ecency-mobile/ios/Pods/Folly/folly/SharedMutex.h

1508 lines
56 KiB
C
Raw Normal View History

/*
* Copyright 2016 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// @author Nathan Bronson (ngbronson@fb.com)
#pragma once
#include <stdint.h>
#include <atomic>
#include <thread>
#include <type_traits>
#include <folly/Likely.h>
#include <folly/detail/CacheLocality.h>
#include <folly/detail/Futex.h>
#include <folly/portability/Asm.h>
#include <folly/portability/SysResource.h>
// SharedMutex is a reader-writer lock. It is small, very fast, scalable
// on multi-core, and suitable for use when readers or writers may block.
// Unlike most other reader-writer locks, its throughput with concurrent
// readers scales linearly; it is able to acquire and release the lock
// in shared mode without cache line ping-ponging. It is suitable for
// a wide range of lock hold times because it starts with spinning,
// proceeds to using sched_yield with a preemption heuristic, and then
// waits using futex and precise wakeups.
//
// SharedMutex provides all of the methods of folly::RWSpinLock,
// boost::shared_mutex, boost::upgrade_mutex, and C++14's
// std::shared_timed_mutex. All operations that can block are available
// in try, try-for, and try-until (system_clock or steady_clock) versions.
//
// SharedMutexReadPriority gives priority to readers,
// SharedMutexWritePriority gives priority to writers. SharedMutex is an
// alias for SharedMutexWritePriority, because writer starvation is more
// likely than reader starvation for the read-heavy workloads targetted
// by SharedMutex.
//
// In my tests SharedMutex is as good or better than the other
// reader-writer locks in use at Facebook for almost all use cases,
// sometimes by a wide margin. (If it is rare that there are actually
// concurrent readers then RWSpinLock can be a few nanoseconds faster.)
// I compared it to folly::RWSpinLock, folly::RWTicketSpinLock64,
// boost::shared_mutex, pthread_rwlock_t, and a RWLock that internally uses
// spinlocks to guard state and pthread_mutex_t+pthread_cond_t to block.
// (Thrift's ReadWriteMutex is based underneath on pthread_rwlock_t.)
// It is generally as good or better than the rest when evaluating size,
// speed, scalability, or latency outliers. In the corner cases where
// it is not the fastest (such as single-threaded use or heavy write
// contention) it is never very much worse than the best. See the bottom
// of folly/test/SharedMutexTest.cpp for lots of microbenchmark results.
//
// Comparison to folly::RWSpinLock:
//
// * SharedMutex is faster than RWSpinLock when there are actually
// concurrent read accesses (sometimes much faster), and ~5 nanoseconds
// slower when there is not actually any contention. SharedMutex is
// faster in every (benchmarked) scenario where the shared mode of
// the lock is actually useful.
//
// * Concurrent shared access to SharedMutex scales linearly, while total
// RWSpinLock throughput drops as more threads try to access the lock
// in shared mode. Under very heavy read contention SharedMutex can
// be two orders of magnitude faster than RWSpinLock (or any reader
// writer lock that doesn't use striping or deferral).
//
// * SharedMutex can safely protect blocking calls, because after an
// initial period of spinning it waits using futex().
//
// * RWSpinLock prioritizes readers, SharedMutex has both reader- and
// writer-priority variants, but defaults to write priority.
//
// * RWSpinLock's upgradeable mode blocks new readers, while SharedMutex's
// doesn't. Both semantics are reasonable. The boost documentation
// doesn't explicitly talk about this behavior (except by omitting
// any statement that those lock modes conflict), but the boost
// implementations do allow new readers while the upgradeable mode
// is held. See https://github.com/boostorg/thread/blob/master/
// include/boost/thread/pthread/shared_mutex.hpp
//
// * RWSpinLock::UpgradedHolder maps to SharedMutex::UpgradeHolder
// (UpgradeableHolder would be even more pedantically correct).
// SharedMutex's holders have fewer methods (no reset) and are less
// tolerant (promotion and downgrade crash if the donor doesn't own
// the lock, and you must use the default constructor rather than
// passing a nullptr to the pointer constructor).
//
// Both SharedMutex and RWSpinLock provide "exclusive", "upgrade",
// and "shared" modes. At all times num_threads_holding_exclusive +
// num_threads_holding_upgrade <= 1, and num_threads_holding_exclusive ==
// 0 || num_threads_holding_shared == 0. RWSpinLock has the additional
// constraint that num_threads_holding_shared cannot increase while
// num_threads_holding_upgrade is non-zero.
//
// Comparison to the internal RWLock:
//
// * SharedMutex doesn't allow a maximum reader count to be configured,
// so it can't be used as a semaphore in the same way as RWLock.
//
// * SharedMutex is 4 bytes, RWLock is 256.
//
// * SharedMutex is as fast or faster than RWLock in all of my
// microbenchmarks, and has positive rather than negative scalability.
//
// * RWLock and SharedMutex are both writer priority locks.
//
// * SharedMutex avoids latency outliers as well as RWLock.
//
// * SharedMutex uses different names (t != 0 below):
//
// RWLock::lock(0) => SharedMutex::lock()
//
// RWLock::lock(t) => SharedMutex::try_lock_for(milliseconds(t))
//
// RWLock::tryLock() => SharedMutex::try_lock()
//
// RWLock::unlock() => SharedMutex::unlock()
//
// RWLock::enter(0) => SharedMutex::lock_shared()
//
// RWLock::enter(t) =>
// SharedMutex::try_lock_shared_for(milliseconds(t))
//
// RWLock::tryEnter() => SharedMutex::try_lock_shared()
//
// RWLock::leave() => SharedMutex::unlock_shared()
//
// * RWLock allows the reader count to be adjusted by a value other
// than 1 during enter() or leave(). SharedMutex doesn't currently
// implement this feature.
//
// * RWLock's methods are marked const, SharedMutex's aren't.
//
// Reader-writer locks have the potential to allow concurrent access
// to shared read-mostly data, but in practice they often provide no
// improvement over a mutex. The problem is the cache coherence protocol
// of modern CPUs. Coherence is provided by making sure that when a cache
// line is written it is present in only one core's cache. Since a memory
// write is required to acquire a reader-writer lock in shared mode, the
// cache line holding the lock is invalidated in all of the other caches.
// This leads to cache misses when another thread wants to acquire or
// release the lock concurrently. When the RWLock is colocated with the
// data it protects (common), cache misses can also continue occur when
// a thread that already holds the lock tries to read the protected data.
//
// Ideally, a reader-writer lock would allow multiple cores to acquire
// and release the lock in shared mode without incurring any cache misses.
// This requires that each core records its shared access in a cache line
// that isn't read or written by other read-locking cores. (Writers will
// have to check all of the cache lines.) Typical server hardware when
// this comment was written has 16 L1 caches and cache lines of 64 bytes,
// so a lock striped over all L1 caches would occupy a prohibitive 1024
// bytes. Nothing says that we need a separate set of per-core memory
// locations for each lock, however. Each SharedMutex instance is only
// 4 bytes, but all locks together share a 2K area in which they make a
// core-local record of lock acquisitions.
