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226 lines
8.3 KiB
C
226 lines
8.3 KiB
C
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/*
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* Copyright 2016 Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <assert.h>
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#include <climits>
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#include <stdint.h>
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#include <folly/detail/Futex.h>
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#include <folly/Portability.h>
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#if defined(__clang__)
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#define NO_SANITIZE_ADDRESS __attribute__((no_sanitize_address))
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#else
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#define NO_SANITIZE_ADDRESS
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#endif
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namespace folly {
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/**
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* Tiny exclusive lock that packs four lock slots into a single
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* byte. Each slot is an independent real, sleeping lock. The default
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* lock and unlock functions operate on slot zero, which modifies only
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* the low two bits of the host byte.
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*
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* You should zero-initialize the bits of a MicroLock that you intend
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* to use.
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*
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* If you're not space-constrained, prefer std::mutex, which will
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* likely be faster, since it has more than two bits of information to
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* work with.
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*
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* You are free to put a MicroLock in a union with some other object.
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* If, for example, you want to use the bottom two bits of a pointer
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* as a lock, you can put a MicroLock in a union with the pointer and
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* limit yourself to MicroLock slot zero, which will use the two
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* least-significant bits in the bottom byte.
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*
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* (Note that such a union is safe only because MicroLock is based on
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* a character type, and even under a strict interpretation of C++'s
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* aliasing rules, character types may alias anything.)
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*
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* MicroLock uses a dirty trick: it actually operates on the full
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* 32-bit, four-byte-aligned bit of memory into which it is embedded.
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* It never modifies bits outside the ones it's defined to modify, but
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* it _accesses_ all the bits in the 32-bit memory location for
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* purposes of futex management.
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*
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* The MaxSpins template parameter controls the number of times we
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* spin trying to acquire the lock. MaxYields controls the number of
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* times we call sched_yield; once we've tried to acquire the lock
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* MaxSpins + MaxYields times, we sleep on the lock futex.
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* By adjusting these parameters, you can make MicroLock behave as
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* much or as little like a conventional spinlock as you'd like.
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*
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* Performance
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* -----------
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*
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* With the default template options, the timings for uncontended
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* acquire-then-release come out as follows on Intel(R) Xeon(R) CPU
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* E5-2660 0 @ 2.20GHz, in @mode/opt, as of the master tree at Tue, 01
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* Mar 2016 19:48:15.
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*
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* ========================================================================
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* folly/test/SmallLocksBenchmark.cpp relative time/iter iters/s
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* ========================================================================
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* MicroSpinLockUncontendedBenchmark 13.46ns 74.28M
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* PicoSpinLockUncontendedBenchmark 14.99ns 66.71M
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* MicroLockUncontendedBenchmark 27.06ns 36.96M
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* StdMutexUncontendedBenchmark 25.18ns 39.72M
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* VirtualFunctionCall 1.72ns 579.78M
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* ========================================================================
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*
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* (The virtual dispatch benchmark is provided for scale.)
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*
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* While the uncontended case for MicroLock is competitive with the
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* glibc 2.2.0 implementation of std::mutex, std::mutex is likely to be
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* faster in the contended case, because we need to wake up all waiters
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* when we release.
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*
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* Make sure to benchmark your particular workload.
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*
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*/
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class MicroLockCore {
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protected:
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#if defined(__SANITIZE_ADDRESS__) && !defined(__clang__) && \
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(defined(__GNUC__) || defined(__GNUG__))
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uint32_t lock_;
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#else
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uint8_t lock_;
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#endif
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inline detail::Futex<>* word() const; // Well, halfword on 64-bit systems
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inline uint32_t baseShift(unsigned slot) const;
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inline uint32_t heldBit(unsigned slot) const;
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inline uint32_t waitBit(unsigned slot) const;
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static void lockSlowPath(uint32_t oldWord,
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detail::Futex<>* wordPtr,
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uint32_t slotHeldBit,
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unsigned maxSpins,
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unsigned maxYields);
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public:
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inline void unlock(unsigned slot) NO_SANITIZE_ADDRESS;
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inline void unlock() { unlock(0); }
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// Initializes all the slots.
