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https://github.com/digital-asset/daml.git
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deb7f838ea
Following #6761, all nodes have been reset, so we can get back to fast, cached builds. CHANGELOG_BEGIN CHANGELOG_END
61 lines
2.4 KiB
PowerShell
61 lines
2.4 KiB
PowerShell
Set-StrictMode -Version latest
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$ErrorActionPreference = 'Stop'
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# See https://github.com/lukesampson/scoop/issues/3859
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Set-Strictmode -Off
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.\dev-env\windows\bin\dadew.ps1 install
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Set-StrictMode -Version latest
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.\dev-env\windows\bin\dadew.ps1 sync
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.\dev-env\windows\bin\dadew.ps1 enable
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if (!(Test-Path .\.bazelrc.local)) {
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Set-Content -Path .\.bazelrc.local -Value 'build --config windows'
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}
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$ARTIFACT_DIRS = if ("$env:BUILD_ARTIFACTSTAGINGDIRECTORY") { $env:BUILD_ARTIFACTSTAGINGDIRECTORY } else { Get-Location }
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# If a previous build was forcefully terminated, then stack's lock file might
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# not have been cleaned up properly leading to errors of the form
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#
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# user error (hTryLock: lock already exists: C:\Users\u\AppData\Roaming\stack\pantry\hackage\hackage-security-lock)
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#
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# The package cache might be corrupted and just removing the lock might lead to
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# errors as below, so we just nuke the entire stack cache.
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#
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# Failed populating package index cache
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# IncompletePayload 56726464 844
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#
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if (Test-Path -Path $env:appdata\stack\pantry\hackage\hackage-security-lock) {
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Write-Output ">> Nuking stack directory"
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Remove-Item -ErrorAction Continue -Force -Recurse -Path $env:appdata\stack
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}
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function bazel() {
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Write-Output ">> bazel $args"
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$global:lastexitcode = 0
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$backupErrorActionPreference = $script:ErrorActionPreference
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$script:ErrorActionPreference = "Continue"
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& bazel.exe @args 2>&1 | %{ "$_" }
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$script:ErrorActionPreference = $backupErrorActionPreference
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if ($global:lastexitcode -ne 0 -And $args[0] -ne "shutdown") {
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Write-Output "<< bazel $args (failed, exit code: $global:lastexitcode)"
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throw ("Bazel returned non-zero exit code: $global:lastexitcode")
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}
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Write-Output "<< bazel $args (ok)"
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}
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# ScalaCInvoker, a Bazel worker, created by rules_scala opens some of the bazel execroot's files,
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# which later causes issues on Bazel init (source forest creation) on Windows. A shutdown closes workers,
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# which is a workaround for this problem.
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bazel shutdown
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# Prefetch nodejs_dev_env to avoid permission denied errors on external/nodejs_dev_env/nodejs_dev_env/node.exe
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# It isn’t clear where exactly those errors are coming from.
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bazel fetch @nodejs_dev_env//...
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bazel build `-`-experimental_execution_log_file ${ARTIFACT_DIRS}/build_execution_windows.log //...
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bazel shutdown
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bazel test `-`-experimental_execution_log_file ${ARTIFACT_DIRS}/test_execution_windows.log //...
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