//
// SharedMutex's strategy of using a shared set of core-local stripes has
// a potential downside, because it means that acquisition of any lock in
// write mode can conflict with acquisition of any lock in shared mode.
// If a lock instance doesn't actually experience concurrency then this
// downside will outweight the upside of improved scalability for readers.
// To avoid this problem we dynamically detect concurrent accesses to
// SharedMutex, and don't start using the deferred mode unless we actually
// observe concurrency. See kNumSharedToStartDeferring.
//
// It is explicitly allowed to call lock_unshared() from a different
// thread than lock_shared(), so long as they are properly paired.
// lock_unshared() needs to find the location at which lock_shared()
// recorded the lock, which might be in the lock itself or in any of
// the shared slots. If you can conveniently pass state from lock
// acquisition to release then the fastest mechanism is to std::move
// the SharedMutex::ReadHolder instance or an SharedMutex::Token (using
// lock_shared(Token&) and unlock_shared(Token&)). The guard or token
// will tell unlock_shared where in deferredReaders[] to look for the
// deferred lock. The Token-less version of unlock_shared() works in all
// cases, but is optimized for the common (no inter-thread handoff) case.
//
// In both read- and write-priority mode, a waiting lock() (exclusive mode)
// only blocks readers after it has waited for an active upgrade lock to be
// released; until the upgrade lock is released (or upgraded or downgraded)
// readers will still be able to enter. Preferences about lock acquisition
// are not guaranteed to be enforced perfectly (even if they were, there
// is theoretically the chance that a thread could be arbitrarily suspended
// between calling lock() and SharedMutex code actually getting executed).
//
// try_*_for methods always try at least once, even if the duration
// is zero or negative. The duration type must be compatible with
// std::chrono::steady_clock. try_*_until methods also always try at
// least once. std::chrono::system_clock and std::chrono::steady_clock
// are supported.
//
// If you have observed by profiling that your SharedMutex-s are getting
// cache misses on deferredReaders[] due to another SharedMutex user, then
// you can use the tag type to create your own instantiation of the type.
// The contention threshold (see kNumSharedToStartDeferring) should make
// this unnecessary in all but the most extreme cases. Make sure to check
// that the increased icache and dcache footprint of the tagged result is
// worth it.
// SharedMutex's use of thread local storage is as an optimization, so
// for the case where thread local storage is not supported, define it
// away.
#ifndef FOLLY_SHAREDMUTEX_TLS
#if !FOLLY_MOBILE
#define FOLLY_SHAREDMUTEX_TLS FOLLY_TLS
#else
#define FOLLY_SHAREDMUTEX_TLS
#endif
#endif
namespace folly {
struct SharedMutexToken {
enum class Type : uint16_t {
INVALID = 0,
INLINE_SHARED,
DEFERRED_SHARED,
};
Type type_;
uint16_t slot_;
};
template <bool ReaderPriority,
typename Tag_ = void,
template <typename> class Atom = std::atomic,
bool BlockImmediately = false>
class SharedMutexImpl {
public:
static constexpr bool kReaderPriority = ReaderPriority;
typedef Tag_ Tag;
typedef SharedMutexToken Token;
class ReadHolder;
class UpgradeHolder;
class WriteHolder;
constexpr SharedMutexImpl() : state_(0) {}
SharedMutexImpl(const SharedMutexImpl&) = delete;
SharedMutexImpl(SharedMutexImpl&&) = delete;
SharedMutexImpl& operator = (const SharedMutexImpl&) = delete;
SharedMutexImpl& operator = (SharedMutexImpl&&) = delete;
// It is an error to destroy an SharedMutex that still has
// any outstanding locks. This is checked if NDEBUG isn't defined.
// SharedMutex's exclusive mode can be safely used to guard the lock's
// own destruction. If, for example, you acquire the lock in exclusive
// mode and then observe that the object containing the lock is no longer
// needed, you can unlock() and then immediately destroy the lock.
// See https://sourceware.org/bugzilla/show_bug.cgi?id=13690 for a
// description about why this property needs to be explicitly mentioned.
~SharedMutexImpl() {
auto state = state_.load(std::memory_order_relaxed);
if (UNLIKELY((state & kHasS) != 0)) {
cleanupTokenlessSharedDeferred(state);
}
#ifndef NDEBUG
// if a futexWait fails to go to sleep because the value has been
// changed, we don't necessarily clean up the wait bits, so it is
// possible they will be set here in a correct system
assert((state & ~(kWaitingAny | kMayDefer)) == 0);
if ((state & kMayDefer) != 0) {
for (uint32_t slot = 0; slot < kMaxDeferredReaders; ++slot) {
auto slotValue = deferredReader(slot)->load(std::memory_order_relaxed);
assert(!slotValueIsThis(slotValue));
}
}
#endif
}
void lock() {
WaitForever ctx;
(void)lockExclusiveImpl(kHasSolo, ctx);
}
bool try_lock() {
WaitNever ctx;
return lockExclusiveImpl(kHasSolo, ctx);
}
template <class Rep, class Period>
bool try_lock_for(const std::chrono::duration<Rep, Period>& duration) {
WaitForDuration<Rep, Period> ctx(duration);
return lockExclusiveImpl(kHasSolo, ctx);
}
template <class Clock, class Duration>
bool try_lock_until(
const std::chrono::time_point<Clock, Duration>& absDeadline) {
WaitUntilDeadline<Clock, Duration> ctx{absDeadline};
return lockExclusiveImpl(kHasSolo, ctx);
}
void unlock() {
// It is possible that we have a left-over kWaitingNotS if the last
// unlock_shared() that let our matching lock() complete finished
// releasing before lock()'s futexWait went to sleep. Clean it up now
auto state = (state_ &= ~(kWaitingNotS | kPrevDefer | kHasE));
assert((state & ~kWaitingAny) == 0);
wakeRegisteredWaiters(state, kWaitingE | kWaitingU | kWaitingS);
}
// Managing the token yourself makes unlock_shared a bit faster
void lock_shared() {
WaitForever ctx;
(void)lockSharedImpl(nullptr, ctx);
}
void lock_shared(Token& token) {
WaitForever ctx;
(void)lockSharedImpl(&token, ctx);
}
bool try_lock_shared() {
WaitNever ctx;
return lockSharedImpl(nullptr, ctx);
}
bool try_lock_shared(Token& token) {
WaitNever ctx;
return lockSharedImpl(&token, ctx);
}
template <class Rep, class Period>
bool try_lock_shared_for(const std::chrono::duration<Rep, Period>& duration) {
WaitForDuration<Rep, Period> ctx(duration);
return lockSharedImpl(nullptr, ctx);
}
template <class Rep, class Period>
bool try_lock_shared_for(const std::chrono::duration<Rep, Period>& duration,
Token& token) {
WaitForDuration<Rep, Period> ctx(duration);
return lockSharedImpl(&token, ctx);
}
template <class Clock, class Duration>
