private:
static BOOL WINAPI signalHandler(DWORD);
private:
static DWORD s_thread;
CArchMutex m_mutex;
HANDLE m_output;
};
#endif