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inline void init() { lock_ = 0; }
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};
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inline detail::Futex<>* MicroLockCore::word() const {
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uintptr_t lockptr = (uintptr_t)&lock_;
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lockptr &= ~(sizeof(uint32_t) - 1);
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return (detail::Futex<>*)lockptr;
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}
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inline unsigned MicroLockCore::baseShift(unsigned slot) const {
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assert(slot < CHAR_BIT / 2);
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unsigned offset_bytes = (unsigned)((uintptr_t)&lock_ - (uintptr_t)word());
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return (
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unsigned)(kIsLittleEndian ? offset_bytes * CHAR_BIT + slot * 2 : CHAR_BIT * (sizeof(uint32_t) - offset_bytes - 1) + slot * 2);
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}
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inline uint32_t MicroLockCore::heldBit(unsigned slot) const {
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return 1U << (baseShift(slot) + 0);
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}
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inline uint32_t MicroLockCore::waitBit(unsigned slot) const {
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return 1U << (baseShift(slot) + 1);
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}
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void MicroLockCore::unlock(unsigned slot) {
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detail::Futex<>* wordPtr = word();
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uint32_t oldWord;
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uint32_t newWord;
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oldWord = wordPtr->load(std::memory_order_relaxed);
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do {
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assert(oldWord & heldBit(slot));
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newWord = oldWord & ~(heldBit(slot) | waitBit(slot));
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} while (!wordPtr->compare_exchange_weak(
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oldWord, newWord, std::memory_order_release, std::memory_order_relaxed));
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if (oldWord & waitBit(slot)) {
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// We don't track the number of waiters, so wake everyone
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(void)wordPtr->futexWake(std::numeric_limits<int>::max(), heldBit(slot));
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}
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}
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template <unsigned MaxSpins = 1000, unsigned MaxYields = 0>
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class MicroLockBase : public MicroLockCore {
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public:
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inline void lock(unsigned slot) NO_SANITIZE_ADDRESS;
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inline void lock() { lock(0); }
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inline bool try_lock(unsigned slot) NO_SANITIZE_ADDRESS;
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inline bool try_lock() { return try_lock(0); }
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};
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template <unsigned MaxSpins, unsigned MaxYields>
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bool MicroLockBase<MaxSpins, MaxYields>::try_lock(unsigned slot) {
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// N.B. You might think that try_lock is just the fast path of lock,
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// but you'd be wrong. Keep in mind that other parts of our host
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// word might be changing while we take the lock! We're not allowed
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// to fail spuriously if the lock is in fact not held, even if other
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// people are concurrently modifying other parts of the word.
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//
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// We need to loop until we either see firm evidence that somebody
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// else has the lock (by looking at heldBit) or see our CAS succeed.
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// A failed CAS by itself does not indicate lock-acquire failure.
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detail::Futex<>* wordPtr = word();
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uint32_t oldWord = wordPtr->load(std::memory_order_relaxed);
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do {
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if (oldWord & heldBit(slot)) {
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return false;
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}
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} while (!wordPtr->compare_exchange_weak(oldWord,
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oldWord | heldBit(slot),
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std::memory_order_acquire,
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std::memory_order_relaxed));
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return true;
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}
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template <unsigned MaxSpins, unsigned MaxYields>
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void MicroLockBase<MaxSpins, MaxYields>::lock(unsigned slot) {
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static_assert(MaxSpins + MaxYields < (unsigned)-1, "overflow");
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detail::Futex<>* wordPtr = word();
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uint32_t oldWord;
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oldWord = wordPtr->load(std::memory_order_relaxed);
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if ((oldWord & heldBit(slot)) == 0 &&
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wordPtr->compare_exchange_weak(oldWord,
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oldWord | heldBit(slot),
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std::memory_order_acquire,
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std::memory_order_relaxed)) {
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// Fast uncontended case: memory_order_acquire above is our barrier
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} else {
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// lockSlowPath doesn't have any slot-dependent computation; it
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// just shifts the input bit. Make sure its shifting produces the
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// same result a call to waitBit for our slot would.
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assert(heldBit(slot) << 1 == waitBit(slot));
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// lockSlowPath emits its own memory barrier
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lockSlowPath(oldWord, wordPtr, heldBit(slot), MaxSpins, MaxYields);
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}
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}
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typedef MicroLockBase<> MicroLock;
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}
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