bool try_lock_shared_until(
const std::chrono::time_point<Clock, Duration>& absDeadline) {
WaitUntilDeadline<Clock, Duration> ctx{absDeadline};
return lockSharedImpl(nullptr, ctx);
}
template <class Clock, class Duration>
bool try_lock_shared_until(
const std::chrono::time_point<Clock, Duration>& absDeadline,
Token& token) {
WaitUntilDeadline<Clock, Duration> ctx{absDeadline};
return lockSharedImpl(&token, ctx);
}
void unlock_shared() {
auto state = state_.load(std::memory_order_acquire);
// kPrevDefer can only be set if HasE or BegunE is set
assert((state & (kPrevDefer | kHasE | kBegunE)) != kPrevDefer);
// lock() strips kMayDefer immediately, but then copies it to
// kPrevDefer so we can tell if the pre-lock() lock_shared() might
// have deferred
if ((state & (kMayDefer | kPrevDefer)) == 0 ||
!tryUnlockTokenlessSharedDeferred()) {
// Matching lock_shared() couldn't have deferred, or the deferred
// lock has already been inlined by applyDeferredReaders()
unlockSharedInline();
}
}
void unlock_shared(Token& token) {
assert(token.type_ == Token::Type::INLINE_SHARED ||
token.type_ == Token::Type::DEFERRED_SHARED);
if (token.type_ != Token::Type::DEFERRED_SHARED ||
!tryUnlockSharedDeferred(token.slot_)) {
unlockSharedInline();
}
#ifndef NDEBUG
token.type_ = Token::Type::INVALID;
#endif
}
void unlock_and_lock_shared() {
// We can't use state_ -=, because we need to clear 2 bits (1 of which
// has an uncertain initial state) and set 1 other. We might as well
// clear the relevant wake bits at the same time. Note that since S
// doesn't block the beginning of a transition to E (writer priority
// can cut off new S, reader priority grabs BegunE and blocks deferred
// S) we need to wake E as well.
auto state = state_.load(std::memory_order_acquire);
do {
assert((state & ~(kWaitingAny | kPrevDefer)) == kHasE);
} while (!state_.compare_exchange_strong(
state, (state & ~(kWaitingAny | kPrevDefer | kHasE)) + kIncrHasS));
if ((state & (kWaitingE | kWaitingU | kWaitingS)) != 0) {
futexWakeAll(kWaitingE | kWaitingU | kWaitingS);
}
}
void unlock_and_lock_shared(Token& token) {
unlock_and_lock_shared();
token.type_ = Token::Type::INLINE_SHARED;
}
void lock_upgrade() {
WaitForever ctx;
(void)lockUpgradeImpl(ctx);
}
bool try_lock_upgrade() {
WaitNever ctx;
return lockUpgradeImpl(ctx);
}
template <class Rep, class Period>
bool try_lock_upgrade_for(
const std::chrono::duration<Rep, Period>& duration) {
WaitForDuration<Rep, Period> ctx(duration);
return lockUpgradeImpl(ctx);
}
template <class Clock, class Duration>
bool try_lock_upgrade_until(
const std::chrono::time_point<Clock, Duration>& absDeadline) {
WaitUntilDeadline<Clock, Duration> ctx{absDeadline};
return lockUpgradeImpl(ctx);
}
void unlock_upgrade() {
auto state = (state_ -= kHasU);
assert((state & (kWaitingNotS | kHasSolo)) == 0);
wakeRegisteredWaiters(state, kWaitingE | kWaitingU);
}
void unlock_upgrade_and_lock() {
// no waiting necessary, so waitMask is empty
WaitForever ctx;
(void)lockExclusiveImpl(0, ctx);
}
void unlock_upgrade_and_lock_shared() {
auto state = (state_ -= kHasU - kIncrHasS);
assert((state & (kWaitingNotS | kHasSolo)) == 0);
wakeRegisteredWaiters(state, kWaitingE | kWaitingU);
}
void unlock_upgrade_and_lock_shared(Token& token) {
unlock_upgrade_and_lock_shared();
token.type_ = Token::Type::INLINE_SHARED;
}
void unlock_and_lock_upgrade() {
// We can't use state_ -=, because we need to clear 2 bits (1 of
// which has an uncertain initial state) and set 1 other. We might
// as well clear the relevant wake bits at the same time.
auto state = state_.load(std::memory_order_acquire);
while (true) {
assert((state & ~(kWaitingAny | kPrevDefer)) == kHasE);
auto after =
(state & ~(kWaitingNotS | kWaitingS | kPrevDefer | kHasE)) + kHasU;
if (state_.compare_exchange_strong(state, after)) {
if ((state & kWaitingS) != 0) {
futexWakeAll(kWaitingS);
}
return;
}
}
}
private:
typedef typename folly::detail::Futex<Atom> Futex;
// Internally we use four kinds of wait contexts. These are structs
// that provide a doWait method that returns true if a futex wake
// was issued that intersects with the waitMask, false if there was a
// timeout and no more waiting should be performed. Spinning occurs
// before the wait context is invoked.
struct WaitForever {
bool canBlock() { return true; }
bool canTimeOut() { return false; }
bool shouldTimeOut() { return false; }
bool doWait(Futex& futex, uint32_t expected, uint32_t waitMask) {
futex.futexWait(expected, waitMask);
return true;
}
};
struct WaitNever {
bool canBlock() { return false; }
bool canTimeOut() { return true; }
bool shouldTimeOut() { return true; }
bool doWait(Futex& /* futex */,
uint32_t /* expected */,
uint32_t /* waitMask */) {
return false;
}
};
template <class Rep, class Period>
struct WaitForDuration {
std::chrono::duration<Rep, Period> duration_;
bool deadlineComputed_;
std::chrono::steady_clock::time_point deadline_;
explicit WaitForDuration(const std::chrono::duration<Rep, Period>& duration)
: duration_(duration), deadlineComputed_(false) {}
std::chrono::steady_clock::time_point deadline() {
if (!deadlineComputed_) {
deadline_ = std::chrono::steady_clock::now() + duration_;
deadlineComputed_ = true;
}
return deadline_;
}
bool canBlock() { return duration_.count() > 0; }
bool canTimeOut() { return true; }
bool shouldTimeOut() {
return std::chrono::steady_clock::now() > deadline();
}
bool doWait(Futex& futex, uint32_t expected, uint32_t waitMask) {
auto result = futex.futexWaitUntil(expected, deadline(), waitMask);
return result != folly::detail::FutexResult::TIMEDOUT;
}
};
template <class Clock, class Duration>
struct WaitUntilDeadline {
std::chrono::time_point<Clock, Duration> absDeadline_;
bool canBlock() { return true; }
bool canTimeOut() { return true; }
bool shouldTimeOut() { return Clock::now() > absDeadline_; }
bool doWait(Futex& futex, uint32_t expected, uint32_t waitMask) {
auto result = futex.futexWaitUntil(expected, absDeadline_, waitMask);
return result != folly::detail::FutexResult::TIMEDOUT;
}
};
// 32 bits of state
Futex state_;
// S count needs to be on the end, because we explicitly allow it to
// underflow. This can occur while we are in the middle of applying
// deferred locks (we remove them from deferredReaders[] before
// inlining them), or during token-less unlock_shared() if a racing
// lock_shared();unlock_shared() moves the deferredReaders slot while
// the first unlock_shared() is scanning. The former case is cleaned
// up before we finish applying the locks. The latter case can persist
// until destruction, when it is cleaned up.
