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294 lines
8.4 KiB
C++
294 lines
8.4 KiB
C++
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//
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// detail/wrapped_handler.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef BOOST_ASIO_DETAIL_WRAPPED_HANDLER_HPP
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#define BOOST_ASIO_DETAIL_WRAPPED_HANDLER_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include <boost/asio/detail/bind_handler.hpp>
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#include <boost/asio/detail/handler_alloc_helpers.hpp>
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#include <boost/asio/detail/handler_cont_helpers.hpp>
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#include <boost/asio/detail/handler_invoke_helpers.hpp>
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#include <boost/asio/detail/push_options.hpp>
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namespace boost {
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namespace asio {
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namespace detail {
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struct is_continuation_delegated
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{
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template <typename Dispatcher, typename Handler>
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bool operator()(Dispatcher&, Handler& handler) const
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{
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return boost_asio_handler_cont_helpers::is_continuation(handler);
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}
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};
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struct is_continuation_if_running
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{
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template <typename Dispatcher, typename Handler>
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bool operator()(Dispatcher& dispatcher, Handler&) const
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{
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return dispatcher.running_in_this_thread();
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}
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};
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template <typename Dispatcher, typename Handler,
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typename IsContinuation = is_continuation_delegated>
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class wrapped_handler
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{
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public:
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typedef void result_type;
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wrapped_handler(Dispatcher dispatcher, Handler& handler)
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: dispatcher_(dispatcher),
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handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
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{
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}
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#if defined(BOOST_ASIO_HAS_MOVE)
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wrapped_handler(const wrapped_handler& other)
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: dispatcher_(other.dispatcher_),
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handler_(other.handler_)
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{
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}
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wrapped_handler(wrapped_handler&& other)
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: dispatcher_(other.dispatcher_),
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handler_(BOOST_ASIO_MOVE_CAST(Handler)(other.handler_))
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{
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}
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#endif // defined(BOOST_ASIO_HAS_MOVE)
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void operator()()
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{
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dispatcher_.dispatch(BOOST_ASIO_MOVE_CAST(Handler)(handler_));
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}
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void operator()() const
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{
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dispatcher_.dispatch(handler_);
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}
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template <typename Arg1>
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void operator()(const Arg1& arg1)
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{
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dispatcher_.dispatch(detail::bind_handler(handler_, arg1));
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}
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template <typename Arg1>
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void operator()(const Arg1& arg1) const
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{
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dispatcher_.dispatch(detail::bind_handler(handler_, arg1));
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}
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template <typename Arg1, typename Arg2>
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void operator()(const Arg1& arg1, const Arg2& arg2)
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{
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dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2));
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}
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template <typename Arg1, typename Arg2>
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void operator()(const Arg1& arg1, const Arg2& arg2) const
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{
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dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2));
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}
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template <typename Arg1, typename Arg2, typename Arg3>
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void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3)
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{
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dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2, arg3));
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}
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template <typename Arg1, typename Arg2, typename Arg3>
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void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3) const
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{
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dispatcher_.dispatch(detail::bind_handler(handler_, arg1, arg2, arg3));
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}
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4>
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void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3,
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const Arg4& arg4)
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{
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dispatcher_.dispatch(
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detail::bind_handler(handler_, arg1, arg2, arg3, arg4));
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}
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4>
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void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3,
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const Arg4& arg4) const
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{
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dispatcher_.dispatch(
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detail::bind_handler(handler_, arg1, arg2, arg3, arg4));
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}
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,
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typename Arg5>
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void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3,
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const Arg4& arg4, const Arg5& arg5)
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{
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dispatcher_.dispatch(
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detail::bind_handler(handler_, arg1, arg2, arg3, arg4, arg5));
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}
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template <typename Arg1, typename Arg2, typename Arg3, typename Arg4,
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typename Arg5>
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void operator()(const Arg1& arg1, const Arg2& arg2, const Arg3& arg3,
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const Arg4& arg4, const Arg5& arg5) const
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{
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dispatcher_.dispatch(
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detail::bind_handler(handler_, arg1, arg2, arg3, arg4, arg5));
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}
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//private:
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Dispatcher dispatcher_;
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Handler handler_;
