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38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#ifndef CSERVERPROTOCOL1_0_H
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#define CSERVERPROTOCOL1_0_H
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#include "CServerProtocol.h"
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class CServerProtocol1_0 : public CServerProtocol {
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public:
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CServerProtocol1_0(CServer*, const CString&, IInputStream*, IOutputStream*);
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~CServerProtocol1_0();
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// manipulators
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// accessors
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// IServerProtocol overrides
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virtual void run() throw(XIO,XBadClient);
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virtual void queryInfo() throw(XIO,XBadClient);
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virtual void sendClose() throw(XIO);
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virtual void sendEnter(SInt32 xAbs, SInt32 yAbs) throw(XIO);
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virtual void sendLeave() throw(XIO);
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virtual void sendGrabClipboard() throw(XIO);
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virtual void sendQueryClipboard() throw(XIO);
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virtual void sendScreenSaver(bool on) throw(XIO);
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virtual void sendKeyDown(KeyID, KeyModifierMask) throw(XIO);
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virtual void sendKeyRepeat(KeyID, KeyModifierMask) throw(XIO);
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virtual void sendKeyUp(KeyID, KeyModifierMask) throw(XIO);
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virtual void sendMouseDown(ButtonID) throw(XIO);
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virtual void sendMouseUp(ButtonID) throw(XIO);
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virtual void sendMouseMove(SInt32 xAbs, SInt32 yAbs) throw(XIO);
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virtual void sendMouseWheel(SInt32 delta) throw(XIO);
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protected:
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// IServerProtocol overrides
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virtual void recvInfo() throw(XIO,XBadClient);
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};
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#endif
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