static constexpr uint32_t kIncrHasS = 1 << 10;
static constexpr uint32_t kHasS = ~(kIncrHasS - 1);
// If false, then there are definitely no deferred read locks for this
// instance. Cleared after initialization and when exclusively locked.
static constexpr uint32_t kMayDefer = 1 << 9;
// lock() cleared kMayDefer as soon as it starts draining readers (so
// that it doesn't have to do a second CAS once drain completes), but
// unlock_shared() still needs to know whether to scan deferredReaders[]
// or not. We copy kMayDefer to kPrevDefer when setting kHasE or
// kBegunE, and clear it when clearing those bits.
static constexpr uint32_t kPrevDefer = 1 << 8;
// Exclusive-locked blocks all read locks and write locks. This bit
// may be set before all readers have finished, but in that case the
// thread that sets it won't return to the caller until all read locks
// have been released.
static constexpr uint32_t kHasE = 1 << 7;
// Exclusive-draining means that lock() is waiting for existing readers
// to leave, but that new readers may still acquire shared access.
// This is only used in reader priority mode. New readers during
// drain must be inline. The difference between this and kHasU is that
// kBegunE prevents kMayDefer from being set.
static constexpr uint32_t kBegunE = 1 << 6;
// At most one thread may have either exclusive or upgrade lock
// ownership. Unlike exclusive mode, ownership of the lock in upgrade
// mode doesn't preclude other threads holding the lock in shared mode.
// boost's concept for this doesn't explicitly say whether new shared
// locks can be acquired one lock_upgrade has succeeded, but doesn't
// list that as disallowed. RWSpinLock disallows new read locks after
// lock_upgrade has been acquired, but the boost implementation doesn't.
// We choose the latter.
static constexpr uint32_t kHasU = 1 << 5;
// There are three states that we consider to be "solo", in that they
// cannot coexist with other solo states. These are kHasE, kBegunE,
// and kHasU. Note that S doesn't conflict with any of these, because
// setting the kHasE is only one of the two steps needed to actually
// acquire the lock in exclusive mode (the other is draining the existing
// S holders).
static constexpr uint32_t kHasSolo = kHasE | kBegunE | kHasU;
// Once a thread sets kHasE it needs to wait for the current readers
// to exit the lock. We give this a separate wait identity from the
// waiting to set kHasE so that we can perform partial wakeups (wake
// one instead of wake all).
static constexpr uint32_t kWaitingNotS = 1 << 4;
// When waking writers we can either wake them all, in which case we
// can clear kWaitingE, or we can call futexWake(1). futexWake tells
// us if anybody woke up, but even if we detect that nobody woke up we
// can't clear the bit after the fact without issuing another wakeup.
// To avoid thundering herds when there are lots of pending lock()
// without needing to call futexWake twice when there is only one
// waiter, kWaitingE actually encodes if we have observed multiple
// concurrent waiters. Tricky: ABA issues on futexWait mean that when
// we see kWaitingESingle we can't assume that there is only one.
static constexpr uint32_t kWaitingESingle = 1 << 2;
static constexpr uint32_t kWaitingEMultiple = 1 << 3;
static constexpr uint32_t kWaitingE = kWaitingESingle | kWaitingEMultiple;
// kWaitingU is essentially a 1 bit saturating counter. It always
// requires a wakeAll.
static constexpr uint32_t kWaitingU = 1 << 1;
// All blocked lock_shared() should be awoken, so it is correct (not
// suboptimal) to wakeAll if there are any shared readers.
static constexpr uint32_t kWaitingS = 1 << 0;
// kWaitingAny is a mask of all of the bits that record the state of
// threads, rather than the state of the lock. It is convenient to be
// able to mask them off during asserts.
static constexpr uint32_t kWaitingAny =
kWaitingNotS | kWaitingE | kWaitingU | kWaitingS;
// The reader count at which a reader will attempt to use the lock
// in deferred mode. If this value is 2, then the second concurrent
// reader will set kMayDefer and use deferredReaders[]. kMayDefer is
// cleared during exclusive access, so this threshold must be reached
// each time a lock is held in exclusive mode.
static constexpr uint32_t kNumSharedToStartDeferring = 2;
// The typical number of spins that a thread will wait for a state
// transition. There is no bound on the number of threads that can wait
// for a writer, so we are pretty conservative here to limit the chance
// that we are starving the writer of CPU. Each spin is 6 or 7 nanos,
// almost all of which is in the pause instruction.
static constexpr uint32_t kMaxSpinCount = !BlockImmediately ? 1000 : 2;
// The maximum number of soft yields before falling back to futex.
// If the preemption heuristic is activated we will fall back before
// this. A soft yield takes ~900 nanos (two sched_yield plus a call
// to getrusage, with checks of the goal at each step). Soft yields
// aren't compatible with deterministic execution under test (unlike
// futexWaitUntil, which has a capricious but deterministic back end).
static constexpr uint32_t kMaxSoftYieldCount = !BlockImmediately ? 1000 : 0;
// If AccessSpreader assigns indexes from 0..k*n-1 on a system where some
// level of the memory hierarchy is symmetrically divided into k pieces
// (NUMA nodes, last-level caches, L1 caches, ...), then slot indexes
// that are the same after integer division by k share that resource.
// Our strategy for deferred readers is to probe up to numSlots/4 slots,
// using the full granularity of AccessSpreader for the start slot
// and then search outward. We can use AccessSpreader::current(n)
// without managing our own spreader if kMaxDeferredReaders <=
// AccessSpreader::kMaxCpus, which is currently 128.