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};
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template <typename Handler, typename Context>
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class rewrapped_handler
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{
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public:
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explicit rewrapped_handler(Handler& handler, const Context& context)
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: context_(context),
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handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
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{
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}
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explicit rewrapped_handler(const Handler& handler, const Context& context)
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: context_(context),
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handler_(handler)
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{
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}
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#if defined(BOOST_ASIO_HAS_MOVE)
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rewrapped_handler(const rewrapped_handler& other)
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: context_(other.context_),
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handler_(other.handler_)
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{
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}
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rewrapped_handler(rewrapped_handler&& other)
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: context_(BOOST_ASIO_MOVE_CAST(Context)(other.context_)),
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handler_(BOOST_ASIO_MOVE_CAST(Handler)(other.handler_))
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{
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}
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#endif // defined(BOOST_ASIO_HAS_MOVE)
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void operator()()
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{
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handler_();
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}
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void operator()() const
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{
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handler_();
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}
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//private:
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Context context_;
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Handler handler_;
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};
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template <typename Dispatcher, typename Handler, typename IsContinuation>
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inline void* asio_handler_allocate(std::size_t size,
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wrapped_handler<Dispatcher, Handler, IsContinuation>* this_handler)
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{
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return boost_asio_handler_alloc_helpers::allocate(
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size, this_handler->handler_);
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}
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template <typename Dispatcher, typename Handler, typename IsContinuation>
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inline void asio_handler_deallocate(void* pointer, std::size_t size,
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wrapped_handler<Dispatcher, Handler, IsContinuation>* this_handler)
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{
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boost_asio_handler_alloc_helpers::deallocate(
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pointer, size, this_handler->handler_);
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}
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template <typename Dispatcher, typename Handler, typename IsContinuation>
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inline bool asio_handler_is_continuation(
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wrapped_handler<Dispatcher, Handler, IsContinuation>* this_handler)
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{
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return IsContinuation()(this_handler->dispatcher_, this_handler->handler_);
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}
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template <typename Function, typename Dispatcher,
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typename Handler, typename IsContinuation>
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inline void asio_handler_invoke(Function& function,
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wrapped_handler<Dispatcher, Handler, IsContinuation>* this_handler)
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{
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this_handler->dispatcher_.dispatch(
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rewrapped_handler<Function, Handler>(
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function, this_handler->handler_));
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}
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template <typename Function, typename Dispatcher,
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typename Handler, typename IsContinuation>
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inline void asio_handler_invoke(const Function& function,
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wrapped_handler<Dispatcher, Handler, IsContinuation>* this_handler)
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{
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this_handler->dispatcher_.dispatch(
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rewrapped_handler<Function, Handler>(
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function, this_handler->handler_));
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}
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template <typename Handler, typename Context>
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inline void* asio_handler_allocate(std::size_t size,
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rewrapped_handler<Handler, Context>* this_handler)
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{
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return boost_asio_handler_alloc_helpers::allocate(
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size, this_handler->context_);
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}
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template <typename Handler, typename Context>
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inline void asio_handler_deallocate(void* pointer, std::size_t size,
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rewrapped_handler<Handler, Context>* this_handler)
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{
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boost_asio_handler_alloc_helpers::deallocate(
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pointer, size, this_handler->context_);
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}
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template <typename Dispatcher, typename Context>
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inline bool asio_handler_is_continuation(
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rewrapped_handler<Dispatcher, Context>* this_handler)
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{
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return boost_asio_handler_cont_helpers::is_continuation(
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this_handler->context_);
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}
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template <typename Function, typename Handler, typename Context>
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inline void asio_handler_invoke(Function& function,
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rewrapped_handler<Handler, Context>* this_handler)
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{
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boost_asio_handler_invoke_helpers::invoke(
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function, this_handler->context_);
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}
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template <typename Function, typename Handler, typename Context>
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inline void asio_handler_invoke(const Function& function,
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rewrapped_handler<Handler, Context>* this_handler)
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{
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boost_asio_handler_invoke_helpers::invoke(
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function, this_handler->context_);
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}
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} // namespace detail
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} // namespace asio
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} // namespace boost
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#include <boost/asio/detail/pop_options.hpp>
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#endif // BOOST_ASIO_DETAIL_WRAPPED_HANDLER_HPP
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