//
// Our 2-socket E5-2660 machines have 8 L1 caches on each chip,
// with 64 byte cache lines. That means we need 64*16 bytes of
// deferredReaders[] to give each L1 its own playground. On x86_64
// each DeferredReaderSlot is 8 bytes, so we need kMaxDeferredReaders
// * kDeferredSeparationFactor >= 64 * 16 / 8 == 128. If
// kDeferredSearchDistance * kDeferredSeparationFactor <=
// 64 / 8 then we will search only within a single cache line, which
// guarantees we won't have inter-L1 contention. We give ourselves
// a factor of 2 on the core count, which should hold us for a couple
// processor generations. deferredReaders[] is 2048 bytes currently.
public:
static constexpr uint32_t kMaxDeferredReaders = 64;
static constexpr uint32_t kDeferredSearchDistance = 2;
static constexpr uint32_t kDeferredSeparationFactor = 4;
private:
static_assert(!(kMaxDeferredReaders & (kMaxDeferredReaders - 1)),
"kMaxDeferredReaders must be a power of 2");
static_assert(!(kDeferredSearchDistance & (kDeferredSearchDistance - 1)),
"kDeferredSearchDistance must be a power of 2");
// The number of deferred locks that can be simultaneously acquired
// by a thread via the token-less methods without performing any heap
// allocations. Each of these costs 3 pointers (24 bytes, probably)
// per thread. There's not much point in making this larger than
// kDeferredSearchDistance.
static constexpr uint32_t kTokenStackTLSCapacity = 2;
// We need to make sure that if there is a lock_shared()
// and lock_shared(token) followed by unlock_shared() and
// unlock_shared(token), the token-less unlock doesn't null
// out deferredReaders[token.slot_]. If we allowed that, then
// unlock_shared(token) wouldn't be able to assume that its lock
// had been inlined by applyDeferredReaders when it finds that
// deferredReaders[token.slot_] no longer points to this. We accomplish
// this by stealing bit 0 from the pointer to record that the slot's
// element has no token, hence our use of uintptr_t in deferredReaders[].
static constexpr uintptr_t kTokenless = 0x1;
// This is the starting location for Token-less unlock_shared().
static FOLLY_SHAREDMUTEX_TLS uint32_t tls_lastTokenlessSlot;
// Last deferred reader slot used.
static FOLLY_SHAREDMUTEX_TLS uint32_t tls_lastDeferredReaderSlot;
// Only indexes divisible by kDeferredSeparationFactor are used.
// If any of those elements points to a SharedMutexImpl, then it
// should be considered that there is a shared lock on that instance.
// See kTokenless.
public:
typedef Atom<uintptr_t> DeferredReaderSlot;
private:
FOLLY_ALIGN_TO_AVOID_FALSE_SHARING static DeferredReaderSlot deferredReaders
[kMaxDeferredReaders *
kDeferredSeparationFactor];
// Performs an exclusive lock, waiting for state_ & waitMask to be
// zero first
template <class WaitContext>
bool lockExclusiveImpl(uint32_t preconditionGoalMask, WaitContext& ctx) {
uint32_t state = state_.load(std::memory_order_acquire);
if (LIKELY(
(state & (preconditionGoalMask | kMayDefer | kHasS)) == 0 &&
state_.compare_exchange_strong(state, (state | kHasE) & ~kHasU))) {
return true;
} else {
return lockExclusiveImpl(state, preconditionGoalMask, ctx);
}
}
template <class WaitContext>
bool lockExclusiveImpl(uint32_t& state,
uint32_t preconditionGoalMask,
WaitContext& ctx) {
while (true) {
if (UNLIKELY((state & preconditionGoalMask) != 0) &&
!waitForZeroBits(state, preconditionGoalMask, kWaitingE, ctx) &&
ctx.canTimeOut()) {
return false;
}
uint32_t after = (state & kMayDefer) == 0 ? 0 : kPrevDefer;
if (!ReaderPriority || (state & (kMayDefer | kHasS)) == 0) {
// Block readers immediately, either because we are in write
// priority mode or because we can acquire the lock in one
// step. Note that if state has kHasU, then we are doing an
// unlock_upgrade_and_lock() and we should clear it (reader
// priority branch also does this).
after |= (state | kHasE) & ~(kHasU | kMayDefer);
} else {
after |= (state | kBegunE) & ~(kHasU | kMayDefer);
}
if (state_.compare_exchange_strong(state, after)) {
auto before = state;
state = after;
// If we set kHasE (writer priority) then no new readers can
// arrive. If we set kBegunE then they can still enter, but
// they must be inline. Either way we need to either spin on
// deferredReaders[] slots, or inline them so that we can wait on
// kHasS to zero itself. deferredReaders[] is pointers, which on
// x86_64 are bigger than futex() can handle, so we inline the
// deferred locks instead of trying to futexWait on each slot.
// Readers are responsible for rechecking state_ after recording
// a deferred read to avoid atomicity problems between the state_
// CAS and applyDeferredReader's reads of deferredReaders[].
if (UNLIKELY((before & kMayDefer) != 0)) {
applyDeferredReaders(state, ctx);
}
while (true) {
assert((state & (kHasE | kBegunE)) != 0 && (state & kHasU) == 0);
if (UNLIKELY((state & kHasS) != 0) &&
!waitForZeroBits(state, kHasS, kWaitingNotS, ctx) &&
ctx.canTimeOut()) {
// Ugh. We blocked new readers and other writers for a while,
// but were unable to complete. Move on. On the plus side
// we can clear kWaitingNotS because nobody else can piggyback
// on it.
state = (state_ &= ~(kPrevDefer | kHasE | kBegunE | kWaitingNotS));
wakeRegisteredWaiters(state, kWaitingE | kWaitingU | kWaitingS);
return false;
}
if (ReaderPriority && (state & kHasE) == 0) {
assert((state & kBegunE) != 0);
if (!state_.compare_exchange_strong(state,
(state & ~kBegunE) | kHasE)) {
continue;
}
}
return true;
}
}
}
}
template <class WaitContext>
bool waitForZeroBits(uint32_t& state,
uint32_t goal,
uint32_t waitMask,
WaitContext& ctx) {
uint32_t spinCount = 0;
while (true) {
state = state_.load(std::memory_order_acquire);
if ((state & goal) == 0) {
return true;
}
asm_volatile_pause();
++spinCount;
if (UNLIKELY(spinCount >= kMaxSpinCount)) {
return ctx.canBlock() &&
yieldWaitForZeroBits(state, goal, waitMask, ctx);
}
}
}
template <class WaitContext>
bool yieldWaitForZeroBits(uint32_t& state,
uint32_t goal,
uint32_t waitMask,
WaitContext& ctx) {
#ifdef RUSAGE_THREAD
struct rusage usage;
long before = -1;
#endif
for (uint32_t yieldCount = 0; yieldCount < kMaxSoftYieldCount;
++yieldCount) {
for (int softState = 0; softState < 3; ++softState) {
if (softState < 2) {
std::this_thread::yield();
} else {
#ifdef RUSAGE_THREAD
getrusage(RUSAGE_THREAD, &usage);
#endif
}
if (((state = state_.load(std::memory_order_acquire)) & goal) == 0) {
return true;
}
if (ctx.shouldTimeOut()) {
return false;
}
}
#ifdef RUSAGE_THREAD
if (before >= 0 && usage.ru_nivcsw >= before + 2) {
// One involuntary csw might just be occasional background work,
// but if we get two in a row then we guess that there is someone
// else who can profitably use this CPU. Fall back to futex
break;
}
before = usage.ru_nivcsw;
#endif
}
return futexWaitForZeroBits(state, goal, waitMask, ctx);
}
template <class WaitContext>
bool futexWaitForZeroBits(uint32_t& state,
uint32_t goal,
uint32_t waitMask,
WaitContext& ctx) {
assert(waitMask == kWaitingNotS || waitMask == kWaitingE ||
waitMask == kWaitingU || waitMask == kWaitingS);
while (true) {
state = state_.load(std::memory_order_acquire);
if ((state & goal) == 0) {
return true;
}
auto after = state;
if (waitMask == kWaitingE) {
if ((state & kWaitingESingle) != 0) {
after |= kWaitingEMultiple;
} else {
after |= kWaitingESingle;
}
} else {
after |= waitMask;
}
// CAS is better than atomic |= here, because it lets us avoid
// setting the wait flag when the goal is concurrently achieved
if (after != state && !state_.compare_exchange_strong(state, after)) {
continue;
}
if (!ctx.doWait(state_, after, waitMask)) {
// timed out
return false;
}
}
}
// Wakes up waiters registered in state_ as appropriate, clearing the
// awaiting bits for anybody that was awoken. Tries to perform direct
// single wakeup of an exclusive waiter if appropriate
void wakeRegisteredWaiters(uint32_t& state, uint32_t wakeMask) {
if (UNLIKELY((state & wakeMask) != 0)) {
wakeRegisteredWaitersImpl(state, wakeMask);
}
}
void wakeRegisteredWaitersImpl(uint32_t& state, uint32_t wakeMask) {
// If there are multiple lock() pending only one of them will actually
// get to wake up, so issuing futexWakeAll will make a thundering herd.
// There's nothing stopping us from issuing futexWake(1) instead,
// so long as the wait bits are still an accurate reflection of
// the waiters. If we notice (via futexWake's return value) that
// nobody woke up then we can try again with the normal wake-all path.
// Note that we can't just clear the bits at that point; we need to
// clear the bits and then issue another wakeup.
//
// It is possible that we wake an E waiter but an outside S grabs the
// lock instead, at which point we should wake pending U and S waiters.
// Rather than tracking state to make the failing E regenerate the
// wakeup, we just disable the optimization in the case that there
// are waiting U or S that we are eligible to wake.
if ((wakeMask & kWaitingE) == kWaitingE &&
(state & wakeMask) == kWaitingE &&
state_.futexWake(1, kWaitingE) > 0) {
// somebody woke up, so leave state_ as is and clear it later
return;
}
if ((state & wakeMask) != 0) {
auto prev = state_.fetch_and(~wakeMask);
if ((prev & wakeMask) != 0) {
futexWakeAll(wakeMask);
}
state = prev & ~wakeMask;
}
}
void futexWakeAll(uint32_t wakeMask) {
state_.futexWake(std::numeric_limits<int>::max(), wakeMask);
}
DeferredReaderSlot* deferredReader(uint32_t slot) {
return &deferredReaders[slot * kDeferredSeparationFactor];
}
uintptr_t tokenfulSlotValue() { return reinterpret_cast<uintptr_t>(this); }
uintptr_t tokenlessSlotValue() { return tokenfulSlotValue() | kTokenless; }
bool slotValueIsThis(uintptr_t slotValue) {
return (slotValue & ~kTokenless) == tokenfulSlotValue();
}
// Clears any deferredReaders[] that point to this, adjusting the inline
// shared lock count to compensate. Does some spinning and yielding
// to avoid the work. Always finishes the application, even if ctx
// times out.
template <class WaitContext>
void applyDeferredReaders(uint32_t& state, WaitContext& ctx) {
uint32_t slot = 0;
uint32_t spinCount = 0;
while (true) {
while (!slotValueIsThis(
deferredReader(slot)->load(std::memory_order_acquire))) {
if (++slot == kMaxDeferredReaders) {
return;
}
}
asm_pause();
if (UNLIKELY(++spinCount >= kMaxSpinCount)) {
applyDeferredReaders(state, ctx, slot);
return;
}
}
}
template <class WaitContext>
void applyDeferredReaders(uint32_t& state, WaitContext& ctx, uint32_t slot) {
#ifdef RUSAGE_THREAD
struct rusage usage;
long before = -1;
#endif
for (uint32_t yieldCount = 0; yieldCount < kMaxSoftYieldCount;
++yieldCount) {
for (int softState = 0; softState < 3; ++softState) {
if (softState < 2) {
std::this_thread::yield();
} else {
#ifdef RUSAGE_THREAD
getrusage(RUSAGE_THREAD, &usage);
#endif
}
while (!slotValueIsThis(
deferredReader(slot)->load(std::memory_order_acquire))) {
if (++slot == kMaxDeferredReaders) {
return;
}
}
if (ctx.shouldTimeOut()) {
// finish applying immediately on timeout
break;
}
}
#ifdef RUSAGE_THREAD
if (before >= 0 && usage.ru_nivcsw >= before + 2) {
// heuristic says run queue is not empty
break;
}
before = usage.ru_nivcsw;
#endif
}
uint32_t movedSlotCount = 0;
for (; slot < kMaxDeferredReaders; ++slot) {
auto slotPtr = deferredReader(slot);
auto slotValue = slotPtr->load(std::memory_order_acquire);
if (slotValueIsThis(slotValue) &&
slotPtr->compare_exchange_strong(slotValue, 0)) {
++movedSlotCount;
}
}
if (movedSlotCount > 0) {
state = (state_ += movedSlotCount * kIncrHasS);
}
assert((state & (kHasE | kBegunE)) != 0);
// if state + kIncrHasS overflows (off the end of state) then either
// we have 2^(32-9) readers (almost certainly an application bug)
// or we had an underflow (also a bug)
assert(state < state + kIncrHasS);
}
// It is straightfoward to make a token-less lock_shared() and
// unlock_shared() either by making the token-less version always use
// INLINE_SHARED mode or by removing the token version. Supporting
// deferred operation for both types is trickier than it appears, because
// the purpose of the token it so that unlock_shared doesn't have to
// look in other slots for its deferred lock. Token-less unlock_shared
// might place a deferred lock in one place and then release a different
// slot that was originally used by the token-ful version. If this was
// important we could solve the problem by differentiating the deferred
// locks so that cross-variety release wouldn't occur. The best way
// is probably to steal a bit from the pointer, making deferredLocks[]
// an array of Atom<uintptr_t>.
template <class WaitContext>
bool lockSharedImpl(Token* token, WaitContext& ctx) {
uint32_t state = state_.load(std::memory_order_relaxed);
if ((state & (kHasS | kMayDefer | kHasE)) == 0 &&
state_.compare_exchange_strong(state, state + kIncrHasS)) {
if (token != nullptr) {
token->type_ = Token::Type::INLINE_SHARED;
}
return true;
}
return lockSharedImpl(state, token, ctx);
}
template <class WaitContext>
bool lockSharedImpl(uint32_t& state, Token* token, WaitContext& ctx);
// Updates the state in/out argument as if the locks were made inline,
// but does not update state_
void cleanupTokenlessSharedDeferred(uint32_t& state) {
for (uint32_t i = 0; i < kMaxDeferredReaders; ++i) {
auto slotPtr = deferredReader(i);
auto slotValue = slotPtr->load(std::memory_order_relaxed);
if (slotValue == tokenlessSlotValue()) {
slotPtr->store(0, std::memory_order_relaxed);
state += kIncrHasS;
if ((state & kHasS) == 0) {
break;
}
}
}
}
bool tryUnlockTokenlessSharedDeferred();
bool tryUnlockSharedDeferred(uint32_t slot) {
assert(slot < kMaxDeferredReaders);
auto slotValue = tokenfulSlotValue();
return deferredReader(slot)->compare_exchange_strong(slotValue, 0);
}
uint32_t unlockSharedInline() {
uint32_t state = (state_ -= kIncrHasS);
assert((state & (kHasE | kBegunE | kMayDefer)) != 0 ||
state < state + kIncrHasS);
if ((state & kHasS) == 0) {
// Only the second half of lock() can be blocked by a non-zero
// reader count, so that's the only thing we need to wake
wakeRegisteredWaiters(state, kWaitingNotS);
}
return state;
}
template <class WaitContext>
bool lockUpgradeImpl(WaitContext& ctx) {
uint32_t state;
do {
if (!waitForZeroBits(state, kHasSolo, kWaitingU, ctx)) {
return false;
}
} while (!state_.compare_exchange_strong(state, state | kHasU));
return true;
}
public:
class ReadHolder {
public:
ReadHolder() : lock_(nullptr) {}
explicit ReadHolder(const SharedMutexImpl* lock) : ReadHolder(*lock) {}
explicit ReadHolder(const SharedMutexImpl& lock)
: lock_(const_cast<SharedMutexImpl*>(&lock)) {
lock_->lock_shared(token_);
}
ReadHolder(ReadHolder&& rhs) noexcept : lock_(rhs.lock_),
token_(rhs.token_) {
rhs.lock_ = nullptr;
}
// Downgrade from upgrade mode
explicit ReadHolder(UpgradeHolder&& upgraded) : lock_(upgraded.lock_) {
assert(upgraded.lock_ != nullptr);
upgraded.lock_ = nullptr;
lock_->unlock_upgrade_and_lock_shared(token_);
}
// Downgrade from exclusive mode
explicit ReadHolder(WriteHolder&& writer) : lock_(writer.lock_) {
assert(writer.lock_ != nullptr);
writer.lock_ = nullptr;
lock_->unlock_and_lock_shared(token_);
}
ReadHolder& operator=(ReadHolder&& rhs) noexcept {
std::swap(lock_, rhs.lock_);
std::swap(token_, rhs.token_);
return *this;
}
ReadHolder(const ReadHolder& rhs) = delete;
ReadHolder& operator=(const ReadHolder& rhs) = delete;
~ReadHolder() {
unlock();
}
void unlock() {
if (lock_) {
lock_->unlock_shared(token_);
lock_ = nullptr;
}
}
private:
friend class UpgradeHolder;
friend class WriteHolder;
SharedMutexImpl* lock_;
SharedMutexToken token_;
};
class UpgradeHolder {
public:
UpgradeHolder() : lock_(nullptr) {}
explicit UpgradeHolder(SharedMutexImpl* lock) : UpgradeHolder(*lock) {}
explicit UpgradeHolder(SharedMutexImpl& lock) : lock_(&lock) {
lock_->lock_upgrade();
}
// Downgrade from exclusive mode
explicit UpgradeHolder(WriteHolder&& writer) : lock_(writer.lock_) {
assert(writer.lock_ != nullptr);
writer.lock_ = nullptr;
lock_->unlock_and_lock_upgrade();
}
UpgradeHolder(UpgradeHolder&& rhs) noexcept : lock_(rhs.lock_) {
rhs.lock_ = nullptr;
}
UpgradeHolder& operator=(UpgradeHolder&& rhs) noexcept {
std::swap(lock_, rhs.lock_);
return *this;
}
UpgradeHolder(const UpgradeHolder& rhs) = delete;
UpgradeHolder& operator=(const UpgradeHolder& rhs) = delete;
~UpgradeHolder() {
unlock();
}
void unlock() {
if (lock_) {
lock_->unlock_upgrade();
lock_ = nullptr;
}
}
private:
friend class WriteHolder;
friend class ReadHolder;
SharedMutexImpl* lock_;
};
class WriteHolder {
public:
WriteHolder() : lock_(nullptr) {}
explicit WriteHolder(SharedMutexImpl* lock) : WriteHolder(*lock) {}
explicit WriteHolder(SharedMutexImpl& lock) : lock_(&lock) {
lock_->lock();
}
// Promotion from upgrade mode
explicit WriteHolder(UpgradeHolder&& upgrade) : lock_(upgrade.lock_) {
assert(upgrade.lock_ != nullptr);
upgrade.lock_ = nullptr;
lock_->unlock_upgrade_and_lock();
}
// README:
//
// It is intended that WriteHolder(ReadHolder&& rhs) do not exist.
//
// Shared locks (read) can not safely upgrade to unique locks (write).
// That upgrade path is a well-known recipe for deadlock, so we explicitly
// disallow it.
//
// If you need to do a conditional mutation, you have a few options:
// 1. Check the condition under a shared lock and release it.
// Then maybe check the condition again under a unique lock and maybe do
// the mutation.
// 2. Check the condition once under an upgradeable lock.
// Then maybe upgrade the lock to a unique lock and do the mutation.
// 3. Check the condition and maybe perform the mutation under a unique
// lock.
//
// Relevant upgradeable lock notes:
// * At most one upgradeable lock can be held at a time for a given shared
// mutex, just like a unique lock.
// * An upgradeable lock may be held concurrently with any number of shared
// locks.
// * An upgradeable lock may be upgraded atomically to a unique lock.
WriteHolder(WriteHolder&& rhs) noexcept : lock_(rhs.lock_) {
rhs.lock_ = nullptr;
}
WriteHolder& operator=(WriteHolder&& rhs) noexcept {
std::swap(lock_, rhs.lock_);
return *this;
}
WriteHolder(const WriteHolder& rhs) = delete;
WriteHolder& operator=(const WriteHolder& rhs) = delete;
~WriteHolder() {
unlock();
}
void unlock() {
if (lock_) {
lock_->unlock();
lock_ = nullptr;
}
}
private:
friend class ReadHolder;
friend class UpgradeHolder;
SharedMutexImpl* lock_;
};
// Adapters for Synchronized<>
friend void acquireRead(SharedMutexImpl& lock) { lock.lock_shared(); }
friend void acquireReadWrite(SharedMutexImpl& lock) { lock.lock(); }
friend void releaseRead(SharedMutexImpl& lock) { lock.unlock_shared(); }
friend void releaseReadWrite(SharedMutexImpl& lock) { lock.unlock(); }
friend bool acquireRead(SharedMutexImpl& lock, unsigned int ms) {
return lock.try_lock_shared_for(std::chrono::milliseconds(ms));
}
friend bool acquireReadWrite(SharedMutexImpl& lock, unsigned int ms) {
return lock.try_lock_for(std::chrono::milliseconds(ms));
}
};
typedef SharedMutexImpl<true> SharedMutexReadPriority;
typedef SharedMutexImpl<false> SharedMutexWritePriority;
typedef SharedMutexWritePriority SharedMutex;
// Prevent the compiler from instantiating these in other translation units.
// They are instantiated once in SharedMutex.cpp
extern template class SharedMutexImpl<true>;
extern template class SharedMutexImpl<false>;
template <
bool ReaderPriority,
typename Tag_,
template <typename> class Atom,
bool BlockImmediately>
typename SharedMutexImpl<ReaderPriority, Tag_, Atom, BlockImmediately>::
DeferredReaderSlot
SharedMutexImpl<ReaderPriority, Tag_, Atom, BlockImmediately>::
deferredReaders[kMaxDeferredReaders * kDeferredSeparationFactor] =
{};
template <
bool ReaderPriority,
typename Tag_,
template <typename> class Atom,
bool BlockImmediately>
FOLLY_SHAREDMUTEX_TLS uint32_t
SharedMutexImpl<ReaderPriority, Tag_, Atom, BlockImmediately>::
tls_lastTokenlessSlot = 0;
template <
bool ReaderPriority,
typename Tag_,
template <typename> class Atom,
bool BlockImmediately>
FOLLY_SHAREDMUTEX_TLS uint32_t
SharedMutexImpl<ReaderPriority, Tag_, Atom, BlockImmediately>::
tls_lastDeferredReaderSlot = 0;
template <
bool ReaderPriority,
typename Tag_,
template <typename> class Atom,
bool BlockImmediately>
bool SharedMutexImpl<ReaderPriority, Tag_, Atom, BlockImmediately>::
tryUnlockTokenlessSharedDeferred() {
auto bestSlot = tls_lastTokenlessSlot;
for (uint32_t i = 0; i < kMaxDeferredReaders; ++i) {
auto slotPtr = deferredReader(bestSlot ^ i);
auto slotValue = slotPtr->load(std::memory_order_relaxed);
if (slotValue == tokenlessSlotValue() &&
slotPtr->compare_exchange_strong(slotValue, 0)) {
tls_lastTokenlessSlot = bestSlot ^ i;
return true;
}
}
return false;
}
template <
bool ReaderPriority,
typename Tag_,
template <typename> class Atom,
bool BlockImmediately>
template <class WaitContext>
bool SharedMutexImpl<ReaderPriority, Tag_, Atom, BlockImmediately>::
lockSharedImpl(uint32_t& state, Token* token, WaitContext& ctx) {
while (true) {
if (UNLIKELY((state & kHasE) != 0) &&
!waitForZeroBits(state, kHasE, kWaitingS, ctx) && ctx.canTimeOut()) {
return false;
}
uint32_t slot = tls_lastDeferredReaderSlot;
uintptr_t slotValue = 1; // any non-zero value will do
bool canAlreadyDefer = (state & kMayDefer) != 0;
bool aboveDeferThreshold =
(state & kHasS) >= (kNumSharedToStartDeferring - 1) * kIncrHasS;
bool drainInProgress = ReaderPriority && (state & kBegunE) != 0;
if (canAlreadyDefer || (aboveDeferThreshold && !drainInProgress)) {
/* Try using the most recent slot first. */
slotValue = deferredReader(slot)->load(std::memory_order_relaxed);
if (slotValue != 0) {
// starting point for our empty-slot search, can change after
// calling waitForZeroBits
uint32_t bestSlot =
(uint32_t)folly::detail::AccessSpreader<Atom>::current(
kMaxDeferredReaders);
// deferred readers are already enabled, or it is time to
// enable them if we can find a slot
for (uint32_t i = 0; i < kDeferredSearchDistance; ++i) {
slot = bestSlot ^ i;
assert(slot < kMaxDeferredReaders);
slotValue = deferredReader(slot)->load(std::memory_order_relaxed);
if (slotValue == 0) {
// found empty slot
tls_lastDeferredReaderSlot = slot;
break;
}
}
}
}
if (slotValue != 0) {
// not yet deferred, or no empty slots
if (state_.compare_exchange_strong(state, state + kIncrHasS)) {
// successfully recorded the read lock inline
if (token != nullptr) {
token->type_ = Token::Type::INLINE_SHARED;
}
return true;
}
// state is updated, try again
continue;
}
// record that deferred readers might be in use if necessary
if ((state & kMayDefer) == 0) {
if (!state_.compare_exchange_strong(state, state | kMayDefer)) {
// keep going if CAS failed because somebody else set the bit
// for us
if ((state & (kHasE | kMayDefer)) != kMayDefer) {
continue;
}
}
// state = state | kMayDefer;
}
// try to use the slot
bool gotSlot = deferredReader(slot)->compare_exchange_strong(
slotValue,
token == nullptr ? tokenlessSlotValue() : tokenfulSlotValue());
// If we got the slot, we need to verify that an exclusive lock
// didn't happen since we last checked. If we didn't get the slot we
// need to recheck state_ anyway to make sure we don't waste too much
// work. It is also possible that since we checked state_ someone
// has acquired and released the write lock, clearing kMayDefer.
// Both cases are covered by looking for the readers-possible bit,
// because it is off when the exclusive lock bit is set.
state = state_.load(std::memory_order_acquire);
if (!gotSlot) {
continue;
}
if (token == nullptr) {
tls_lastTokenlessSlot = slot;
}
if ((state & kMayDefer) != 0) {
assert((state & kHasE) == 0);
// success
if (token != nullptr) {
token->type_ = Token::Type::DEFERRED_SHARED;
token->slot_ = (uint16_t)slot;
}
return true;
}
// release the slot before retrying
if (token == nullptr) {
// We can't rely on slot. Token-less slot values can be freed by
// any unlock_shared(), so we need to do the full deferredReader
// search during unlock. Unlike unlock_shared(), we can't trust
// kPrevDefer here. This deferred lock isn't visible to lock()
// (that's the whole reason we're undoing it) so there might have
// subsequently been an unlock() and lock() with no intervening
// transition to deferred mode.
if (!tryUnlockTokenlessSharedDeferred()) {
unlockSharedInline();
}
} else {
if (!tryUnlockSharedDeferred(slot)) {
unlockSharedInline();
}
}
// We got here not because the lock was unavailable, but because
// we lost a compare-and-swap. Try-lock is typically allowed to
// have spurious failures, but there is no lock efficiency gain
// from exploiting that freedom here.
}
}
} // namespace folly